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|
/**
* @file llmutelist.cpp
* @author Richard Nelson, James Cook
* @brief Management of list of muted players
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
/*
* How should muting work?
* Mute an avatar
* Mute a specific object (accidentally spamming)
*
* right-click avatar, mute
* see list of recent chatters, mute
* type a name to mute?
*
* show in list whether chatter is avatar or object
*
* need fast lookup by id
* need lookup by name, doesn't have to be fast
*/
#include "llviewerprecompiledheaders.h"
#include "llmutelist.h"
#include "pipeline.h"
#include <boost/tokenizer.hpp>
#include <boost/bind.hpp>
#include <boost/algorithm/string/replace.hpp>
#include "lldispatcher.h"
#include "llxfermanager.h"
#include "llagent.h"
#include "llavatarnamecache.h"
#include "llviewergenericmessage.h" // for gGenericDispatcher
#include "llworld.h" //for particle system banning
#include "llimview.h"
#include "llnotifications.h"
#include "llviewercontrol.h"
#include "llviewerobjectlist.h"
#include "lltrans.h"
namespace
{
// This method is used to return an object to mute given an object id.
// Its used by the LLMute constructor and LLMuteList::isMuted.
LLViewerObject* get_object_to_mute_from_id(LLUUID object_id)
{
LLViewerObject *objectp = gObjectList.findObject(object_id);
if ((objectp) && (!objectp->isAvatar()))
{
LLViewerObject *parentp = (LLViewerObject *)objectp->getParent();
if (parentp && parentp->getID() != gAgent.getID())
{
objectp = parentp;
}
}
return objectp;
}
}
// "emptymutelist"
class LLDispatchEmptyMuteList : public LLDispatchHandler
{
public:
virtual bool operator()(
const LLDispatcher* dispatcher,
const std::string& key,
const LLUUID& invoice,
const sparam_t& strings)
{
LLMuteList::getInstance()->setLoaded();
return true;
}
};
static LLDispatchEmptyMuteList sDispatchEmptyMuteList;
//-----------------------------------------------------------------------------
// LLMute()
//-----------------------------------------------------------------------------
LLMute::LLMute(const LLUUID& id, const std::string& name, EType type, U32 flags)
: mID(id),
mName(name),
mType(type),
mFlags(flags)
{
// muting is done by root objects only - try to find this objects root
LLViewerObject* mute_object = get_object_to_mute_from_id(id);
if(mute_object && mute_object->getID() != id)
{
mID = mute_object->getID();
LLNameValue* firstname = mute_object->getNVPair("FirstName");
LLNameValue* lastname = mute_object->getNVPair("LastName");
if (firstname && lastname)
{
mName = LLCacheName::buildFullName(
firstname->getString(), lastname->getString());
}
mType = mute_object->isAvatar() ? AGENT : OBJECT;
}
}
std::string LLMute::getDisplayType() const
{
switch (mType)
{
case BY_NAME:
default:
return LLTrans::getString("MuteByName");
break;
case AGENT:
return LLTrans::getString("MuteAgent");
break;
case OBJECT:
return LLTrans::getString("MuteObject");
break;
case GROUP:
return LLTrans::getString("MuteGroup");
break;
case EXTERNAL:
return LLTrans::getString("MuteExternal");
break;
}
}
//-----------------------------------------------------------------------------
// LLMuteList()
//-----------------------------------------------------------------------------
LLMuteList::LLMuteList() :
mIsLoaded(FALSE)
{
gGenericDispatcher.addHandler("emptymutelist", &sDispatchEmptyMuteList);
// Register our callbacks. We may be constructed before gMessageSystem, so
// use callWhenReady() to register them as soon as gMessageSystem becomes
// available.
