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/**
* @file llpaneleditwater.cpp
* @brief Floaters to create and edit fixed settings for sky and water.
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llpaneleditwater.h"
#include "llslider.h"
#include "lltexturectrl.h"
#include "llcolorswatch.h"
#include "llxyvector.h"
#include "llviewercontrol.h"
namespace
{
const std::string FIELD_WATER_FOG_COLOR("water_fog_color");
const std::string FIELD_WATER_FOG_DENSITY("water_fog_density");
const std::string FIELD_WATER_UNDERWATER_MOD("water_underwater_mod");
const std::string FIELD_WATER_NORMAL_MAP("water_normal_map");
const std::string FIELD_WATER_WAVE1_XY("water_wave1_xy");
const std::string FIELD_WATER_WAVE2_XY("water_wave2_xy");
const std::string FIELD_WATER_NORMAL_SCALE_X("water_normal_scale_x");
const std::string FIELD_WATER_NORMAL_SCALE_Y("water_normal_scale_y");
const std::string FIELD_WATER_NORMAL_SCALE_Z("water_normal_scale_z");
const std::string FIELD_WATER_FRESNEL_SCALE("water_fresnel_scale");
const std::string FIELD_WATER_FRESNEL_OFFSET("water_fresnel_offset");
const std::string FIELD_WATER_SCALE_ABOVE("water_scale_above");
const std::string FIELD_WATER_SCALE_BELOW("water_scale_below");
const std::string FIELD_WATER_BLUR_MULTIP("water_blur_multip");
}
static LLPanelInjector<LLPanelSettingsWaterMainTab> t_settings_water("panel_settings_water");
//==========================================================================
LLPanelSettingsWater::LLPanelSettingsWater() :
LLSettingsEditPanel(),
mWaterSettings()
{
}
//==========================================================================
LLPanelSettingsWaterMainTab::LLPanelSettingsWaterMainTab():
LLPanelSettingsWater(),
mClrFogColor(nullptr),
mTxtNormalMap(nullptr)
{
}
BOOL LLPanelSettingsWaterMainTab::postBuild()
{
mClrFogColor = getChild<LLColorSwatchCtrl>(FIELD_WATER_FOG_COLOR);
mTxtNormalMap = getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP);
getChild<LLXYVector>(FIELD_WATER_WAVE1_XY)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onLargeWaveChanged(); });
mClrFogColor->setCommitCallback([this](LLUICtrl *, const LLSD &) { onFogColorChanged(); });
getChild<LLUICtrl>(FIELD_WATER_FOG_DENSITY)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onFogDensityChanged(); });
// getChild<LLUICtrl>(FIELD_WATER_FOG_DENSITY)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onFogDensityChanged(getChild<LLUICtrl>(FIELD_WATER_FOG_DENSITY)->getValue().asReal()); });
getChild<LLUICtrl>(FIELD_WATER_UNDERWATER_MOD)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onFogUnderWaterChanged(); });
mTxtNormalMap->setDefaultImageAssetID(LLSettingsWater::GetDefaultWaterNormalAssetId());
mTxtNormalMap->setBlankImageAssetID(BLANK_OBJECT_NORMAL);
mTxtNormalMap->setCommitCallback([this](LLUICtrl *, const LLSD &) { onNormalMapChanged(); });
getChild<LLUICtrl>(FIELD_WATER_WAVE2_XY)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onSmallWaveChanged(); });
getChild<LLUICtrl>(FIELD_WATER_NORMAL_SCALE_X)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onNormalScaleChanged(); });
