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/**
* @file llpreviewnotecard.h
* @brief LLPreviewNotecard class header file
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPREVIEWNOTECARD_H
#define LL_LLPREVIEWNOTECARD_H
#include "llpreview.h"
#include "llassetstorage.h"
#include "llpreviewscript.h"
#include "lliconctrl.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLPreviewNotecard
//
// This class allows us to edit notecards
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLViewerTextEditor;
class LLButton;
class LLPreviewNotecard : public LLPreview
{
public:
LLPreviewNotecard(const LLSD& key);
virtual ~LLPreviewNotecard();
bool saveItem();
void setObjectID(const LLUUID& object_id) override;
// llview
void draw() override;
BOOL handleKeyHere(KEY key, MASK mask) override;
void setEnabled( BOOL enabled ) override;
// llfloater
BOOL canClose() override;
// llpanel
BOOL postBuild() override;
// reach into the text editor, and grab the drag item
const LLInventoryItem* getDragItem();
// return true if there is any embedded inventory.
bool hasEmbeddedInventory();
// After saving a notecard, the tcp based upload system will
// change the asset, therefore, we need to re-fetch it from the
// asset system. :(
void refreshFromInventory(const LLUUID& item_id = LLUUID::null);
void syncExternal();
protected:
void updateTitleButtons() override;
void loadAsset() override;
bool saveIfNeeded(LLInventoryItem* copyitem = NULL, bool sync = true);
void deleteNotecard();
static void onLoadComplete(const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
static void onClickSave(void* data);
static void onClickDelete(void* data);
static void onClickEdit(void* data);
static void onSaveComplete(const LLUUID& asset_uuid,
void* user_data,
S32 status, LLExtStat ext_status);
bool handleSaveChangesDialog(const LLSD& notification, const LLSD& response);
bool handleConfirmDeleteDialog(const LLSD& notification, const LLSD& response);
static void finishInventoryUpload(LLUUID itemId, LLUUID newAssetId, LLUUID newItemId);
static void finishTaskUpload(LLUUID itemId, LLUUID newAssetId, LLUUID taskId);
void openInExternalEditor();
bool onExternalChange(const std::string& filename);
bool loadNotecardText(const std::string& filename);
bool writeToFile(const std::string& filename);
std::string getTmpFileName();
protected:
LLViewerTextEditor* mEditor;
LLButton* mSaveBtn;
LLUUID mAssetID;
LLUUID mObjectID;
LLLiveLSLFile* mLiveFile;
};
#endif // LL_LLPREVIEWNOTECARD_H
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