// When using bind(), must be explicit about default arguments such as
// that last NULL.
gMessageSystem.callWhenReady(boost::bind(&LLMessageSystem::setHandlerFuncFast, _1,
_PREHASH_MuteListUpdate, processMuteListUpdate,
static_cast<void**>(NULL)));
gMessageSystem.callWhenReady(boost::bind(&LLMessageSystem::setHandlerFuncFast, _1,
_PREHASH_UseCachedMuteList, processUseCachedMuteList,
static_cast<void**>(NULL)));
// make sure mute list's instance gets initialized before we start any name requests
LLAvatarNameCache::getInstance()->setAccountNameChangedCallback([this](const LLUUID& id, const LLAvatarName& av_name)
{
// it would be better to just pass LLAvatarName instead of doing unnesssesary copies
// but this way is just more convinient
onAccountNameChanged(id, av_name.getUserName());
});
}
//-----------------------------------------------------------------------------
// ~LLMuteList()
//-----------------------------------------------------------------------------
LLMuteList::~LLMuteList()
{
}
void LLMuteList::cleanupSingleton()
{
LLAvatarNameCache::getInstance()->setAccountNameChangedCallback(NULL);
}
bool LLMuteList::isLinden(const std::string& name)
{
std::string username = boost::replace_all_copy(name, ".", " ");
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
boost::char_separator<char> sep(" ");
tokenizer tokens(username, sep);
tokenizer::iterator token_iter = tokens.begin();
if (token_iter == tokens.end()) return false;
token_iter++;
if (token_iter == tokens.end()) return false;
std::string last_name = *token_iter;
LLStringUtil::toLower(last_name);
return last_name == "linden";
}
static LLVOAvatar* find_avatar(const LLUUID& id)
{
LLViewerObject *obj = gObjectList.findObject(id);
while (obj && obj->isAttachment())
{
obj = (LLViewerObject *)obj->getParent();
}
if (obj && obj->isAvatar())
{
return (LLVOAvatar*)obj;
}
else
{
return NULL;
}
}
BOOL LLMuteList::add(const LLMute& mute, U32 flags)
{
// Can't mute text from Lindens
if ((mute.mType == LLMute::AGENT)
&& isLinden(mute.mName) && (flags & LLMute::flagTextChat || flags == 0))
{
LL_WARNS() << "Trying to mute a Linden; ignored" << LL_ENDL;
LLNotifications::instance().add("MuteLinden", LLSD(), LLSD());
return FALSE;
}
// Can't mute self.
if (mute.mType == LLMute::AGENT
&& mute.mID == gAgent.getID())
{
LL_WARNS() << "Trying to self; ignored" << LL_ENDL;
return FALSE;
}
static LLCachedControl<S32> mute_list_limit(gSavedSettings, "MuteListLimit", 1000);
if (getMutes().size() >= mute_list_limit)
{
LL_WARNS() << "Mute limit is reached; ignored" << LL_ENDL;
LLSD args;
args["MUTE_LIMIT"] = mute_list_limit;
LLNotifications::instance().add(LLNotification::Params("MuteLimitReached").substitutions(args));
return FALSE;
}
if (mute.mType == LLMute::BY_NAME)
{
// Can't mute empty string by name
if (mute.mName.empty())
{
LL_WARNS() << "Trying to mute empty string by-name" << LL_ENDL;
return FALSE;
}
// Null mutes must have uuid null
if (mute.mID.notNull())
{
LL_WARNS() << "Trying to add by-name mute with non-null id" << LL_ENDL;
return FALSE;
}
std::pair<string_set_t::iterator, bool> result = mLegacyMutes.insert(mute.mName);
if (result.second)
{
LL_INFOS() << "Muting by name " << mute.mName << LL_ENDL;
updateAdd(mute);
notifyObservers();
notifyObserversDetailed(mute);
return TRUE;
}
else
{
LL_INFOS() << "duplicate mute ignored" << LL_ENDL;
// was duplicate
return FALSE;
}
}
else
{
// Need a local (non-const) copy to set up flags properly.
LLMute localmute = mute;
// If an entry for the same entity is already in the list, remove it, saving flags as necessary.
mute_set_t::iterator it = mMutes.find(localmute);
if (it != mMutes.end())
{
// This mute is already in the list. Save the existing entry's flags if that's warranted.
localmute.mFlags = it->mFlags;
mMutes.erase(it);
// Don't need to call notifyObservers() here, since it will happen after the entry has been re-added below.
