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/**
* @file llpanelpathfindingrebakenavmesh.h
* @brief Header file for llpanelpathfindingrebakenavmesh
* @author Prep@lindenlab.com
*
* $LicenseInfo:firstyear=2012&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2012, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPANELPATHFINDINGREBAKENAVMESH_H
#define LL_LLPANELPATHFINDINGREBAKENAVMESH_H
#include <boost/signals2.hpp>
#include "llpanel.h"
#include "llpathfindingmanager.h"
#include "llpathfindingnavmesh.h"
class LLButton;
class LLPathfindingNavMeshStatus;
class LLPanelPathfindingRebakeNavmesh : public LLPanel
{
LOG_CLASS(LLPanelPathfindingRebakeNavmesh);
public:
static LLPanelPathfindingRebakeNavmesh* getInstance();
virtual BOOL postBuild();
virtual void draw();
virtual BOOL handleToolTip( S32 x, S32 y, MASK mask );
protected:
private:
typedef enum
{
kRebakeNavMesh_Available,
kRebakeNavMesh_RequestSent,
kRebakeNavMesh_InProgress,
kRebakeNavMesh_NotAvailable,
kRebakeNavMesh_Default = kRebakeNavMesh_NotAvailable
} ERebakeNavMeshMode;
LLPanelPathfindingRebakeNavmesh();
virtual ~LLPanelPathfindingRebakeNavmesh();
static LLPanelPathfindingRebakeNavmesh* getPanel();
void setMode(ERebakeNavMeshMode pRebakeNavMeshMode);
void onNavMeshRebakeClick();
void handleAgentState(BOOL pCanRebakeRegion);
void handleRebakeNavMeshResponse(bool pResponseStatus);
void handleNavMeshStatus(const LLPathfindingNavMeshStatus &pNavMeshStatus);
void handleRegionBoundaryCrossed();
void createNavMeshStatusListenerForCurrentRegion();
bool doDraw() const;
void updatePosition();
BOOL mCanRebakeRegion;
ERebakeNavMeshMode mRebakeNavMeshMode;
LLButton* mNavMeshRebakeButton;
LLButton* mNavMeshSendingButton;
LLButton* mNavMeshBakingButton;
LLPathfindingNavMesh::navmesh_slot_t mNavMeshSlot;
boost::signals2::connection mRegionCrossingSlot;
LLPathfindingManager::agent_state_slot_t mAgentStateSlot;
};
#endif // LL_LLPANELPATHFINDINGREBAKENAVMESH_H
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