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/**
* @file LLSidepanelInventory.h
* @brief Side Bar "Inventory" panel
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLSIDEPANELINVENTORY_H
#define LL_LLSIDEPANELINVENTORY_H
#include "llpanel.h"
class LLFolderViewItem;
class LLInventoryItem;
class LLInventoryPanel;
class LLPanelMainInventory;
class LLSidepanelItemInfo;
class LLSidepanelTaskInfo;
class LLSidepanelInventory : public LLPanel
{
public:
LLSidepanelInventory();
virtual ~LLSidepanelInventory();
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
LLInventoryPanel* getActivePanel(); // Returns an active inventory panel, if any.
BOOL isMainInventoryPanelActive() const;
protected:
// Tracks highlighted (selected) item in inventory panel.
LLInventoryItem *getSelectedItem();
U32 getSelectedCount();
void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
// "wear", "teleport", etc.
void performActionOnSelection(const std::string &action);
bool canShare();
void showItemInfoPanel();
void showTaskInfoPanel();
void showInventoryPanel();
void updateVerbs();
//
// UI Elements
//
private:
LLPanel* mInventoryPanel; // Main inventory view
LLSidepanelItemInfo* mItemPanel; // Individual item view
LLSidepanelTaskInfo* mTaskPanel; // Individual in-world object view
LLPanelMainInventory* mPanelMainInventory;
protected:
void onInfoButtonClicked();
void onShareButtonClicked();
void onShopButtonClicked();
void onWearButtonClicked();
void onPlayButtonClicked();
void onTeleportButtonClicked();
void onOverflowButtonClicked();
void onBackButtonClicked();
private:
LLButton* mInfoBtn;
LLButton* mShareBtn;
LLButton* mWearBtn;
LLButton* mPlayBtn;
LLButton* mTeleportBtn;
LLButton* mOverflowBtn;
};
#endif //LL_LLSIDEPANELINVENTORY_H
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