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|
/**
* @file llprogressview.cpp
* @brief LLProgressView class implementation
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llprogressview.h"
#include "indra_constants.h"
#include "llmath.h"
#include "llgl.h"
#include "llrender.h"
#include "llui.h"
#include "llfontgl.h"
#include "lltimer.h"
#include "lltextbox.h"
#include "llglheaders.h"
#include "llagent.h"
#include "llbutton.h"
#include "llcallbacklist.h"
#include "llfocusmgr.h"
#include "llnotifications.h"
#include "llprogressbar.h"
#include "llstartup.h"
#include "llviewercontrol.h"
#include "llviewertexturelist.h"
#include "llviewerwindow.h"
#include "llappviewer.h"
#include "llweb.h"
#include "lluictrlfactory.h"
#include "llpanellogin.h"
LLProgressView* LLProgressView::sInstance = NULL;
S32 gStartImageWidth = 1;
S32 gStartImageHeight = 1;
const F32 FADE_TO_WORLD_TIME = 1.0f;
static LLPanelInjector<LLProgressView> r("progress_view");
// XUI: Translate
LLProgressView::LLProgressView()
: LLPanel(),
mPercentDone( 0.f ),
mMediaCtrl( NULL ),
mMouseDownInActiveArea( false ),
mUpdateEvents("LLProgressView"),
mFadeToWorldTimer(),
mFadeFromLoginTimer(),
mStartupComplete(false)
{
mUpdateEvents.listen("self", boost::bind(&LLProgressView::handleUpdate, this, _1));
mFadeToWorldTimer.stop();
mFadeFromLoginTimer.stop();
}
bool LLProgressView::postBuild()
{
mProgressBar = getChild<LLProgressBar>("login_progress_bar");
mLogosLabel = getChild<LLTextBox>("logos_lbl");
mProgressText = getChild<LLTextBox>("progress_text");
mMessageText = getChild<LLTextBox>("message_text");
// media control that is used to play intro video
mMediaCtrl = getChild<LLMediaCtrl>("login_media_panel");
mMediaCtrl->setVisible( false ); // hidden initially
mMediaCtrl->addObserver( this ); // watch events
LLViewerMedia::getInstance()->setOnlyAudibleMediaTextureID(mMediaCtrl->getTextureID());
mCancelBtn = getChild<LLButton>("cancel_btn");
mCancelBtn->setClickedCallback( LLProgressView::onCancelButtonClicked, NULL );
getChild<LLTextBox>("title_text")->setText(LLStringExplicit(LLAppViewer::instance()->getSecondLifeTitle()));
getChild<LLTextBox>("message_text")->setClickedCallback(onClickMessage, this);
// hidden initially, until we need it
setVisible(false);
LLNotifications::instance().getChannel("AlertModal")->connectChanged(boost::bind(&LLProgressView::onAlertModal, this, _1));
sInstance = this;
return true;
}
LLProgressView::~LLProgressView()
{
// Just in case something went wrong, make sure we deregister our idle callback.
gIdleCallbacks.deleteFunction(onIdle, this);
gFocusMgr.releaseFocusIfNeeded( this );
sInstance = NULL;
}
bool LLProgressView::handleHover(S32 x, S32 y, MASK mask)
{
if( childrenHandleHover( x, y, mask ) == NULL )
{
gViewerWindow->setCursor(UI_CURSOR_WAIT);
}
return true;
}
bool LLProgressView::handleKeyHere(KEY key, MASK mask)
{
// Suck up all keystokes except CTRL-Q.
