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/**
* @file llpreviewscript.h
* @brief LLPreviewScript class definition
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPREVIEWSCRIPT_H
#define LL_LLPREVIEWSCRIPT_H
#include "llpreview.h"
#include "lltabcontainer.h"
#include "llinventory.h"
#include "llcombobox.h"
#include "lliconctrl.h"
#include "llframetimer.h"
#include "llfloatergotoline.h"
#include "lllivefile.h"
#include "llsyntaxid.h"
#include "llscripteditor.h"
class LLLiveLSLFile;
class LLMessageSystem;
class LLScriptEditor;
class LLButton;
class LLCheckBoxCtrl;
class LLScrollListCtrl;
class LLViewerObject;
struct LLEntryAndEdCore;
class LLMenuBarGL;
class LLFloaterScriptSearch;
class LLKeywordToken;
class LLViewerInventoryItem;
class LLScriptEdContainer;
class LLFloaterGotoLine;
class LLFloaterExperienceProfile;
class LLScriptMovedObserver;
class LLLiveLSLFile : public LLLiveFile
{
public:
typedef boost::function<bool(const std::string& filename)> change_callback_t;
LLLiveLSLFile(std::string file_path, change_callback_t change_cb);
~LLLiveLSLFile();
void ignoreNextUpdate() { mIgnoreNextUpdate = true; }
protected:
/*virtual*/ bool loadFile();
change_callback_t mOnChangeCallback;
bool mIgnoreNextUpdate;
};
// Inner, implementation class. LLPreviewScript and LLLiveLSLEditor each own one of these.
class LLScriptEdCore : public LLPanel
{
friend class LLPreviewScript;
friend class LLPreviewLSL;
friend class LLLiveLSLEditor;
friend class LLFloaterScriptSearch;
friend class LLScriptEdContainer;
friend class LLFloaterGotoLine;
protected:
// Supposed to be invoked only by the container.
LLScriptEdCore(
LLScriptEdContainer* container,
const std::string& sample,
const LLHandle<LLFloater>& floater_handle,
void (*load_callback)(void* userdata),
void (*save_callback)(void* userdata, bool close_after_save),
void (*search_replace_callback)(void* userdata),
void* userdata,
bool live,
S32 bottom_pad = 0); // pad below bottom row of buttons
public:
~LLScriptEdCore();
void initMenu();
void processKeywords();
virtual void draw();
/*virtual*/ bool postBuild();
bool canClose();
void setEnableEditing(bool enable);
bool canLoadOrSaveToFile( void* userdata );
void setScriptText(const std::string& text, bool is_valid);
void makeEditorPristine();
bool loadScriptText(const std::string& filename);
bool writeToFile(const std::string& filename);
void sync();
void doSave( bool close_after_save );
bool handleSaveChangesDialog(const LLSD& notification, const LLSD& response);
bool handleReloadFromServerDialog(const LLSD& notification, const LLSD& response);
void openInExternalEditor();
static void onCheckLock(LLUICtrl*, void*);
static void onHelpComboCommit(LLUICtrl* ctrl, void* userdata);
static void onClickBack(void* userdata);
static void onClickForward(void* userdata);
static void onBtnInsertSample(void*);
static void onBtnInsertFunction(LLUICtrl*, void*);
static void onBtnLoadFromFile(void*);
static void onBtnSaveToFile(void*);
static void loadScriptFromFile(const std::vector<std::string>& filenames, void* data);
static void saveScriptToFile(const std::vector<std::string>& filenames, void* data);
static bool enableSaveToFileMenu(void* userdata);
static bool enableLoadFromFileMenu(void* userdata);
virtual bool hasAccelerators() const { return true; }
LLUUID getAssociatedExperience()const;
void setAssociatedExperience( const LLUUID& experience_id );
void setScriptName(const std::string& name){mScriptName = name;};
void setItemRemoved(bool script_removed){mScriptRemoved = script_removed;};
void setAssetID( const LLUUID& asset_id){ mAssetID = asset_id; };
LLUUID getAssetID() { return mAssetID; }
bool isFontSizeChecked(const LLSD &userdata);
void onChangeFontSize(const LLSD &size_name);
virtual bool handleKeyHere(KEY key, MASK mask);
void selectAll() { mEditor->selectAll(); }
private:
void onBtnDynamicHelp();
void onBtnUndoChanges();
bool hasChanged();
void selectFirstError();
void enableSave(bool b) {mEnableSave = b;}
protected:
void deleteBridges();
void setHelpPage(const std::string& help_string);
void updateDynamicHelp(bool immediate = false);
bool isKeyword(LLKeywordToken* token);
void addHelpItemToHistory(const std::string& help_string);
static void onErrorList(LLUICtrl*, void* user_data);
bool mLive;
private:
std::string mSampleText;
std::string mScriptName;
LLScriptEditor* mEditor;
void (*mLoadCallback)(void* userdata);
void (*mSaveCallback)(void* userdata, bool close_after_save);
void (*mSearchReplaceCallback) (void* userdata);
void* mUserdata;
LLComboBox *mFunctions;
bool mForceClose;
LLPanel* mCodePanel;
LLScrollListCtrl* mErrorList;
std::vector<LLEntryAndEdCore*> mBridges;
LLHandle<LLFloater> mLiveHelpHandle;
LLKeywordToken* mLastHelpToken;
LLFrameTimer mLiveHelpTimer;
S32 mLiveHelpHistorySize;
bool mEnableSave;
bool mHasScriptData;
LLLiveLSLFile* mLiveFile;
LLUUID mAssociatedExperience;
bool mScriptRemoved;
bool mSaveDialogShown;
LLUUID mAssetID;
LLTextBox* mLineCol = nullptr;
LLButton* mSaveBtn = nullptr;
LLScriptEdContainer* mContainer; // parent view
public:
boost::signals2::connection mSyntaxIDConnection;
};
class LLScriptEdContainer : public LLPreview
{
friend class LLScriptEdCore;
public:
LLScriptEdContainer(const LLSD& key);
LLScriptEdContainer(const LLSD& key, const bool live);
bool handleKeyHere(KEY key, MASK mask);
protected:
std::string getTmpFileName(const std::string& script_name);
bool onExternalChange(const std::string& filename);
virtual void saveIfNeeded(bool sync = true) = 0;
LLScriptEdCore* mScriptEd;
};
// Used to view and edit an LSL script from your inventory.
