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|
/**
* @file llsidepanelinventory.cpp
* @brief LLPanelObjectInventory class implementation
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
//*****************************************************************************
//
// Implementation of the panel inventory - used to view and control a
// task's inventory.
//
//*****************************************************************************
#include "llviewerprecompiledheaders.h"
#include "llpanelobjectinventory.h"
#include "llmenugl.h"
#include "llnotificationsutil.h"
#include "roles_constants.h"
#include "llagent.h"
#include "llavataractions.h"
#include "llcallbacklist.h"
#include "llbuycurrencyhtml.h"
#include "llfloaterreg.h"
#include "llfolderview.h"
#include "llinventorybridge.h"
#include "llinventorydefines.h"
#include "llinventoryicon.h"
#include "llinventoryfilter.h"
#include "llinventoryfunctions.h"
#include "llpreviewanim.h"
#include "llpreviewgesture.h"
#include "llpreviewnotecard.h"
#include "llpreviewscript.h"
#include "llpreviewsound.h"
#include "llpreviewtexture.h"
#include "llscrollcontainer.h"
#include "llselectmgr.h"
#include "llstatusbar.h"
#include "lltooldraganddrop.h"
#include "lltrans.h"
#include "llviewerassettype.h"
#include "llviewerinventory.h"
#include "llviewerregion.h"
#include "llviewerobjectlist.h"
#include "llviewermessage.h"
const LLColor4U DEFAULT_WHITE(255, 255, 255);
///----------------------------------------------------------------------------
/// Class LLTaskInvFVBridge
///----------------------------------------------------------------------------
class LLTaskInvFVBridge : public LLFolderViewModelItemInventory
{
protected:
LLUUID mUUID;
std::string mName;
mutable std::string mDisplayName;
mutable std::string mSearchableName;
LLPanelObjectInventory* mPanel;
U32 mFlags;
LLAssetType::EType mAssetType;
LLInventoryType::EType mInventoryType;
LLInventoryObject* findInvObject() const;
LLInventoryItem* findItem() const;
public:
LLTaskInvFVBridge(LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name,
U32 flags=0);
virtual ~LLTaskInvFVBridge() {}
virtual LLFontGL::StyleFlags getLabelStyle() const { return LLFontGL::NORMAL; }
virtual std::string getLabelSuffix() const { return LLStringUtil::null; }
static LLTaskInvFVBridge* createObjectBridge(LLPanelObjectInventory* panel,
LLInventoryObject* object);
void showProperties();
S32 getPrice();
// LLFolderViewModelItemInventory functionality
virtual const std::string& getName() const;
virtual const std::string& getDisplayName() const;
virtual const std::string& getSearchableName() const;
virtual std::string getSearchableDescription() const {return LLStringUtil::null;}
virtual std::string getSearchableCreatorName() const {return LLStringUtil::null;}
virtual std::string getSearchableUUIDString() const {return LLStringUtil::null;}
virtual PermissionMask getPermissionMask() const { return PERM_NONE; }
/*virtual*/ LLFolderType::EType getPreferredType() const { return LLFolderType::FT_NONE; }
virtual const LLUUID& getUUID() const { return mUUID; }
virtual time_t getCreationDate() const;
virtual void setCreationDate(time_t creation_date_utc);
virtual LLUIImagePtr getIcon() const;
virtual void openItem();
virtual BOOL canOpenItem() const { return FALSE; }
virtual void closeItem() {}
virtual void selectItem() {}
virtual BOOL isItemRenameable() const;
virtual BOOL renameItem(const std::string& new_name);
virtual BOOL isItemMovable() const;
virtual BOOL isItemRemovable() const;
virtual BOOL removeItem();
virtual void removeBatch(std::vector<LLFolderViewModelItem*>& batch);
virtual void move(LLFolderViewModelItem* parent_listener);
virtual bool isItemCopyable(bool can_copy_as_link = true) const;
virtual BOOL copyToClipboard() const;
virtual BOOL cutToClipboard();
virtual BOOL isClipboardPasteable() const;
virtual void pasteFromClipboard();
virtual void pasteLinkFromClipboard();
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
virtual void performAction(LLInventoryModel* model, std::string action);
virtual BOOL isUpToDate() const { return TRUE; }
virtual bool hasChildren() const { return FALSE; }
virtual LLInventoryType::EType getInventoryType() const { return LLInventoryType::IT_NONE; }
virtual LLWearableType::EType getWearableType() const { return LLWearableType::WT_NONE; }
virtual LLSettingsType::type_e getSettingsType() const { return LLSettingsType::ST_NONE; }
virtual EInventorySortGroup getSortGroup() const { return SG_ITEM; }
virtual LLInventoryObject* getInventoryObject() const { return findInvObject(); }
// LLDragAndDropBridge functionality
virtual LLToolDragAndDrop::ESource getDragSource() const { return LLToolDragAndDrop::SOURCE_WORLD; }
virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const;
virtual BOOL dragOrDrop(MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
std::string& tooltip_msg);
};
LLTaskInvFVBridge::LLTaskInvFVBridge(
LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name,
U32 flags)
: LLFolderViewModelItemInventory(panel->getRootViewModel()),
mUUID(uuid),
mName(name),
mPanel(panel),
mFlags(flags),
mAssetType(LLAssetType::AT_NONE),
mInventoryType(LLInventoryType::IT_NONE)
{
const LLInventoryItem *item = findItem();
if (item)
{
mAssetType = item->getType();
mInventoryType = item->getInventoryType();
}
}
LLInventoryObject* LLTaskInvFVBridge::findInvObject() const
{
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
if (object)
{
return object->getInventoryObject(mUUID);
}
return NULL;
}
LLInventoryItem* LLTaskInvFVBridge::findItem() const
{
return dynamic_cast<LLInventoryItem*>(findInvObject());
}
void LLTaskInvFVBridge::showProperties()
{
show_task_item_profile(mUUID, mPanel->getTaskUUID());
}
S32 LLTaskInvFVBridge::getPrice()
{
LLInventoryItem* item = findItem();
if(item)
{
return item->getSaleInfo().getSalePrice();
}
else
{
return -1;
}
}
const std::string& LLTaskInvFVBridge::getName() const
{
return mName;
}
const std::string& LLTaskInvFVBridge::getDisplayName() const
{
LLInventoryItem* item = findItem();
if(item)
{
mDisplayName.assign(item->getName());
// Localize "New Script", "New Script 1", "New Script 2", etc.
