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path: root/indra/newview/llnearbychatbar.cpp
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/** 
 * @file llnearbychatbar.cpp
 * @brief LLNearbyChatBar class implementation
 *
 * $LicenseInfo:firstyear=2002&license=viewergpl$
 * 
 * Copyright (c) 2002-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "message.h"

#include "llfloaterreg.h"
#include "lltrans.h"

#include "llnearbychatbar.h"
#include "llbottomtray.h"
#include "llagent.h"
#include "llgesturemgr.h"
#include "llmultigesture.h"
#include "llkeyboard.h"
#include "llanimationstates.h"
#include "llviewerstats.h"
#include "llcommandhandler.h"
#include "llviewercontrol.h"
#include "llnavigationbar.h"
#include "llwindow.h"
#include "llviewerwindow.h"
#include "llrootview.h"

S32 LLNearbyChatBar::sLastSpecialChatChannel = 0;

// legacy callback glue
void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel);

static LLDefaultChildRegistry::Register<LLGestureComboList> r("gesture_combo_list");

struct LLChatTypeTrigger {
	std::string name;
	EChatType type;
};

static LLChatTypeTrigger sChatTypeTriggers[] = {
	{ "/whisper"	, CHAT_TYPE_WHISPER},
	{ "/shout"	, CHAT_TYPE_SHOUT}
};

LLGestureComboList::Params::Params()
:	combo_button("combo_button"),
	combo_list("combo_list")
{
}

LLGestureComboList::LLGestureComboList(const LLGestureComboList::Params& p)
:	LLUICtrl(p)
	, mLabel(p.label)
	, mViewAllItemIndex(0)
{
	LLButton::Params button_params = p.combo_button;
	button_params.follows.flags(FOLLOWS_LEFT|FOLLOWS_BOTTOM|FOLLOWS_RIGHT);

	mButton = LLUICtrlFactory::create<LLButton>(button_params);
	mButton->reshape(getRect().getWidth(),getRect().getHeight());
	mButton->setCommitCallback(boost::bind(&LLGestureComboList::onButtonCommit, this));

	addChild(mButton);

	LLScrollListCtrl::Params params = p.combo_list;
	params.name("GestureComboList");
	params.commit_callback.function(boost::bind(&LLGestureComboList::onItemSelected, this, _2));
	params.visible(false);
	params.commit_on_keyboard_movement(false);

	mList = LLUICtrlFactory::create<LLScrollListCtrl>(params);
	
	// *HACK: adding list as a child to FloaterViewHolder to make it fully visible without
	// making it top control (because it would cause problems).
	gViewerWindow->getFloaterViewHolder()->addChild(mList);
	mList->setVisible(FALSE);

	//****************************Gesture Part********************************/

	setCommitCallback(boost::bind(&LLGestureComboList::onCommitGesture, this));

	// now register us as observer since we have a place to put the results
	LLGestureManager::instance().addObserver(this);

	// refresh list from current active gestures
	refreshGestures();

	setFocusLostCallback(boost::bind(&LLGestureComboList::hideList, this));
}

BOOL LLGestureComboList::handleKey(KEY key, MASK mask, BOOL called_from_parent)
{
	BOOL handled = FALSE;
	
	if (key == KEY_ESCAPE && mask == MASK_NONE )
	{
		hideList();
		handled = TRUE;
	}
	else
	{
		handled = mList->handleKey(key, mask, called_from_parent);
	}

	return handled; 		
}

void LLGestureComboList::showList()
{
	LLRect rect = mList->getRect();
	LLRect screen;
	mButton->localRectToScreen(getRect(), &screen);
	
	// Calculating amount of space between the navigation bar and gestures combo
	LLNavigationBar* nb = LLNavigationBar::getInstance();

	S32 x, nb_bottom;
	nb->localPointToScreen(0, 0, &x, &nb_bottom);

