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/**
* @file llregionposition.cpp
* @brief Region position storing class definition
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "llviewerprecompiledheaders.h"
#include "llregionposition.h"
#include "llagent.h"
#include "llworld.h"
#include "llviewerregion.h"
LLRegionPosition::LLRegionPosition()
{
mRegionp = NULL;
}
LLRegionPosition::LLRegionPosition(LLViewerRegion *regionp, const LLVector3 &position)
{
mRegionp = regionp;
mPositionRegion = position;
}
LLRegionPosition::LLRegionPosition(const LLVector3d &global_position)
{
setPositionGlobal(global_position);
}
LLViewerRegion *LLRegionPosition::getRegion() const
{
return mRegionp;
}
const LLVector3 &LLRegionPosition::getPositionRegion() const
{
return mPositionRegion;
}
const LLVector3 LLRegionPosition::getPositionAgent() const
{
return mRegionp->getPosAgentFromRegion( mPositionRegion );
}
LLVector3d LLRegionPosition::getPositionGlobal() const
{
if (mRegionp)
{
return mRegionp->getPosGlobalFromRegion(mPositionRegion);
}
else
{
LLVector3d pos_global;
pos_global.setVec(mPositionRegion);
return pos_global;
}
}
void LLRegionPosition::setPositionGlobal(const LLVector3d& position_global )
{
mRegionp = gWorldPointer->getRegionFromPosGlobal(position_global);
if (mRegionp)
{
mPositionRegion = mRegionp->getPosRegionFromGlobal(position_global);
}
else
{
mRegionp = gAgent.getRegion();
llassert(mRegionp);
mPositionRegion = mRegionp->getPosRegionFromGlobal(position_global);
}
}
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