if (item->getType() == LLAssetType::AT_LSL_TEXT &&
LLStringUtil::startsWith(item->getName(), "New Script"))
{
LLStringUtil::replaceString(mDisplayName, "New Script", LLTrans::getString("PanelContentsNewScript"));
}
const LLPermissions& perm(item->getPermissions());
BOOL copy = gAgent.allowOperation(PERM_COPY, perm, GP_OBJECT_MANIPULATE);
BOOL mod = gAgent.allowOperation(PERM_MODIFY, perm, GP_OBJECT_MANIPULATE);
BOOL xfer = gAgent.allowOperation(PERM_TRANSFER, perm, GP_OBJECT_MANIPULATE);
if(!copy)
{
mDisplayName.append(LLTrans::getString("no_copy"));
}
if(!mod)
{
mDisplayName.append(LLTrans::getString("no_modify"));
}
if(!xfer)
{
mDisplayName.append(LLTrans::getString("no_transfer"));
}
}
mSearchableName.assign(mDisplayName + getLabelSuffix());
return mDisplayName;
}
const std::string& LLTaskInvFVBridge::getSearchableName() const
{
return mSearchableName;
}
// BUG: No creation dates for task inventory
time_t LLTaskInvFVBridge::getCreationDate() const
{
return 0;
}
void LLTaskInvFVBridge::setCreationDate(time_t creation_date_utc)
{}
LLUIImagePtr LLTaskInvFVBridge::getIcon() const
{
const BOOL item_is_multi = (mFlags & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS);
return LLInventoryIcon::getIcon(mAssetType, mInventoryType, 0, item_is_multi );
}
void LLTaskInvFVBridge::openItem()
{
// no-op.
LL_DEBUGS() << "LLTaskInvFVBridge::openItem()" << LL_ENDL;
}
BOOL LLTaskInvFVBridge::isItemRenameable() const
{
if(gAgent.isGodlike()) return TRUE;
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
if(object)
{
LLInventoryItem* item = (LLInventoryItem*)(object->getInventoryObject(mUUID));
if(item && gAgent.allowOperation(PERM_MODIFY, item->getPermissions(),
GP_OBJECT_MANIPULATE, GOD_LIKE))
{
return TRUE;
}
}
return FALSE;
}
BOOL LLTaskInvFVBridge::renameItem(const std::string& new_name)
{
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
if(object)
{
LLViewerInventoryItem* item = NULL;
item = (LLViewerInventoryItem*)object->getInventoryObject(mUUID);
if(item && (gAgent.allowOperation(PERM_MODIFY, item->getPermissions(),
GP_OBJECT_MANIPULATE, GOD_LIKE)))
{
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
new_item->rename(new_name);
object->updateInventory(
new_item,
TASK_INVENTORY_ITEM_KEY,
false);
}
}
return TRUE;
}
BOOL LLTaskInvFVBridge::isItemMovable() const
{
//LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
//if(object && (object->permModify() || gAgent.isGodlike()))
//{
// return TRUE;
//}
//return FALSE;
return TRUE;
}
BOOL LLTaskInvFVBridge::isItemRemovable() const
{
const LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
if(object
&& (object->permModify() || object->permYouOwner()))
{
return TRUE;
}
return FALSE;
}
bool remove_task_inventory_callback(const LLSD& notification, const LLSD& response, LLPanelObjectInventory* panel)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
LLViewerObject* object = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
if(option == 0 && object)
{
// yes
LLSD::array_const_iterator list_end = notification["payload"]["inventory_ids"].endArray();
for (LLSD::array_const_iterator list_it = notification["payload"]["inventory_ids"].beginArray();
list_it != list_end;
++list_it)
{
object->removeInventory(list_it->asUUID());
}
// refresh the UI.
panel->refresh();
}
return false;
}
// helper for remove
// ! REFACTOR ! two_uuids_list_t is also defined in llinventorybridge.h, but differently.
typedef std::pair<LLUUID, std::list<LLUUID> > panel_two_uuids_list_t;
typedef std::pair<LLPanelObjectInventory*, panel_two_uuids_list_t> remove_data_t;
BOOL LLTaskInvFVBridge::removeItem()
{
if(isItemRemovable() && mPanel)
{
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
if(object)
{
if(object->permModify())
{
// just do it.
object->removeInventory(mUUID);
return TRUE;
}
else
{
LLSD payload;
payload["task_id"] = mPanel->getTaskUUID();
payload["inventory_ids"].append(mUUID);
LLNotificationsUtil::add("RemoveItemWarn", LLSD(), payload, boost::bind(&remove_task_inventory_callback, _1, _2, mPanel));
return FALSE;
}
}
}
return FALSE;
}
void LLTaskInvFVBridge::removeBatch(std::vector<LLFolderViewModelItem*>& batch)
{
if (!mPanel)
{
return;
}
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
if (!object)
{
return;
}
if (!object->permModify())
{
LLSD payload;
payload["task_id"] = mPanel->getTaskUUID();
for (S32 i = 0; i < (S32)batch.size(); i++)
{
LLTaskInvFVBridge* itemp = (LLTaskInvFVBridge*)batch[i];
payload["inventory_ids"].append(itemp->getUUID());
}
LLNotificationsUtil::add("RemoveItemWarn", LLSD(), payload, boost::bind(&remove_task_inventory_callback, _1, _2, mPanel));
}
else
{
for (S32 i = 0; i < (S32)batch.size(); i++)
{
LLTaskInvFVBridge* itemp = (LLTaskInvFVBridge*)batch[i];
if(itemp->isItemRemovable())
{
// just do it.
