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/**
* @file llpanelavatartag.h
* @brief Avatar row panel
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPANELAVATARTAG_H
#define LL_LLPANELAVATARTAG_H
#include "llpanel.h"
#include "llavatarpropertiesprocessor.h"
class LLAvatarIconCtrl;
class LLTextBox;
/**
* Avatar Tag panel.
*
* Test.
*
* Contains avatar name
* Provide methods for setting avatar id, state, muted status and speech power.
*/
class LLPanelAvatarTag : public LLPanel
{
public:
LLPanelAvatarTag(const LLUUID& key, const std::string im_time);
virtual ~LLPanelAvatarTag();
/**
* Set avatar ID.
*
* After the ID is set, it is possible to track the avatar status and get its name.
*/
void setAvatarId(const LLUUID& avatar_id);
void setTime (const std::string& time);
const LLUUID& getAvatarId() const { return mAvatarId; }
/*virtual*/ BOOL postBuild();
/*virtual*/ void draw();
virtual boost::signals2::connection setLeftButtonClickCallback(
const commit_callback_t& cb);
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
void onClick();
private:
void setName(const std::string& name);
/**
* Called by LLCacheName when the avatar name gets updated.
*/
void nameUpdatedCallback(
const LLUUID& id,
const std::string& first,
const std::string& last,
BOOL is_group);
LLAvatarIconCtrl* mIcon; /// status tracking avatar icon
LLTextBox* mName; /// displays avatar name
LLTextBox* mTime; /// displays time
LLUUID mAvatarId;
// LLFrameTimer mFadeTimer;
};
#endif
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