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/**
* @file llsettingsvo.h
* @author Rider Linden
* @brief Subclasses for viewer specific settings behaviors.
*
* $LicenseInfo:2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2017, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_SETTINGS_VO_H
#define LL_SETTINGS_VO_H
#include "llsettingsbase.h"
#include "llsettingssky.h"
#include "llsettingswater.h"
#include "llsettingsdaycycle.h"
#include "llsdserialize.h"
#include "llextendedstatus.h"
//=========================================================================
class LLSettingsVOBase : public LLSettingsBase
{
public:
#if 0
static void storeAsAsset(const LLSettingsBase::ptr_t &settings);
#endif
static void createInventoryItem(const LLSettingsBase::ptr_t &settings);
static void uploadSettingsAsset(const LLSettingsBase::ptr_t &settings, LLUUID inv_item_id);
static void uploadSettingsAsset(const LLSettingsBase::ptr_t &settings, LLUUID object_id, LLUUID inv_item_id);
static bool exportFile(const LLSettingsBase::ptr_t &settings, const std::string &filename, LLSDSerialize::ELLSD_Serialize format = LLSDSerialize::LLSD_NOTATION);
static LLSettingsBase::ptr_t importFile(const std::string &filename);
private:
struct SettingsSaveData
{
typedef std::shared_ptr<SettingsSaveData> ptr_t;
std::string mType;
std::string mTempFile;
LLSettingsBase::ptr_t mSettings;
LLTransactionID mTransId;
};
LLSettingsVOBase() {}
static void onInventoryItemCreated(const LLUUID &inventoryId, LLSettingsBase::ptr_t settings);
#if 0
static void onSaveNewAssetComplete(const LLUUID& new_asset_id, const SettingsSaveData::ptr_t &savedata, S32 status, LLExtStat ext_status);
#endif
static void onAgentAssetUploadComplete(LLUUID itemId, LLUUID newAssetId, LLUUID newItemId, LLSD response, LLSettingsBase::ptr_t psettings);
static void onTaskAssetUploadComplete(LLUUID itemId, LLUUID taskId, LLUUID newAssetId, LLSD response, LLSettingsBase::ptr_t psettings);
};
//=========================================================================
class LLSettingsVOSky : public LLSettingsSky
{
public:
LLSettingsVOSky(const LLSD &data);
static ptr_t buildSky(LLSD settings);
static ptr_t buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings);
static ptr_t buildDefaultSky();
virtual ptr_t buildClone() override;
static LLSD convertToLegacy(const ptr_t &);
protected:
LLSettingsVOSky();
virtual void updateSettings() override;
virtual void applySpecial(void *) override;
virtual parammapping_t getParameterMap() const override;
};
//=========================================================================
class LLSettingsVOWater : public LLSettingsWater
{
public:
LLSettingsVOWater(const LLSD &data);
static ptr_t buildWater(LLSD settings);
static ptr_t buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings);
static ptr_t buildDefaultWater();
virtual ptr_t buildClone() override;
static LLSD convertToLegacy(const ptr_t &);
protected:
LLSettingsVOWater();
virtual void updateSettings() override;
virtual void applySpecial(void *) override;
virtual parammapping_t getParameterMap() const override;
private:
static const F32 WATER_FOG_LIGHT_CLAMP;
};
//=========================================================================
class LLSettingsVODay : public LLSettingsDay
{
public:
LLSettingsVODay(const LLSD &data);
static ptr_t buildDay(LLSD settings);
static ptr_t buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings);
static ptr_t buildFromLegacyMessage(const LLUUID ®ionId, LLSD daycycle, LLSD skys, LLSD water);
static ptr_t buildDefaultDayCycle();
static ptr_t buildFromEnvironmentMessage(LLSD settings);
virtual ptr_t buildClone() override;
static LLSD convertToLegacy(const ptr_t &);
virtual LLSettingsSkyPtr_t getDefaultSky() const override;
virtual LLSettingsWaterPtr_t getDefaultWater() const override;
virtual LLSettingsSkyPtr_t buildSky(LLSD) const override;
virtual LLSettingsWaterPtr_t buildWater(LLSD) const override;
virtual LLSettingsSkyPtr_t getNamedSky(const std::string &) const override;
virtual LLSettingsWaterPtr_t getNamedWater(const std::string &) const override;
protected:
LLSettingsVODay();
};
#endif
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