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/**
* @file llnetmap.h
* @brief A little map of the world with network information
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLNETMAP_H
#define LL_LLNETMAP_H
#include "llmath.h"
#include "lluictrl.h"
#include "v3math.h"
#include "v3dmath.h"
#include "v4color.h"
#include "llpointer.h"
class LLColor4U;
class LLCoordGL;
class LLImageRaw;
class LLViewerTexture;
class LLNetMap : public LLUICtrl
{
public:
struct Params
: public LLInitParam::Block<Params, LLUICtrl::Params>
{
Optional<LLUIColor> bg_color;
Params()
: bg_color("bg_color")
{}
};
protected:
LLNetMap (const Params & p);
friend class LLUICtrlFactory;
public:
virtual ~LLNetMap();
static const F32 MAP_SCALE_MIN;
static const F32 MAP_SCALE_MID;
static const F32 MAP_SCALE_MAX;
/*virtual*/ void draw();
/*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
/*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleHover( S32 x, S32 y, MASK mask );
/*virtual*/ BOOL handleToolTip( S32 x, S32 y, MASK mask);
/*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
void setScale( F32 scale );
void setToolTipMsg(const std::string& msg) { mToolTipMsg = msg; }
void renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &color, F32 radius );
private:
const LLVector3d& getObjectImageCenterGlobal() { return mObjectImageCenterGlobal; }
void renderPoint(const LLVector3 &pos, const LLColor4U &color,
S32 diameter, S32 relative_height = 0);
LLVector3 globalPosToView(const LLVector3d& global_pos);
LLVector3d viewPosToGlobal(S32 x,S32 y);
void drawTracking( const LLVector3d& pos_global,
const LLColor4& color,
BOOL draw_arrow = TRUE);
static void showAvatarInspector(const LLUUID& avatar_id);
void createObjectImage();
private:
static bool outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y, S32 slop);
bool mUpdateNow;
LLUIColor mBackgroundColor;
F32 mScale; // Size of a region in pixels
F32 mPixelsPerMeter; // world meters to map pixels
F32 mObjectMapTPM; // texels per meter on map
F32 mObjectMapPixels; // Width of object map in pixels
F32 mDotRadius; // Size of avatar markers
bool mPanning; // map is being dragged
LLVector2 mTargetPan;
LLVector2 mCurPan;
LLVector2 mStartPan; // pan offset at start of drag
LLCoordGL mMouseDown; // pointer position at start of drag
LLVector3d mObjectImageCenterGlobal;
LLPointer<LLImageRaw> mObjectRawImagep;
LLPointer<LLViewerTexture> mObjectImagep;
LLUUID mClosestAgentToCursor;
LLUUID mClosestAgentAtLastRightClick;
std::string mToolTipMsg;
};
#endif
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