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/**
* @file llpanelblockedlist.cpp
* @brief Container for blocked Residents & Objects list
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llpanelblockedlist.h"
// library include
#include "llavatarname.h"
#include "llfiltereditor.h"
#include "llfloater.h"
#include "llfloaterreg.h"
#include "llnotificationsutil.h"
#include "llscrolllistctrl.h"
#include "llmenubutton.h"
// project include
#include "llavatarlistitem.h"
#include "llblocklist.h"
#include "llblockedlistitem.h"
#include "llfloateravatarpicker.h"
#include "llfloatersidepanelcontainer.h"
#include "llinventorylistitem.h"
#include "llinventorymodel.h"
#include "llsidetraypanelcontainer.h"
#include "llviewercontrol.h"
static LLRegisterPanelClassWrapper<LLPanelBlockedList> t_panel_blocked_list("panel_block_list_sidetray");
//
// Constants
//
const std::string BLOCKED_PARAM_NAME = "blocked_to_select";
//-----------------------------------------------------------------------------
// LLPanelBlockedList()
//-----------------------------------------------------------------------------
LLPanelBlockedList::LLPanelBlockedList()
: LLPanel()
{
mCommitCallbackRegistrar.add("Block.Action", boost::bind(&LLPanelBlockedList::onCustomAction, this, _2));
mEnableCallbackRegistrar.add("Block.Check", boost::bind(&LLPanelBlockedList::isActionChecked, this, _2));
}
void LLPanelBlockedList::removePicker()
{
if(mPicker.get())
{
mPicker.get()->closeFloater();
}
}
BOOL LLPanelBlockedList::postBuild()
{
mBlockedList = getChild<LLBlockList>("blocked");
mBlockedList->setCommitOnSelectionChange(TRUE);
this->setVisibleCallback(boost::bind(&LLPanelBlockedList::removePicker, this));
switch (gSavedSettings.getU32("BlockPeopleSortOrder"))
{
case E_SORT_BY_NAME:
mBlockedList->sortByName();
break;
case E_SORT_BY_TYPE:
mBlockedList->sortByType();
break;
}
// Use the context menu of the Block list for the Block tab gear menu.
LLToggleableMenu* blocked_gear_menu = mBlockedList->getContextMenu();
if (blocked_gear_menu)
{
getChild<LLMenuButton>("blocked_gear_btn")->setMenu(blocked_gear_menu, LLMenuButton::MP_BOTTOM_LEFT);
}
getChild<LLButton>("unblock_btn")->setCommitCallback(boost::bind(&LLPanelBlockedList::unblockItem, this));
getChild<LLFilterEditor>("blocked_filter_input")->setCommitCallback(boost::bind(&LLPanelBlockedList::onFilterEdit, this, _2));
return LLPanel::postBuild();
}
void LLPanelBlockedList::draw()
{
updateButtons();
LLPanel::draw();
}
void LLPanelBlockedList::onOpen(const LLSD& key)
{
if (key.has(BLOCKED_PARAM_NAME) && key[BLOCKED_PARAM_NAME].asUUID().notNull())
{
selectBlocked(key[BLOCKED_PARAM_NAME].asUUID());
}
}
void LLPanelBlockedList::selectBlocked(const LLUUID& mute_id)
{
mBlockedList->selectItemByUUID(mute_id);
}
void LLPanelBlockedList::showPanelAndSelect(const LLUUID& idToSelect)
{
LLFloaterSidePanelContainer::showPanel("people", "panel_people",
LLSD().with("people_panel_tab_name", "blocked_panel").with(BLOCKED_PARAM_NAME, idToSelect));
}
//////////////////////////////////////////////////////////////////////////
// Private Section
//////////////////////////////////////////////////////////////////////////
void LLPanelBlockedList::updateButtons()
{
bool hasSelected = NULL != mBlockedList->getSelectedItem();
getChildView("unblock_btn")->setEnabled(hasSelected);
getChildView("blocked_gear_btn")->setEnabled(hasSelected);
}
void LLPanelBlockedList::unblockItem()
{
LLBlockedListItem* item = mBlockedList->getBlockedItem();
if (item)
{
LLMute mute(item->getUUID(), item->getName());
LLMuteList::instance().remove(mute);
}
}
void LLPanelBlockedList::onCustomAction(const LLSD& userdata)
{
const std::string command_name = userdata.asString();
if ("block_obj_by_name" == command_name)
{
blockObjectByName();
}
else if ("block_res_by_name" == command_name)
{
blockResidentByName();
}
else if ("sort_by_name" == command_name)
{
mBlockedList->sortByName();
