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/**
* @file llpanelgrouproles.h
* @brief Panel for roles information about a particular group.
*
* $LicenseInfo:firstyear=2006&license=viewergpl$
*
* Copyright (c) 2006-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLPANELGROUPROLES_H
#define LL_LLPANELGROUPROLES_H
#include "llpanelgroup.h"
class LLNameListCtrl;
class LLPanelGroupSubTab;
class LLPanelGroupMembersSubTab;
class LLPanelGroupRolesSubTab;
class LLPanelGroupActionsSubTab;
class LLScrollListCtrl;
class LLScrollListItem;
class LLTextEditor;
class LLSearchEditor;
// Forward declare for friend usage.
//virtual BOOL LLPanelGroupSubTab::postBuildSubTab(LLView*);
typedef std::map<std::string,std::string> icon_map_t;
class LLPanelGroupRoles : public LLPanelGroupTab
{
public:
LLPanelGroupRoles();
virtual ~LLPanelGroupRoles();
// Allow sub tabs to ask for sibling controls.
friend class LLPanelGroupMembersSubTab;
friend class LLPanelGroupRolesSubTab;
friend class LLPanelGroupActionsSubTab;
virtual BOOL postBuild();
virtual BOOL isVisibleByAgent(LLAgent* agentp);
void handleClickSubTab();
// Checks if the current tab needs to be applied, and tries to switch to the requested tab.
BOOL attemptTransition();
// Switches to the requested tab (will close() if requested is NULL)
void transitionToTab();
// Used by attemptTransition to query the user's response to a tab that needs to apply.
bool handleNotifyCallback(const LLSD& notification, const LLSD& response);
bool onModalClose(const LLSD& notification, const LLSD& response);
// Most of these messages are just passed on to the current sub-tab.
virtual std::string getHelpText() const;
virtual void activate();
virtual void deactivate();
virtual bool needsApply(std::string& mesg);
virtual BOOL hasModal();
virtual bool apply(std::string& mesg);
virtual void cancel();
virtual void update(LLGroupChange gc);
virtual void setGroupID(const LLUUID& id);
protected:
LLPanelGroupTab* mCurrentTab;
LLPanelGroupTab* mRequestedTab;
LLTabContainer* mSubTabContainer;
BOOL mFirstUse;
BOOL mIgnoreTransition;
std::string mDefaultNeedsApplyMesg;
std::string mWantApplyMesg;
};
class LLPanelGroupSubTab : public LLPanelGroupTab
{
public:
LLPanelGroupSubTab();
virtual ~LLPanelGroupSubTab();
virtual BOOL postBuild();
// This allows sub-tabs to collect child widgets from a higher level in the view hierarchy.
virtual BOOL postBuildSubTab(LLView* root) { return TRUE; }
static void onSearchKeystroke(LLLineEditor* caller, void* user_data);
void handleSearchKeystroke(LLLineEditor* caller);
void onClickSearch();
virtual void setSearchFilter( const std::string& filter );
virtual void activate();
virtual void deactivate();
// Helper functions
bool matchesActionSearchFilter(std::string action);
void buildActionsList(LLScrollListCtrl* ctrl,
U64 allowed_by_some,
U64 allowed_by_all,
icon_map_t& icons,
LLUICtrl::commit_callback_t commit_callback,
BOOL show_all,
BOOL filter,
BOOL is_owner_role);
void buildActionCategory(LLScrollListCtrl* ctrl,
U64 allowed_by_some,
U64 allowed_by_all,
LLRoleActionSet* action_set,
icon_map_t& icons,
LLUICtrl::commit_callback_t commit_callback,
BOOL show_all,
BOOL filter,
BOOL is_owner_role);
void setFooterEnabled(BOOL enable);
virtual void setGroupID(const LLUUID& id);
protected:
LLPanel* mHeader;
LLPanel* mFooter;
LLSearchEditor* mSearchEditor;
std::string mSearchFilter;
icon_map_t mActionIcons;
void setOthersVisible(BOOL b);
};
class LLPanelGroupMembersSubTab : public LLPanelGroupSubTab
{
public:
LLPanelGroupMembersSubTab();
virtual ~LLPanelGroupMembersSubTab();
virtual BOOL postBuildSubTab(LLView* root);
static void onMemberSelect(LLUICtrl*, void*);
