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/**
* @file llnamelistctrl.h
* @brief A list of names, automatically refreshing from the name cache.
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLNAMELISTCTRL_H
#define LL_LLNAMELISTCTRL_H
#include <set>
#include "llscrolllistctrl.h"
class LLNameListCtrl
: public LLScrollListCtrl
{
public:
LLNameListCtrl(const LLString& name,
const LLRect& rect,
LLUICtrlCallback callback,
void* userdata,
BOOL allow_multiple_selection,
BOOL draw_border = TRUE,
S32 name_column_index = 0,
const LLString& tooltip = LLString::null);
virtual ~LLNameListCtrl();
virtual LLXMLNodePtr getXML(bool save_children = true) const;
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
// Add a user to the list by name. It will be added, the name
// requested from the cache, and updated as necessary.
BOOL addNameItem(const LLUUID& agent_id, EAddPosition pos = ADD_BOTTOM,
BOOL enabled = TRUE, LLString& suffix = LLString::null);
BOOL addNameItem(LLScrollListItem* item, EAddPosition pos = ADD_BOTTOM);
virtual LLScrollListItem* addElement(const LLSD& value, EAddPosition pos = ADD_BOTTOM, void* userdata = NULL);
// Add a user to the list by name. It will be added, the name
// requested from the cache, and updated as necessary.
void addGroupNameItem(const LLUUID& group_id, EAddPosition pos = ADD_BOTTOM,
BOOL enabled = TRUE);
void addGroupNameItem(LLScrollListItem* item, EAddPosition pos = ADD_BOTTOM);
void removeNameItem(const LLUUID& agent_id);
void refresh(const LLUUID& id, const char* first, const char* last,
BOOL is_group);
static void refreshAll(const LLUUID& id, const char* firstname,
const char* lastname, BOOL is_group);
virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type, void *cargo_data,
EAcceptance *accept,
LLString& tooltip_msg);
void setAllowCallingCardDrop(BOOL b) { mAllowCallingCardDrop = b; }
private:
static std::set<LLNameListCtrl*> sInstances;
S32 mNameColumnIndex;
BOOL mAllowCallingCardDrop;
};
#endif
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