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/**
* @file llregioninfomodel.cpp
* @brief Region info model
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llregioninfomodel.h"
// libs
#include "message.h"
#include "llregionflags.h"
// viewer
#include "llagent.h"
#include "llviewerregion.h"
void LLRegionInfoModel::reset()
{
mSimAccess = 0;
mAgentLimit = 0;
mHardAgentLimit = 100;
mRegionFlags = 0;
mEstateID = 0;
mParentEstateID = 0;
mPricePerMeter = 0;
mRedirectGridX = 0;
mRedirectGridY = 0;
mBillableFactor = 0.0f;
mObjectBonusFactor = 0.0f;
mWaterHeight = 0.0f;
mTerrainRaiseLimit = 0.0f;
mTerrainLowerLimit = 0.0f;
mSunHour = 0.0f;
mUseEstateSun = false;
mSimType.clear();
mSimName.clear();
}
LLRegionInfoModel::LLRegionInfoModel()
{
reset();
}
boost::signals2::connection LLRegionInfoModel::setUpdateCallback(const update_signal_t::slot_type& cb)
{
return mUpdateSignal.connect(cb);
}
void LLRegionInfoModel::sendRegionTerrain(const LLUUID& invoice) const
{
std::string buffer;
std::vector<std::string> strings;
// ==========================================
// Assemble and send setregionterrain message
// "setregionterrain"
// strings[0] = float water height
// strings[1] = float terrain raise
// strings[2] = float terrain lower
// strings[3] = 'Y' use estate time
// strings[4] = 'Y' fixed sun
// strings[5] = float sun_hour
// strings[6] = from estate, 'Y' use global time
// strings[7] = from estate, 'Y' fixed sun
// strings[8] = from estate, float sun_hour
// *NOTE: this resets estate sun info.
BOOL estate_global_time = true;
BOOL estate_fixed_sun = false;
F32 estate_sun_hour = 0.f;
buffer = llformat("%f", mWaterHeight);
strings.push_back(buffer);
buffer = llformat("%f", mTerrainRaiseLimit);
strings.push_back(buffer);
buffer = llformat("%f", mTerrainLowerLimit);
strings.push_back(buffer);
buffer = llformat("%s", (mUseEstateSun ? "Y" : "N"));
strings.push_back(buffer);
buffer = llformat("%s", (getUseFixedSun() ? "Y" : "N"));
strings.push_back(buffer);
buffer = llformat("%f", mSunHour);
strings.push_back(buffer);
buffer = llformat("%s", (estate_global_time ? "Y" : "N") );
strings.push_back(buffer);
buffer = llformat("%s", (estate_fixed_sun ? "Y" : "N") );
strings.push_back(buffer);
buffer = llformat("%f", estate_sun_hour);
strings.push_back(buffer);
sendEstateOwnerMessage(gMessageSystem, "setregionterrain", invoice, strings);
}
bool LLRegionInfoModel::getUseFixedSun() const
{
return ((mRegionFlags & REGION_FLAGS_SUN_FIXED) != 0);
}
void LLRegionInfoModel::setUseFixedSun(bool fixed)
{
if (fixed)
{
mRegionFlags |= REGION_FLAGS_SUN_FIXED;
}
else
{
mRegionFlags &= ~REGION_FLAGS_SUN_FIXED;
}
}
void LLRegionInfoModel::update(LLMessageSystem* msg)
{
reset();
msg->getStringFast(_PREHASH_RegionInfo, _PREHASH_SimName, mSimName);
msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_EstateID, mEstateID);
msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_ParentEstateID, mParentEstateID);
msg->getU8Fast(_PREHASH_RegionInfo, _PREHASH_SimAccess, mSimAccess);
msg->getU8Fast(_PREHASH_RegionInfo, _PREHASH_MaxAgents, mAgentLimit);
msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_ObjectBonusFactor, mObjectBonusFactor);
msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_BillableFactor, mBillableFactor);
msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_WaterHeight, mWaterHeight);
msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_TerrainRaiseLimit, mTerrainRaiseLimit);
msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_TerrainLowerLimit, mTerrainLowerLimit);
msg->getS32Fast(_PREHASH_RegionInfo, _PREHASH_PricePerMeter, mPricePerMeter);
msg->getS32Fast(_PREHASH_RegionInfo, _PREHASH_RedirectGridX, mRedirectGridX);
msg->getS32Fast(_PREHASH_RegionInfo, _PREHASH_RedirectGridY, mRedirectGridY);
msg->getBOOL(_PREHASH_RegionInfo, _PREHASH_UseEstateSun, mUseEstateSun);
// actually the "last set" sun hour, not the current sun hour. JC
msg->getF32(_PREHASH_RegionInfo, _PREHASH_SunHour, mSunHour);
LL_DEBUGS("WindlightSync") << "Got region sun hour: " << mSunHour << LL_ENDL;
msg->getS32Fast(_PREHASH_RegionInfo2, _PREHASH_HardMaxAgents, mHardAgentLimit);
if (msg->has(_PREHASH_RegionInfo3))
{
msg->getU64Fast(_PREHASH_RegionInfo3, _PREHASH_RegionFlagsExtended, mRegionFlags);
}
else
{
U32 flags = 0;
msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_RegionFlags, flags);
mRegionFlags = flags;
}
if (msg->has(_PREHASH_RegionInfo5))
{
F32 chat_whisper_range;
F32 chat_normal_range;
F32 chat_shout_range;
F32 chat_whisper_offset;
F32 chat_normal_offset;
F32 chat_shout_offset;
U32 chat_flags;
msg->getF32Fast(_PREHASH_RegionInfo5, _PREHASH_ChatWhisperRange, chat_whisper_range);
msg->getF32Fast(_PREHASH_RegionInfo5, _PREHASH_ChatNormalRange, chat_normal_range);
msg->getF32Fast(_PREHASH_RegionInfo5, _PREHASH_ChatShoutRange, chat_shout_range);
msg->getF32Fast(_PREHASH_RegionInfo5, _PREHASH_ChatWhisperOffset, chat_whisper_offset);
msg->getF32Fast(_PREHASH_RegionInfo5, _PREHASH_ChatNormalOffset, chat_normal_offset);
msg->getF32Fast(_PREHASH_RegionInfo5, _PREHASH_ChatShoutOffset, chat_shout_offset);
msg->getU32Fast(_PREHASH_RegionInfo5, _PREHASH_ChatFlags, chat_flags);
LL_INFOS() << "Whisper range: " << chat_whisper_range << " normal range: " << chat_normal_range << " shout range: " << chat_shout_range
<< " whisper offset: " << chat_whisper_offset << " normal offset: " << chat_normal_offset << " shout offset: " << chat_shout_offset
<< " chat flags: " << chat_flags << LL_ENDL;
}
// the only reasonable way to decide if we actually have any data is to
// check to see if any of these fields have nonzero sizes
if (msg->getSize(_PREHASH_RegionInfo2, _PREHASH_ProductSKU) > 0 ||
msg->getSize(_PREHASH_RegionInfo2, "ProductName") > 0)
{
msg->getString(_PREHASH_RegionInfo2, "ProductName", mSimType);
}
// Let interested parties know that region info has been updated.
mUpdateSignal();
}
// static
void LLRegionInfoModel::sendEstateOwnerMessage(
LLMessageSystem* msg,
const std::string& request,
const LLUUID& invoice,
const std::vector<std::string>& strings)
{
LLViewerRegion* cur_region = gAgent.getRegion();
if (!cur_region)
{
LL_WARNS() << "Agent region not set" << LL_ENDL;
return;
}
LL_INFOS() << "Sending estate request '" << request << "'" << LL_ENDL;
msg->newMessage("EstateOwnerMessage");
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
msg->nextBlock("MethodData");
msg->addString("Method", request);
msg->addUUID("Invoice", invoice);
if (strings.empty())
{
msg->nextBlock("ParamList");
msg->addString("Parameter", NULL);
}
else
{
std::vector<std::string>::const_iterator it = strings.begin();
std::vector<std::string>::const_iterator end = strings.end();
for (unsigned i = 0; it != end; ++it, ++i)
{
LL_DEBUGS() << "- [" << i << "] " << (*it) << LL_ENDL;
msg->nextBlock("ParamList");
msg->addString("Parameter", *it);
}
}
msg->sendReliable(cur_region->getHost());
}
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