getChild<LLUICtrl>(FIELD_WATER_NORMAL_SCALE_Y)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onNormalScaleChanged(); });
getChild<LLUICtrl>(FIELD_WATER_NORMAL_SCALE_Z)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onNormalScaleChanged(); });
getChild<LLUICtrl>(FIELD_WATER_FRESNEL_SCALE)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onFresnelScaleChanged(); });
getChild<LLUICtrl>(FIELD_WATER_FRESNEL_OFFSET)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onFresnelOffsetChanged(); });
getChild<LLUICtrl>(FIELD_WATER_SCALE_ABOVE)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onScaleAboveChanged(); });
getChild<LLUICtrl>(FIELD_WATER_SCALE_BELOW)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onScaleBelowChanged(); });
getChild<LLUICtrl>(FIELD_WATER_BLUR_MULTIP)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onBlurMultipChanged(); });
refresh();
return TRUE;
}
//virtual
void LLPanelSettingsWaterMainTab::setEnabled(BOOL enabled)
{
LLPanelSettingsWater::setEnabled(enabled);
getChild<LLUICtrl>(FIELD_WATER_FOG_DENSITY)->setEnabled(enabled);
getChild<LLUICtrl>(FIELD_WATER_UNDERWATER_MOD)->setEnabled(enabled);
getChild<LLUICtrl>(FIELD_WATER_FRESNEL_SCALE)->setEnabled(enabled);
getChild<LLUICtrl>(FIELD_WATER_FRESNEL_OFFSET)->setEnabled(enabled);
getChild<LLUICtrl>(FIELD_WATER_NORMAL_SCALE_X)->setEnabled(enabled);
getChild<LLUICtrl>(FIELD_WATER_NORMAL_SCALE_Y)->setEnabled(enabled);
getChild<LLUICtrl>(FIELD_WATER_NORMAL_SCALE_Z)->setEnabled(enabled);
getChild<LLUICtrl>(FIELD_WATER_SCALE_ABOVE)->setEnabled(enabled);
getChild<LLUICtrl>(FIELD_WATER_SCALE_BELOW)->setEnabled(enabled);
getChild<LLUICtrl>(FIELD_WATER_BLUR_MULTIP)->setEnabled(enabled);
}
//==========================================================================
void LLPanelSettingsWaterMainTab::refresh()
{
if (!mWaterSettings)
{
setAllChildrenEnabled(FALSE);
setEnabled(FALSE);
return;
}
setEnabled(getCanChangeSettings());
setAllChildrenEnabled(getCanChangeSettings());
mClrFogColor->set(mWaterSettings->getWaterFogColor());
getChild<LLUICtrl>(FIELD_WATER_FOG_DENSITY)->setValue(mWaterSettings->getWaterFogDensity());
getChild<LLUICtrl>(FIELD_WATER_UNDERWATER_MOD)->setValue(mWaterSettings->getFogMod());
mTxtNormalMap->setValue(mWaterSettings->getNormalMapID());
LLVector2 vect2 = mWaterSettings->getWave1Dir() * -1.0; // Flip so that north and east are +
getChild<LLUICtrl>(FIELD_WATER_WAVE1_XY)->setValue(vect2.getValue());
vect2 = mWaterSettings->getWave2Dir() * -1.0; // Flip so that north and east are +
getChild<LLUICtrl>(FIELD_WATER_WAVE2_XY)->setValue(vect2.getValue());
LLVector3 vect3 = mWaterSettings->getNormalScale();
getChild<LLUICtrl>(FIELD_WATER_NORMAL_SCALE_X)->setValue(vect3[0]);
getChild<LLUICtrl>(FIELD_WATER_NORMAL_SCALE_Y)->setValue(vect3[1]);
getChild<LLUICtrl>(FIELD_WATER_NORMAL_SCALE_Z)->setValue(vect3[2]);
getChild<LLUICtrl>(FIELD_WATER_FRESNEL_SCALE)->setValue(mWaterSettings->getFresnelScale());
getChild<LLUICtrl>(FIELD_WATER_FRESNEL_OFFSET)->setValue(mWaterSettings->getFresnelOffset());
