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/**
* @file llspeakers.h
* @brief Management interface for muting and controlling volume of residents currently speaking
*
* $LicenseInfo:firstyear=2005&license=viewergpl$
*
* Copyright (c) 2005-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLSPEAKERS_H
#define LL_LLSPEAKERS_H
#include "llevent.h"
#include "llspeakers.h"
#include "llvoicechannel.h"
class LLSpeakerMgr;
// data for a given participant in a voice channel
class LLSpeaker : public LLRefCount, public LLOldEvents::LLObservable, public LLHandleProvider<LLSpeaker>, public boost::signals2::trackable
{
public:
typedef enum e_speaker_type
{
SPEAKER_AGENT,
SPEAKER_OBJECT,
SPEAKER_EXTERNAL // Speaker that doesn't map to an avatar or object (i.e. PSTN caller in a group)
} ESpeakerType;
typedef enum e_speaker_status
{
STATUS_SPEAKING,
STATUS_HAS_SPOKEN,
STATUS_VOICE_ACTIVE,
STATUS_TEXT_ONLY,
STATUS_NOT_IN_CHANNEL,
STATUS_MUTED
} ESpeakerStatus;
LLSpeaker(const LLUUID& id, const std::string& name = LLStringUtil::null, const ESpeakerType type = SPEAKER_AGENT);
~LLSpeaker() {};
void lookupName();
void onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group);
bool isInVoiceChannel();
ESpeakerStatus mStatus; // current activity status in speech group
F32 mLastSpokeTime; // timestamp when this speaker last spoke
F32 mSpeechVolume; // current speech amplitude (timea average rms amplitude?)
std::string mDisplayName; // cache user name for this speaker
LLFrameTimer mActivityTimer; // time out speakers when they are not part of current voice channel
BOOL mHasSpoken; // has this speaker said anything this session?
BOOL mHasLeftCurrentCall; // has this speaker left the current voice call?
LLColor4 mDotColor;
LLUUID mID;
BOOL mTyping;
S32 mSortIndex;
ESpeakerType mType;
BOOL mIsModerator;
BOOL mModeratorMutedVoice;
BOOL mModeratorMutedText;
};
class LLSpeakerUpdateModeratorEvent : public LLOldEvents::LLEvent
{
public:
LLSpeakerUpdateModeratorEvent(LLSpeaker* source);
/*virtual*/ LLSD getValue();
private:
const LLUUID& mSpeakerID;
BOOL mIsModerator;
};
class LLSpeakerTextModerationEvent : public LLOldEvents::LLEvent
{
public:
LLSpeakerTextModerationEvent(LLSpeaker* source);
/*virtual*/ LLSD getValue();
};
class LLSpeakerVoiceModerationEvent : public LLOldEvents::LLEvent
{
public:
LLSpeakerVoiceModerationEvent(LLSpeaker* source);
/*virtual*/ LLSD getValue();
};
class LLSpeakerListChangeEvent : public LLOldEvents::LLEvent
{
public:
LLSpeakerListChangeEvent(LLSpeakerMgr* source, const LLUUID& speaker_id);
/*virtual*/ LLSD getValue();
private:
const LLUUID& mSpeakerID;
};
class LLSpeakerMgr : public LLOldEvents::LLObservable
{
public:
LLSpeakerMgr(LLVoiceChannel* channelp);
virtual ~LLSpeakerMgr();
LLPointer<LLSpeaker> findSpeaker(const LLUUID& avatar_id);
void update(BOOL resort_ok);
void setSpeakerTyping(const LLUUID& speaker_id, BOOL typing);
void speakerChatted(const LLUUID& speaker_id);
LLPointer<LLSpeaker> setSpeaker(const LLUUID& id,
const std::string& name = LLStringUtil::null,
LLSpeaker::ESpeakerStatus status = LLSpeaker::STATUS_TEXT_ONLY,
LLSpeaker::ESpeakerType = LLSpeaker::SPEAKER_AGENT);
BOOL isVoiceActive();
typedef std::vector<LLPointer<LLSpeaker> > speaker_list_t;
void getSpeakerList(speaker_list_t* speaker_list, BOOL include_text);
LLVoiceChannel* getVoiceChannel() { return mVoiceChannel; }
const LLUUID getSessionID();
protected:
virtual void updateSpeakerList();
typedef std::map<LLUUID, LLPointer<LLSpeaker> > speaker_map_t;
speaker_map_t mSpeakers;
speaker_list_t mSpeakersSorted;
LLFrameTimer mSpeechTimer;
LLVoiceChannel* mVoiceChannel;
};
class LLIMSpeakerMgr : public LLSpeakerMgr
{
public:
LLIMSpeakerMgr(LLVoiceChannel* channel);
void updateSpeakers(const LLSD& update);
void setSpeakers(const LLSD& speakers);
void toggleAllowTextChat(const LLUUID& speaker_id);
/**
* Mutes/Unmutes avatar for current group voice chat.
*
* It only marks avatar as muted for session and does not use local Agent's Block list.
* It does not mute Agent itself.
*
* @param[in] avatar_id UUID of avatar to be processed
* @param[in] unmute if false - specified avatar will be muted, otherwise - unmuted.
*
* @see moderateVoiceOtherParticipants()
*/
void moderateVoiceParticipant(const LLUUID& avatar_id, bool unmute);
/**
* Mutes/Unmutes all avatars except specified for current group voice chat.
*
* It only marks avatars as muted for session and does not use local Agent's Block list.
* It based call moderateVoiceParticipant() for each avatar should be muted/unmuted.
*
* @param[in] excluded_avatar_id UUID of avatar NOT to be processed
* @param[in] unmute_everyone_else if false - avatars will be muted, otherwise - unmuted.
*
* @see moderateVoiceParticipant()
*/
void moderateVoiceOtherParticipants(const LLUUID& excluded_avatar_id, bool unmute_everyone_else);
void processSessionUpdate(const LLSD& session_update);
protected:
virtual void updateSpeakerList();
void moderateVoiceSession(const LLUUID& session_id, bool disallow_voice);
LLUUID mReverseVoiceModeratedAvatarID;
};
class LLActiveSpeakerMgr : public LLSpeakerMgr, public LLSingleton<LLActiveSpeakerMgr>
{
public:
LLActiveSpeakerMgr();
protected:
virtual void updateSpeakerList();
};
class LLLocalSpeakerMgr : public LLSpeakerMgr, public LLSingleton<LLLocalSpeakerMgr>
{
public:
LLLocalSpeakerMgr();
~LLLocalSpeakerMgr ();
protected:
virtual void updateSpeakerList();
};
#endif // LL_LLSPEAKERS_H
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