	S32 max_height = nb_bottom - screen.mTop;
	mList->calcColumnWidths();
	rect.setOriginAndSize(screen.mLeft, screen.mTop, llmax(mList->getMaxContentWidth(),mButton->getRect().getWidth()), max_height);

	mList->setRect(rect);
	mList->fitContents( llmax(mList->getMaxContentWidth(),mButton->getRect().getWidth()), max_height);

	gFocusMgr.setKeyboardFocus(this);

	// Show the list and push the button down
	mButton->setToggleState(TRUE);
	mList->setVisible(TRUE);
}

void LLGestureComboList::onButtonCommit()
{
	if (!mList->getVisible())
	{
		// highlight the last selected item from the original selection before potentially selecting a new item
		// as visual cue to original value of combo box
		LLScrollListItem* last_selected_item = mList->getLastSelectedItem();
		if (last_selected_item)
		{
			mList->mouseOverHighlightNthItem(mList->getItemIndex(last_selected_item));
		}

		if (mList->getItemCount() != 0)
		{
			showList();
		}
	}
	else
	{
		hideList();
	} 
}

void LLGestureComboList::hideList()
{
	if (mList->getVisible())
	{
		mButton->setToggleState(FALSE);
		mList->setVisible(FALSE);
		mList->mouseOverHighlightNthItem(-1);
		gFocusMgr.setKeyboardFocus(NULL);
	}
}

S32 LLGestureComboList::getCurrentIndex() const
{
	LLScrollListItem* item = mList->getFirstSelected();
	if( item )
	{
		return mList->getItemIndex( item );
	}
	return -1;
}

void LLGestureComboList::onItemSelected(const LLSD& data)
{
	const std::string name = mList->getSelectedItemLabel();

	S32 cur_id = getCurrentIndex();
	mLastSelectedIndex = cur_id;
	if (cur_id != mList->getItemCount()-1 && cur_id != -1)
	{
		mButton->setLabel(name);
	}

	// hiding the list reasserts the old value stored in the text editor/dropdown button
	hideList();

	// commit does the reverse, asserting the value in the list
	onCommit();
}

void LLGestureComboList::sortByName(bool ascending)
{
	mList->sortOnce(0, ascending);
}

LLSD LLGestureComboList::getValue() const
{
	LLScrollListItem* item = mList->getFirstSelected();
	if( item )
	{
		return item->getValue();
	}
	else
	{
		return LLSD();
	}
}

void LLGestureComboList::refreshGestures()
{
	//store current selection so we can maintain it
	LLSD cur_gesture = getValue();
	
	mList->selectFirstItem();
	mList->clearRows();
	mGestures.clear();

	LLGestureManager::item_map_t::const_iterator it;
	const LLGestureManager::item_map_t& active_gestures = LLGestureManager::instance().getActiveGestures();
	LLSD::Integer idx(0);
	for (it = active_gestures.begin(); it != active_gestures.end(); ++it)
	{
		LLMultiGesture* gesture = (*it).second;
		if (gesture)
		{
			mList->addSimpleElement(gesture->mName, ADD_BOTTOM, LLSD(idx));
			mGestures.push_back(gesture);
			idx++;
		}
	}

	sortByName();

	// store index followed by the last added Gesture and add View All item at bottom
	mViewAllItemIndex = idx;
	
	mList->addSimpleElement(LLTrans::getString("ViewAllGestures"), ADD_BOTTOM, LLSD(mViewAllItemIndex));

	// Insert label after sorting, at top, with separator below it
	mList->addSeparator(ADD_TOP);	
	mList->addSimpleElement(mLabel, ADD_TOP);

	if (cur_gesture.isDefined())
	{ 
		mList->selectByValue(cur_gesture);

