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/**
* @file lloutfitgallery.h
* @author Pavlo Kryvych
* @brief Visual gallery of agent's outfits for My Appearance side panel
*
* $LicenseInfo:firstyear=2015&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2015, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLOUTFITGALLERYCTRL_H
#define LL_LLOUTFITGALLERYCTRL_H
#include "llextendedstatus.h"
#include "lliconctrl.h"
#include "lllayoutstack.h"
#include "lloutfitslist.h"
#include "llpanelappearancetab.h"
#include "lltexturectrl.h"
#include "llviewertexture.h"
#include <vector>
class LLVFS;
class LLOutfitGallery;
class LLOutfitGalleryItem;
class LLOutfitListGearMenuBase;
class LLOutfitGalleryGearMenu;
class LLOutfitGalleryContextMenu;
class LLUpdateGalleryOnPhotoLinked : public LLInventoryCallback
{
public:
LLUpdateGalleryOnPhotoLinked(){}
virtual ~LLUpdateGalleryOnPhotoLinked(){}
/* virtual */ void fire(const LLUUID& inv_item_id);
private:
};
class LLOutfitGallery : public LLOutfitListBase
{
public:
friend class LLOutfitGalleryGearMenu;
friend class LLOutfitGalleryContextMenu;
friend class LLUpdateGalleryOnPhotoLinked;
struct Params
: public LLInitParam::Block<Params, LLPanel::Params>
{
Optional<S32> row_panel_height;
Optional<S32> row_panel_width_factor;
Optional<S32> gallery_width_factor;
Optional<S32> vertical_gap;
Optional<S32> horizontal_gap;
Optional<S32> item_width;
Optional<S32> item_height;
Optional<S32> item_horizontal_gap;
Optional<S32> items_in_row;
Params();
};
static const LLOutfitGallery::Params& getDefaultParams();
LLOutfitGallery(const LLOutfitGallery::Params& params = getDefaultParams());
virtual ~LLOutfitGallery();
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& info);
/*virtual*/ void draw();
void onSelectPhoto(LLUUID selected_outfit_id);
void onTakeSnapshot(LLUUID selected_outfit_id);
void wearSelectedOutfit();
/*virtual*/ void setFilterSubString(const std::string& string);
/*virtual*/ void getCurrentCategories(uuid_vec_t& vcur);
/*virtual*/ void updateAddedCategory(LLUUID cat_id);
/*virtual*/ void updateRemovedCategory(LLUUID cat_id);
/*virtual*/ void updateChangedCategoryName(LLViewerInventoryCategory *cat, std::string name);
/*virtual*/ bool hasItemSelected();
/*virtual*/ bool canWearSelected();
/*virtual*/ bool getHasExpandableFolders() { return FALSE; }
void updateMessageVisibility();
bool hasDefaultImage(const LLUUID& outfit_cat_id);
void refreshTextures(const LLUUID& category_id);
void refreshOutfit(const LLUUID& category_id);
void onTexturePickerCommit(LLTextureCtrl::ETexturePickOp op, LLUUID id);
void onTexturePickerUpdateImageStats(LLPointer<LLViewerTexture> texture);
void onBeforeOutfitSnapshotSave();
void onAfterOutfitSnapshotSave();
/*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
protected:
/*virtual*/ void onHighlightBaseOutfit(LLUUID base_id, LLUUID prev_id);
/*virtual*/ void onSetSelectedOutfitByUUID(const LLUUID& outfit_uuid);
/*virtual*/ void onOutfitRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id);
/*virtual*/ void onChangeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id);
/*virtual*/ void onCollapseAllFolders() {}
/*virtual*/ void onExpandAllFolders() {}
/*virtual*/ LLOutfitListGearMenuBase* createGearMenu();
void applyFilter(LLOutfitGalleryItem* item, const std::string& filter_substring);
private:
void loadPhotos();
void uploadPhoto(LLUUID outfit_id);
LLUUID getPhotoAssetId(const LLUUID& outfit_id);
LLUUID getDefaultPhoto();
void linkPhotoToOutfit(LLUUID outfit_id, LLUUID photo_id);
bool checkRemovePhoto(LLUUID outfit_id);
void addToGallery(LLOutfitGalleryItem* item);
void removeFromGalleryLast(LLOutfitGalleryItem* item);
void removeFromGalleryMiddle(LLOutfitGalleryItem* item);
LLPanel* addLastRow();
void removeLastRow();
void moveRowUp(int row);
void moveRowDown(int row);
void moveRow(int row, int pos);
LLPanel* addToRow(LLPanel* row_stack, LLOutfitGalleryItem* item, int pos, int hgap);