}
else
{
// There was no entry in the list previously. Fake things up by making it look like the previous entry had all properties unmuted.
localmute.mFlags = LLMute::flagAll;
}
if(flags)
{
// The user passed some combination of flags. Make sure those flag bits are turned off (i.e. those properties will be muted).
localmute.mFlags &= (~flags);
}
else
{
// The user passed 0. Make sure all flag bits are turned off (i.e. all properties will be muted).
localmute.mFlags = 0;
}
// (re)add the mute entry.
{
std::pair<mute_set_t::iterator, bool> result = mMutes.insert(localmute);
if (result.second)
{
LL_INFOS() << "Muting " << localmute.mName << " id " << localmute.mID << " flags " << localmute.mFlags << LL_ENDL;
updateAdd(localmute);
notifyObservers();
notifyObserversDetailed(localmute);
//mute local lights that are attached to the avatar
LLVOAvatar *avatarp = find_avatar(localmute.mID);
if (avatarp)
{
LLPipeline::removeMutedAVsLights(avatarp);
}
//remove agent's notifications as well
if (localmute.mType == LLMute::AGENT)
{
LLNotifications::instance().cancelByOwner(localmute.mID);
}
return TRUE;
}
}
}
// If we were going to return success, we'd have done it by now.
return FALSE;
}
void LLMuteList::updateAdd(const LLMute& mute)
{
// External mutes are local only, don't send them to the server.
if (mute.mType == LLMute::EXTERNAL)
{
return;
}
// Update the database
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_UpdateMuteListEntry);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_MuteData);
msg->addUUIDFast(_PREHASH_MuteID, mute.mID);
msg->addStringFast(_PREHASH_MuteName, mute.mName);
msg->addS32("MuteType", mute.mType);
msg->addU32("MuteFlags", mute.mFlags);
gAgent.sendReliableMessage();
if (!mIsLoaded)
{
LL_WARNS() << "Added elements to non-initialized block list" << LL_ENDL;
}
mIsLoaded = TRUE; // why is this here? -MG
}
BOOL LLMuteList::remove(const LLMute& mute, U32 flags)
{
BOOL found = FALSE;
// First, remove from main list.
mute_set_t::iterator it = mMutes.find(mute);
if (it != mMutes.end())
{
LLMute localmute = *it;
bool remove = true;
if(flags)
{
// If the user passed mute flags, we may only want to turn some flags on.
localmute.mFlags |= flags;
if(localmute.mFlags == LLMute::flagAll)
{
// Every currently available mute property has been masked out.
// Remove the mute entry entirely.
}
else
{
// Only some of the properties are masked out. Update the entry.
remove = false;
}
}
else
{
// The caller didn't pass any flags -- just remove the mute entry entirely.
// set flags to notify observers with (flag being present means that something is allowed)
localmute.mFlags = LLMute::flagAll;
}
// Always remove the entry from the set -- it will be re-added with new flags if necessary.
mMutes.erase(it);
if(remove)
{
// The entry was actually removed. Notify the server.
updateRemove(localmute);
LL_INFOS() << "Unmuting " << localmute.mName << " id " << localmute.mID << " flags " << localmute.mFlags << LL_ENDL;
}
else
{
// Flags were updated, the mute entry needs to be retransmitted to the server and re-added to the list.
mMutes.insert(localmute);
updateAdd(localmute);
LL_INFOS() << "Updating mute entry " << localmute.mName << " id " << localmute.mID << " flags " << localmute.mFlags << LL_ENDL;
}
// Must be after erase.
notifyObservers();
notifyObserversDetailed(localmute);
}
else
{
// Clean up any legacy mutes
string_set_t::iterator legacy_it = mLegacyMutes.find(mute.mName);
if (legacy_it != mLegacyMutes.end())
{
// Database representation of legacy mute is UUID null.
