1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
|
// Notification Manager Class
/**
* @file llnotificationmanager.h
* @brief Class implements a brige between the old and a new notification sistems
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLNOTIFICATIONMANAGER_H
#define LL_LLNOTIFICATIONMANAGER_H
#include "lluictrl.h"
#include "llnotificationhandler.h"
#include <map>
#include <string>
namespace LLNotificationsUI {
class LLToast;
/**
* Responsible for registering notification handlers.
*/
class LLNotificationManager : public LLSingleton<LLNotificationManager>
{
LLSINGLETON(LLNotificationManager);
virtual ~LLNotificationManager();
typedef std::pair<std::string, LLEventHandler*> eventhandlers;
public:
//TODO: make private
// this method initialize handlers' map for different types of notifications
void init(void);
//TODO: combine processing and storage (*)
// this method reacts on chat notifications and calls an appropriate handler
void onChat(const LLChat& msg, const LLSD &args);
private:
std::shared_ptr<class LLFloaterIMNearbyChatHandler> mChatHandler;
std::vector<LLNotificationChannelPtr> mChannels;
};
}
#endif
|