if( ('Q' == key) && (MASK_CONTROL == mask) )
{
LLAppViewer::instance()->userQuit();
}
return true;
}
void LLProgressView::revealIntroPanel()
{
// if user hasn't yet seen intro video
std::string intro_url = gSavedSettings.getString("PostFirstLoginIntroURL");
if ( intro_url.length() > 0 &&
gSavedSettings.getBOOL("BrowserJavascriptEnabled") &&
!gSavedSettings.getBOOL("PostFirstLoginIntroViewed"))
{
// hide the progress bar
getChild<LLView>("stack1")->setVisible(false);
// navigate to intro URL and reveal widget
mMediaCtrl->navigateTo( intro_url );
mMediaCtrl->setVisible( true );
// flag as having seen the new user post login intro
gSavedSettings.setBOOL("PostFirstLoginIntroViewed", true );
mMediaCtrl->setFocus(true);
}
mFadeFromLoginTimer.start();
gIdleCallbacks.addFunction(onIdle, this);
}
void LLProgressView::setStartupComplete()
{
mStartupComplete = true;
// if we are not showing a video, fade into world
if (!mMediaCtrl->getVisible())
{
mFadeFromLoginTimer.stop();
mFadeToWorldTimer.start();
}
}
void LLProgressView::setVisible(bool visible)
{
if (!visible && mFadeFromLoginTimer.getStarted())
{
mFadeFromLoginTimer.stop();
}
// hiding progress view
if (getVisible() && !visible)
{
LLPanel::setVisible(false);
}
// showing progress view
else if (visible && (!getVisible() || mFadeToWorldTimer.getStarted()))
{
setFocus(true);
mFadeToWorldTimer.stop();
LLPanel::setVisible(true);
}
}
void LLProgressView::drawStartTexture(F32 alpha)
{
gGL.pushMatrix();
if (gStartTexture)
{
LLGLSUIDefault gls_ui;
gGL.getTexUnit(0)->bind(gStartTexture.get());
gGL.color4f(1.f, 1.f, 1.f, alpha);
F32 image_aspect = (F32)gStartImageWidth / (F32)gStartImageHeight;
S32 width = getRect().getWidth();
S32 height = getRect().getHeight();
F32 view_aspect = (F32)width / (F32)height;
// stretch image to maintain aspect ratio
if (image_aspect > view_aspect)
{
gGL.translatef(-0.5f * (image_aspect / view_aspect - 1.f) * width, 0.f, 0.f);
gGL.scalef(image_aspect / view_aspect, 1.f, 1.f);
}
else
{
gGL.translatef(0.f, -0.5f * (view_aspect / image_aspect - 1.f) * height, 0.f);
gGL.scalef(1.f, view_aspect / image_aspect, 1.f);
}
gl_rect_2d_simple_tex( getRect().getWidth(), getRect().getHeight() );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
else
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f(0.f, 0.f, 0.f, 1.f);
gl_rect_2d(getRect());
}
gGL.popMatrix();
}
void LLProgressView::drawLogos(F32 alpha)
{
if (mLogosList.empty())
{
return;
}
// logos are tied to label,
// due to potential resizes we have to figure offsets out on draw or resize
S32 offset_x, offset_y;
mLogosLabel->localPointToScreen(0, 0, &offset_x, &offset_y);
std::vector<TextureData>::const_iterator iter = mLogosList.begin();
std::vector<TextureData>::const_iterator end = mLogosList.end();
for (; iter != end; iter++)
{
gl_draw_scaled_image_with_border(iter->mDrawRect.mLeft + offset_x,
iter->mDrawRect.mBottom + offset_y,
iter->mDrawRect.getWidth(),
iter->mDrawRect.getHeight(),
iter->mTexturep.get(),
UI_VERTEX_COLOR % alpha,
false,
iter->mClipRect,
iter->mOffsetRect);
}
}
void LLProgressView::draw()
{
static LLTimer timer;
if (mFadeFromLoginTimer.getStarted())
{
F32 alpha = clamp_rescale(mFadeFromLoginTimer.getElapsedTimeF32(), 0.f, FADE_TO_WORLD_TIME, 0.f, 1.f);
LLViewDrawContext context(alpha);
if (!mMediaCtrl->getVisible())
{
drawStartTexture(alpha);
}
LLPanel::draw();
drawLogos(alpha);
return;
}
// handle fade out to world view when we're asked to
if (mFadeToWorldTimer.getStarted())
{
// draw fading panel
