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/**
* @file LLSidepanelInventory.h
* @brief Side Bar "Inventory" panel
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLSIDEPANELINVENTORY_H
#define LL_LLSIDEPANELINVENTORY_H
#include "llpanel.h"
class LLButton;
class LLFolderViewItem;
class LLInboxAddedObserver;
class LLInventoryCategoriesObserver;
class LLInventoryItem;
class LLInventoryPanel;
class LLLayoutPanel;
class LLPanelMainInventory;
class LLSidepanelItemInfo;
class LLSidepanelTaskInfo;
class LLSidepanelInventory : public LLPanel
{
public:
LLSidepanelInventory();
virtual ~LLSidepanelInventory();
private:
void updateInbox();
public:
void observeInboxCreation();
void observeInboxModifications(const LLUUID& inboxID);
/*virtual*/ bool postBuild();
/*virtual*/ void onOpen(const LLSD& key);
LLInventoryPanel* getActivePanel(); // Returns an active inventory panel, if any.
void selectAllItemsPanel();
LLInventoryPanel* getInboxPanel() const { return mInventoryPanelInbox.get(); }
LLPanelMainInventory* getMainInventoryPanel() const { return mPanelMainInventory; }
bool isMainInventoryPanelActive() const;
void clearSelections(bool clearMain, bool clearInbox);
std::set<LLFolderViewItem*> getInboxSelectionList();
void showInventoryPanel();
void initInventoryViews();
// checks can share selected item(s)
bool canShare();
void onToggleInboxBtn();
void enableInbox(bool enabled);
void toggleInbox();
void hideInbox();
void openInbox();
bool isInboxEnabled() const { return mInboxEnabled; }
static void cleanup();
protected:
// Tracks highlighted (selected) item in inventory panel.
LLInventoryItem *getSelectedItem();
U32 getSelectedCount();
void onSelectionChange(const std::deque<LLFolderViewItem*> &items, bool user_action);
// "wear", "teleport", etc.
void performActionOnSelection(const std::string &action);
bool canWearSelected(); // check whether selected items can be worn
void onInboxChanged(const LLUUID& inbox_id);
//
// UI Elements
//
private:
LLPanel* mInventoryPanel; // Main inventory view
LLHandle<LLInventoryPanel> mInventoryPanelInbox;
LLPanelMainInventory* mPanelMainInventory;
LLLayoutPanel* mInboxLayoutPanel;
protected:
void onBackButtonClicked();
private:
bool mInboxEnabled;
LLInventoryCategoriesObserver* mCategoriesObserver;
LLInboxAddedObserver* mInboxAddedObserver;
};
#endif //LL_LLSIDEPANELINVENTORY_H
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