object->removeInventory(itemp->getUUID());
}
}
}
}
void LLTaskInvFVBridge::move(LLFolderViewModelItem* parent_listener)
{
}
bool LLTaskInvFVBridge::isItemCopyable(bool can_link) const
{
LLInventoryItem* item = findItem();
if(!item) return false;
return gAgent.allowOperation(PERM_COPY, item->getPermissions(),
GP_OBJECT_MANIPULATE);
}
BOOL LLTaskInvFVBridge::copyToClipboard() const
{
return FALSE;
}
BOOL LLTaskInvFVBridge::cutToClipboard()
{
return FALSE;
}
BOOL LLTaskInvFVBridge::isClipboardPasteable() const
{
return FALSE;
}
void LLTaskInvFVBridge::pasteFromClipboard()
{
}
void LLTaskInvFVBridge::pasteLinkFromClipboard()
{
}
BOOL LLTaskInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
{
//LL_INFOS() << "LLTaskInvFVBridge::startDrag()" << LL_ENDL;
if(mPanel)
{
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
if(object)
{
LLInventoryItem* inv = NULL;
if((inv = (LLInventoryItem*)object->getInventoryObject(mUUID)))
{
const LLPermissions& perm = inv->getPermissions();
bool can_copy = gAgent.allowOperation(PERM_COPY, perm,
GP_OBJECT_MANIPULATE);
if (object->isAttachment() && !can_copy)
{
//RN: no copy contents of attachments cannot be dragged out
// due to a race condition and possible exploit where
// attached objects do not update their inventory items
// when their contents are manipulated
return FALSE;
}
if((can_copy && perm.allowTransferTo(gAgent.getID()))
|| object->permYouOwner())
// || gAgent.isGodlike())
{
*type = LLViewerAssetType::lookupDragAndDropType(inv->getType());
*id = inv->getUUID();
return TRUE;
}
}
}
}
return FALSE;
}
BOOL LLTaskInvFVBridge::dragOrDrop(MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
std::string& tooltip_msg)
{
//LL_INFOS() << "LLTaskInvFVBridge::dragOrDrop()" << LL_ENDL;
return FALSE;
}
// virtual
void LLTaskInvFVBridge::performAction(LLInventoryModel* model, std::string action)
{
if (action == "task_open")
{
openItem();
}
else if (action == "task_properties")
{
showProperties();
}
}
void LLTaskInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
LLInventoryItem* item = findItem();
std::vector<std::string> items;
std::vector<std::string> disabled_items;
if (!item)
{
hide_context_entries(menu, items, disabled_items);
return;
}
if (canOpenItem())
{
items.push_back(std::string("Task Open"));
}
items.push_back(std::string("Task Properties"));
if ((flags & FIRST_SELECTED_ITEM) == 0)
{
disabled_items.push_back(std::string("Task Properties"));
}
if(isItemRenameable())
{
items.push_back(std::string("Task Rename"));
if ((flags & FIRST_SELECTED_ITEM) == 0)
{
disabled_items.push_back(std::string("Task Rename"));
}
}
if(isItemRemovable())
{
items.push_back(std::string("Task Remove"));
}
hide_context_entries(menu, items, disabled_items);
}
///----------------------------------------------------------------------------
/// Class LLTaskFolderBridge
///----------------------------------------------------------------------------
class LLTaskCategoryBridge : public LLTaskInvFVBridge
{
public:
LLTaskCategoryBridge(
LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name);
virtual LLUIImagePtr getIcon() const;
virtual const std::string& getDisplayName() const;
virtual BOOL isItemRenameable() const;
// virtual BOOL isItemCopyable() const { return FALSE; }
virtual BOOL renameItem(const std::string& new_name);
virtual BOOL isItemRemovable() const;
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
virtual bool hasChildren() const;
virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const;
virtual BOOL dragOrDrop(MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
std::string& tooltip_msg);
virtual BOOL canOpenItem() const { return TRUE; }
virtual void openItem();
virtual EInventorySortGroup getSortGroup() const { return SG_NORMAL_FOLDER; }
};
LLTaskCategoryBridge::LLTaskCategoryBridge(
LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name) :
LLTaskInvFVBridge(panel, uuid, name)
{
}
LLUIImagePtr LLTaskCategoryBridge::getIcon() const
{
return LLUI::getUIImage("Inv_FolderClosed");
}
// virtual
const std::string& LLTaskCategoryBridge::getDisplayName() const
{
LLInventoryObject* cat = findInvObject();
if (cat)
{
std::string name = cat->getName();
if (mChildren.size() > 0)
{
// Add item count
// Normally we would be using getLabelSuffix for this
// but object's inventory just uses displaynames
LLStringUtil::format_map_t args;
args["[ITEMS_COUNT]"] = llformat("%d", mChildren.size());
name.append(" " + LLTrans::getString("InventoryItemsCount", args));
}
mDisplayName.assign(name);
}
return mDisplayName;
}
BOOL LLTaskCategoryBridge::isItemRenameable() const
{
return FALSE;
}
BOOL LLTaskCategoryBridge::renameItem(const std::string& new_name)
{
return FALSE;
}
BOOL LLTaskCategoryBridge::isItemRemovable() const
{
return FALSE;
}
void LLTaskCategoryBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
std::vector<std::string> items;
std::vector<std::string> disabled_items;
hide_context_entries(menu, items, disabled_items);
}
bool LLTaskCategoryBridge::hasChildren() const
{
// return TRUE if we have or do know know if we have children.
// *FIX: For now, return FALSE - we will know for sure soon enough.
return FALSE;
}
void LLTaskCategoryBridge::openItem()
{
}
BOOL LLTaskCategoryBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
{
//LL_INFOS() << "LLTaskInvFVBridge::startDrag()" << LL_ENDL;
if(mPanel && mUUID.notNull())
{
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
if(object)
{
const LLInventoryObject* cat = object->getInventoryObject(mUUID);
if ( (cat) && (move_inv_category_world_to_agent(mUUID, LLUUID::null, FALSE)) )
{
*type = LLViewerAssetType::lookupDragAndDropType(cat->getType());
*id = mUUID;
return TRUE;
}
}
}
return FALSE;
}
BOOL LLTaskCategoryBridge::dragOrDrop(MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
std::string& tooltip_msg)
{
//LL_INFOS() << "LLTaskCategoryBridge::dragOrDrop()" << LL_ENDL;
BOOL accept = FALSE;
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
if(object)
{
switch(cargo_type)
{
case DAD_CATEGORY:
accept = LLToolDragAndDrop::getInstance()->dadUpdateInventoryCategory(object,drop);
break;
case DAD_TEXTURE:
case DAD_SOUND:
case DAD_LANDMARK:
case DAD_OBJECT:
case DAD_NOTECARD:
case DAD_CLOTHING:
case DAD_BODYPART:
case DAD_ANIMATION:
case DAD_GESTURE:
case DAD_CALLINGCARD:
case DAD_MESH:
case DAD_SETTINGS:
accept = LLToolDragAndDrop::isInventoryDropAcceptable(object, (LLViewerInventoryItem*)cargo_data);
if(accept && drop)
{
LLToolDragAndDrop::dropInventory(object,
(LLViewerInventoryItem*)cargo_data,
LLToolDragAndDrop::getInstance()->getSource(),
LLToolDragAndDrop::getInstance()->getSourceID());
}
break;
case DAD_SCRIPT:
// *HACK: In order to resolve SL-22177, we need to block
// drags from notecards and objects onto other
// objects. uncomment the simpler version when we have
// that right.