LLMute mute(LLUUID::null, *legacy_it, LLMute::BY_NAME);
updateRemove(mute);
mLegacyMutes.erase(legacy_it);
// Must be after erase.
notifyObservers();
notifyObserversDetailed(mute);
}
}
return found;
}
void LLMuteList::updateRemove(const LLMute& mute)
{
// External mutes are not sent to the server anyway, no need to remove them.
if (mute.mType == LLMute::EXTERNAL)
{
return;
}
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RemoveMuteListEntry);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_MuteData);
msg->addUUIDFast(_PREHASH_MuteID, mute.mID);
msg->addString("MuteName", mute.mName);
gAgent.sendReliableMessage();
}
void notify_automute_callback(const LLUUID& agent_id, const LLAvatarName& full_name, LLMuteList::EAutoReason reason)
{
std::string notif_name;
switch (reason)
{
default:
case LLMuteList::AR_IM:
notif_name = "AutoUnmuteByIM";
break;
case LLMuteList::AR_INVENTORY:
notif_name = "AutoUnmuteByInventory";
break;
case LLMuteList::AR_MONEY:
notif_name = "AutoUnmuteByMoney";
break;
}
LLSD args;
args["NAME"] = full_name.getUserName();
LLNotificationPtr notif_ptr = LLNotifications::instance().add(notif_name, args, LLSD());
if (notif_ptr)
{
std::string message = notif_ptr->getMessage();
if (reason == LLMuteList::AR_IM)
{
LLIMModel::getInstance()->addMessage(agent_id, SYSTEM_FROM, LLUUID::null, message);
}
}
}
BOOL LLMuteList::autoRemove(const LLUUID& agent_id, const EAutoReason reason)
{
BOOL removed = FALSE;
if (isMuted(agent_id))
{
LLMute automute(agent_id, LLStringUtil::null, LLMute::AGENT);
removed = TRUE;
remove(automute);
LLAvatarName av_name;
if (LLAvatarNameCache::get(agent_id, &av_name))
{
// name in cache, call callback directly
notify_automute_callback(agent_id, av_name, reason);
}
else
{
// not in cache, lookup name from cache
LLAvatarNameCache::get(agent_id,
boost::bind(¬ify_automute_callback, _1, _2, reason));
}
}
return removed;
}
std::vector<LLMute> LLMuteList::getMutes() const
{
std::vector<LLMute> mutes;
for (mute_set_t::const_iterator it = mMutes.begin();
it != mMutes.end();
++it)
{
mutes.push_back(*it);
}
for (string_set_t::const_iterator it = mLegacyMutes.begin();
it != mLegacyMutes.end();
++it)
{
LLMute legacy(LLUUID::null, *it);
mutes.push_back(legacy);
}
std::sort(mutes.begin(), mutes.end(), compare_by_name());
return mutes;
}
//-----------------------------------------------------------------------------
// loadFromFile()
//-----------------------------------------------------------------------------
BOOL LLMuteList::loadFromFile(const std::string& filename)
{
if(!filename.size())
{
LL_WARNS() << "Mute List Filename is Empty!" << LL_ENDL;
return FALSE;
}
LLFILE* fp = LLFile::fopen(filename, "rb"); /*Flawfinder: ignore*/
if (!fp)
{
LL_WARNS() << "Couldn't open mute list " << filename << LL_ENDL;
return FALSE;
}
// *NOTE: Changing the size of these buffers will require changes
// in the scanf below.
char id_buffer[MAX_STRING]; /*Flawfinder: ignore*/
char name_buffer[MAX_STRING]; /*Flawfinder: ignore*/
char buffer[MAX_STRING]; /*Flawfinder: ignore*/
while (!feof(fp)
&& fgets(buffer, MAX_STRING, fp))
{
id_buffer[0] = '\0';
name_buffer[0] = '\0';
S32 type = 0;
U32 flags = 0;
sscanf( /* Flawfinder: ignore */
buffer, " %d %254s %254[^|]| %u\n", &type, id_buffer, name_buffer,
&flags);
LLUUID id = LLUUID(id_buffer);
LLMute mute(id, std::string(name_buffer), (LLMute::EType)type, flags);
if (mute.mID.isNull()
|| mute.mType == LLMute::BY_NAME)
{
mLegacyMutes.insert(mute.mName);
}
else
{
mMutes.insert(mute);
}
}
fclose(fp);
setLoaded();
// server does not maintain up-to date account names (not display names!)