gSavedSettings.setU32("BlockPeopleSortOrder", E_SORT_BY_NAME);
}
else if ("sort_by_type" == command_name)
{
mBlockedList->sortByType();
gSavedSettings.setU32("BlockPeopleSortOrder", E_SORT_BY_TYPE);
}
}
BOOL LLPanelBlockedList::isActionChecked(const LLSD& userdata)
{
std::string item = userdata.asString();
U32 sort_order = gSavedSettings.getU32("BlockPeopleSortOrder");
if ("sort_by_name" == item)
{
return E_SORT_BY_NAME == sort_order;
}
else if ("sort_by_type" == item)
{
return E_SORT_BY_TYPE == sort_order;
}
return false;
}
void LLPanelBlockedList::blockResidentByName()
{
const BOOL allow_multiple = FALSE;
const BOOL close_on_select = TRUE;
LLView * button = findChild<LLButton>("plus_btn", TRUE);
LLFloater* root_floater = gFloaterView->getParentFloater(this);
LLFloaterAvatarPicker * picker = LLFloaterAvatarPicker::show(boost::bind(&LLPanelBlockedList::callbackBlockPicked, this, _1, _2),
allow_multiple, close_on_select, FALSE, root_floater->getName(), button);
if (root_floater)
{
root_floater->addDependentFloater(picker);
}
mPicker = picker->getHandle();
}
void LLPanelBlockedList::blockObjectByName()
{
LLFloaterGetBlockedObjectName::show(&LLPanelBlockedList::callbackBlockByName);
}
void LLPanelBlockedList::onFilterEdit(const std::string& search_string)
{
std::string filter = search_string;
LLStringUtil::trimHead(filter);
mBlockedList->setNameFilter(filter);
}
void LLPanelBlockedList::callbackBlockPicked(const uuid_vec_t& ids, const std::vector<LLAvatarName> names)
{
if (names.empty() || ids.empty()) return;
LLMute mute(ids[0], names[0].getAccountName(), LLMute::AGENT);
LLMuteList::getInstance()->add(mute);
showPanelAndSelect(mute.mID);
}
//static
void LLPanelBlockedList::callbackBlockByName(const std::string& text)
{
if (text.empty()) return;
LLMute mute(LLUUID::null, text, LLMute::BY_NAME);
BOOL success = LLMuteList::getInstance()->add(mute);
if (!success)
{
LLNotificationsUtil::add("MuteByNameFailed");
}
}
//////////////////////////////////////////////////////////////////////////
// LLFloaterGetBlockedObjectName
//////////////////////////////////////////////////////////////////////////
// Constructor/Destructor
LLFloaterGetBlockedObjectName::LLFloaterGetBlockedObjectName(const LLSD& key)
: LLFloater(key)
, mGetObjectNameCallback(NULL)
{
}
// Destroys the object
LLFloaterGetBlockedObjectName::~LLFloaterGetBlockedObjectName()
{
gFocusMgr.releaseFocusIfNeeded( this );
}
BOOL LLFloaterGetBlockedObjectName::postBuild()
{
getChild<LLButton>("OK")-> setCommitCallback(boost::bind(&LLFloaterGetBlockedObjectName::applyBlocking, this));
getChild<LLButton>("Cancel")-> setCommitCallback(boost::bind(&LLFloaterGetBlockedObjectName::cancelBlocking, this));
center();
return LLFloater::postBuild();
}
BOOL LLFloaterGetBlockedObjectName::handleKeyHere(KEY key, MASK mask)
{
if (key == KEY_RETURN && mask == MASK_NONE)
{
applyBlocking();
return TRUE;
}
else if (key == KEY_ESCAPE && mask == MASK_NONE)
{
cancelBlocking();
return TRUE;
}
return LLFloater::handleKeyHere(key, mask);
}
// static
LLFloaterGetBlockedObjectName* LLFloaterGetBlockedObjectName::show(get_object_name_callback_t callback)
{
LLFloaterGetBlockedObjectName* floater = LLFloaterReg::showTypedInstance<LLFloaterGetBlockedObjectName>("mute_object_by_name");
floater->mGetObjectNameCallback = callback;
// *TODO: mantipov: should LLFloaterGetBlockedObjectName be closed when panel is closed?
// old Floater dependency is not enable in panel
// addDependentFloater(floater);
return floater;
}
//////////////////////////////////////////////////////////////////////////
// Private Section
void LLFloaterGetBlockedObjectName::applyBlocking()
{
if (mGetObjectNameCallback)
{
const std::string& text = getChild<LLUICtrl>("object_name")->getValue().asString();
mGetObjectNameCallback(text);
}
closeFloater();
}
void LLFloaterGetBlockedObjectName::cancelBlocking()
{
closeFloater();
}
//EOF
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