getChild<LLUICtrl>(FIELD_WATER_SCALE_ABOVE)->setValue(mWaterSettings->getScaleAbove());
getChild<LLUICtrl>(FIELD_WATER_SCALE_BELOW)->setValue(mWaterSettings->getScaleBelow());
getChild<LLUICtrl>(FIELD_WATER_BLUR_MULTIP)->setValue(mWaterSettings->getBlurMultiplier());
}
//==========================================================================
void LLPanelSettingsWaterMainTab::onFogColorChanged()
{
if (!mWaterSettings) return;
mWaterSettings->setWaterFogColor(LLColor3(mClrFogColor->get()));
setIsDirty();
}
void LLPanelSettingsWaterMainTab::onFogDensityChanged()
{
if (!mWaterSettings) return;
mWaterSettings->setWaterFogDensity(getChild<LLUICtrl>(FIELD_WATER_FOG_DENSITY)->getValue().asReal());
setIsDirty();
}
void LLPanelSettingsWaterMainTab::onFogUnderWaterChanged()
{
if (!mWaterSettings) return;
mWaterSettings->setFogMod(getChild<LLUICtrl>(FIELD_WATER_UNDERWATER_MOD)->getValue().asReal());
setIsDirty();
}
void LLPanelSettingsWaterMainTab::onNormalMapChanged()
{
if (!mWaterSettings) return;
mWaterSettings->setNormalMapID(mTxtNormalMap->getImageAssetID());
setIsDirty();
}
void LLPanelSettingsWaterMainTab::onLargeWaveChanged()
{
if (!mWaterSettings) return;
LLVector2 vect(getChild<LLUICtrl>(FIELD_WATER_WAVE1_XY)->getValue());
vect *= -1.0; // Flip so that north and east are -
mWaterSettings->setWave1Dir(vect);
setIsDirty();
}
void LLPanelSettingsWaterMainTab::onSmallWaveChanged()
{
if (!mWaterSettings) return;
LLVector2 vect(getChild<LLUICtrl>(FIELD_WATER_WAVE2_XY)->getValue());
vect *= -1.0; // Flip so that north and east are -
mWaterSettings->setWave2Dir(vect);
setIsDirty();
}
void LLPanelSettingsWaterMainTab::onNormalScaleChanged()
{
if (!mWaterSettings) return;
LLVector3 vect(getChild<LLUICtrl>(FIELD_WATER_NORMAL_SCALE_X)->getValue().asReal(), getChild<LLUICtrl>(FIELD_WATER_NORMAL_SCALE_Y)->getValue().asReal(), getChild<LLUICtrl>(FIELD_WATER_NORMAL_SCALE_Z)->getValue().asReal());
mWaterSettings->setNormalScale(vect);
setIsDirty();
}
void LLPanelSettingsWaterMainTab::onFresnelScaleChanged()
{
if (!mWaterSettings) return;
mWaterSettings->setFresnelScale(getChild<LLUICtrl>(FIELD_WATER_FRESNEL_SCALE)->getValue().asReal());
setIsDirty();
}
void LLPanelSettingsWaterMainTab::onFresnelOffsetChanged()
{
if (!mWaterSettings) return;
mWaterSettings->setFresnelOffset(getChild<LLUICtrl>(FIELD_WATER_FRESNEL_OFFSET)->getValue().asReal());
setIsDirty();
}
void LLPanelSettingsWaterMainTab::onScaleAboveChanged()
{
if (!mWaterSettings) return;
mWaterSettings->setScaleAbove(getChild<LLUICtrl>(FIELD_WATER_SCALE_ABOVE)->getValue().asReal());
setIsDirty();
}
void LLPanelSettingsWaterMainTab::onScaleBelowChanged()
{
if (!mWaterSettings) return;
mWaterSettings->setScaleBelow(getChild<LLUICtrl>(FIELD_WATER_SCALE_BELOW)->getValue().asReal());
setIsDirty();
}
void LLPanelSettingsWaterMainTab::onBlurMultipChanged()
{
if (!mWaterSettings) return;
mWaterSettings->setBlurMultiplier(getChild<LLUICtrl>(FIELD_WATER_BLUR_MULTIP)->getValue().asReal());
setIsDirty();
}
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