// in this list, so it falls to viewer.
pending_names_t::iterator iter = mPendingAgentNameUpdates.begin();
pending_names_t::iterator end = mPendingAgentNameUpdates.end();
while (iter != end)
{
// this will send updates to server, make sure mIsLoaded is set
onAccountNameChanged(iter->first, iter->second);
iter++;
}
mPendingAgentNameUpdates.clear();
return TRUE;
}
//-----------------------------------------------------------------------------
// saveToFile()
//-----------------------------------------------------------------------------
BOOL LLMuteList::saveToFile(const std::string& filename)
{
if(!filename.size())
{
LL_WARNS() << "Mute List Filename is Empty!" << LL_ENDL;
return FALSE;
}
LLFILE* fp = LLFile::fopen(filename, "wb"); /*Flawfinder: ignore*/
if (!fp)
{
LL_WARNS() << "Couldn't open mute list " << filename << LL_ENDL;
return FALSE;
}
// legacy mutes have null uuid
std::string id_string;
LLUUID::null.toString(id_string);
for (string_set_t::iterator it = mLegacyMutes.begin();
it != mLegacyMutes.end();
++it)
{
fprintf(fp, "%d %s %s|\n", (S32)LLMute::BY_NAME, id_string.c_str(), it->c_str());
}
for (mute_set_t::iterator it = mMutes.begin();
it != mMutes.end();
++it)
{
// Don't save external mutes as they are not sent to the server and probably won't
//be valid next time anyway.
if (it->mType != LLMute::EXTERNAL)
{
it->mID.toString(id_string);
const std::string& name = it->mName;
fprintf(fp, "%d %s %s|%u\n", (S32)it->mType, id_string.c_str(), name.c_str(), it->mFlags);
}
}
fclose(fp);
return TRUE;
}
BOOL LLMuteList::isMuted(const LLUUID& id, const std::string& name, U32 flags) const
{
// for objects, check for muting on their parent prim
LLViewerObject* mute_object = get_object_to_mute_from_id(id);
LLUUID id_to_check = (mute_object) ? mute_object->getID() : id;
// don't need name or type for lookup
LLMute mute(id_to_check);
mute_set_t::const_iterator mute_it = mMutes.find(mute);
if (mute_it != mMutes.end())
{
// If any of the flags the caller passed are set, this item isn't considered muted for this caller.
if(flags & mute_it->mFlags)
{
return FALSE;
}
return TRUE;
}
// empty names can't be legacy-muted
bool avatar = mute_object && mute_object->isAvatar();
if (name.empty() || avatar) return FALSE;
// Look in legacy pile
string_set_t::const_iterator legacy_it = mLegacyMutes.find(name);
return legacy_it != mLegacyMutes.end();
}
BOOL LLMuteList::isMuted(const std::string& username, U32 flags) const
{
mute_set_t::const_iterator mute_iter = mMutes.begin();
while(mute_iter != mMutes.end())
{
// can't convert "leha.test" into "LeHa TesT" so username comparison is more reliable
if (mute_iter->mType == LLMute::AGENT
&& LLCacheName::buildUsername(mute_iter->mName) == username)
{
return TRUE;
}
mute_iter++;
}
return FALSE;
}
//-----------------------------------------------------------------------------
// requestFromServer()
//-----------------------------------------------------------------------------
void LLMuteList::requestFromServer(const LLUUID& agent_id)
{
std::string agent_id_string;
std::string filename;
agent_id.toString(agent_id_string);
filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,agent_id_string) + ".cached_mute";
LLCRC crc;
crc.update(filename);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_MuteListRequest);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, agent_id);
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_MuteData);
msg->addU32Fast(_PREHASH_MuteCRC, crc.getCRC());
if (gDisconnected)
{
LL_WARNS() << "Trying to request mute list when disconnected!" << LL_ENDL;
return;
}
if (!gAgent.getRegion())
{
LL_WARNS() << "No region for agent yet, skipping mute list request!" << LL_ENDL;
return;
}
// Double amount of retries due to this request happening during busy stage
// Ideally this should be turned into a capability
gMessageSystem->sendReliable(gAgent.getRegionHost(), LL_DEFAULT_RELIABLE_RETRIES * 2, TRUE, LL_PING_BASED_TIMEOUT_DUMMY, NULL, NULL);
}
//-----------------------------------------------------------------------------
// cache()
//-----------------------------------------------------------------------------
void LLMuteList::cache(const LLUUID& agent_id)
{
// Write to disk even if empty.
