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/**
* @file LLPanelNavMeshRebake.cpp
* @author prep
* @brief handles the buttons for navmesh rebaking
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llpathfindingmanager.h"
#include <string>
#include <map>
#include <boost/function.hpp>
#include <boost/signals2.hpp>
#include "llpanelnavmeshrebake.h"
#include "llagent.h"
#include "llhints.h"
#include "lltooltip.h"
#include "llbutton.h"
#include "llpanel.h"
LLPanelNavMeshRebake::LLPanelNavMeshRebake()
: mNavMeshRebakeButton( NULL )
, mNavMeshBakingButton( NULL )
{
// make sure we have the only instance of this class
static bool b = true;
llassert_always(b);
b=false;
}
LLPanelNavMeshRebake* LLPanelNavMeshRebake::getInstance()
{
static LLPanelNavMeshRebake* panel = getPanel();
return panel;
}
BOOL LLPanelNavMeshRebake::postBuild()
{
//Rebake initiated
mNavMeshRebakeButton = getChild<LLButton>("navmesh_btn");
mNavMeshRebakeButton->setCommitCallback(boost::bind(&LLPanelNavMeshRebake::onNavMeshRebakeClick, this));
mNavMeshRebakeButton->setVisible( TRUE );
LLHints::registerHintTarget("navmesh_btn", mNavMeshRebakeButton->getHandle());
//Baking...
mNavMeshBakingButton = getChild<LLButton>("navmesh_btn_baking");
mNavMeshBakingButton->setVisible( FALSE );
LLHints::registerHintTarget("navmesh_btn_baking", mNavMeshBakingButton->getHandle());
return TRUE;
}
void LLPanelNavMeshRebake::setVisible( BOOL visible )
{
LLPanel::setVisible(visible);
}
BOOL LLPanelNavMeshRebake::handleToolTip( S32 x, S32 y, MASK mask )
{
LLToolTipMgr::instance().unblockToolTips();
if (mNavMeshRebakeButton->getVisible())
{
LLToolTipMgr::instance().show(mNavMeshRebakeButton->getToolTip());
}
return LLPanel::handleToolTip(x, y, mask);
}
void LLPanelNavMeshRebake::reparent( LLView* rootp )
{
LLPanel* parent = dynamic_cast<LLPanel*>( getParent() );
if (!parent)
{
return;
}
rootp->addChild(this);
}
LLPanelNavMeshRebake* LLPanelNavMeshRebake::getPanel()
{
LLPanelNavMeshRebake* panel = new LLPanelNavMeshRebake();
panel->buildFromFile("panel_navmesh_rebake.xml");
panel->setVisible(FALSE);
//panel->updatePosition();
return panel;
}
void LLPanelNavMeshRebake::onNavMeshRebakeClick()
{
mNavMeshRebakeButton->setVisible( FALSE );
mNavMeshBakingButton->setVisible( TRUE );
mNavMeshBakingButton->setForcePressedState( TRUE );
LLPathfindingManager::getInstance()->triggerNavMeshRebuild();
}
void LLPanelNavMeshRebake::resetButtonStates()
{
mNavMeshRebakeButton->setVisible( TRUE );
mNavMeshBakingButton->setVisible( FALSE );
}
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