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/**
* @file llscreenchannel.h
* @brief Class implements a channel on a screen in which appropriate toasts may appear.
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLSCREENCHANNEL_H
#define LL_LLSCREENCHANNEL_H
#include "lltoast.h"
#include <map>
#include <boost/shared_ptr.hpp>
namespace LLNotificationsUI
{
typedef enum e_notification_toast_alignment
{
NA_TOP,
NA_CENTRE,
NA_BOTTOM,
} EToastAlignment;
typedef enum e_channel_alignment
{
CA_LEFT,
CA_CENTRE,
CA_RIGHT,
} EChannelAlignment;
class LLScreenChannelBase : public LLUICtrl
{
friend class LLChannelManager;
public:
LLScreenChannelBase(const LLUUID& id);
~LLScreenChannelBase();
// Channel's outfit-functions
// update channel's size and position in the World View
virtual void updatePositionAndSize(LLRect old_world_rect, LLRect new_world_rect);
void resetPositionAndSize();
// initialization of channel's shape and position
virtual void init(S32 channel_left, S32 channel_right);
virtual void setToastAlignment(EToastAlignment align) {mToastAlignment = align;}
virtual void setChannelAlignment(EChannelAlignment align) {mChannelAlignment = align;}
// kill or modify a toast by its ID
virtual void killToastByNotificationID(LLUUID id) {};
virtual void modifyToastNotificationByID(LLUUID id, LLSD data) {};
// hide all toasts from screen, but not remove them from a channel
virtual void hideToastsFromScreen() {};
// removes all toasts from a channel
virtual void removeToastsFromChannel() {};
// show all toasts in a channel
virtual void redrawToasts() {};
// Channel's behavior-functions
// set whether a channel will control hovering inside itself or not
virtual void setControlHovering(bool control) { mControlHovering = control; }
bool isHovering();
void setCanStoreToasts(bool store) { mCanStoreToasts = store; }
void setDisplayToastsAlways(bool display_toasts) { mDisplayToastsAlways = display_toasts; }
bool getDisplayToastsAlways() { return mDisplayToastsAlways; }
// get number of hidden notifications from a channel
S32 getNumberOfHiddenToasts() { return mHiddenToastsNum;}
void setShowToasts(bool show) { mShowToasts = show; }
bool getShowToasts() { return mShowToasts; }
// get toast allignment preset for a channel
e_notification_toast_alignment getToastAlignment() {return mToastAlignment;}
// get ID of a channel
LLUUID getChannelID() { return mID; }
protected:
void updateBottom();
// Channel's flags
bool mControlHovering;
LLToast* mHoveredToast;
bool mCanStoreToasts;
bool mDisplayToastsAlways;
// controls whether a channel shows toasts or not
bool mShowToasts;
//
EToastAlignment mToastAlignment;
EChannelAlignment mChannelAlignment;
S32 mHiddenToastsNum;
// channel's ID
LLUUID mID;
// store a connection to prevent futher crash that is caused by sending a signal to a destroyed channel
boost::signals2::connection mWorldViewRectConnection;
};
/**
* Screen channel manages toasts visibility and positioning on the screen.
*/
class LLScreenChannel : public LLScreenChannelBase
{
friend class LLChannelManager;
public:
LLScreenChannel(LLUUID& id);
virtual ~LLScreenChannel();
class Matcher
{
public:
Matcher(){}
virtual ~Matcher() {}
virtual bool matches(const LLNotificationPtr) const = 0;
};
std::list<LLToast*> findToasts(const Matcher& matcher);
// Channel's outfit-functions
// update channel's size and position in the World View
void updatePositionAndSize(LLRect old_world_rect, LLRect new_world_rect);
// initialization of channel's shape and position
void init(S32 channel_left, S32 channel_right);
// Operating with toasts
// add a toast to a channel
void addToast(const LLToast::Params& p);
// kill or modify a toast by its ID
void killToastByNotificationID(LLUUID id);
void killMatchedToasts(const Matcher& matcher);
void modifyToastByNotificationID(LLUUID id, LLPanel* panel);
// hide all toasts from screen, but not remove them from a channel
void hideToastsFromScreen();
// hide toast by notification id
void hideToast(const LLUUID& notification_id);
/**
* Closes hidden matched toasts from channel.
