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/**
* @file llpanelavatar.h
* @brief LLPanelAvatar and related class definitions
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLPANELAVATAR_H
#define LL_LLPANELAVATAR_H
#include "llpanel.h"
#include "llavatarpropertiesprocessor.h"
#include "llcallingcard.h"
#include "llvoiceclient.h"
class LLComboBox;
class LLLineEditor;
class LLToggleableMenu;
enum EOnlineStatus
{
ONLINE_STATUS_NO = 0,
ONLINE_STATUS_YES = 1
};
/**
* Base class for any Profile View or My Profile Panel.
*/
class LLPanelProfileTab
: public LLPanel
, public LLAvatarPropertiesObserver
{
public:
/**
* Sets avatar ID, sets panel as observer of avatar related info replies from server.
*/
virtual void setAvatarId(const LLUUID& id);
/**
* Returns avatar ID.
*/
virtual const LLUUID& getAvatarId() { return mAvatarId; }
/**
* Sends update data request to server.
*/
virtual void updateData() = 0;
/**
* Clears panel data if viewing avatar info for first time and sends update data request.
*/
virtual void onOpen(const LLSD& key);
/**
* Profile tabs should close any opened panels here.
*
* Called from LLPanelProfile::onOpen() before opening new profile.
* See LLPanelPicks::onClosePanel for example. LLPanelPicks closes picture info panel
* before new profile is displayed, otherwise new profile will
* be hidden behind picture info panel.
*/
virtual void onClosePanel() {}
/**
* Resets controls visibility, state, etc.
*/
virtual void resetControls(){};
/**
* Clears all data received from server.
*/
virtual void resetData(){};
/*virtual*/ ~LLPanelProfileTab();
protected:
LLPanelProfileTab();
/**
* Scrolls panel to top when viewing avatar info for first time.
*/
void scrollToTop();
virtual void onMapButtonClick();
virtual void updateButtons();
private:
LLUUID mAvatarId;
};
/**
* Panel for displaying Avatar's first and second life related info.
*/
class LLPanelAvatarProfile
: public LLPanelProfileTab
, public LLFriendObserver
, public LLVoiceClientStatusObserver
{
public:
LLPanelAvatarProfile();
/*virtual*/ ~LLPanelAvatarProfile();
/*virtual*/ void onOpen(const LLSD& key);
/**
* LLFriendObserver trigger
*/
virtual void changed(U32 mask);
// Implements LLVoiceClientStatusObserver::onChange() to enable the call
// button when voice is available
/*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
/*virtual*/ void setAvatarId(const LLUUID& id);
/**
* Processes data received from server.
*/
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
/*virtual*/ BOOL postBuild();
/*virtual*/ void updateData();
/*virtual*/ void resetControls();
/*virtual*/ void resetData();
protected:
/**
* Process profile related data received from server.
*/
virtual void processProfileProperties(const LLAvatarData* avatar_data);
/**
* Processes group related data received from server.
*/
virtual void processGroupProperties(const LLAvatarGroups* avatar_groups);
/**
* Fills common for Avatar profile and My Profile fields.
*/
virtual void fillCommonData(const LLAvatarData* avatar_data);
/**
* Fills partner data.
*/
virtual void fillPartnerData(const LLAvatarData* avatar_data);
/**
* Fills account status.
*/
virtual void fillAccountStatus(const LLAvatarData* avatar_data);
/**
* Opens "Pay Resident" dialog.
*/
void pay();
/**
* opens inventory and IM for sharing items
*/
void share();
/**
* Add/remove resident to/from your block list.
*/
void toggleBlock();
void kick();
void freeze();
void unfreeze();
void csr();
bool checkOverflowMenuItem(const LLSD& param);
bool enableOverflowMenuItem(const LLSD& param);
bool enableGod();
void onUrlTextboxClicked(const std::string& url);
void onHomepageTextboxClicked();
void onAddFriendButtonClick();
void onIMButtonClick();
void onCallButtonClick();
void onTeleportButtonClick();
void onShareButtonClick();
void onOverflowButtonClicked();
private:
typedef std::map< std::string,LLUUID> group_map_t;
group_map_t mGroups;
LLToggleableMenu* mProfileMenu;
};
/**
* Panel for displaying own first and second life related info.
*/
class LLPanelMyProfile
: public LLPanelAvatarProfile
{
public:
LLPanelMyProfile();
/*virtual*/ BOOL postBuild();
protected:
/*virtual*/ void onOpen(const LLSD& key);
/*virtual*/ void processProfileProperties(const LLAvatarData* avatar_data);
/**
* Fills Avatar status data.
*/
virtual void fillStatusData(const LLAvatarData* avatar_data);
/*virtual*/ void resetControls();
protected:
void onStatusChanged();
void onStatusMessageChanged();
private:
LLComboBox* mStatusCombobox;
};
/**
* Panel for displaying Avatar's notes and modifying friend's rights.
*/
class LLPanelAvatarNotes
: public LLPanelProfileTab
, public LLFriendObserver
, public LLVoiceClientStatusObserver
{
public:
LLPanelAvatarNotes();
/*virtual*/ ~LLPanelAvatarNotes();
virtual void setAvatarId(const LLUUID& id);
/**
* LLFriendObserver trigger
*/
virtual void changed(U32 mask);
// Implements LLVoiceClientStatusObserver::onChange() to enable the call
// button when voice is available
/*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
/*virtual*/ void onOpen(const LLSD& key);
/*virtual*/ BOOL postBuild();
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
/*virtual*/ void updateData();
protected:
/*virtual*/ void resetControls();
/*virtual*/ void resetData();
/**
* Fills rights data for friends.
*/
void fillRightsData();
void rightsConfirmationCallback(const LLSD& notification,
const LLSD& response, S32 rights);
void confirmModifyRights(bool grant, S32 rights);
void onCommitRights();
void onCommitNotes();
void onAddFriendButtonClick();
void onIMButtonClick();
void onCallButtonClick();
void onTeleportButtonClick();
void onShareButtonClick();
void enableCheckboxes(bool enable);
};
#endif // LL_LLPANELAVATAR_H
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