	}
	else
	{
		mList->selectFirstItem();
	}

	LLCtrlListInterface* gestures = getListInterface();
	LLMultiGesture* gesture = NULL;
	
	if (gestures)
	{
		S32 index = gestures->getSelectedValue().asInteger();
		if(index > 0)
			gesture = mGestures.at(index);
	}
	
	if(gesture && LLGestureManager::instance().isGesturePlaying(gesture))
	{
		return;
	}
	
	mButton->setLabel(mLabel);
}

void LLGestureComboList::onCommitGesture()
{
	LLCtrlListInterface* gestures = getListInterface();
	if (gestures)
	{
		S32 index = gestures->getFirstSelectedIndex();
		if (index == 0)
		{
			return;
		}

		index = gestures->getSelectedValue().asInteger();

		if (mViewAllItemIndex == index)
		{
			// The same behavior as Ctrl+G. EXT-823
			LLFloaterReg::toggleInstance("gestures");
			gestures->selectFirstItem();
			return;
		}

		LLMultiGesture* gesture = mGestures.at(index);
		if(gesture)
		{
			LLGestureManager::instance().playGesture(gesture);
			if(!gesture->mReplaceText.empty())
			{
				LLNearbyChatBar::sendChatFromViewer(gesture->mReplaceText, CHAT_TYPE_NORMAL, FALSE);
			}
		}
	}
}

LLGestureComboList::~LLGestureComboList()
{
	LLGestureManager::instance().removeObserver(this);
}

LLNearbyChatBar::LLNearbyChatBar() 
	: LLPanel()
	, mChatBox(NULL)
{
	mSpeakerMgr = LLLocalSpeakerMgr::getInstance();
}

//virtual
BOOL LLNearbyChatBar::postBuild()
{
	mChatBox = getChild<LLLineEditor>("chat_box");

	mChatBox->setCommitCallback(boost::bind(&LLNearbyChatBar::onChatBoxCommit, this));
	mChatBox->setKeystrokeCallback(&onChatBoxKeystroke, this);
	mChatBox->setFocusLostCallback(boost::bind(&onChatBoxFocusLost, _1, this));

	mChatBox->setIgnoreArrowKeys( FALSE ); 
	mChatBox->setCommitOnFocusLost( FALSE );
	mChatBox->setRevertOnEsc( FALSE );
	mChatBox->setIgnoreTab(TRUE);
	mChatBox->setPassDelete(TRUE);
	mChatBox->setReplaceNewlinesWithSpaces(FALSE);
	mChatBox->setEnableLineHistory(TRUE);

	mOutputMonitor = getChild<LLOutputMonitorCtrl>("chat_zone_indicator");
	mOutputMonitor->setVisible(FALSE);

	return TRUE;
}

//static
LLNearbyChatBar* LLNearbyChatBar::getInstance()
{
	return LLBottomTray::getInstance() ? LLBottomTray::getInstance()->getNearbyChatBar() : NULL;
}

//static
bool LLNearbyChatBar::instanceExists()
{
	return LLBottomTray::instanceExists() && LLBottomTray::getInstance()->getNearbyChatBar() != NULL;
}

void LLNearbyChatBar::draw()
{
	displaySpeakingIndicator();
	LLPanel::draw();
}

std::string LLNearbyChatBar::getCurrentChat()
{
	return mChatBox ? mChatBox->getText() : LLStringUtil::null;
}

// virtual
BOOL LLNearbyChatBar::handleKeyHere( KEY key, MASK mask )
{
	BOOL handled = FALSE;

	// ALT-RETURN is reserved for windowed/fullscreen toggle
	if( KEY_RETURN == key && mask == MASK_CONTROL)
	{
		// shout
		sendChat(CHAT_TYPE_SHOUT);
		handled = TRUE;
	}

	return handled;
}

S32 LLNearbyChatBar::getMinWidth() const
{
	static S32 min_width = -1;

	if (min_width < 0)
	{
		const std::string& s = getString("min_width");
		min_width = !s.empty() ? atoi(s.c_str()) : 300;
	}

	return min_width;
}

S32 LLNearbyChatBar::getMaxWidth() const
{
	static S32 max_width = -1;

	if (max_width < 0)
	{
		const std::string& s = getString("max_width");
		max_width = !s.empty() ? atoi(s.c_str()) : 510;
	}

	return max_width;
}

BOOL LLNearbyChatBar::matchChatTypeTrigger(const std::string& in_str, std::string* out_str)
{
	U32 in_len = in_str.length();
	S32 cnt = sizeof(sChatTypeTriggers) / sizeof(*sChatTypeTriggers);
	