F32 alpha = clamp_rescale(mFadeToWorldTimer.getElapsedTimeF32(), 0.f, FADE_TO_WORLD_TIME, 1.f, 0.f);
LLViewDrawContext context(alpha);
drawStartTexture(alpha);
LLPanel::draw();
drawLogos(alpha);
// faded out completely - remove panel and reveal world
if (mFadeToWorldTimer.getElapsedTimeF32() > FADE_TO_WORLD_TIME )
{
mFadeToWorldTimer.stop();
LLViewerMedia::getInstance()->setOnlyAudibleMediaTextureID(LLUUID::null);
// Fade is complete, release focus
gFocusMgr.releaseFocusIfNeeded( this );
// turn off panel that hosts intro so we see the world
setVisible(false);
// stop observing events since we no longer care
mMediaCtrl->remObserver( this );
// hide the intro
mMediaCtrl->setVisible( false );
// navigate away from intro page to something innocuous since 'unload' is broken right now
//mMediaCtrl->navigateTo( "about:blank" );
// FIXME: this causes a crash that i haven't been able to fix
mMediaCtrl->unloadMediaSource();
releaseTextures();
}
return;
}
drawStartTexture(1.0f);
// draw children
LLPanel::draw();
drawLogos(1.0f);
}
void LLProgressView::setText(const std::string& text)
{
mProgressText->setValue(text);
}
void LLProgressView::setPercent(const F32 percent)
{
mProgressBar->setValue(percent);
}
void LLProgressView::setMessage(const std::string& msg)
{
mMessage = msg;
mMessageText->setValue(mMessage);
}
void LLProgressView::loadLogo(const std::string &path,
const U8 image_codec,
const LLRect &pos_rect,
const LLRectf &clip_rect,
const LLRectf &offset_rect)
{
// We need these images very early, so we have to force-load them, otherwise they might not load in time.
if (!gDirUtilp->fileExists(path))
{
return;
}
LLPointer<LLImageFormatted> start_image_frmted = LLImageFormatted::createFromType(image_codec);
if (!start_image_frmted->load(path))
{
LL_WARNS("AppInit") << "Image load failed: " << path << LL_ENDL;
return;
}
LLPointer<LLImageRaw> raw = new LLImageRaw;
if (!start_image_frmted->decode(raw, 0.0f))
{
LL_WARNS("AppInit") << "Image decode failed " << path << LL_ENDL;
return;
}
// HACK: getLocalTexture allows only power of two dimentions
raw->expandToPowerOfTwo();
TextureData data;
data.mTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), false);
data.mDrawRect = pos_rect;
data.mClipRect = clip_rect;
data.mOffsetRect = offset_rect;
mLogosList.push_back(data);
}
void LLProgressView::initLogos()
{
mLogosList.clear();
#if LL_FMODSTUDIO || LL_HAVOK
const U8 image_codec = IMG_CODEC_PNG;
const LLRectf default_clip(0.f, 1.f, 1.f, 0.f);
//const S32 default_height = 28;
const S32 default_pad = 15;
S32 icon_width, icon_height;
// We don't know final screen rect yet, so we can't precalculate position fully
S32 texture_start_x = (S32)mLogosLabel->getFont()->getWidthF32(mLogosLabel->getWText().c_str()) + default_pad;
S32 texture_start_y = -7;
#endif //LL_FMODSTUDIO || LL_HAVOK
// Normally we would just preload these textures from textures.xml,
// and display them via icon control, but they are only needed on
// startup and preloaded/UI ones stay forever
// (and this code was done already so simply reused it)
std::string temp_str = gDirUtilp->getExpandedFilename(LL_PATH_DEFAULT_SKIN, "textures", "3p_icons");
temp_str += gDirUtilp->getDirDelimiter();
#ifdef LL_FMODSTUDIO
// original image size is 264x96, it is on longer side but
// with no internal paddings so it gets additional padding
icon_width = 77;
icon_height = 21;
S32 pad_fmod_y = 4;
texture_start_x++;
loadLogo(temp_str + "fmod_logo.png",
image_codec,
LLRect(texture_start_x, texture_start_y + pad_fmod_y + icon_height, texture_start_x + icon_width, texture_start_y + pad_fmod_y),
