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/** 
 * @file llnameeditor.h
 * @brief display and refresh a name from the name cache
 *
 * $LicenseInfo:firstyear=2003&license=viewergpl$
 * 
 * Copyright (c) 2003-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#ifndef LL_LLNAMEEDITOR_H
#define LL_LLNAMEEDITOR_H

#include <set>

#include "llview.h"
#include "v4color.h"
#include "llstring.h"
#include "llfontgl.h"
#include "lllineeditor.h"


class LLNameEditor
:	public LLLineEditor
{
public:
	struct Params : public LLInitParam::Block<Params, LLLineEditor::Params>
	{
		Optional<bool>		is_group;
		Optional<LLUUID>	name_id;

		Params()
		:	is_group("is_group"),
			name_id("name_id")
		{}
	};

protected:
	LLNameEditor(const Params&);
	friend class LLUICtrlFactory;
public:
	virtual ~LLNameEditor();

	void setNameID(const LLUUID& name_id, BOOL is_group);

	void refresh(const LLUUID& id, const std::string& full_name, bool is_group);

	static void refreshAll(const LLUUID& id, const std::string& full_name, bool is_group);


	// Take/return agent UUIDs
	virtual void	setValue( const LLSD& value );
	virtual LLSD	getValue() const;

private:
	static std::set<LLNameEditor*> sInstances;

private:
	LLUUID mNameID;

};

#endif