1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
|
/**
* @file llteleporthistory.cpp
* @brief Teleport history
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llteleporthistory.h"
#include "llparcel.h"
#include "llsdserialize.h"
#include "llagent.h"
#include "llvoavatarself.h"
#include "llslurl.h"
#include "llviewercontrol.h" // for gSavedSettings
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
#include "llworldmap.h"
#include "llagentui.h"
#include "llwindow.h"
#include "llviewerwindow.h"
#include "llavatarname.h"
#include "llavatarnamecache.h"
//////////////////////////////////////////////////////////////////////////////
// LLTeleportHistoryItem
//////////////////////////////////////////////////////////////////////////////
const std::string& LLTeleportHistoryItem::getTitle() const
{
return gSavedSettings.getBOOL("NavBarShowCoordinates") ? mFullTitle : mTitle;
}
//////////////////////////////////////////////////////////////////////////////
// LLTeleportHistory
//////////////////////////////////////////////////////////////////////////////
LLTeleportHistory::LLTeleportHistory():
mCurrentItem(-1),
mRequestedItem(-1),
mGotInitialUpdate(false),
mTeleportHistoryStorage(NULL)
{
mTeleportFinishedConn = LLViewerParcelMgr::getInstance()->
setTeleportFinishedCallback(boost::bind(&LLTeleportHistory::updateCurrentLocation, this, _1));
mTeleportFailedConn = LLViewerParcelMgr::getInstance()->
setTeleportFailedCallback(boost::bind(&LLTeleportHistory::onTeleportFailed, this));
}
LLTeleportHistory::~LLTeleportHistory()
{
mTeleportFinishedConn.disconnect();
mTeleportFailedConn.disconnect();
}
void LLTeleportHistory::goToItem(int idx)
{
// Validate specified index.
if (idx < 0 || idx >= (int)mItems.size())
{
LL_WARNS() << "Invalid teleport history index (" << idx << ") specified" << LL_ENDL;
dump();
return;
}
if (idx == mCurrentItem)
{
LL_WARNS() << "Will not teleport to the same location." << LL_ENDL;
dump();
return;
}
// Attempt to teleport to the requested item.
gAgent.teleportViaLocation(mItems[idx].mGlobalPos);
mRequestedItem = idx;
}
void LLTeleportHistory::onTeleportFailed()
{
// Are we trying to teleport within the history?
if (mRequestedItem != -1)
{
// Not anymore.
mRequestedItem = -1;
}
}
void LLTeleportHistory::handleLoginComplete()
{
if( mGotInitialUpdate )
{
return;
}
updateCurrentLocation(gAgent.getPositionGlobal());
}
void LLTeleportHistory::updateCurrentLocation(const LLVector3d& new_pos)
{
if (!gAgent.getRegion()) return;
if (!mTeleportHistoryStorage)
{
mTeleportHistoryStorage = LLTeleportHistoryStorage::getInstance();
}
if (mRequestedItem != -1) // teleport within the history in progress?
{
mCurrentItem = mRequestedItem;
mRequestedItem = -1;
}
else
{
//EXT-7034
//skip initial update if agent avatar is no valid yet
//this may happen when updateCurrentLocation called while login process
//sometimes isAgentAvatarValid return false and in this case new_pos
//(which actually is gAgent.getPositionGlobal() ) is invalid
//if this position will be saved then teleport back will teleport user to wrong position
if ( !mGotInitialUpdate && !isAgentAvatarValid() )
{
return ;
}
// If we're getting the initial location update
// while we already have a (loaded) non-empty history,
// there's no need to purge forward items or add a new item.
if (mGotInitialUpdate || mItems.size() == 0)
{
// Purge forward items (if any).
if(mItems.size())
mItems.erase (mItems.begin() + mCurrentItem + 1, mItems.end());
// Append an empty item to the history and make it current.
mItems.push_back(LLTeleportHistoryItem("", LLVector3d()));
mCurrentItem++;
}
// Update current history item.
if (mCurrentItem < 0 || mCurrentItem >= (int) mItems.size()) // sanity check
{
LL_WARNS() << "Invalid current item. (this should not happen)" << LL_ENDL;
llassert(!"Invalid current teleport history item");
return;
}
LLVector3 new_pos_local = gAgent.getPosAgentFromGlobal(new_pos);
mItems[mCurrentItem].mFullTitle = getCurrentLocationTitle(true, new_pos_local);
mItems[mCurrentItem].mTitle = getCurrentLocationTitle(false, new_pos_local);
mItems[mCurrentItem].mGlobalPos = new_pos;
mItems[mCurrentItem].mRegionID = gAgent.getRegion()->getRegionID();
}
dump();
if (!mGotInitialUpdate)
mGotInitialUpdate = true;
// update Viewer window title with username and region name
// if we are in "non-interactive mode" (SL-15999) or the debug
// setting to allow it is enabled (may be useful in other situations)
if (gNonInteractive || gSavedSettings.getBOOL("UpdateAppWindowTitleBar"))
{
LLAvatarName av_name;
if (LLAvatarNameCache::get(gAgent.getID(), &av_name))
{
if (gAgent.getRegion() && gViewerWindow && gViewerWindow->getWindow())
{
std::string region = gAgent.getRegion()->getName();
std::string username = av_name.getUserName();
// this first pass simply displays username and region name
// but could easily be extended to include other details like
// X/Y/Z location within a region etc.
std::string new_title = STRINGIZE(username << " @ " << region);
gViewerWindow->getWindow()->setTitle(new_title);
}
}
}
// Signal the interesting party that we've changed.
onHistoryChanged();
}
boost::signals2::connection LLTeleportHistory::setHistoryChangedCallback(history_callback_t cb)
{
return mHistoryChangedSignal.connect(cb);
}
void LLTeleportHistory::onHistoryChanged()
{
mHistoryChangedSignal();
}
void LLTeleportHistory::purgeItems()
{
if (mItems.size() == 0) // no entries yet (we're called before login)
{
// If we don't return here the history will get into inconsistent state, hence:
// 1) updateCurrentLocation() will malfunction,
// so further teleports will not properly update the history;
// 2) mHistoryChangedSignal subscribers will be notified
// of such an invalid change. (EXT-6798)
// Both should not happen.
return;
}
if (mItems.size() > 0)
{
mItems.erase(mItems.begin(), mItems.end()-1);
}
// reset the count
mRequestedItem = -1;
mCurrentItem = 0;
onHistoryChanged();
}
// static
std::string LLTeleportHistory::getCurrentLocationTitle(bool full, const LLVector3& local_pos_override)
{
std::string location_name;
LLAgentUI::ELocationFormat fmt = full ? LLAgentUI::LOCATION_FORMAT_NO_MATURITY : LLAgentUI::LOCATION_FORMAT_NORMAL;
if (!LLAgentUI::buildLocationString(location_name, fmt, local_pos_override)) location_name = "Unknown";
return location_name;
}
void LLTeleportHistory::dump() const
{
LL_INFOS() << "Teleport history dump (" << mItems.size() << " items):" << LL_ENDL;
for (size_t i=0; i<mItems.size(); i++)
{
std::stringstream line;
line << ((i == mCurrentItem) ? " * " : " ");
line << i << ": " << mItems[i].mTitle;
line << " REGION_ID: " << mItems[i].mRegionID;
line << ", pos: " << mItems[i].mGlobalPos;
LL_INFOS() << line.str() << LL_ENDL;
}
}
|