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/**
* @file llpaneloutfitedit.h
* @brief Displays outfit edit information in Side Tray.
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLPANELOUTFITEDIT_H
#define LL_LLPANELOUTFITEDIT_H
#include "llpanel.h"
#include "v3dmath.h"
#include "lluuid.h"
#include "lliconctrl.h"
#include "llremoteparcelrequest.h"
#include "llinventory.h"
#include "llinventoryitemslist.h"
#include "llinventorymodel.h"
class LLButton;
class LLCOFWearables;
class LLComboBox;
class LLTextBox;
class LLInventoryCategory;
class LLOutfitObserver;
class LLCOFDragAndDropObserver;
class LLInventoryPanel;
class LLSaveFolderState;
class LLFolderViewItem;
class LLScrollListCtrl;
class LLToggleableMenu;
class LLFilterEditor;
class LLFilteredWearableListManager;
class LLMenuGL;
class LLFindNonLinksByMask;
class LLFindWearablesOfType;
class LLSaveOutfitComboBtn;
class LLPanelOutfitEdit : public LLPanel
{
LOG_CLASS(LLPanelOutfitEdit);
public:
// NOTE: initialize mLookItemTypes at the index of any new enum you add in the LLPanelOutfitEdit() constructor
typedef enum e_look_item_type
{
LIT_ALL = 0,
LIT_WEARABLE, // clothing or shape
LIT_ATTACHMENT,
NUM_LOOK_ITEM_TYPES
} ELookItemType;
struct LLLookItemType {
std::string displayName;
U64 inventoryMask;
LLLookItemType() : displayName("NONE"), inventoryMask(0) {}
LLLookItemType(std::string name, U64 mask) : displayName(name), inventoryMask(mask) {}
};
LLPanelOutfitEdit();
/*virtual*/ ~LLPanelOutfitEdit();
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
void moveWearable(bool closer_to_body);
void toggleAddWearablesPanel();
void showAddWearablesPanel(bool show__add_wearables);
//following methods operate with "add wearables" panel
void showWearablesFilter();
void showWearablesListView();
void showWearablesFolderView();
void onTypeFilterChanged(LLUICtrl* ctrl);
void onSearchEdit(const std::string& string);
void onInventorySelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
void onAddToOutfitClicked(void);
void applyFilter(e_look_item_type type);
/**
* Filter items in views of Add Wearables Panel and show appropriate view depending on currently selected COF item(s)
* No COF items selected - shows the folder view, reset filter
* 1 COF item selected - shows the list view and filters wearables there by a wearable type of the selected item
* More than 1 COF item selected - shows the list view and filters it by a type of the selected item (attachment or clothing)
*/
void filterWearablesBySelectedItem(void);
void onRemoveFromOutfitClicked(void);
void onEditWearableClicked(void);
void onAddWearableClicked(void);
void onReplaceBodyPartMenuItemClicked(LLUUID selected_item_id);
void displayCurrentOutfit();
void updateCurrentOutfitName();
void update();
void updateVerbs();
/**
* @brief Helper function. Shows one panel instead of another.
* If panels already switched does nothing and returns false.
* @param switch_from_panel panel to hide
* @param switch_to_panel panel to show
* @retun returns true if switching happened, false if not.
*/
bool switchPanels(LLPanel* switch_from_panel, LLPanel* switch_to_panel);
virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg);
private:
void onGearButtonClick(LLUICtrl* clicked_button);
void onAddMoreButtonClicked();
void showFilteredWearablesListView(LLWearableType::EType type);
LLTextBox* mCurrentOutfitName;
LLTextBox* mStatus;
LLInventoryPanel* mInventoryItemsPanel;
LLFilterEditor* mSearchFilter;
LLSaveFolderState* mSavedFolderState;
std::string mSearchString;
LLButton* mEditWearableBtn;
LLButton* mFolderViewBtn;
LLButton* mListViewBtn;
LLPanel* mAddWearablesPanel;
LLComboBox* mFilterComboBox;
LLFindNonLinksByMask* mWearableListMaskCollector;
LLFindWearablesOfType* mWearableListTypeCollector;
LLFilteredWearableListManager* mWearableListManager;
LLInventoryItemsList* mWearableItemsList;
LLPanel* mWearableItemsPanel;
LLCOFDragAndDropObserver* mCOFDragAndDropObserver;
std::vector<LLLookItemType> mLookItemTypes;
LLCOFWearables* mCOFWearables;
LLMenuGL* mGearMenu;
bool mInitialized;
std::auto_ptr<LLSaveOutfitComboBtn> mSaveComboBtn;
};
#endif // LL_LLPANELOUTFITEDIT_H
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