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/**
* @file llsavedsettingsglue.cpp
* @author James Cook
* @brief LLSavedSettingsGlue class implementation
*
* $LicenseInfo:firstyear=2006&license=viewergpl$
*
* Copyright (c) 2006-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llsavedsettingsglue.h"
#include "lluictrl.h"
#include "llviewercontrol.h"
void LLSavedSettingsGlue::setBOOL(LLUICtrl* ctrl, void* data)
{
const char* name = (const char*)data;
LLSD value = ctrl->getValue();
gSavedSettings.setBOOL(name, value.asBoolean());
}
void LLSavedSettingsGlue::setS32(LLUICtrl* ctrl, void* data)
{
const char* name = (const char*)data;
LLSD value = ctrl->getValue();
gSavedSettings.setS32(name, value.asInteger());
}
void LLSavedSettingsGlue::setF32(LLUICtrl* ctrl, void* data)
{
const char* name = (const char*)data;
LLSD value = ctrl->getValue();
gSavedSettings.setF32(name, (F32)value.asReal());
}
void LLSavedSettingsGlue::setU32(LLUICtrl* ctrl, void* data)
{
const char* name = (const char*)data;
LLSD value = ctrl->getValue();
gSavedSettings.setU32(name, (U32)value.asInteger());
}
void LLSavedSettingsGlue::setString(LLUICtrl* ctrl, void* data)
{
const char* name = (const char*)data;
LLSD value = ctrl->getValue();
gSavedSettings.setString(name, value.asString());
}
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