summaryrefslogtreecommitdiff
path: root/indra/newview/llplacesinventorybridge.cpp
blob: 2d207a9eeec21729eb8f975a30fa30c02b27616b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
/**
 * @file llplacesinventorybridge.cpp
 * @brief Implementation of the Inventory-Folder-View-Bridge classes for Places Panel.
 *
 * $LicenseInfo:firstyear=2009&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llmenugl.h"

#include "llplacesinventorybridge.h"

#include "llfolderview.h" // for FIRST_SELECTED_ITEM
#include "llinventorypanel.h"


static const std::string LANDMARKS_INVENTORY_LIST_NAME("landmarks_list");

bool is_landmarks_panel(const LLInventoryPanel* inv_panel)
{
    if (NULL == inv_panel)
        return false;
    return inv_panel->getName() == LANDMARKS_INVENTORY_LIST_NAME;
}

void fill_items_with_menu_items(std::vector<std::string>& items, LLMenuGL& menu)
{
    LLView::child_list_const_iter_t itor;
    for (itor = menu.beginChild(); itor != menu.endChild(); ++itor)
    {
        std::string name = (*itor)->getName();
        items.push_back(name);
    }
}

// virtual
void LLPlacesLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
    std::vector<std::string> items;
    std::vector<std::string> disabled_items;

    if(isItemInTrash())
    {
        items.push_back(std::string("Purge Item"));
        if (!isItemRemovable() || (gInventory.getCategory(mUUID) && !gInventory.isCategoryComplete(mUUID)))
        {
            disabled_items.push_back(std::string("Purge Item"));
        }

        items.push_back(std::string("Restore Item"));
    }
    else
    {
        fill_items_with_menu_items(items, menu);

        // Disabled items are processed via LLLandmarksPanel::isActionEnabled()
        // they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601
    }

    hide_context_entries(menu, items, disabled_items);
}



void LLPlacesFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
    std::vector<std::string> items;
    std::vector<std::string> disabled_items;

    LLInventoryPanel* inv_panel = mInventoryPanel.get();
    bool is_open = false;
    if (inv_panel)
    {
        LLFolderViewFolder* folder =  dynamic_cast<LLFolderViewFolder*>(inv_panel->getItemByID(mUUID));
        is_open = (NULL != folder) && folder->isOpen();
    }

    // collect all items' names
    fill_items_with_menu_items(items, menu);

    // remove expand or collapse menu item depend on folder state
    std::string collapse_expand_item_to_hide(is_open ? "expand" :  "collapse");
    std::vector<std::string>::iterator it = std::find(items.begin(),  items.end(), collapse_expand_item_to_hide);
    if (it != items.end())  items.erase(it);


    // Disabled items are processed via LLLandmarksPanel::isActionEnabled()
    // they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601

    // repeat parent functionality
    sSelf = getHandle(); // necessary for "New Folder" functionality

    hide_context_entries(menu, items, disabled_items);
}

//virtual
void LLPlacesFolderBridge::performAction(LLInventoryModel* model, std::string action)
{
    if ("expand" == action)
    {
        LLFolderViewFolder* act_folder = getFolder();
        act_folder->toggleOpen();
    }
    else if ("collapse" == action)
    {
        LLFolderViewFolder* act_folder = getFolder();
        act_folder->toggleOpen();
    }
    else
    {
        LLFolderBridge::performAction(model, action);
    }
}

LLFolderViewFolder* LLPlacesFolderBridge::getFolder()
{
    LLFolderViewFolder* folder = NULL;
    LLInventoryPanel* inv_panel = mInventoryPanel.get();
    if (inv_panel)
    {
        folder =    dynamic_cast<LLFolderViewFolder*>(inv_panel->getItemByID(mUUID));
    }

    return folder;
}

// virtual
LLInvFVBridge* LLPlacesInventoryBridgeBuilder::createBridge(
    LLAssetType::EType asset_type,
    LLAssetType::EType actual_asset_type,
    LLInventoryType::EType inv_type,
    LLInventoryPanel* inventory,
    LLFolderViewModelInventory* view_model,
    LLFolderView* root,
    const LLUUID& uuid,
    U32 flags/* = 0x00*/) const
{
    LLInvFVBridge* new_listener = NULL;
    switch(asset_type)
    {
    case LLAssetType::AT_LANDMARK:
        if(!(inv_type == LLInventoryType::IT_LANDMARK))
        {
            LL_WARNS() << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << LL_ENDL;
        }
        new_listener = new LLPlacesLandmarkBridge(inv_type, inventory, root, uuid, flags);
        break;
    case LLAssetType::AT_CATEGORY:
        if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
        {
            // *TODO: Create a link folder handler instead if it is necessary
            new_listener = LLInventoryFolderViewModelBuilder::createBridge(
                asset_type,
                actual_asset_type,
                inv_type,
                inventory,
                view_model,
                root,
                uuid,
                flags);
            break;
        }
        new_listener = new LLPlacesFolderBridge(inv_type, inventory, root, uuid);
        break;
    default:
        new_listener = LLInventoryFolderViewModelBuilder::createBridge(
            asset_type,
            actual_asset_type,
            inv_type,
            inventory,
            view_model,
            root,
            uuid,
            flags);
    }
    return new_listener;
}

// EOF