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/**
* @file llpresetsmanager.h
* @brief Implementation for the LLPresetsManager class.
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_PRESETSMANAGER_H
#define LL_PRESETSMANAGER_H
#include "llcombobox.h"
#include <list>
#include <map>
static const std::string PRESETS_DEFAULT = "Default";
static const std::string PRESETS_DIR = "presets";
static const std::string PRESETS_GRAPHIC = "graphic";
static const std::string PRESETS_CAMERA = "camera";
enum EDefaultOptions
{
DEFAULT_SHOW,
DEFAULT_TOP,
DEFAULT_HIDE // Do not display "Default" in a list
};
class LLPresetsManager : public LLSingleton<LLPresetsManager>
{
LLSINGLETON(LLPresetsManager);
~LLPresetsManager();
public:
typedef std::list<std::string> preset_name_list_t;
typedef boost::signals2::signal<void()> preset_list_signal_t;
void createMissingDefault();
void triggerChangeSignal();
static std::string getPresetsDir(const std::string& subdirectory);
void setPresetNamesInComboBox(const std::string& subdirectory, LLComboBox* combo, EDefaultOptions default_option);
void loadPresetNamesFromDir(const std::string& dir, preset_name_list_t& presets, EDefaultOptions default_option);
bool savePreset(const std::string& subdirectory, std::string name, bool createDefault = false);
void loadPreset(const std::string& subdirectory, std::string name);
bool deletePreset(const std::string& subdirectory, std::string name);
// Emitted when a preset gets loaded, deleted, or saved.
boost::signals2::connection setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb);
// Emitted when a preset gets loaded or saved.
preset_name_list_t mPresetNames;
preset_list_signal_t mPresetListChangeSignal;
private:
LOG_CLASS(LLPresetsManager);
};
#endif // LL_PRESETSMANAGER_H
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