1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
|
/**
* @file lloutfitslist.h
* @brief List of agent's outfits for My Appearance side panel.
*
* $LicenseInfo:firstyear=2010&license=viewergpl$
*
* Copyright (c) 2010, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLOUTFITSLIST_H
#define LL_LLOUTFITSLIST_H
#include "llpanel.h"
// newview
#include "llinventorymodel.h"
#include "llinventoryobserver.h"
class LLAccordionCtrl;
class LLAccordionCtrlTab;
class LLWearableItemsList;
class LLListContextMenu;
/**
* @class LLOutfitsList
*
* A list of agents's outfits from "My Outfits" inventory category
* which displays each outfit in an accordion tab with a flat list
* of items inside it.
* Uses LLInventoryCategoriesObserver to monitor changes to "My Outfits"
* inventory category and refresh the outfits listed in it.
* This class is derived from LLInventoryObserver to know when inventory
* becomes usable and it is safe to request data from inventory model.
*/
class LLOutfitsList : public LLPanel, public LLInventoryObserver
{
public:
LLOutfitsList();
virtual ~LLOutfitsList();
/*virtual*/ BOOL postBuild();
/*virtual*/ void changed(U32 mask);
void refreshList(const LLUUID& category_id);
void onSelectionChange(LLUICtrl* ctrl);
void performAction(std::string action);
void setFilterSubString(const std::string& string);
private:
/**
* Reads xml with accordion tab and Flat list from xml file.
*
* @return LLPointer to XMLNode with accordion tab and flat list.
*/
LLXMLNodePtr getAccordionTabXMLNode();
/**
* Wrapper for LLCommonUtils::computeDifference. @see LLCommonUtils::computeDifference
*/
void computeDifference(const LLInventoryModel::cat_array_t& vcats, uuid_vec_t& vadded, uuid_vec_t& vremoved);
/**
* Updates tab displaying outfit identified by category_id.
*/
void updateOutfitTab(const LLUUID& category_id);
/**
* Resets previous selection and stores newly selected list and outfit id.
*/
void changeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id);
/**
* Called upon list refresh event to update tab visibility depending on
* the results of applying filter to the title and list items of the tab.
*/
void onFilteredWearableItemsListRefresh(LLUICtrl* ctrl);
/**
* Highlights filtered items and hides tabs which haven't passed filter.
*/
void applyFilter(const std::string& new_filter_substring);
void onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id);
void onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y);
LLInventoryCategoriesObserver* mCategoriesObserver;
LLAccordionCtrl* mAccordion;
LLPanel* mListCommands;
typedef std::map<LLUUID, LLWearableItemsList*> wearables_lists_map_t;
typedef wearables_lists_map_t::value_type wearables_lists_map_value_t;
wearables_lists_map_t mSelectedListsMap;
LLUUID mSelectedOutfitUUID;
std::string mFilterSubString;
typedef std::map<LLUUID, LLAccordionCtrlTab*> outfits_map_t;
typedef outfits_map_t::value_type outfits_map_value_t;
outfits_map_t mOutfitsMap;
LLListContextMenu* mOutfitMenu;
};
#endif //LL_LLOUTFITSLIST_H
|