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/**
* @file llpanelvolume.h
* @brief Object editing (position, scale, etc.) in the tools floater
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPANELVOLUME_H
#define LL_LLPANELVOLUME_H
#include "v3math.h"
#include "llpanel.h"
#include "llpointer.h"
#include "llvolume.h"
class LLSpinCtrl;
class LLCheckBoxCtrl;
class LLTextBox;
class LLUICtrl;
class LLButton;
class LLMenuButton;
class LLViewerObject;
class LLComboBox;
class LLColorSwatchCtrl;
class LLPanelVolume : public LLPanel
{
public:
LLPanelVolume();
virtual ~LLPanelVolume();
virtual void draw();
virtual void clearCtrls();
virtual BOOL postBuild();
void refresh();
void sendIsLight();
void sendIsFlexible();
static bool precommitValidate(const LLSD& data);
static void onCommitIsLight( LLUICtrl* ctrl, void* userdata);
static void onCommitLight( LLUICtrl* ctrl, void* userdata);
void onCommitIsFlexible( LLUICtrl* ctrl, void* userdata);
static void onCommitFlexible( LLUICtrl* ctrl, void* userdata);
void onCommitAnimatedMeshCheckbox(LLUICtrl* ctrl, void* userdata);
static void onCommitPhysicsParam( LLUICtrl* ctrl, void* userdata);
static void onCommitMaterial( LLUICtrl* ctrl, void* userdata);
void onLightCancelColor(const LLSD& data);
void onLightSelectColor(const LLSD& data);
void onLightCancelTexture(const LLSD& data);
void onLightSelectTexture(const LLSD& data);
void onCopyFeatures();
void onPasteFeatures();
void onCopyLight();
void onPasteLight();
void menuDoToSelected(const LLSD& userdata);
bool menuEnableItem(const LLSD& userdata);
protected:
void getState();
void refreshCost();
protected:
void sendPhysicsShapeType(LLUICtrl* ctrl, void* userdata);
void sendPhysicsGravity(LLUICtrl* ctrl, void* userdata);
void sendPhysicsFriction(LLUICtrl* ctrl, void* userdata);
void sendPhysicsRestitution(LLUICtrl* ctrl, void* userdata);
void sendPhysicsDensity(LLUICtrl* ctrl, void* userdata);
void handleResponseChangeToFlexible(const LLSD &pNotification, const LLSD &pResponse);
/*
LLTextBox* mLabelSelectSingleMessage;
// Light
LLCheckBoxCtrl* mCheckLight;
LLCheckBoxCtrl* mCheckFlexible1D;
LLTextBox* mLabelColor;
LLColorSwatchCtrl* mLightColorSwatch;
LLSpinCtrl* mLightIntensity;
LLSpinCtrl* mLightRadius;
LLSpinCtrl* mLightFalloff;
LLSpinCtrl* mLightCutoff;
// Flexibile
LLSpinCtrl* mSpinSections;
LLSpinCtrl* mSpinGravity;
LLSpinCtrl* mSpinTension;
LLSpinCtrl* mSpinFriction;
LLSpinCtrl* mSpinWind;
LLSpinCtrl* mSpinForce[3];
*/
S32 mComboMaterialItemCount;
LLComboBox* mComboMaterial;
LLColor4 mLightSavedColor;
LLPointer<LLViewerObject> mObject;
LLPointer<LLViewerObject> mRootObject;
LLComboBox* mComboPhysicsShapeType;
LLSpinCtrl* mSpinPhysicsGravity;
LLSpinCtrl* mSpinPhysicsFriction;
LLSpinCtrl* mSpinPhysicsDensity;
LLSpinCtrl* mSpinPhysicsRestitution;
LLMenuButton* mMenuClipboardFeatures;
LLMenuButton* mMenuClipboardLight;
LLSD mClipboardParams;
};
#endif
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