*/
void closeHiddenToasts(const Matcher& matcher);
// removes all toasts from a channel
void removeToastsFromChannel();
// show all toasts in a channel
void redrawToasts();
//
void loadStoredToastsToChannel();
// finds a toast among stored by its Notification ID and throws it on a screen to a channel
void loadStoredToastByNotificationIDToChannel(LLUUID id);
// removes a toast from stored finding it by its Notification ID
void removeStoredToastByNotificationID(LLUUID id);
// removes from channel all toasts that belongs to the certain IM session
void removeToastsBySessionID(LLUUID id);
// remove all storable toasts from screen and store them
void removeAndStoreAllStorableToasts();
// close the StartUp Toast
void closeStartUpToast();
/** Stop fading given toast */
virtual void stopToastTimer(LLToast* toast);
/** Start fading given toast */
virtual void startToastTimer(LLToast* toast);
// get StartUp Toast's state
static bool getStartUpToastShown() { return mWasStartUpToastShown; }
// tell all channels that the StartUp toast was shown and allow them showing of toasts
static void setStartUpToastShown() { mWasStartUpToastShown = true; }
// let a channel update its ShowToast flag
void updateShowToastsState();
// Channel's other interface functions functions
// update number of notifications in the StartUp Toast
void updateStartUpString(S32 num);
LLToast* getToastByNotificationID(LLUUID id);
// Channel's signals
// signal on storing of faded toasts event
typedef boost::function<void (LLPanel* info_panel, const LLUUID id)> store_tost_callback_t;
typedef boost::signals2::signal<void (LLPanel* info_panel, const LLUUID id)> store_tost_signal_t;
store_tost_signal_t mOnStoreToast;
boost::signals2::connection setOnStoreToastCallback(store_tost_callback_t cb) { return mOnStoreToast.connect(cb); }
// signal on rejecting of a toast event
typedef boost::function<void (LLUUID id)> reject_tost_callback_t;
typedef boost::signals2::signal<void (LLUUID id)> reject_tost_signal_t;
reject_tost_signal_t mRejectToastSignal; boost::signals2::connection setOnRejectToastCallback(reject_tost_callback_t cb) { return mRejectToastSignal.connect(cb); }
private:
struct ToastElem
{
LLUUID id;
LLToast* toast;
ToastElem(LLToast::Params p) : id(p.notif_id)
{
toast = new LLToast(p);
}
ToastElem(const ToastElem& toast_elem)
{
id = toast_elem.id;
toast = toast_elem.toast;
}
bool operator == (const LLUUID &id_op) const
{
return (id == id_op);
}
bool operator == (LLPanel* panel_op) const
{
return (toast == panel_op);
}
};
// Channel's handlers
void onToastHover(LLToast* toast, bool mouse_enter);
void onToastFade(LLToast* toast);
void onToastDestroyed(LLToast* toast);
void onStartUpToastHide();
//
void storeToast(ToastElem& toast_elem);
// send signal to observers about destroying of a toast, update channel's Hovering state, close the toast
void deleteToast(LLToast* toast);
// show-functions depending on allignment of toasts
void showToastsBottom();
void showToastsCentre();
void showToastsTop();
// create the StartUp Toast
void createStartUpToast(S32 notif_num, F32 timer);
/**
* Notification channel and World View ratio(0.0 - always show 1 notification, 1.0 - max ratio).
*/
static F32 getHeightRatio();
// Channel's flags
static bool mWasStartUpToastShown;
// attributes for the StartUp Toast
LLToast* mStartUpToastPanel;
std::vector<ToastElem> mToastList;
std::vector<ToastElem> mStoredToastList;
};
}
#endif
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