//accept = LLToolDragAndDrop::isInventoryDropAcceptable(object, (LLViewerInventoryItem*)cargo_data);
if(LLToolDragAndDrop::isInventoryDropAcceptable(
object, (LLViewerInventoryItem*)cargo_data)
&& (LLToolDragAndDrop::SOURCE_WORLD != LLToolDragAndDrop::getInstance()->getSource())
&& (LLToolDragAndDrop::SOURCE_NOTECARD != LLToolDragAndDrop::getInstance()->getSource()))
{
accept = TRUE;
}
if(accept && drop)
{
LLViewerInventoryItem* item = (LLViewerInventoryItem*)cargo_data;
// rez in the script active by default, rez in
// inactive if the control key is being held down.
BOOL active = ((mask & MASK_CONTROL) == 0);
LLToolDragAndDrop::dropScript(object, item, active,
LLToolDragAndDrop::getInstance()->getSource(),
LLToolDragAndDrop::getInstance()->getSourceID());
}
break;
default:
break;
}
}
return accept;
}
///----------------------------------------------------------------------------
/// Class LLTaskTextureBridge
///----------------------------------------------------------------------------
class LLTaskTextureBridge : public LLTaskInvFVBridge
{
public:
LLTaskTextureBridge(LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name) :
LLTaskInvFVBridge(panel, uuid, name) {}
virtual BOOL canOpenItem() const { return TRUE; }
virtual void openItem();
};
void LLTaskTextureBridge::openItem()
{
LL_INFOS() << "LLTaskTextureBridge::openItem()" << LL_ENDL;
LLPreviewTexture* preview = LLFloaterReg::showTypedInstance<LLPreviewTexture>("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
if(preview)
{
LLInventoryItem* item = findItem();
if(item)
{
preview->setAuxItem(item);
}
preview->setObjectID(mPanel->getTaskUUID());
}
}
///----------------------------------------------------------------------------
/// Class LLTaskSoundBridge
///----------------------------------------------------------------------------
class LLTaskSoundBridge : public LLTaskInvFVBridge
{
public:
LLTaskSoundBridge(LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name) :
LLTaskInvFVBridge(panel, uuid, name) {}
virtual BOOL canOpenItem() const { return TRUE; }
virtual void openItem();
virtual void performAction(LLInventoryModel* model, std::string action);
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
static void openSoundPreview(void* data);
};
void LLTaskSoundBridge::openItem()
{
openSoundPreview((void*)this);
}
void LLTaskSoundBridge::openSoundPreview(void* data)
{
LLTaskSoundBridge* self = (LLTaskSoundBridge*)data;
if(!self)
return;
LLPreviewSound* preview = LLFloaterReg::showTypedInstance<LLPreviewSound>("preview_sound", LLSD(self->mUUID), TAKE_FOCUS_YES);
if (preview)
{
preview->setObjectID(self->mPanel->getTaskUUID());
}
}
// virtual
void LLTaskSoundBridge::performAction(LLInventoryModel* model, std::string action)
{
if (action == "task_play")
{
LLInventoryItem* item = findItem();
if(item)
{
send_sound_trigger(item->getAssetUUID(), 1.0);
}
}
LLTaskInvFVBridge::performAction(model, action);
}
void LLTaskSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
LLInventoryItem* item = findItem();
std::vector<std::string> items;
std::vector<std::string> disabled_items;
if (!item)
{
hide_context_entries(menu, items, disabled_items);
return;
}
if (canOpenItem())
{
if (!isItemCopyable())
{
disabled_items.push_back(std::string("Task Open"));
}
}
items.push_back(std::string("Task Properties"));
if ((flags & FIRST_SELECTED_ITEM) == 0)
{
disabled_items.push_back(std::string("Task Properties"));
}
if(isItemRenameable())
{
items.push_back(std::string("Task Rename"));
}
if(isItemRemovable())
{
items.push_back(std::string("Task Remove"));
}
items.push_back(std::string("Task Play"));
hide_context_entries(menu, items, disabled_items);
}
///----------------------------------------------------------------------------
/// Class LLTaskLandmarkBridge
///----------------------------------------------------------------------------
class LLTaskLandmarkBridge : public LLTaskInvFVBridge
{
public:
LLTaskLandmarkBridge(LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name) :
LLTaskInvFVBridge(panel, uuid, name) {}
};
///----------------------------------------------------------------------------
/// Class LLTaskCallingCardBridge
///----------------------------------------------------------------------------
class LLTaskCallingCardBridge : public LLTaskInvFVBridge
{
public:
LLTaskCallingCardBridge(LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name) :
LLTaskInvFVBridge(panel, uuid, name) {}
virtual BOOL isItemRenameable() const;
virtual BOOL renameItem(const std::string& new_name);
};
BOOL LLTaskCallingCardBridge::isItemRenameable() const
{
return FALSE;
}
BOOL LLTaskCallingCardBridge::renameItem(const std::string& new_name)
{
return FALSE;
}
///----------------------------------------------------------------------------
/// Class LLTaskScriptBridge
///----------------------------------------------------------------------------
class LLTaskScriptBridge : public LLTaskInvFVBridge
{
public:
LLTaskScriptBridge(LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name) :
LLTaskInvFVBridge(panel, uuid, name) {}
//static BOOL enableIfCopyable( void* userdata );
};
class LLTaskLSLBridge : public LLTaskScriptBridge
{
public:
LLTaskLSLBridge(LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name) :
LLTaskScriptBridge(panel, uuid, name) {}
virtual BOOL canOpenItem() const { return TRUE; }
virtual void openItem();
virtual BOOL removeItem();
//virtual void buildContextMenu(LLMenuGL& menu);
//static void copyToInventory(void* userdata);
};
void LLTaskLSLBridge::openItem()
{
LL_INFOS() << "LLTaskLSLBridge::openItem() " << mUUID << LL_ENDL;
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
if(!object || object->isInventoryPending())
{
return;
}
if (object->permModify() || gAgent.isGodlike())
{
LLSD floater_key;
floater_key["taskid"] = mPanel->getTaskUUID();
floater_key["itemid"] = mUUID;
