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/**
* @file llmutelist.h
* @brief Management of list of muted players
*
* Copyright (c) 2003-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_MUTELIST_H
#define LL_MUTELIST_H
#include "llstring.h"
#include "lluuid.h"
class LLViewerObject;
class LLMessageSystem;
class LLMuteListObserver;
// An entry in the mute list.
class LLMute
{
public:
// Legacy mutes are BY_NAME and have null UUID.
enum EType { BY_NAME = 0, AGENT = 1, OBJECT = 2, GROUP = 3, COUNT = 4 };
LLMute(const LLUUID& id, const LLString& name = "", EType type = BY_NAME)
: mID(id), mName(name), mType(type) { }
// Returns name + suffix based on type
// For example: "James Tester (resident)"
LLString getDisplayName() const;
// Converts a UI name into just the agent or object name
// For example: "James Tester (resident)" sets the name to "James Tester"
// and the type to AGENT.
void setFromDisplayName(const LLString& display_name);
public:
LLUUID mID; // agent or object id
LLString mName; // agent or object name
EType mType; // needed for UI display of existing mutes
};
class LLMuteList
{
public:
LLMuteList();
~LLMuteList();
void addObserver(LLMuteListObserver* observer);
void removeObserver(LLMuteListObserver* observer);
// Add either a normal or a BY_NAME mute.
BOOL add(const LLMute& mute);
// Remove both normal and legacy mutes.
BOOL remove(const LLMute& mute);
// Name is required to test against legacy text-only mutes.
BOOL isMuted(const LLUUID& id, const LLString& name = LLString::null) const;
BOOL isLinden(const LLString& name) const;
BOOL isLoaded() const { return mIsLoaded; }
std::vector<LLMute> getMutes() const;
// request the mute list
void requestFromServer(const LLUUID& agent_id);
// call this method on logout to save everything.
void cache(const LLUUID& agent_id);
private:
BOOL loadFromFile(const LLString& filename);
BOOL saveToFile(const LLString& filename);
void setLoaded();
void notifyObservers();
void updateAdd(const LLMute& mute);
void updateRemove(const LLMute& mute);
// TODO: NULL out mute_id in database
static void processMuteListUpdate(LLMessageSystem* msg, void**);
static void processUseCachedMuteList(LLMessageSystem* msg, void**);
static void onFileMuteList(void** user_data, S32 code);
private:
struct compare_by_name
{
bool operator()(const LLMute& a, const LLMute& b) const
{
return a.mName < b.mName;
}
};
struct compare_by_id
{
bool operator()(const LLMute& a, const LLMute& b) const
{
return a.mID < b.mID;
}
};
typedef std::set<LLMute, compare_by_id> mute_set_t;
mute_set_t mMutes;
typedef std::set<LLString> string_set_t;
string_set_t mLegacyMutes;
typedef std::set<LLMuteListObserver*> observer_set_t;
observer_set_t mObservers;
BOOL mIsLoaded;
friend class LLDispatchEmptyMuteList;
};
class LLMuteListObserver
{
public:
virtual ~LLMuteListObserver() { }
virtual void onChange() = 0;
};
extern LLMuteList *gMuteListp;
#endif //LL_MUTELIST_H
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