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path: root/indra/newview/llpanelcontents.cpp
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/**
 * @file llpanelcontents.cpp
 * @brief Object contents panel in the tools floater.
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

// file include
#include "llpanelcontents.h"

// linden library includes
#include "lleconomy.h"
#include "llerror.h"
#include "llfloaterreg.h"
#include "llfontgl.h"
#include "llinventorydefines.h"
#include "llmaterialtable.h"
#include "llpermissionsflags.h"
#include "llrect.h"
#include "llstring.h"
#include "llui.h"
#include "m3math.h"
#include "material_codes.h"

// project includes
#include "llagent.h"
#include "llpanelobjectinventory.h"
#include "llpreviewscript.h"
#include "llresmgr.h"
#include "llselectmgr.h"
#include "lltool.h"
#include "lltoolcomp.h"
#include "lltoolmgr.h"
#include "lltrans.h"
#include "llviewerassettype.h"
#include "llviewerinventory.h"
#include "llviewerobject.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llworld.h"
#include "llfloaterperms.h"

//
// Imported globals
//


//
// Globals
//
const char* LLPanelContents::TENTATIVE_SUFFIX = "_tentative";
const char* LLPanelContents::PERMS_OWNER_INTERACT_KEY = "perms_owner_interact";
const char* LLPanelContents::PERMS_OWNER_CONTROL_KEY = "perms_owner_control";
const char* LLPanelContents::PERMS_GROUP_INTERACT_KEY = "perms_group_interact";
const char* LLPanelContents::PERMS_GROUP_CONTROL_KEY = "perms_group_control";
const char* LLPanelContents::PERMS_ANYONE_INTERACT_KEY = "perms_anyone_interact";
const char* LLPanelContents::PERMS_ANYONE_CONTROL_KEY = "perms_anyone_control";

BOOL LLPanelContents::postBuild()
{
	setMouseOpaque(FALSE);

	childSetAction("button new script",&LLPanelContents::onClickNewScript, this);
	childSetAction("button permissions",&LLPanelContents::onClickPermissions, this);

	mPanelInventoryObject = getChild<LLPanelObjectInventory>("contents_inventory");

	return TRUE;
}

LLPanelContents::LLPanelContents()
	:	LLPanel(),
		mPanelInventoryObject(NULL)
{
}


LLPanelContents::~LLPanelContents()
{
	// Children all cleaned up by default view destructor.
}


void LLPanelContents::getState(LLViewerObject *objectp )
{
	if( !objectp )
	{
		getChildView("button new script")->setEnabled(FALSE);
		return;
	}

	LLUUID group_id;			// used for SL-23488
	LLSelectMgr::getInstance()->selectGetGroup(group_id);  // sets group_id as a side effect SL-23488

	// BUG? Check for all objects being editable?
	bool editable = gAgent.isGodlike()
					|| (objectp->permModify() && !objectp->isPermanentEnforced()
					       && ( objectp->permYouOwner() || ( !group_id.isNull() && gAgent.isInGroup(group_id) )));  // solves SL-23488
	BOOL all_volume = LLSelectMgr::getInstance()->selectionAllPCode( LL_PCODE_VOLUME );

	// Edit script button - ok if object is editable and there's an unambiguous destination for the object.
	getChildView("button new script")->setEnabled(
		editable &&
		all_volume &&
		((LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() == 1)
			|| (LLSelectMgr::getInstance()->getSelection()->getObjectCount() == 1)));

	getChildView("button permissions")->setEnabled(!objectp->isPermanentEnforced());
	mPanelInventoryObject->setEnabled(!objectp->isPermanentEnforced());
}

void LLPanelContents::refresh()
{
	const BOOL children_ok = TRUE;
	LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject(children_ok);

	getState(object);
	if (mPanelInventoryObject)
	{
		mPanelInventoryObject->refresh();
	}	
}

void LLPanelContents::clearContents()
{
	if (mPanelInventoryObject)
	{
		mPanelInventoryObject->clearInventoryTask();
	}
}


//
// Static functions
//

// static
void LLPanelContents::onClickNewScript(void *userdata)
{
	const BOOL children_ok = TRUE;
	LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject(children_ok);
	if(object)
	{
		LLPermissions perm;
		perm.init(gAgent.getID(), gAgent.getID(), LLUUID::null, LLUUID::null);

		// Parameters are base, owner, everyone, group, next
		perm.initMasks(
			PERM_ALL,
			PERM_ALL,
			LLFloaterPerms::getEveryonePerms("Scripts"),
			LLFloaterPerms::getGroupPerms("Scripts"),
			PERM_MOVE | LLFloaterPerms::getNextOwnerPerms("Scripts"));
		std::string desc;
		LLViewerAssetType::generateDescriptionFor(LLAssetType::AT_LSL_TEXT, desc);
		LLPointer<LLViewerInventoryItem> new_item =
			new LLViewerInventoryItem(
				LLUUID::null,
				LLUUID::null,
				perm,
				LLUUID::null,
				LLAssetType::AT_LSL_TEXT,
				LLInventoryType::IT_LSL,
				"New Script",
				desc,
				LLSaleInfo::DEFAULT,
				LLInventoryItemFlags::II_FLAGS_NONE,
				time_corrected());
		object->saveScript(new_item, TRUE, true);

		std::string name = new_item->getName();

		// *NOTE: In order to resolve SL-22177, we needed to create
		// the script first, and then you have to click it in
		// inventory to edit it.
		// *TODO: The script creation should round-trip back to the
		// viewer so the viewer can auto-open the script and start
		// editing ASAP.
	}
}


// static
void LLPanelContents::onClickPermissions(void *userdata)
{
	LLPanelContents* self = (LLPanelContents*)userdata;
	gFloaterView->getParentFloater(self)->addDependentFloater(LLFloaterReg::showInstance("bulk_perms"));
}