LLLiveLSLEditor* preview = LLFloaterReg::showTypedInstance<LLLiveLSLEditor>("preview_scriptedit", floater_key, TAKE_FOCUS_YES);
if (preview)
{
preview->setObjectID(mPanel->getTaskUUID());
}
}
else
{
LLNotificationsUtil::add("CannotOpenScriptObjectNoMod");
}
}
BOOL LLTaskLSLBridge::removeItem()
{
LLFloaterReg::hideInstance("preview_scriptedit", LLSD(mUUID));
return LLTaskInvFVBridge::removeItem();
}
///----------------------------------------------------------------------------
/// Class LLTaskObjectBridge
///----------------------------------------------------------------------------
class LLTaskObjectBridge : public LLTaskInvFVBridge
{
public:
LLTaskObjectBridge(LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name,
U32 flags = 0) :
LLTaskInvFVBridge(panel, uuid, name, flags) {}
};
///----------------------------------------------------------------------------
/// Class LLTaskNotecardBridge
///----------------------------------------------------------------------------
class LLTaskNotecardBridge : public LLTaskInvFVBridge
{
public:
LLTaskNotecardBridge(LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name) :
LLTaskInvFVBridge(panel, uuid, name) {}
virtual BOOL canOpenItem() const { return TRUE; }
virtual void openItem();
virtual BOOL removeItem();
};
void LLTaskNotecardBridge::openItem()
{
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
if(!object || object->isInventoryPending())
{
return;
}
// Note: even if we are not allowed to modify copyable notecard, we should be able to view it
LLInventoryItem *item = dynamic_cast<LLInventoryItem*>(object->getInventoryObject(mUUID));
BOOL item_copy = item && gAgent.allowOperation(PERM_COPY, item->getPermissions(), GP_OBJECT_MANIPULATE);
if( item_copy
|| object->permModify()
|| gAgent.isGodlike())
{
LLSD floater_key;
floater_key["taskid"] = mPanel->getTaskUUID();
floater_key["itemid"] = mUUID;
LLPreviewNotecard* preview = LLFloaterReg::showTypedInstance<LLPreviewNotecard>("preview_notecard", floater_key, TAKE_FOCUS_YES);
if (preview)
{
preview->setObjectID(mPanel->getTaskUUID());
}
}
}
BOOL LLTaskNotecardBridge::removeItem()
{
LLFloaterReg::hideInstance("preview_notecard", LLSD(mUUID));
return LLTaskInvFVBridge::removeItem();
}
///----------------------------------------------------------------------------
/// Class LLTaskGestureBridge
///----------------------------------------------------------------------------
class LLTaskGestureBridge : public LLTaskInvFVBridge
{
public:
LLTaskGestureBridge(LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name) :
LLTaskInvFVBridge(panel, uuid, name) {}
virtual BOOL canOpenItem() const { return TRUE; }
virtual void openItem();
virtual BOOL removeItem();
};
void LLTaskGestureBridge::openItem()
{
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
if(!object || object->isInventoryPending())
{
return;
}
LLPreviewGesture::show(mUUID, mPanel->getTaskUUID());
}
BOOL LLTaskGestureBridge::removeItem()
{
// Don't need to deactivate gesture because gestures inside objects can never be active.
LLFloaterReg::hideInstance("preview_gesture", LLSD(mUUID));
return LLTaskInvFVBridge::removeItem();
}
///----------------------------------------------------------------------------
/// Class LLTaskAnimationBridge
///----------------------------------------------------------------------------
class LLTaskAnimationBridge : public LLTaskInvFVBridge
{
public:
LLTaskAnimationBridge(LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name) :
LLTaskInvFVBridge(panel, uuid, name) {}
virtual BOOL canOpenItem() const { return TRUE; }
virtual void openItem();
virtual BOOL removeItem();
};
void LLTaskAnimationBridge::openItem()
{
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
if(!object || object->isInventoryPending())
{
return;
}
LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
if (preview && (object->permModify() || gAgent.isGodlike()))
{
preview->setObjectID(mPanel->getTaskUUID());
}
}
BOOL LLTaskAnimationBridge::removeItem()
{
LLFloaterReg::hideInstance("preview_anim", LLSD(mUUID));
return LLTaskInvFVBridge::removeItem();
}
///----------------------------------------------------------------------------
/// Class LLTaskWearableBridge
///----------------------------------------------------------------------------
class LLTaskWearableBridge : public LLTaskInvFVBridge
{
public:
LLTaskWearableBridge(LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name,
U32 flags) :
LLTaskInvFVBridge(panel, uuid, name, flags) {}
virtual LLUIImagePtr getIcon() const;
};
LLUIImagePtr LLTaskWearableBridge::getIcon() const
{
return LLInventoryIcon::getIcon(mAssetType, mInventoryType, mFlags, FALSE );
}
///----------------------------------------------------------------------------
/// Class LLTaskSettingsBridge
///----------------------------------------------------------------------------
class LLTaskSettingsBridge : public LLTaskInvFVBridge
{
public:
LLTaskSettingsBridge(LLPanelObjectInventory* panel,
const LLUUID& uuid,
const std::string& name,
U32 flags) :
LLTaskInvFVBridge(panel, uuid, name, flags) {}
virtual LLUIImagePtr getIcon() const;
virtual LLSettingsType::type_e getSettingsType() const;
};
LLUIImagePtr LLTaskSettingsBridge::getIcon() const
{
return LLInventoryIcon::getIcon(mAssetType, mInventoryType, mFlags, FALSE);
}
LLSettingsType::type_e LLTaskSettingsBridge::getSettingsType() const
{
return LLSettingsType::ST_NONE;
}
///----------------------------------------------------------------------------
/// LLTaskInvFVBridge impl
//----------------------------------------------------------------------------
LLTaskInvFVBridge* LLTaskInvFVBridge::createObjectBridge(LLPanelObjectInventory* panel,
LLInventoryObject* object)
{
LLTaskInvFVBridge* new_bridge = NULL;
const LLInventoryItem* item = dynamic_cast<LLInventoryItem*>(object);
const U32 itemflags = ( NULL == item ? 0 : item->getFlags() );
LLAssetType::EType type = object ? object->getType() : LLAssetType::AT_CATEGORY;
