1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
|
/**
* @file llpathfindingnavmeshstatus.h
* @author William Todd Stinson
* @brief A class for representing the navmesh status of a pathfinding region.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPATHFINDINGNAVMESHSTATUS_H
#define LL_LLPATHFINDINGNAVMESHSTATUS_H
#include "lluuid.h"
#include <string>
class LLSD;
class LLPathfindingNavMeshStatus
{
public:
typedef enum
{
kPending,
kBuilding,
kComplete,
kRepending
} ENavMeshStatus;
LLPathfindingNavMeshStatus();
LLPathfindingNavMeshStatus(const LLUUID &pRegionUUID);
LLPathfindingNavMeshStatus(const LLUUID &pRegionUUID, const LLSD &pContent);
LLPathfindingNavMeshStatus(const LLSD &pContent);
LLPathfindingNavMeshStatus(const LLPathfindingNavMeshStatus &pOther);
virtual ~LLPathfindingNavMeshStatus();
LLPathfindingNavMeshStatus &operator =(const LLPathfindingNavMeshStatus &pOther);
bool isValid() const {return mIsValid;};
const LLUUID &getRegionUUID() const {return mRegionUUID;};
U32 getVersion() const {return mVersion;};
ENavMeshStatus getStatus() const {return mStatus;};
protected:
private:
void parseStatus(const LLSD &pContent);
bool mIsValid;
LLUUID mRegionUUID;
U32 mVersion;
ENavMeshStatus mStatus;
static const std::string sStatusPending;
static const std::string sStatusBuilding;
static const std::string sStatusComplete;
static const std::string sStatusRepending;
};
#endif // LL_LLPATHFINDINGNAVMESHSTATUS_H
|