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/**
* @file llsidepanelappearance.h
* @brief Side Bar "Appearance" panel
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLSIDEPANELAPPEARANCE_H
#define LL_LLSIDEPANELAPPEARANCE_H
#include "llpanel.h"
#include "llinventoryobserver.h"
#include "llinventory.h"
#include "llpaneloutfitedit.h"
class LLFilterEditor;
class LLCurrentlyWornFetchObserver;
class LLWatchForOutfitRenameObserver;
class LLPanelEditWearable;
class LLWearable;
class LLPanelOutfitsInventory;
class LLSidepanelAppearance : public LLPanel
{
LOG_CLASS(LLSidepanelAppearance);
public:
LLSidepanelAppearance();
virtual ~LLSidepanelAppearance();
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
void refreshCurrentOutfitName(const std::string& name = "");
static void editWearable(LLWearable *wearable, LLView *data);
void fetchInventory();
void inventoryFetched();
void onNewOutfitButtonClicked();
void showOutfitsInventoryPanel();
void showOutfitEditPanel();
void showWearableEditPanel(LLWearable *wearable = NULL);
void setWearablesLoading(bool val);
void showDefaultSubpart();
void updateScrollingPanelList();
private:
void onFilterEdit(const std::string& search_string);
void onVisibilityChange ( const LLSD& new_visibility );
void onOpenOutfitButtonClicked();
void onEditAppearanceButtonClicked();
void togglMyOutfitsPanel(BOOL visible);
void toggleOutfitEditPanel(BOOL visible, BOOL disable_camera_switch = FALSE);
void toggleWearableEditPanel(BOOL visible, LLWearable* wearable = NULL, BOOL disable_camera_switch = FALSE);
LLFilterEditor* mFilterEditor;
LLPanelOutfitsInventory* mPanelOutfitsInventory;
LLPanelOutfitEdit* mOutfitEdit;
LLPanelEditWearable* mEditWearable;
LLButton* mOpenOutfitBtn;
LLButton* mEditAppearanceBtn;
LLButton* mNewOutfitBtn;
LLPanel* mCurrOutfitPanel;
LLTextBox* mCurrentLookName;
LLTextBox* mOutfitStatus;
// Used to make sure the user's inventory is in memory.
LLCurrentlyWornFetchObserver* mFetchWorn;
// Used to update title when currently worn outfit gets renamed.
LLWatchForOutfitRenameObserver* mOutfitRenameWatcher;
// Search string for filtering landmarks and teleport
// history locations
std::string mFilterSubString;
// Gets set to true when we're opened for the first time.
bool mOpened;
};
#endif //LL_LLSIDEPANELAPPEARANCE_H
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