LLUUID object_id = object ? object->getUUID() : LLUUID::null;
std::string object_name = object ? object->getName() : std::string();
switch(type)
{
case LLAssetType::AT_TEXTURE:
new_bridge = new LLTaskTextureBridge(panel,
object_id,
object_name);
break;
case LLAssetType::AT_SOUND:
new_bridge = new LLTaskSoundBridge(panel,
object_id,
object_name);
break;
case LLAssetType::AT_LANDMARK:
new_bridge = new LLTaskLandmarkBridge(panel,
object_id,
object_name);
break;
case LLAssetType::AT_CALLINGCARD:
new_bridge = new LLTaskCallingCardBridge(panel,
object_id,
object_name);
break;
case LLAssetType::AT_SCRIPT:
// OLD SCRIPTS DEPRECATED - JC
LL_WARNS() << "Old script" << LL_ENDL;
//new_bridge = new LLTaskOldScriptBridge(panel,
// object_id,
// object_name);
break;
case LLAssetType::AT_OBJECT:
new_bridge = new LLTaskObjectBridge(panel,
object_id,
object_name,
itemflags);
break;
case LLAssetType::AT_NOTECARD:
new_bridge = new LLTaskNotecardBridge(panel,
object_id,
object_name);
break;
case LLAssetType::AT_ANIMATION:
new_bridge = new LLTaskAnimationBridge(panel,
object_id,
object_name);
break;
case LLAssetType::AT_GESTURE:
new_bridge = new LLTaskGestureBridge(panel,
object_id,
object_name);
break;
case LLAssetType::AT_CLOTHING:
case LLAssetType::AT_BODYPART:
new_bridge = new LLTaskWearableBridge(panel,
object_id,
object_name,
itemflags);
break;
case LLAssetType::AT_CATEGORY:
new_bridge = new LLTaskCategoryBridge(panel,
object_id,
object_name);
break;
case LLAssetType::AT_LSL_TEXT:
new_bridge = new LLTaskLSLBridge(panel,
object_id,
object_name);
break;
case LLAssetType::AT_SETTINGS:
new_bridge = new LLTaskSettingsBridge(panel,
object_id,
object_name,
itemflags);
break;
default:
LL_INFOS() << "Unhandled inventory type (llassetstorage.h): "
<< (S32)type << LL_ENDL;
break;
}
return new_bridge;
}
///----------------------------------------------------------------------------
/// Class LLPanelObjectInventory
///----------------------------------------------------------------------------
static LLDefaultChildRegistry::Register<LLPanelObjectInventory> r("panel_inventory_object");
void do_nothing()
{
}
// Default constructor
LLPanelObjectInventory::LLPanelObjectInventory(const LLPanelObjectInventory::Params& p) :
LLPanel(p),
mScroller(NULL),
mFolders(NULL),
mHaveInventory(FALSE),
mIsInventoryEmpty(TRUE),
mInventoryNeedsUpdate(FALSE),
mInventoryViewModel(p.name),
mShowRootFolder(p.show_root_folder)
{
// Setup context menu callbacks
mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelObjectInventory::doToSelected, this, _2));
mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&do_nothing));
mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&do_nothing));
mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&do_nothing));
mCommitCallbackRegistrar.add("Inventory.Share", boost::bind(&LLAvatarActions::shareWithAvatars, this));
mCommitCallbackRegistrar.add("Inventory.FileUploadLocation", boost::bind(&do_nothing));
}
// Destroys the object
LLPanelObjectInventory::~LLPanelObjectInventory()
{
if (!gIdleCallbacks.deleteFunction(idle, this))
{
LL_WARNS() << "LLPanelObjectInventory::~LLPanelObjectInventory() failed to delete callback" << LL_ENDL;
}
}
BOOL LLPanelObjectInventory::postBuild()
{
// clear contents and initialize menus, sets up mFolders
reset();
// Register an idle update callback
gIdleCallbacks.addFunction(idle, this);
return TRUE;
}
void LLPanelObjectInventory::doToSelected(const LLSD& userdata)
{
LLInventoryAction::doToSelected(&gInventory, mFolders, userdata.asString());
}
void LLPanelObjectInventory::clearContents()
{
mHaveInventory = FALSE;
mIsInventoryEmpty = TRUE;
if (LLToolDragAndDrop::getInstance() && LLToolDragAndDrop::getInstance()->getSource() == LLToolDragAndDrop::SOURCE_WORLD)
{
LLToolDragAndDrop::getInstance()->endDrag();
}
clearItemIDs();
if( mScroller )
{
// removes mFolders
removeChild( mScroller ); //*TODO: Really shouldn't do this during draw()/refresh()
mScroller->die();
mScroller = NULL;
mFolders = NULL;
}
}
void LLPanelObjectInventory::reset()
{
clearContents();
mCommitCallbackRegistrar.pushScope(); // push local callbacks
// Reset the inventory model to show all folders by default
mInventoryViewModel.getFilter().setShowFolderState(LLInventoryFilter::SHOW_ALL_FOLDERS);
// Create a new folder view root
LLRect dummy_rect(0, 1, 1, 0);
LLFolderView::Params p;
p.name = "task inventory";
p.title = "task inventory";
p.parent_panel = this;
p.tool_tip= LLTrans::getString("PanelContentsTooltip");
p.listener = LLTaskInvFVBridge::createObjectBridge(this, NULL);
p.folder_indentation = -14; // subtract space normally reserved for folder expanders
p.view_model = &mInventoryViewModel;
p.root = NULL;
p.options_menu = "menu_inventory.xml";
mFolders = LLUICtrlFactory::create<LLFolderView>(p);
mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar);
mFolders->setEnableRegistrar(&mEnableCallbackRegistrar);
if (hasFocus())
{
LLEditMenuHandler::gEditMenuHandler = mFolders;
}
int offset = hasBorder() ? getBorder()->getBorderWidth() << 1 : 0;
LLRect scroller_rect(0, getRect().getHeight() - offset, getRect().getWidth() - offset, 0);
LLScrollContainer::Params scroll_p;
scroll_p.name("task inventory scroller");
scroll_p.rect(scroller_rect);
scroll_p.tab_stop(true);
scroll_p.follows.flags(FOLLOWS_ALL);
mScroller = LLUICtrlFactory::create<LLFolderViewScrollContainer>(scroll_p);
addChild(mScroller);
mScroller->addChild(mFolders);
mFolders->setScrollContainer( mScroller );
mCommitCallbackRegistrar.popScope();
}
void LLPanelObjectInventory::inventoryChanged(LLViewerObject* object,
LLInventoryObject::object_list_t* inventory,
S32 serial_num,
void* data)
{
if(!object) return;
//LL_INFOS() << "invetnory arrived: \n"
// << " panel UUID: " << panel->mTaskUUID << "\n"
// << " task UUID: " << object->mID << LL_ENDL;
if(mTaskUUID == object->mID)
{
mInventoryNeedsUpdate = TRUE;
}
// refresh any properties floaters that are hanging around.