void removeFromLastRow(LLOutfitGalleryItem* item);
void reArrangeRows(S32 row_diff = 0);
void updateRowsIfNeeded();
void updateGalleryWidth();
LLOutfitGalleryItem* buildGalleryItem(std::string name);
void onTextureSelectionChanged(LLInventoryItem* itemp);
void buildGalleryPanel(int row_count);
void reshapeGalleryPanel(int row_count);
LLPanel* buildItemPanel(int left);
LLPanel* buildRowPanel(int left, int bottom);
void moveRowPanel(LLPanel* stack, int left, int bottom);
std::vector<LLPanel*> mRowPanels;
std::vector<LLPanel*> mItemPanels;
std::vector<LLPanel*> mUnusedRowPanels;
std::vector<LLPanel*> mUnusedItemPanels;
std::vector<LLOutfitGalleryItem*> mItems;
std::vector<LLOutfitGalleryItem*> mHiddenItems;
LLScrollContainer* mScrollPanel;
LLPanel* mGalleryPanel;
LLPanel* mLastRowPanel;
LLUUID mOutfitLinkPending;
LLUUID mOutfitRenamePending;
LLTextBox* mMessageTextBox;
bool mGalleryCreated;
int mRowCount;
int mItemsAddedCount;
LLPointer<LLViewerTexture> mTextureSelected;
/* Params */
int mRowPanelHeight;
int mVerticalGap;
int mHorizontalGap;
int mItemWidth;
int mItemHeight;
int mItemHorizontalGap;
int mItemsInRow;
int mRowPanelWidth;
int mGalleryWidth;
int mRowPanWidthFactor;
int mGalleryWidthFactor;
LLListContextMenu* mOutfitGalleryMenu;
LLHandle<LLFloater> mFloaterHandle;
typedef std::map<LLUUID, LLOutfitGalleryItem*> outfit_map_t;
typedef outfit_map_t::value_type outfit_map_value_t;
outfit_map_t mOutfitMap;
typedef std::map<LLOutfitGalleryItem*, int> item_num_map_t;
typedef item_num_map_t::value_type item_numb_map_value_t;
item_num_map_t mItemIndexMap;
LLInventoryCategoriesObserver* mTexturesObserver;
LLInventoryCategoriesObserver* mOutfitsObserver;
};
class LLOutfitGalleryContextMenu : public LLOutfitContextMenu
{
public:
friend class LLOutfitGallery;
LLOutfitGalleryContextMenu(LLOutfitListBase* outfit_list)
: LLOutfitContextMenu(outfit_list),
mOutfitList(outfit_list){}
protected:
/* virtual */ LLContextMenu* createMenu();
bool onEnable(LLSD::String param);
bool onVisible(LLSD::String param);
void onUploadPhoto(const LLUUID& outfit_cat_id);
void onSelectPhoto(const LLUUID& outfit_cat_id);
void onRemovePhoto(const LLUUID& outfit_cat_id);
void onTakeSnapshot(const LLUUID& outfit_cat_id);
void onCreate(const LLSD& data);
void onRemoveOutfit(const LLUUID& outfit_cat_id);
void onOutfitsRemovalConfirmation(const LLSD& notification, const LLSD& response, const LLUUID& outfit_cat_id);
private:
LLOutfitListBase* mOutfitList;
};
class LLOutfitGalleryGearMenu : public LLOutfitListGearMenuBase
{
public:
friend class LLOutfitGallery;
LLOutfitGalleryGearMenu(LLOutfitListBase* olist);
protected:
/*virtual*/ void onUpdateItemsVisibility();
private:
/*virtual*/ void onUploadFoto();
/*virtual*/ void onSelectPhoto();
/*virtual*/ void onTakeSnapshot();
/*virtual*/ void onRemovePhoto();
/*virtual*/ void onChangeSortOrder();
bool hasDefaultImage();
};
class LLOutfitGalleryItem : public LLPanel
{
public:
struct Params : public LLInitParam::Block<Params, LLPanel::Params>
{};
LLOutfitGalleryItem(const Params& p);
virtual ~LLOutfitGalleryItem();
/*virtual*/ BOOL postBuild();
/*virtual*/ void draw();
/*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
void setDefaultImage();
void setImageAssetId(LLUUID asset_id);
LLUUID getImageAssetId();
void setOutfitName(std::string name);
void setOutfitWorn(bool value);
void setSelected(bool value);
std::string getItemName() {return mOutfitName;}
bool isDefaultImage() {return mDefaultImage;}
bool isHidden() {return mHidden;}
void setHidden(bool hidden) {mHidden = hidden;}
private:
LLPointer<LLViewerFetchedTexture> mTexturep;
LLUUID mImageAssetId;
LLTextBox* mOutfitNameText;
LLTextBox* mOutfitWornText;
LLPanel* mTextBgPanel;
bool mSelected;
bool mWorn;
bool mDefaultImage;
bool mHidden;
std::string mOutfitName;
};
#endif // LL_LLOUTFITGALLERYCTRL_H
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