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/**
* @file llspeakbutton.h
* @brief LLSpeakButton class header file
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLSPEAKBUTTON_H
#define LL_LLSPEAKBUTTON_H
#include "llinitparam.h"
#include "lluictrl.h"
class LLCallFloater;
class LLButton;
class LLOutputMonitorCtrl;
/*
* Button displaying voice chat status. Displays voice chat options when
* clicked.
*/
class LLSpeakButton : public LLUICtrl
{
public:
struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>
{
Optional<LLButton::Params>
speak_button,
show_button;
Optional<LLOutputMonitorCtrl::Params> monitor;
Params();
};
/*virtual*/ ~LLSpeakButton();
/*virtual*/ void draw();
// methods for enabling/disabling right and left parts of speak button separately(EXT-4648)
void setSpeakBtnEnabled(bool enabled);
void setFlyoutBtnEnabled(bool enabled);
// *HACK: Need to put tooltips in a translatable location,
// the panel that contains this button.
void setSpeakToolTip(const std::string& msg);
void setShowToolTip(const std::string& msg);
/**
* Sets visibility of speak button's label according to passed parameter.
*
* It removes label/selected label if "visible" is false and restores otherwise.
*
* @param visible if true - show label and selected label.
*
* @see mSpeakBtn
* @see LLBottomTray::processShrinkButtons()
*/
void setLabelVisible(bool visible);
protected:
friend class LLUICtrlFactory;
LLSpeakButton(const Params& p);
void onMouseDown_SpeakBtn();
void onMouseUp_SpeakBtn();
private:
LLButton* mSpeakBtn;
LLButton* mShowBtn;
LLHandle<LLFloater> mPrivateCallPanel;
LLOutputMonitorCtrl* mOutputMonitor;
};
#endif // LL_LLSPEAKBUTTON_H
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