if(inventory)
{
for (LLInventoryObject::object_list_t::const_iterator iter = inventory->begin();
iter != inventory->end(); )
{
LLInventoryObject* item = *iter++;
LLFloaterProperties* floater = LLFloaterReg::findTypedInstance<LLFloaterProperties>("properties", item->getUUID());
if(floater)
{
floater->refresh();
}
}
}
}
void LLPanelObjectInventory::updateInventory()
{
//LL_INFOS() << "inventory arrived: \n"
// << " panel UUID: " << panel->mTaskUUID << "\n"
// << " task UUID: " << object->mID << LL_ENDL;
// We're still interested in this task's inventory.
std::vector<LLUUID> selected_item_ids;
std::set<LLFolderViewItem*> selected_items;
BOOL inventory_has_focus = FALSE;
if (mHaveInventory && mFolders)
{
selected_items = mFolders->getSelectionList();
inventory_has_focus = gFocusMgr.childHasKeyboardFocus(mFolders);
}
for (std::set<LLFolderViewItem*>::iterator it = selected_items.begin(), end_it = selected_items.end();
it != end_it;
++it)
{
selected_item_ids.push_back(static_cast<LLFolderViewModelItemInventory*>((*it)->getViewModelItem())->getUUID());
}
LLViewerObject* objectp = gObjectList.findObject(mTaskUUID);
if (objectp)
{
LLInventoryObject* inventory_root = objectp->getInventoryRoot();
LLInventoryObject::object_list_t contents;
objectp->getInventoryContents(contents);
if (inventory_root)
{
reset();
mIsInventoryEmpty = FALSE;
createFolderViews(inventory_root, contents);
mFolders->setEnabled(TRUE);
}
else
{
// TODO: create an empty inventory
mIsInventoryEmpty = TRUE;
}
mHaveInventory = !mIsInventoryEmpty || !objectp->isInventoryDirty();
if (objectp->isInventoryDirty())
{
// Inventory is dirty, yet we received inventoryChanged() callback.
// User changed something during ongoing request.
// Rerequest. It will clear dirty flag and won't create dupplicate requests.
objectp->requestInventory();
}
}
else
{
// TODO: create an empty inventory
mIsInventoryEmpty = TRUE;
mHaveInventory = TRUE;
}
// restore previous selection
std::vector<LLUUID>::iterator selection_it;
bool first_item = true;
for (selection_it = selected_item_ids.begin(); selection_it != selected_item_ids.end(); ++selection_it)
{
LLFolderViewItem* selected_item = getItemByID(*selection_it);
if (selected_item)
{
//HACK: "set" first item then "change" each other one to get keyboard focus right
if (first_item)
{
mFolders->setSelection(selected_item, TRUE, inventory_has_focus);
first_item = FALSE;
}
else
{
mFolders->changeSelection(selected_item, TRUE);
}
}
}
if (mFolders)
{
mFolders->requestArrange();
}
mInventoryNeedsUpdate = FALSE;
// Edit menu handler is set in onFocusReceived
}
// *FIX: This is currently a very expensive operation, because we have
// to iterate through the inventory one time for each category. This
// leads to an N^2 based on the category count. This could be greatly
// speeded with an efficient multimap implementation, but we don't
// have that in our current arsenal.
void LLPanelObjectInventory::createFolderViews(LLInventoryObject* inventory_root, LLInventoryObject::object_list_t& contents)
{
if (!inventory_root)
{
return;
}
// Create a visible root category.
LLTaskInvFVBridge* bridge = NULL;
bridge = LLTaskInvFVBridge::createObjectBridge(this, inventory_root);
if(bridge)
{
LLUIColor item_color = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE);
LLFolderViewFolder::Params p;
p.name = inventory_root->getName();
p.tool_tip = p.name;
p.root = mFolders;
p.listener = bridge;
p.font_color = item_color;
p.font_highlight_color = item_color;
LLFolderViewFolder* new_folder = LLUICtrlFactory::create<LLFolderViewFolder>(p);
if (mShowRootFolder)
{
new_folder->addToFolder(mFolders);
new_folder->toggleOpen();
}
if (!contents.empty())
{
createViewsForCategory(&contents, inventory_root, mShowRootFolder ? new_folder : mFolders);
}
if (mShowRootFolder)
{
// Refresh for label to add item count
new_folder->refresh();
}
}
}
typedef std::pair<LLInventoryObject*, LLFolderViewFolder*> obj_folder_pair;
void LLPanelObjectInventory::createViewsForCategory(LLInventoryObject::object_list_t* inventory,
LLInventoryObject* parent,
LLFolderViewFolder* folder)
{
LLUIColor item_color = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE);
// Find all in the first pass
std::vector<obj_folder_pair*> child_categories;
LLTaskInvFVBridge* bridge;
LLFolderViewItem* view;
LLInventoryObject::object_list_t::iterator it = inventory->begin();
LLInventoryObject::object_list_t::iterator end = inventory->end();
for( ; it != end; ++it)
{
LLInventoryObject* obj = *it;
if(parent->getUUID() == obj->getParentUUID())
{
bridge = LLTaskInvFVBridge::createObjectBridge(this, obj);
if(!bridge)
{
continue;
}
if(LLAssetType::AT_CATEGORY == obj->getType())
{
LLFolderViewFolder::Params p;
p.name = obj->getName();
p.root = mFolders;
p.listener = bridge;
p.tool_tip = p.name;
p.font_color = item_color;
p.font_highlight_color = item_color;
view = LLUICtrlFactory::create<LLFolderViewFolder>(p);
child_categories.push_back(new obj_folder_pair(obj,
(LLFolderViewFolder*)view));
}
else
{
LLFolderViewItem::Params params;
params.name(obj->getName());
params.creation_date(bridge->getCreationDate());
params.root(mFolders);
params.listener(bridge);
params.rect(LLRect());
params.tool_tip = params.name;
params.font_color = item_color;
params.font_highlight_color = item_color;
view = LLUICtrlFactory::create<LLFolderViewItem> (params);
}
view->addToFolder(folder);
addItemID(obj->getUUID(), view);
}
}
// now, for each category, do the second pass
for(S32 i = 0; i < child_categories.size(); i++)
{
createViewsForCategory(inventory, child_categories[i]->first,
child_categories[i]->second );
delete child_categories[i];
}
folder->setChildrenInited(true);
}
void LLPanelObjectInventory::refresh()
{
//LL_INFOS() << "LLPanelObjectInventory::refresh()" << LL_ENDL;
BOOL has_inventory = FALSE;
const BOOL non_root_ok = TRUE;
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
LLSelectNode* node = selection->getFirstRootNode(NULL, non_root_ok);
if(node && node->mValid)
{
LLViewerObject* object = node->getObject();
if(object && ((selection->getRootObjectCount() == 1)
|| (selection->getObjectCount() == 1)))
{
// determine if we need to make a request. Start with a
// default based on if we have inventory at all.
