1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
|
/**
* @file llpresetsmanager.cpp
* @brief Implementation for the LLPresetsManager class.
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include <boost/assign/list_of.hpp>
#include "llpresetsmanager.h"
#include "lldiriterator.h"
#include "llfloater.h"
#include "llsdserialize.h"
#include "lltrans.h"
#include "lluictrlfactory.h"
#include "llviewercontrol.h"
LLPresetsManager::LLPresetsManager()
{
}
LLPresetsManager::~LLPresetsManager()
{
}
std::string LLPresetsManager::getUserDir(const std::string& subdirectory)
{
std::string presets_path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, PRESETS_DIR);
std::string full_path;
if (!gDirUtilp->fileExists(presets_path))
{
LLFile::mkdir(presets_path);
}
full_path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, PRESETS_DIR, subdirectory);
if (!gDirUtilp->fileExists(full_path))
{
LLFile::mkdir(full_path);
}
return full_path;
}
std::string LLPresetsManager::getCameraPresetsDir()
{
return getUserDir(PRESETS_CAMERA);
}
std::string LLPresetsManager::getGraphicPresetsDir()
{
return getUserDir(PRESETS_GRAPHIC);
}
void LLPresetsManager::getPresetNames(preset_name_list_t& presets) const
{
presets = mPresetNames;
}
void LLPresetsManager::loadPresetNamesFromDir(const std::string& dir)
{
LL_INFOS("AppInit") << "Loading presets from " << dir << LL_ENDL;
mPresetNames.clear();
LLDirIterator dir_iter(dir, "*.xml");
bool found = true;
while (found)
{
std::string file;
found = dir_iter.next(file);
if (found)
{
std::string path = gDirUtilp->add(dir, file);
std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), /*strip_exten = */ true));
if ("Default" != name)
{
mPresetNames.push_back(name);
}
else
{
mPresetNames.insert(mPresetNames.begin(), name);
}
}
}
}
void LLPresetsManager::savePreset(const std::string& name)
{
llassert(!name.empty());
// This ugliness is the current list of all the control variables in the graphics and hardware
// preferences floaters. Additions or subtractions to the floaters must also be reflected here.
std::vector<std::string> name_list = boost::assign::list_of
("RenderQualityPerformance")
("RenderFarClip")
("RenderMaxPartCount")
("RenderGlowResolutionPow")
("RenderTerrainDetail")
("RenderAvatarLODFactor")
("RenderAvatarMaxVisible")
("RenderUseImpostors")
("RenderTerrainLODFactor")
("RenderTreeLODFactor")
("RenderVolumeLODFactor")
("RenderFlexTimeFactor")
("RenderTransparentWater")
("RenderObjectBump")
("RenderLocalLights")
("VertexShaderEnable")
("RenderAvatarVP")
("RenderAvatarCloth")
("RenderReflectionDetail")
("WindLightUseAtmosShaders")
("WLSkyDetail")
("RenderDeferred")
("RenderDeferredSSAO")
("RenderDepthOfField")
("RenderShadowDetail")
("RenderAnisotropic")
("RenderFSAASamples")
("RenderGamma")
("RenderVBOEnable")
("RenderCompressTextures")
("TextureMemory")
("RenderFogRatio");
// make an empty llsd
LLSD paramsData(LLSD::emptyMap());
for (std::vector<std::string>::iterator it = name_list.begin(); it != name_list.end(); ++it)
{
std::string ctrl_name = *it;
LLControlVariable* ctrl = gSavedSettings.getControl(ctrl_name).get();
std::string comment = ctrl->getComment();
std::string type = gSavedSettings.typeEnumToString(ctrl->type());
LLSD value = ctrl->getValue();
paramsData[ctrl_name]["Comment"] = comment;
paramsData[ctrl_name]["Persist"] = 1;
paramsData[ctrl_name]["Type"] = type;
paramsData[ctrl_name]["Value"] = value;
}
std::string pathName(getUserDir(PRESETS_GRAPHIC) + "\\" + LLURI::escape(name) + ".xml");
// write to file
llofstream presetsXML(pathName);
LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter();
formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY);
presetsXML.close();
// signal interested parties
mPresetListChangeSignal();
}
void LLPresetsManager::setPresetNamesInComboBox(LLComboBox* combo)
{
combo->clearRows();
std::string presets_dir = getGraphicPresetsDir();
if (!presets_dir.empty())
{
loadPresetNamesFromDir(presets_dir);
std::list<std::string> preset_names;
getPresetNames(preset_names);
combo->setLabel(LLTrans::getString("preset_combo_label"));
for (std::list<std::string>::const_iterator it = preset_names.begin(); it != preset_names.end(); ++it)
{
const std::string& name = *it;
combo->add(name, LLSD().with(0, name));
}
}
else
{
LL_WARNS() << "Could not obtain graphic presets path" << LL_ENDL;
}
}
void LLPresetsManager::loadPreset(const std::string& name)
{
std::string pathName(getUserDir(PRESETS_GRAPHIC) + "\\" + LLURI::escape(name) + ".xml");
gSavedSettings.loadFromFile(pathName, false, true);
}
bool LLPresetsManager::deletePreset(const std::string& name)
{
// remove from param list
preset_name_list_t::iterator it = find(mPresetNames.begin(), mPresetNames.end(), name);
if (it == mPresetNames.end())
{
LL_WARNS("Presets") << "No preset named " << name << LL_ENDL;
return false;
}
// (*TODO Should the name be escaped here?
if (gDirUtilp->deleteFilesInDir(getUserDir(PRESETS_GRAPHIC), name + ".xml") < 1)
{
LL_WARNS("Presets") << "Error removing preset " << name << " from disk" << LL_ENDL;
}
else
{
mPresetNames.erase(it);
}
// signal interested parties
mPresetListChangeSignal();
return true;
}
boost::signals2::connection LLPresetsManager::setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb)
{
return mPresetListChangeSignal.connect(cb);
}
|