if(mIsLoaded)
{
std::string agent_id_string;
std::string filename;
agent_id.toString(agent_id_string);
filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,agent_id_string) + ".cached_mute";
saveToFile(filename);
}
}
//-----------------------------------------------------------------------------
// Static message handlers
//-----------------------------------------------------------------------------
void LLMuteList::processMuteListUpdate(LLMessageSystem* msg, void**)
{
LL_INFOS() << "LLMuteList::processMuteListUpdate()" << LL_ENDL;
LLUUID agent_id;
msg->getUUIDFast(_PREHASH_MuteData, _PREHASH_AgentID, agent_id);
if(agent_id != gAgent.getID())
{
LL_WARNS() << "Got an mute list update for the wrong agent." << LL_ENDL;
return;
}
std::string unclean_filename;
msg->getStringFast(_PREHASH_MuteData, _PREHASH_Filename, unclean_filename);
std::string filename = LLDir::getScrubbedFileName(unclean_filename);
std::string *local_filename_and_path = new std::string(gDirUtilp->getExpandedFilename( LL_PATH_CACHE, filename ));
gXferManager->requestFile(*local_filename_and_path,
filename,
LL_PATH_CACHE,
msg->getSender(),
true, // make the remote file temporary.
onFileMuteList,
(void**)local_filename_and_path,
LLXferManager::HIGH_PRIORITY);
}
void LLMuteList::processUseCachedMuteList(LLMessageSystem* msg, void**)
{
LL_INFOS() << "LLMuteList::processUseCachedMuteList()" << LL_ENDL;
std::string agent_id_string;
gAgent.getID().toString(agent_id_string);
std::string filename;
filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,agent_id_string) + ".cached_mute";
LLMuteList::getInstance()->loadFromFile(filename);
}
void LLMuteList::onFileMuteList(void** user_data, S32 error_code, LLExtStat ext_status)
{
LL_INFOS() << "LLMuteList::processMuteListFile()" << LL_ENDL;
std::string* local_filename_and_path = (std::string*)user_data;
if(local_filename_and_path && !local_filename_and_path->empty() && (error_code == 0))
{
LLMuteList::getInstance()->loadFromFile(*local_filename_and_path);
LLFile::remove(*local_filename_and_path);
}
delete local_filename_and_path;
}
void LLMuteList::onAccountNameChanged(const LLUUID& id, const std::string& username)
{
if (mIsLoaded)
{
LLMute mute(id, username, LLMute::AGENT);
mute_set_t::iterator mute_it = mMutes.find(mute);
if (mute_it != mMutes.end()
&& mute_it->mName != mute.mName
&& mute_it->mType == LLMute::AGENT) // just in case, it is std::set, not map
{
// existing mute, but name changed, copy data
mute.mFlags = mute_it->mFlags;
// erase old variant
mMutes.erase(mute_it);
// (re)add the mute entry.
{
std::pair<mute_set_t::iterator, bool> result = mMutes.insert(mute);
if (result.second)
{
LL_INFOS() << "Muting " << mute.mName << " id " << mute.mID << " flags " << mute.mFlags << LL_ENDL;
updateAdd(mute);
// Do not notify observers here, observers do not know or need to handle name changes
// Example: block list considers notifyObserversDetailed as a selection update;
// Various chat/voice statuses care only about id and flags
// Since apropriate update time for account names is considered to be in 'hours' it is
// fine not to update UI (will be fine after restart or couple other changes)
}
}
}
}
else
{
// Delay update until we load file
// Ex: Buddies list can arrive too early since we prerequest
// names from Buddies list before we load blocklist
mPendingAgentNameUpdates[id] = username;
}
}
void LLMuteList::addObserver(LLMuteListObserver* observer)
{
mObservers.insert(observer);
}
void LLMuteList::removeObserver(LLMuteListObserver* observer)
{
mObservers.erase(observer);
}
void LLMuteList::setLoaded()
{
mIsLoaded = TRUE;
notifyObservers();
}
void LLMuteList::notifyObservers()
{
for (observer_set_t::iterator it = mObservers.begin();
it != mObservers.end();
)
{
LLMuteListObserver* observer = *it;
observer->onChange();
// In case onChange() deleted an entry.
