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/**
* @file lltexturefetch.h
* @brief Object for managing texture fetches.
*
* Copyright (c) 2000-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLTEXTUREFETCH_H
#define LL_LLTEXTUREFETCH_H
#include "llworkerthread.h"
class LLViewerImage;
// Interface class
class LLTextureFetch
{
public:
static void initClass();
static void updateClass();
static void cleanupClass();
static LLWorkerClass::handle_t addRequest(LLImageFormatted* image, S32 discard);
static bool getRequestFinished(LLWorkerClass::handle_t handle);
};
#endif LL_LLTEXTUREFETCH_H
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