class LLPreviewLSL : public LLScriptEdContainer
{
public:
LLPreviewLSL(const LLSD& key );
~LLPreviewLSL();
LLUUID getScriptID() { return mItemUUID; }
void setDirty() { mDirty = true; }
virtual void callbackLSLCompileSucceeded();
virtual void callbackLSLCompileFailed(const LLSD& compile_errors);
/*virtual*/ bool postBuild();
protected:
virtual void draw();
virtual bool canClose();
void closeIfNeeded();
virtual void loadAsset();
/*virtual*/ void saveIfNeeded(bool sync = true);
static void onSearchReplace(void* userdata);
static void onLoad(void* userdata);
static void onSave(void* userdata, bool close_after_save);
static void onLoadComplete(const LLUUID& uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
protected:
static void* createScriptEdPanel(void* userdata);
static void finishedLSLUpload(LLUUID itemId, LLSD response);
static bool failedLSLUpload(LLUUID itemId, LLUUID taskId, LLSD response, std::string reason);
protected:
// Can safely close only after both text and bytecode are uploaded
S32 mPendingUploads;
LLScriptMovedObserver* mItemObserver;
};
// Used to view and edit an LSL script that is attached to an object.
class LLLiveLSLEditor : public LLScriptEdContainer
{
friend class LLLiveLSLFile;
public:
LLLiveLSLEditor(const LLSD& key);
static void processScriptRunningReply(LLMessageSystem* msg, void**);
virtual void callbackLSLCompileSucceeded(const LLUUID& task_id,
const LLUUID& item_id,
bool is_script_running);
virtual void callbackLSLCompileFailed(const LLSD& compile_errors);
/*virtual*/ bool postBuild();
void setIsNew() { mIsNew = true; }
static void setAssociatedExperience( LLHandle<LLLiveLSLEditor> editor, const LLSD& experience );
static void onToggleExperience(LLUICtrl *ui, void* userdata);
static void onViewProfile(LLUICtrl *ui, void* userdata);
void setExperienceIds(const LLSD& experience_ids);
void buildExperienceList();
void updateExperiencePanel();
void requestExperiences();
void experienceChanged();
void setObjectName(std::string name) { mObjectName = name; }
private:
virtual bool canClose();
void closeIfNeeded();
virtual void draw();
virtual void loadAsset();
/*virtual*/ void saveIfNeeded(bool sync = true);
bool monoChecked() const;
static void onSearchReplace(void* userdata);
static void onLoad(void* userdata);
static void onSave(void* userdata, bool close_after_save);
static void onLoadComplete(const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
static void onRunningCheckboxClicked(LLUICtrl*, void* userdata);
static void onReset(void* userdata);
void loadScriptText(const LLUUID &uuid, LLAssetType::EType type);
static void* createScriptEdPanel(void* userdata);
static void onMonoCheckboxClicked(LLUICtrl*, void* userdata);
static void finishLSLUpload(LLUUID itemId, LLUUID taskId, LLUUID newAssetId, LLSD response, bool isRunning);
static void receiveExperienceIds(LLSD result, LLHandle<LLLiveLSLEditor> parent);
private:
bool mIsNew;
//LLUUID mTransmitID;
//LLCheckBoxCtrl* mRunningCheckbox;
bool mAskedForRunningInfo;
bool mHaveRunningInfo;
//LLButton* mResetButton;
LLPointer<LLViewerInventoryItem> mItem;
bool mCloseAfterSave;
// need to save both text and script, so need to decide when done
S32 mPendingUploads;
bool mIsSaving;
bool getIsModifiable() const { return mIsModifiable; } // Evaluated on load assert
LLCheckBoxCtrl* mMonoCheckbox;
bool mIsModifiable;
LLComboBox* mExperiences;
LLCheckBoxCtrl* mExperienceEnabled;
LLSD mExperienceIds;
LLHandle<LLFloater> mExperienceProfile;
std::string mObjectName;
};
#endif // LL_LLPREVIEWSCRIPT_H
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