it = mObservers.upper_bound(observer);
}
}
void LLMuteList::notifyObserversDetailed(const LLMute& mute)
{
for (observer_set_t::iterator it = mObservers.begin();
it != mObservers.end();
)
{
LLMuteListObserver* observer = *it;
observer->onChangeDetailed(mute);
// In case onChange() deleted an entry.
it = mObservers.upper_bound(observer);
}
}
LLRenderMuteList::LLRenderMuteList()
{}
bool LLRenderMuteList::saveToFile()
{
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "render_mute_settings.txt");
LLFILE* fp = LLFile::fopen(filename, "wb");
if (!fp)
{
LL_WARNS() << "Couldn't open render mute list file: " << filename << LL_ENDL;
return false;
}
for (std::map<LLUUID, S32>::iterator it = sVisuallyMuteSettingsMap.begin(); it != sVisuallyMuteSettingsMap.end(); ++it)
{
if (it->second != 0)
{
std::string id_string;
it->first.toString(id_string);
fprintf(fp, "%d %s [%d]\n", (S32)it->second, id_string.c_str(), (S32)sVisuallyMuteDateMap[it->first]);
}
}
fclose(fp);
return true;
}
bool LLRenderMuteList::loadFromFile()
{
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "render_mute_settings.txt");
LLFILE* fp = LLFile::fopen(filename, "rb");
if (!fp)
{
LL_WARNS() << "Couldn't open render mute list file: " << filename << LL_ENDL;
return false;
}
char id_buffer[MAX_STRING];
char buffer[MAX_STRING];
while (!feof(fp) && fgets(buffer, MAX_STRING, fp))
{
id_buffer[0] = '\0';
S32 setting = 0;
S32 time = 0;
sscanf(buffer, " %d %254s [%d]\n", &setting, id_buffer, &time);
sVisuallyMuteSettingsMap[LLUUID(id_buffer)] = setting;
sVisuallyMuteDateMap[LLUUID(id_buffer)] = (time == 0) ? (S32)time_corrected() : time;
}
fclose(fp);
return true;
}
void LLRenderMuteList::saveVisualMuteSetting(const LLUUID& agent_id, S32 setting)
{
if(setting == 0)
{
sVisuallyMuteSettingsMap.erase(agent_id);
sVisuallyMuteDateMap.erase(agent_id);
}
else
{
sVisuallyMuteSettingsMap[agent_id] = setting;
if (sVisuallyMuteDateMap.find(agent_id) == sVisuallyMuteDateMap.end())
{
sVisuallyMuteDateMap[agent_id] = (S32)time_corrected();
}
}
saveToFile();
notifyObservers();
}
S32 LLRenderMuteList::getSavedVisualMuteSetting(const LLUUID& agent_id)
{
std::map<LLUUID, S32>::iterator iter = sVisuallyMuteSettingsMap.find(agent_id);
if (iter != sVisuallyMuteSettingsMap.end())
{
return iter->second;
}
return 0;
}
S32 LLRenderMuteList::getVisualMuteDate(const LLUUID& agent_id)
{
std::map<LLUUID, S32>::iterator iter = sVisuallyMuteDateMap.find(agent_id);
if (iter != sVisuallyMuteDateMap.end())
{
return iter->second;
}
return 0;
}
void LLRenderMuteList::addObserver(LLMuteListObserver* observer)
{
mObservers.insert(observer);
}
void LLRenderMuteList::removeObserver(LLMuteListObserver* observer)
{
mObservers.erase(observer);
}
void LLRenderMuteList::notifyObservers()
{
for (observer_set_t::iterator it = mObservers.begin();
it != mObservers.end();
)
{
LLMuteListObserver* observer = *it;
observer->onChange();
// In case onChange() deleted an entry.
it = mObservers.upper_bound(observer);
}
}
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