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/**
* @file llpanelblockedlist.h
* @brief Container for blocked Residents & Objects list
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLPANELBLOCKEDLIST_H
#define LL_LLPANELBLOCKEDLIST_H
#include "llpanel.h"
#include "llmutelist.h"
#include "llfloater.h"
// #include <vector>
// class LLButton;
// class LLLineEditor;
// class LLMessageSystem;
// class LLUUID;
class LLAvatarName;
class LLScrollListCtrl;
class LLPanelBlockedList
: public LLPanel, public LLMuteListObserver
{
public:
LLPanelBlockedList();
~LLPanelBlockedList();
virtual BOOL postBuild();
virtual void draw();
virtual void onOpen(const LLSD& key);
void selectBlocked(const LLUUID& id);
/**
* Shows current Panel in side tray and select passed blocked item.
*
* @param idToSelect - LLUUID of blocked Resident or Object to be selected.
* If it is LLUUID::null, nothing will be selected.
*/
static void showPanelAndSelect(const LLUUID& idToSelect);
// LLMuteListObserver callback interface implementation.
/* virtual */ void onChange() { refreshBlockedList();}
private:
void refreshBlockedList();
void updateButtons();
// UI callbacks
void onBackBtnClick();
void onRemoveBtnClick();
void onPickBtnClick();
void onBlockByNameClick();
void callbackBlockPicked(const uuid_vec_t& ids, const std::vector<LLAvatarName> names);
static void callbackBlockByName(const std::string& text);
private:
LLScrollListCtrl* mBlockedList;
};
//-----------------------------------------------------------------------------
// LLFloaterGetBlockedObjectName()
//-----------------------------------------------------------------------------
// Class for handling mute object by name floater.
class LLFloaterGetBlockedObjectName : public LLFloater
{
friend class LLFloaterReg;
public:
typedef boost::function<void (const std::string&)> get_object_name_callback_t;
virtual BOOL postBuild();
virtual BOOL handleKeyHere(KEY key, MASK mask);
static LLFloaterGetBlockedObjectName* show(get_object_name_callback_t callback);
private:
LLFloaterGetBlockedObjectName(const LLSD& key);
virtual ~LLFloaterGetBlockedObjectName();
// UI Callbacks
void applyBlocking();
void cancelBlocking();
get_object_name_callback_t mGetObjectNameCallback;
};
#endif // LL_LLPANELBLOCKEDLIST_H
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