1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
|
/**
* @file llpanelpicks.h
* @brief LLPanelPicks and related class definitions
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLPANELPICKS_H
#define LL_LLPANELPICKS_H
#include "llpanel.h"
#include "v3dmath.h"
#include "lluuid.h"
#include "llavatarpropertiesprocessor.h"
#include "llpanelavatar.h"
#include "llregistry.h"
class LLPanelProfile;
class LLMessageSystem;
class LLVector3d;
class LLPanelProfileTab;
class LLPanelPick;
class LLAgent;
class LLMenuGL;
class LLPickItem;
class LLListCtrl;
class LLPanelPicks
: public LLPanelProfileTab
{
public:
LLPanelPicks();
~LLPanelPicks();
static void* create(void* data);
/*virtual*/ BOOL postBuild(void);
/*virtual*/ void onOpen(const LLSD& key);
void processProperties(void* data, EAvatarProcessorType type);
void updateData();
// returns the selected pick item
LLPickItem* getSelectedPickItem();
//*NOTE top down approch when panel toggling is done only by
// parent panels failed to work (picks related code was in me profile panel)
void setProfilePanel(LLPanelProfile* profile_panel);
/**
* Closes LLPanelPick if it is visible.
*/
/*virtual*/ void onClose();
private:
void onClickDelete();
void onClickTeleport();
void onClickMap();
//------------------------------------------------
// Callbacks which require panel toggling
//------------------------------------------------
void onClickNew();
void onClickInfo();
void onClickBack();
void onClickMenuEdit();
void buildPickPanel();
bool callbackDelete(const LLSD& notification, const LLSD& response);
bool callbackTeleport(const LLSD& notification, const LLSD& response);
void updateButtons();
virtual void onDoubleClickItem(LLUICtrl* item);
virtual void onRightMouseDownItem(LLUICtrl* item, S32 x, S32 y, MASK mask);
LLPanelProfile* getProfilePanel();
LLMenuGL* mPopupMenu;
LLPanelProfile* mProfilePanel;
LLPanelPick* mPickPanel;
LLListCtrl* mPicksList;
};
class LLPickItem : public LLPanel, public LLAvatarPropertiesObserver
{
public:
LLPickItem();
static LLPickItem* create();
void init(LLPickData* pick_data);
void setPickName(const std::string& name);
void setPickDesc(const std::string& descr);
void setPickId(const LLUUID& id);
void setCreatorId(const LLUUID& id) {mCreatorID = id;};
void setSnapshotId(const LLUUID& id) {mSnapshotID = id;};
void setNeedData(bool need){mNeedData = need;};
const LLUUID& getPickId();
const std::string& getPickName();
const LLUUID& getCreatorId();
const LLUUID& getSnapshotId();
const LLVector3d& getPosGlobal();
const std::string& getLocation();
const std::string getDescription();
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
void update();
~LLPickItem();
/*virtual*/ BOOL postBuild();
/** setting on/off background icon to indicate selected state */
/*virtual*/ void setValue(const LLSD& value);
protected:
LLUUID mPickID;
LLUUID mCreatorID;
LLUUID mParcelID;
LLUUID mSnapshotID;
LLVector3d mPosGlobal;
bool mNeedData;
std::string mPickName;
std::string mLocation;
};
#endif // LL_LLPANELPICKS_H
|