	for (S32 n = 0; n < cnt; n++)
	{
		if (in_len > sChatTypeTriggers[n].name.length())
			continue;

		std::string trigger_trunc = sChatTypeTriggers[n].name;
		LLStringUtil::truncate(trigger_trunc, in_len);

		if (!LLStringUtil::compareInsensitive(in_str, trigger_trunc))
		{
			*out_str = sChatTypeTriggers[n].name;
			return TRUE;
		}
	}

	return FALSE;
}

void LLNearbyChatBar::onChatBoxKeystroke(LLLineEditor* caller, void* userdata)
{

	LLNearbyChatBar* self = (LLNearbyChatBar *)userdata;

	LLWString raw_text = self->mChatBox->getWText();

	// Can't trim the end, because that will cause autocompletion
	// to eat trailing spaces that might be part of a gesture.
	LLWStringUtil::trimHead(raw_text);

	S32 length = raw_text.length();

	if( (length > 0) && (raw_text[0] != '/') )  // forward slash is used for escape (eg. emote) sequences
	{
		gAgent.startTyping();
	}
	else
	{
		gAgent.stopTyping();
	}

	/* Doesn't work -- can't tell the difference between a backspace
	   that killed the selection vs. backspace at the end of line.
	if (length > 1 
		&& text[0] == '/'
		&& key == KEY_BACKSPACE)
	{
		// the selection will already be deleted, but we need to trim
		// off the character before
		std::string new_text = raw_text.substr(0, length-1);
		self->mInputEditor->setText( new_text );
		self->mInputEditor->setCursorToEnd();
		length = length - 1;
	}
	*/

	KEY key = gKeyboard->currentKey();

	// Ignore "special" keys, like backspace, arrows, etc.
	if (length > 1 
		&& raw_text[0] == '/'
		&& key < KEY_SPECIAL)
	{
		// we're starting a gesture, attempt to autocomplete

		std::string utf8_trigger = wstring_to_utf8str(raw_text);
		std::string utf8_out_str(utf8_trigger);

		if (LLGestureManager::instance().matchPrefix(utf8_trigger, &utf8_out_str))
		{
			std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size());
			self->mChatBox->setText(utf8_trigger + rest_of_match); // keep original capitalization for user-entered part
			S32 outlength = self->mChatBox->getLength(); // in characters

			// Select to end of line, starting from the character
			// after the last one the user typed.
			self->mChatBox->setSelection(length, outlength);
		}
		else if (matchChatTypeTrigger(utf8_trigger, &utf8_out_str))
		{
			std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size());
			self->mChatBox->setText(utf8_trigger + rest_of_match + " "); // keep original capitalization for user-entered part
			self->mChatBox->setCursorToEnd();
		}

		//llinfos << "GESTUREDEBUG " << trigger 
		//	<< " len " << length
		//	<< " outlen " << out_str.getLength()
		//	<< llendl;
	}
}

// static
void LLNearbyChatBar::onChatBoxFocusLost(LLFocusableElement* caller, void* userdata)
{
	// stop typing animation
	gAgent.stopTyping();
}

EChatType LLNearbyChatBar::processChatTypeTriggers(EChatType type, std::string &str)
{
	U32 length = str.length();
	S32 cnt = sizeof(sChatTypeTriggers) / sizeof(*sChatTypeTriggers);
	
	for (S32 n = 0; n < cnt; n++)
	{
		if (length >= sChatTypeTriggers[n].name.length())
		{
			std::string trigger = str.substr(0, sChatTypeTriggers[n].name.length());

			if (!LLStringUtil::compareInsensitive(trigger, sChatTypeTriggers[n].name))
			{
				U32 trigger_length = sChatTypeTriggers[n].name.length();