default_clip,
default_clip);
texture_start_x += icon_width + default_pad + 1;
#endif //LL_FMODSTUDIO
#ifdef LL_HAVOK
// original image size is 342x113, central element is on a larger side
// plus internal padding, so it gets slightly more height than desired 32
icon_width = 88;
icon_height = 29;
S32 pad_havok_y = -1;
loadLogo(temp_str + "havok_logo.png",
image_codec,
LLRect(texture_start_x, texture_start_y + pad_havok_y + icon_height, texture_start_x + icon_width, texture_start_y + pad_havok_y),
default_clip,
default_clip);
texture_start_x += icon_width + default_pad;
#endif //LL_HAVOK
/*
// 108x41
icon_width = 74;
icon_height = default_height;
loadLogo(temp_str + "vivox_logo.png",
image_codec,
LLRect(texture_start_x, texture_start_y + icon_height, texture_start_x + icon_width, texture_start_y),
default_clip,
default_clip);
*/
}
void LLProgressView::initStartTexture(S32 location_id, bool is_in_production)
{
if (gStartTexture.notNull())
{
gStartTexture = NULL;
LL_INFOS("AppInit") << "re-initializing start screen" << LL_ENDL;
}
LL_DEBUGS("AppInit") << "Loading startup bitmap..." << LL_ENDL;
U8 image_codec = IMG_CODEC_PNG;
std::string temp_str = gDirUtilp->getLindenUserDir() + gDirUtilp->getDirDelimiter();
if ((S32)START_LOCATION_ID_LAST == location_id)
{
temp_str += LLStartUp::getScreenLastFilename();
}
else
{
std::string path = temp_str + LLStartUp::getScreenHomeFilename();
if (!gDirUtilp->fileExists(path) && is_in_production)
{
// Fallback to old file, can be removed later
// Home image only sets when user changes home, so it will take time for users to switch to pngs
temp_str += "screen_home.bmp";
image_codec = IMG_CODEC_BMP;
}
else
{
temp_str = path;
}
}
LLPointer<LLImageFormatted> start_image_frmted = LLImageFormatted::createFromType(image_codec);
// Turn off start screen to get around the occasional readback
// driver bug
if (!gSavedSettings.getBOOL("UseStartScreen"))
{
LL_INFOS("AppInit") << "Bitmap load disabled" << LL_ENDL;
return;
}
else if (!start_image_frmted->load(temp_str))
{
LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL;
gStartTexture = NULL;
}
else
{
gStartImageWidth = start_image_frmted->getWidth();
gStartImageHeight = start_image_frmted->getHeight();
LLPointer<LLImageRaw> raw = new LLImageRaw;
if (!start_image_frmted->decode(raw, 0.0f))
{
LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL;
gStartTexture = NULL;
}
else
{
// HACK: getLocalTexture allows only power of two dimentions
raw->expandToPowerOfTwo();
gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), false);
}
}
if (gStartTexture.isNull())
{
gStartTexture = LLViewerTexture::sBlackImagep;
gStartImageWidth = gStartTexture->getWidth();
gStartImageHeight = gStartTexture->getHeight();
}
}
void LLProgressView::initTextures(S32 location_id, bool is_in_production)
{
initStartTexture(location_id, is_in_production);
initLogos();
childSetVisible("panel_icons", !mLogosList.empty());
childSetVisible("panel_top_spacer", mLogosList.empty());
}
void LLProgressView::releaseTextures()
{
gStartTexture = NULL;
mLogosList.clear();
childSetVisible("panel_top_spacer", true);
childSetVisible("panel_icons", false);
}
void LLProgressView::setCancelButtonVisible(bool b, const std::string& label)
{
mCancelBtn->setVisible(b);
mCancelBtn->setEnabled(b);
mCancelBtn->setLabelSelected(label);
mCancelBtn->setLabelUnselected(label);
}
// static
void LLProgressView::onCancelButtonClicked(void*)
{
// Quitting viewer here should happen only when "Quit" button is pressed while starting up.
