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/**
* @file llpathfindingcharacter.cpp
* @author William Todd Stinson
* @brief Definition of a pathfinding character that contains various properties required for havok pathfinding.
*
* $LicenseInfo:firstyear=2012&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2012, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llpathfindingcharacter.h"
#include "llpathfindingobject.h"
#include "llsd.h"
#include "llpathinglib.h"
#define CHARACTER_CPU_TIME_FIELD "cpu_time"
#define CHARACTER_HORIZONTAL_FIELD "horizontal"
#define CHARACTER_LENGTH_FIELD "length"
#define CHARACTER_RADIUS_FIELD "radius"
//---------------------------------------------------------------------------
// LLPathfindingCharacter
//---------------------------------------------------------------------------
LLPathfindingCharacter::LLPathfindingCharacter(const std::string &pUUID, const LLSD& pCharacterData)
: LLPathfindingObject(pUUID, pCharacterData),
mCPUTime(0U),
mIsHorizontal(FALSE),
mLength(0.0f),
mRadius(0.0f)
{
parseCharacterData(pCharacterData);
}
LLPathfindingCharacter::LLPathfindingCharacter(const LLPathfindingCharacter& pOther)
: LLPathfindingObject(pOther),
mCPUTime(pOther.mCPUTime),
mIsHorizontal(pOther.mIsHorizontal),
mLength(pOther.mLength),
mRadius(pOther.mRadius)
{
}
LLPathfindingCharacter::~LLPathfindingCharacter()
{
}
LLPathfindingCharacter& LLPathfindingCharacter::operator =(const LLPathfindingCharacter& pOther)
{
dynamic_cast<LLPathfindingObject &>(*this) = pOther;
mCPUTime = pOther.mCPUTime;
mIsHorizontal = pOther.mIsHorizontal;
mLength = pOther.mLength;
mRadius = pOther.mRadius;
return *this;
}
void LLPathfindingCharacter::parseCharacterData(const LLSD &pCharacterData)
{
llassert(pCharacterData.has(CHARACTER_CPU_TIME_FIELD));
llassert(pCharacterData.get(CHARACTER_CPU_TIME_FIELD).isReal());
mCPUTime = pCharacterData.get(CHARACTER_CPU_TIME_FIELD).asReal();
llassert(pCharacterData.has(CHARACTER_HORIZONTAL_FIELD));
llassert(pCharacterData.get(CHARACTER_HORIZONTAL_FIELD).isBoolean());
mIsHorizontal = pCharacterData.get(CHARACTER_HORIZONTAL_FIELD).asBoolean();
llassert(pCharacterData.has(CHARACTER_LENGTH_FIELD));
llassert(pCharacterData.get(CHARACTER_LENGTH_FIELD).isReal());
mLength = pCharacterData.get(CHARACTER_LENGTH_FIELD).asReal();
llassert(pCharacterData.has(CHARACTER_RADIUS_FIELD));
llassert(pCharacterData.get(CHARACTER_RADIUS_FIELD).isReal());
mRadius = pCharacterData.get(CHARACTER_RADIUS_FIELD).asReal();
//Create the rep inside the pathing library
LLVector3 empty(0,0,0);
LLPathingLib::getInstance()->createPhysicsCapsuleRep( mLength, mRadius, mIsHorizontal, empty, getUUID() );
}
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