BOOL make_request = !mHaveInventory;
// If the task id is different than what we've stored,
// then make the request.
if(mTaskUUID != object->mID)
{
mTaskUUID = object->mID;
mAttachmentUUID = object->getAttachmentItemID();
make_request = TRUE;
// This is a new object so pre-emptively clear the contents
// Otherwise we show the old stuff until the update comes in
clearContents();
// Register for updates from this object,
registerVOInventoryListener(object,NULL);
}
else if (mAttachmentUUID != object->getAttachmentItemID())
{
mAttachmentUUID = object->getAttachmentItemID();
if (mAttachmentUUID.notNull())
{
// Server unsubsribes viewer (deselects object) from property
// updates after "ObjectAttach" so we need to resubscribe
LLSelectMgr::getInstance()->sendSelect();
}
}
// Based on the node information, we may need to dirty the
// object inventory and get it again.
if(node->mValid)
{
if(node->mInventorySerial != object->getInventorySerial() || object->isInventoryDirty())
{
make_request = TRUE;
}
}
// do the request if necessary.
if(make_request)
{
requestVOInventory();
}
has_inventory = TRUE;
}
}
if(!has_inventory)
{
clearInventoryTask();
}
mInventoryViewModel.setTaskID(mTaskUUID);
//LL_INFOS() << "LLPanelObjectInventory::refresh() " << mTaskUUID << LL_ENDL;
}
void LLPanelObjectInventory::clearInventoryTask()
{
mTaskUUID = LLUUID::null;
mAttachmentUUID = LLUUID::null;
removeVOInventoryListener();
clearContents();
}
void LLPanelObjectInventory::removeSelectedItem()
{
if(mFolders)
{
mFolders->removeSelectedItems();
}
}
void LLPanelObjectInventory::startRenamingSelectedItem()
{
if(mFolders)
{
mFolders->startRenamingSelectedItem();
}
}
void LLPanelObjectInventory::draw()
{
LLPanel::draw();
if(mIsInventoryEmpty)
{
if((LLUUID::null != mTaskUUID) && (!mHaveInventory))
{
LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("LoadingContents"), 0,
(S32)(getRect().getWidth() * 0.5f),
10,
LLColor4( 1, 1, 1, 1 ),
LLFontGL::HCENTER,
LLFontGL::BOTTOM);
}
else if(mHaveInventory)
{
LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("NoContents"), 0,
(S32)(getRect().getWidth() * 0.5f),
10,
LLColor4( 1, 1, 1, 1 ),
LLFontGL::HCENTER,
LLFontGL::BOTTOM);
}
}
}
void LLPanelObjectInventory::deleteAllChildren()
{
mScroller = NULL;
mFolders = NULL;
LLView::deleteAllChildren();
}
BOOL LLPanelObjectInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg)
{
if (mFolders)
{
LLFolderViewItem* folderp = mFolders->getNextFromChild(NULL);
if (!folderp)
{
return FALSE;
}
// Try to pass on unmodified mouse coordinates
S32 local_x = x - mFolders->getRect().mLeft;
S32 local_y = y - mFolders->getRect().mBottom;
if (mFolders->pointInView(local_x, local_y))
{
return mFolders->handleDragAndDrop(local_x, local_y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
}
else
{
//force mouse coordinates to be inside folder rectangle
return mFolders->handleDragAndDrop(5, 1, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
}
}
else
{
return FALSE;
}
}
//static
void LLPanelObjectInventory::idle(void* user_data)
{
LLPanelObjectInventory* self = (LLPanelObjectInventory*)user_data;
if (self->mFolders)
{
self->mFolders->update();
}
if (self->mInventoryNeedsUpdate)
{
self->updateInventory();
}
}
void LLPanelObjectInventory::onFocusLost()
{
// inventory no longer handles cut/copy/paste/delete
if (LLEditMenuHandler::gEditMenuHandler == mFolders)
{
LLEditMenuHandler::gEditMenuHandler = NULL;
}
LLPanel::onFocusLost();
}
void LLPanelObjectInventory::onFocusReceived()
{
// inventory now handles cut/copy/paste/delete
LLEditMenuHandler::gEditMenuHandler = mFolders;
LLPanel::onFocusReceived();
}
LLFolderViewItem* LLPanelObjectInventory::getItemByID( const LLUUID& id )
{
std::map<LLUUID, LLFolderViewItem*>::iterator map_it;
map_it = mItemMap.find(id);
if (map_it != mItemMap.end())
{
return map_it->second;
}
return NULL;
}
void LLPanelObjectInventory::removeItemID( const LLUUID& id )
{
mItemMap.erase(id);
}
void LLPanelObjectInventory::addItemID( const LLUUID& id, LLFolderViewItem* itemp )
{
mItemMap[id] = itemp;
}
void LLPanelObjectInventory::clearItemIDs()
{
mItemMap.clear();
}
BOOL LLPanelObjectInventory::handleKeyHere( KEY key, MASK mask )
{
BOOL handled = FALSE;
switch (key)
{
case KEY_DELETE:
#if LL_DARWIN
case KEY_BACKSPACE:
#endif
// Delete selected items if delete or backspace key hit on the inventory panel
// Note: on Mac laptop keyboards, backspace and delete are one and the same
if (isSelectionRemovable() && mask == MASK_NONE)
{
LLInventoryAction::doToSelected(&gInventory, mFolders, "delete");
handled = TRUE;
}
break;
}
return handled;
}
BOOL LLPanelObjectInventory::isSelectionRemovable()
{
if (!mFolders || !mFolders->getRoot())
{
return FALSE;
}
std::set<LLFolderViewItem*> selection_set = mFolders->getRoot()->getSelectionList();
if (selection_set.empty())
{
return FALSE;
}
for (std::set<LLFolderViewItem*>::iterator iter = selection_set.begin();
iter != selection_set.end();
++iter)
{
LLFolderViewItem *item = *iter;
const LLFolderViewModelItemInventory *listener = dynamic_cast<const LLFolderViewModelItemInventory*>(item->getViewModelItem());
if (!listener || !listener->isItemRemovable() || listener->isItemInTrash())
{
return FALSE;
}
}
return TRUE;
}
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