void handleMemberSelect();
static void onMemberDoubleClick(void*);
void handleMemberDoubleClick();
static void onInviteMember(void*);
void handleInviteMember();
static void onEjectMembers(void*);
void handleEjectMembers();
static void onRoleCheck(LLUICtrl* check, void* user_data);
void handleRoleCheck(const LLUUID& role_id,
LLRoleMemberChangeType type);
void applyMemberChanges();
bool addOwnerCB(const LLSD& notification, const LLSD& response);
virtual void activate();
virtual void deactivate();
virtual void cancel();
virtual bool needsApply(std::string& mesg);
virtual bool apply(std::string& mesg);
virtual void update(LLGroupChange gc);
void updateMembers();
virtual void draw();
virtual void setGroupID(const LLUUID& id);
protected:
typedef std::map<LLUUID, LLRoleMemberChangeType> role_change_data_map_t;
typedef std::map<LLUUID, role_change_data_map_t*> member_role_changes_map_t;
bool matchesSearchFilter(const std::string& fullname);
U64 getAgentPowersBasedOnRoleChanges(const LLUUID& agent_id);
bool getRoleChangeType(const LLUUID& member_id,
const LLUUID& role_id,
LLRoleMemberChangeType& type);
LLNameListCtrl* mMembersList;
LLScrollListCtrl* mAssignedRolesList;
LLScrollListCtrl* mAllowedActionsList;
LLButton* mEjectBtn;
BOOL mChanged;
BOOL mPendingMemberUpdate;
BOOL mHasMatch;
member_role_changes_map_t mMemberRoleChangeData;
U32 mNumOwnerAdditions;
LLGroupMgrGroupData::member_list_t::iterator mMemberProgress;
};
class LLPanelGroupRolesSubTab : public LLPanelGroupSubTab
{
public:
LLPanelGroupRolesSubTab();
virtual ~LLPanelGroupRolesSubTab();
virtual BOOL postBuildSubTab(LLView* root);
virtual void activate();
virtual void deactivate();
virtual bool needsApply(std::string& mesg);
virtual bool apply(std::string& mesg);
virtual void cancel();
bool matchesSearchFilter(std::string rolename, std::string roletitle);
virtual void update(LLGroupChange gc);
static void onRoleSelect(LLUICtrl*, void*);
void handleRoleSelect();
void buildMembersList();
static void onActionCheck(LLUICtrl*, void*);
bool addActionCB(const LLSD& notification, const LLSD& response, LLCheckBoxCtrl* check);
static void onPropertiesKey(LLLineEditor*, void*);
static void onDescriptionCommit(LLUICtrl*, void*);
static void onDescriptionFocus(LLFocusableElement*, void*);
static void onMemberVisibilityChange(LLUICtrl*, void*);
void handleMemberVisibilityChange(bool value);
static void onCreateRole(void*);
void handleCreateRole();
static void onDeleteRole(void*);
void handleDeleteRole();
void saveRoleChanges();
protected:
void handleActionCheck(LLUICtrl* ctrl, bool force);
LLSD createRoleItem(const LLUUID& role_id, std::string name, std::string title, S32 members);
LLScrollListCtrl* mRolesList;
LLNameListCtrl* mAssignedMembersList;
LLScrollListCtrl* mAllowedActionsList;
LLLineEditor* mRoleName;
LLLineEditor* mRoleTitle;
LLTextEditor* mRoleDescription;
LLCheckBoxCtrl* mMemberVisibleCheck;
LLButton* mDeleteRoleButton;
LLButton* mCreateRoleButton;
LLUUID mSelectedRole;
BOOL mHasRoleChange;
std::string mRemoveEveryoneTxt;
};
class LLPanelGroupActionsSubTab : public LLPanelGroupSubTab
{
public:
LLPanelGroupActionsSubTab();
virtual ~LLPanelGroupActionsSubTab();
virtual BOOL postBuildSubTab(LLView* root);
virtual void activate();
virtual void deactivate();
virtual bool needsApply(std::string& mesg);
virtual bool apply(std::string& mesg);
virtual void update(LLGroupChange gc);
void handleActionSelect();
protected:
LLScrollListCtrl* mActionList;
LLScrollListCtrl* mActionRoles;
LLNameListCtrl* mActionMembers;
LLTextEditor* mActionDescription;
};
#endif // LL_LLPANELGROUPROLES_H
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