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/**
 * @file llpaneloutfitsinventory.h
 * @brief Outfits inventory panel
 * class definition
 *
 * $LicenseInfo:firstyear=2009&license=viewergpl$
 *
 * Copyright (c) 2001-2009, Linden Research, Inc.
 *
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 *
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
 *
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 *
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#ifndef LL_LLPANELOUTFITSINVENTORY_H
#define LL_LLPANELOUTFITSINVENTORY_H

#include "llpanel.h"
#include "llinventoryobserver.h"

class LLFolderView;
class LLFolderViewItem;
class LLFolderViewEventListener;
class LLInventoryPanel;
class LLOutfitsList;
class LLSaveFolderState;
class LLButton;
class LLMenuGL;
class LLSidepanelAppearance;
class LLTabContainer;

class LLPanelOutfitsInventory : public LLPanel
{
public:
	LLPanelOutfitsInventory();
	virtual ~LLPanelOutfitsInventory();

	/*virtual*/ BOOL postBuild();
	/*virtual*/ void onOpen(const LLSD& key);
	
	void onSearchEdit(const std::string& string);
	void onAdd();
	void onRemove();
	void onEdit();
	void onSave();
	
	bool onSaveCommit(const LLSD& notification, const LLSD& response);

	void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);

	// If a compatible listener type is selected, then return a pointer to that.
	// Otherwise, return NULL.
	LLFolderViewEventListener* getCorrectListenerForAction();
	void setParent(LLSidepanelAppearance *parent);

	LLFolderView* getRootFolder();

	static LLPanelOutfitsInventory* findInstance();

protected:
	void updateVerbs();
	bool getIsCorrectType(const LLFolderViewEventListener *listenerp) const;

private:
	LLSidepanelAppearance*  mParent;
	LLSaveFolderState*		mSavedFolderState;
	LLTabContainer*			mAppearanceTabs;
	std::string 			mFilterSubString;

public:
	//////////////////////////////////////////////////////////////////////////////////
	// tab panels
	// TODO: change getActivePanel() to return the active tab instead of returning
	// a pointer to "Wearing" inventory panel.
	LLInventoryPanel* 		getActivePanel() { return mCurrentOutfitPanel; }

	BOOL 					isTabPanel(LLInventoryPanel *panel) const;
	BOOL 					isCOFPanelActive() const;

protected:
	void 					initTabPanels();
	void 					onTabSelectionChange(LLInventoryPanel* tab_panel, const std::deque<LLFolderViewItem*> &items, BOOL user_action);
	void 					onTabChange();

private:
	LLOutfitsList*			mMyOutfitsPanel;
	LLInventoryPanel*		mCurrentOutfitPanel;

	// tab panels                                                               //
	////////////////////////////////////////////////////////////////////////////////
	

	//////////////////////////////////////////////////////////////////////////////////
	// List Commands                                                                //
protected:
	void initListCommandsHandlers();
	void updateListCommands();
	void onGearButtonClick();
	void onWearButtonClick();
	void onAddButtonClick();
	void showActionMenu(LLMenuGL* menu, std::string spawning_view_name);
	void onTrashButtonClick();
	void onClipboardAction(const LLSD& userdata);
	BOOL isActionEnabled(const LLSD& command_name);
	void onCustomAction(const LLSD& command_name);
	bool handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept);
	bool hasItemsSelected();
private:
	LLPanel*					mListCommands;
	LLMenuGL*					mMenuGearDefault;
	LLMenuGL*					mMenuAdd;
	// List Commands                                                              //
	////////////////////////////////////////////////////////////////////////////////
	///
};

#endif //LL_LLPANELOUTFITSINVENTORY_H