				// It's to remove space after trigger name
				if (length > trigger_length && str[trigger_length] == ' ')
					trigger_length++;

				str = str.substr(trigger_length, length);

				if (CHAT_TYPE_NORMAL == type)
					return sChatTypeTriggers[n].type;
				else
					break;
			}
		}
	}

	return type;
}

void LLNearbyChatBar::sendChat( EChatType type )
{
	if (mChatBox)
	{
		LLWString text = mChatBox->getConvertedText();
		if (!text.empty())
		{
			// store sent line in history, duplicates will get filtered
			mChatBox->updateHistory();
			// Check if this is destined for another channel
			S32 channel = 0;
			stripChannelNumber(text, &channel);
			
			std::string utf8text = wstring_to_utf8str(text);
			// Try to trigger a gesture, if not chat to a script.
			std::string utf8_revised_text;
			if (0 == channel)
			{
				// discard returned "found" boolean
				LLGestureManager::instance().triggerAndReviseString(utf8text, &utf8_revised_text);
			}
			else
			{
				utf8_revised_text = utf8text;
			}

			utf8_revised_text = utf8str_trim(utf8_revised_text);

			type = processChatTypeTriggers(type, utf8_revised_text);

			if (!utf8_revised_text.empty())
			{
				// Chat with animation
				sendChatFromViewer(utf8_revised_text, type, TRUE);
			}
		}

		mChatBox->setText(LLStringExplicit(""));
	}

	gAgent.stopTyping();

	// If the user wants to stop chatting on hitting return, lose focus
	// and go out of chat mode.
	if (gSavedSettings.getBOOL("CloseChatOnReturn"))
	{
		stopChat();
	}
}

void LLNearbyChatBar::onChatBoxCommit()
{
	if (mChatBox->getText().length() > 0)
	{
		sendChat(CHAT_TYPE_NORMAL);
	}

	gAgent.stopTyping();
}

void LLNearbyChatBar::displaySpeakingIndicator()
{
	LLSpeakerMgr::speaker_list_t speaker_list;
	LLUUID id;

	id.setNull();
	mSpeakerMgr->update(TRUE);
	mSpeakerMgr->getSpeakerList(&speaker_list, FALSE);

	for (LLSpeakerMgr::speaker_list_t::iterator i = speaker_list.begin(); i != speaker_list.end(); ++i)
	{
		LLPointer<LLSpeaker> s = *i;
		if (s->mSpeechVolume > 0 || s->mStatus == LLSpeaker::STATUS_SPEAKING)
		{
			id = s->mID;
			break;
		}
	}

	if (!id.isNull())
	{
		mOutputMonitor->setVisible(TRUE);
		mOutputMonitor->setSpeakerId(id);
	}
	else
	{
		mOutputMonitor->setVisible(FALSE);
	}
}

void LLNearbyChatBar::sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate)
{
	sendChatFromViewer(utf8str_to_wstring(utf8text), type, animate);
}

void LLNearbyChatBar::sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate)
{
	// Look for "/20 foo" channel chats.
	S32 channel = 0;
	LLWString out_text = stripChannelNumber(wtext, &channel);
	std::string utf8_out_text = wstring_to_utf8str(out_text);
	std::string utf8_text = wstring_to_utf8str(wtext);

	utf8_text = utf8str_trim(utf8_text);
	if (!utf8_text.empty())
	{
		utf8_text = utf8str_truncate(utf8_text, MAX_STRING - 1);
	}

	// Don't animate for chats people can't hear (chat to scripts)
	if (animate && (channel == 0))
	{
		if (type == CHAT_TYPE_WHISPER)
		{
			lldebugs << "You whisper " << utf8_text << llendl;
			gAgent.sendAnimationRequest(ANIM_AGENT_WHISPER, ANIM_REQUEST_START);
		}
		else if (type == CHAT_TYPE_NORMAL)
		{
			lldebugs << "You say " << utf8_text << llendl;
			gAgent.sendAnimationRequest(ANIM_AGENT_TALK, ANIM_REQUEST_START);
		}
		else if (type == CHAT_TYPE_SHOUT)
		{
			lldebugs << "You shout " << utf8_text << llendl;
			gAgent.sendAnimationRequest(ANIM_AGENT_SHOUT, ANIM_REQUEST_START);
		}
		else
		{
			llinfos << "send_chat_from_viewer() - invalid volume" << llendl;
			return;
		}
	}
	else
	{
		if (type != CHAT_TYPE_START && type != CHAT_TYPE_STOP)
		{
			lldebugs << "Channel chat: " << utf8_text << llendl;
		}
	}

