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/** 
 * @file llpathfindingcharacter.cpp
 * @author William Todd Stinson
 * @brief Definition of a pathfinding character that contains various properties required for havok pathfinding.
 *
 * $LicenseInfo:firstyear=2012&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2012, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llpathfindingcharacter.h"

#include "llpathfindingobject.h"
#include "llsd.h"
#include "llpathinglib.h"

#define CHARACTER_CPU_TIME_FIELD   "cpu_time"
#define CHARACTER_HORIZONTAL_FIELD "horizontal"
#define CHARACTER_LENGTH_FIELD     "length"
#define CHARACTER_RADIUS_FIELD     "radius"

//---------------------------------------------------------------------------
// LLPathfindingCharacter
//---------------------------------------------------------------------------

LLPathfindingCharacter::LLPathfindingCharacter(const std::string &pUUID, const LLSD& pCharacterData)
	: LLPathfindingObject(pUUID, pCharacterData),
	mCPUTime(0U),
#ifndef SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
	mHasShapeData(false),
#endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
	mIsHorizontal(FALSE),
	mLength(0.0f),
	mRadius(0.0f)
{
	parseCharacterData(pCharacterData);
}

LLPathfindingCharacter::LLPathfindingCharacter(const LLPathfindingCharacter& pOther)
	: LLPathfindingObject(pOther),
	mCPUTime(pOther.mCPUTime),
#ifndef SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
	mHasShapeData(pOther.mHasShapeData),
#endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
	mIsHorizontal(pOther.mIsHorizontal),
	mLength(pOther.mLength),
	mRadius(pOther.mRadius)
{
}

LLPathfindingCharacter::~LLPathfindingCharacter()
{
}

LLPathfindingCharacter& LLPathfindingCharacter::operator =(const LLPathfindingCharacter& pOther)
{
	dynamic_cast<LLPathfindingObject &>(*this) = pOther;

	mCPUTime = pOther.mCPUTime;
#ifndef SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
	mHasShapeData = pOther.mHasShapeData;
#endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
	mIsHorizontal = pOther.mIsHorizontal;
	mLength = pOther.mLength;
	mRadius = pOther.mRadius;

	return *this;
}

void LLPathfindingCharacter::parseCharacterData(const LLSD &pCharacterData)
{
	llassert(pCharacterData.has(CHARACTER_CPU_TIME_FIELD));
	llassert(pCharacterData.get(CHARACTER_CPU_TIME_FIELD).isReal());
	mCPUTime = pCharacterData.get(CHARACTER_CPU_TIME_FIELD).asReal();

#ifndef SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
	mHasShapeData = pCharacterData.has(CHARACTER_HORIZONTAL_FIELD);
	if (mHasShapeData)
	{
		llassert(pCharacterData.has(CHARACTER_HORIZONTAL_FIELD));
		llassert(pCharacterData.get(CHARACTER_HORIZONTAL_FIELD).isBoolean());
		mIsHorizontal = pCharacterData.get(CHARACTER_HORIZONTAL_FIELD).asBoolean();

		llassert(pCharacterData.has(CHARACTER_LENGTH_FIELD));
		llassert(pCharacterData.get(CHARACTER_LENGTH_FIELD).isReal());
		mLength = pCharacterData.get(CHARACTER_LENGTH_FIELD).asReal();

		llassert(pCharacterData.has(CHARACTER_RADIUS_FIELD));
		llassert(pCharacterData.get(CHARACTER_RADIUS_FIELD).isReal());
		mRadius = pCharacterData.get(CHARACTER_RADIUS_FIELD).asReal();

		//Create the rep inside the pathing library
		LLVector3 empty(0,0,0);
		LLPathingLib::getInstance()->createPhysicsCapsuleRep( mLength, mRadius, mIsHorizontal, empty, getUUID() );
	}
#else // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
	llassert(pCharacterData.has(CHARACTER_HORIZONTAL_FIELD));
	llassert(pCharacterData.get(CHARACTER_HORIZONTAL_FIELD).isBoolean());
	mIsHorizontal = pCharacterData.get(CHARACTER_HORIZONTAL_FIELD).asBoolean();

	llassert(pCharacterData.has(CHARACTER_LENGTH_FIELD));
	llassert(pCharacterData.get(CHARACTER_LENGTH_FIELD).isReal());
	mLength = pCharacterData.get(CHARACTER_LENGTH_FIELD).asReal();

	llassert(pCharacterData.has(CHARACTER_RADIUS_FIELD));
	llassert(pCharacterData.get(CHARACTER_RADIUS_FIELD).isReal());
	mRadius = pCharacterData.get(CHARACTER_RADIUS_FIELD).asReal();

	//Create the rep inside the pathing library
	LLVector3 empty(0,0,0);
	LLPathingLib::getInstance()->createPhysicsCapsuleRep( mLength, mRadius, mIsHorizontal, empty, getUUID() );
#endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE
}