// Check for startup state is used here instead of teleport state to avoid quitting when
// cancel is pressed while teleporting inside region (EXT-4911)
if (LLStartUp::getStartupState() < STATE_STARTED)
{
LL_INFOS() << "User requesting quit during login" << LL_ENDL;
LLAppViewer::instance()->requestQuit();
}
else
{
gAgent.teleportCancel();
sInstance->mCancelBtn->setEnabled(false);
sInstance->setVisible(false);
}
}
// static
void LLProgressView::onClickMessage(void* data)
{
LLProgressView* viewp = (LLProgressView*)data;
if ( viewp != NULL && ! viewp->mMessage.empty() )
{
std::string url_to_open( "" );
size_t start_pos;
start_pos = viewp->mMessage.find( "https://" );
if (start_pos == std::string::npos)
start_pos = viewp->mMessage.find( "http://" );
if (start_pos == std::string::npos)
start_pos = viewp->mMessage.find( "ftp://" );
if ( start_pos != std::string::npos )
{
size_t end_pos = viewp->mMessage.find_first_of( " \n\r\t", start_pos );
if ( end_pos != std::string::npos )
url_to_open = viewp->mMessage.substr( start_pos, end_pos - start_pos );
else
url_to_open = viewp->mMessage.substr( start_pos );
LLWeb::loadURLExternal( url_to_open );
}
}
}
bool LLProgressView::handleUpdate(const LLSD& event_data)
{
LLSD message = event_data.get("message");
LLSD desc = event_data.get("desc");
LLSD percent = event_data.get("percent");
if(message.isDefined())
{
setMessage(message.asString());
}
if(desc.isDefined())
{
setText(desc.asString());
}
if(percent.isDefined())
{
setPercent((F32)percent.asReal());
}
return false;
}
bool LLProgressView::onAlertModal(const LLSD& notify)
{
// if the progress view is visible, it will obscure the notification window
// in this case, we want to auto-accept WebLaunchExternalTarget notifications
if (isInVisibleChain() && notify["sigtype"].asString() == "add")
{
LLNotificationPtr notifyp = LLNotifications::instance().find(notify["id"].asUUID());
if (notifyp && notifyp->getName() == "WebLaunchExternalTarget")
{
notifyp->respondWithDefault();
}
}
return false;
}
void LLProgressView::handleMediaEvent(LLPluginClassMedia* self, EMediaEvent event)
{
// the intro web content calls javascript::window.close() when it's done
if( event == MEDIA_EVENT_CLOSE_REQUEST )
{
if (mStartupComplete)
{
//make sure other timer has stopped
mFadeFromLoginTimer.stop();
mFadeToWorldTimer.start();
}
else
{
// hide the media ctrl and wait for startup to be completed before fading to world
mMediaCtrl->setVisible(false);
if (mMediaCtrl->getMediaPlugin())
{
mMediaCtrl->getMediaPlugin()->stop();
}
// show the progress bar
getChild<LLView>("stack1")->setVisible(true);
}
}
}
// static
void LLProgressView::onIdle(void* user_data)
{
LLProgressView* self = (LLProgressView*) user_data;
// Close login panel on mFadeToWorldTimer expiration.
if (self->mFadeFromLoginTimer.getStarted() &&
self->mFadeFromLoginTimer.getElapsedTimeF32() > FADE_TO_WORLD_TIME)
{
self->mFadeFromLoginTimer.stop();
LLPanelLogin::closePanel();
// Nothing to do anymore.
gIdleCallbacks.deleteFunction(onIdle, user_data);
}
}
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