	send_chat_from_viewer(utf8_out_text, type, channel);
}

// static 
void LLNearbyChatBar::startChat(const char* line)
{
	LLBottomTray *bt = LLBottomTray::getInstance();

	if (!bt)
		return;

	LLNearbyChatBar* cb = bt->getNearbyChatBar();

	if (!cb )
		return;

	bt->setVisible(TRUE);
	cb->mChatBox->setFocus(TRUE);

	if (line)
	{
		std::string line_string(line);
		cb->mChatBox->setText(line_string);
	}

	cb->mChatBox->setCursorToEnd();
}

// Exit "chat mode" and do the appropriate focus changes
// static
void LLNearbyChatBar::stopChat()
{
	LLBottomTray *bt = LLBottomTray::getInstance();

	if (!bt)
		return;

	LLNearbyChatBar* cb = bt->getNearbyChatBar();

	if (!cb)
		return;

	cb->mChatBox->setFocus(FALSE);

 	// stop typing animation
 	gAgent.stopTyping();
}

// If input of the form "/20foo" or "/20 foo", returns "foo" and channel 20.
// Otherwise returns input and channel 0.
LLWString LLNearbyChatBar::stripChannelNumber(const LLWString &mesg, S32* channel)
{
	if (mesg[0] == '/'
		&& mesg[1] == '/')
	{
		// This is a "repeat channel send"
		*channel = sLastSpecialChatChannel;
		return mesg.substr(2, mesg.length() - 2);
	}
	else if (mesg[0] == '/'
			 && mesg[1]
			 && LLStringOps::isDigit(mesg[1]))
	{
		// This a special "/20" speak on a channel
		S32 pos = 0;

		// Copy the channel number into a string
		LLWString channel_string;
		llwchar c;
		do
		{
			c = mesg[pos+1];
			channel_string.push_back(c);
			pos++;
		}
		while(c && pos < 64 && LLStringOps::isDigit(c));
		
		// Move the pointer forward to the first non-whitespace char
		// Check isspace before looping, so we can handle "/33foo"
		// as well as "/33 foo"
		while(c && iswspace(c))
		{
			c = mesg[pos+1];
			pos++;
		}
		
		sLastSpecialChatChannel = strtol(wstring_to_utf8str(channel_string).c_str(), NULL, 10);
		*channel = sLastSpecialChatChannel;
		return mesg.substr(pos, mesg.length() - pos);
	}
	else
	{
		// This is normal chat.
		*channel = 0;
		return mesg;
	}
}

void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel)
{
	LLMessageSystem* msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_ChatFromViewer);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->nextBlockFast(_PREHASH_ChatData);
	msg->addStringFast(_PREHASH_Message, utf8_out_text);
	msg->addU8Fast(_PREHASH_Type, type);
	msg->addS32("Channel", channel);

	gAgent.sendReliableMessage();

	LLViewerStats::getInstance()->incStat(LLViewerStats::ST_CHAT_COUNT);
}

class LLChatHandler : public LLCommandHandler
{
public:
	// not allowed from outside the app
	LLChatHandler() : LLCommandHandler("chat", UNTRUSTED_BLOCK) { }

    // Your code here
	bool handle(const LLSD& tokens, const LLSD& query_map,
				LLMediaCtrl* web)
	{
		if (tokens.size() < 2) return false;
		S32 channel = tokens[0].asInteger();
		std::string mesg = tokens[1].asString();
		send_chat_from_viewer(mesg, CHAT_TYPE_NORMAL, channel);
		return true;
	}
};

// Creating the object registers with the dispatcher.
LLChatHandler gChatHandler;