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|
/**
* @file llmutelist.cpp
* @author Richard Nelson, James Cook
* @brief Management of list of muted players
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
/*
* How should muting work?
* Mute an avatar
* Mute a specific object (accidentally spamming)
*
* right-click avatar, mute
* see list of recent chatters, mute
* type a name to mute?
*
* show in list whether chatter is avatar or object
*
* need fast lookup by id
* need lookup by name, doesn't have to be fast
*/
#include "llviewerprecompiledheaders.h"
#include "llmutelist.h"
#include <boost/tokenizer.hpp>
#include "llcrc.h"
#include "lldir.h"
#include "lldispatcher.h"
#include "llsdserialize.h"
#include "llxfermanager.h"
#include "message.h"
#include "llagent.h"
#include "llviewergenericmessage.h" // for gGenericDispatcher
#include "llviewerwindow.h"
#include "llworld.h" //for particle system banning
#include "llchat.h"
#include "llfloaterchat.h"
#include "llimpanel.h"
#include "llimview.h"
#include "lltrans.h"
#include "llnotifications.h"
#include "lluistring.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
namespace
{
// This method is used to return an object to mute given an object id.
// Its used by the LLMute constructor and LLMuteList::isMuted.
LLViewerObject* get_object_to_mute_from_id(LLUUID object_id)
{
LLViewerObject *objectp = gObjectList.findObject(object_id);
if ((objectp) && (!objectp->isAvatar()))
{
LLViewerObject *parentp = (LLViewerObject *)objectp->getParent();
if (parentp && parentp->getID() != gAgent.getID())
{
objectp = parentp;
}
}
return objectp;
}
}
// "emptymutelist"
class LLDispatchEmptyMuteList : public LLDispatchHandler
{
public:
virtual bool operator()(
const LLDispatcher* dispatcher,
const std::string& key,
const LLUUID& invoice,
const sparam_t& strings)
{
LLMuteList::getInstance()->setLoaded();
return true;
}
};
static LLDispatchEmptyMuteList sDispatchEmptyMuteList;
//-----------------------------------------------------------------------------
// LLMute()
//-----------------------------------------------------------------------------
const char BY_NAME_SUFFIX[] = " (by name)";
const char AGENT_SUFFIX[] = " (resident)";
const char OBJECT_SUFFIX[] = " (object)";
const char GROUP_SUFFIX[] = " (group)";
LLMute::LLMute(const LLUUID& id, const std::string& name, EType type, U32 flags)
: mID(id),
mName(name),
mType(type),
mFlags(flags)
{
// muting is done by root objects only - try to find this objects root
LLViewerObject* mute_object = get_object_to_mute_from_id(id);
if(mute_object && mute_object->getID() != id)
{
mID = mute_object->getID();
LLNameValue* firstname = mute_object->getNVPair("FirstName");
LLNameValue* lastname = mute_object->getNVPair("LastName");
if (firstname && lastname)
{
mName.assign( firstname->getString() );
mName.append(" ");
mName.append( lastname->getString() );
}
mType = mute_object->isAvatar() ? AGENT : OBJECT;
}
}
std::string LLMute::getDisplayName() const
{
std::string name_with_suffix = mName;
switch (mType)
{
case BY_NAME:
default:
name_with_suffix += BY_NAME_SUFFIX;
break;
case AGENT:
name_with_suffix += AGENT_SUFFIX;
break;
case OBJECT:
name_with_suffix += OBJECT_SUFFIX;
break;
case GROUP:
name_with_suffix += GROUP_SUFFIX;
break;
}
return name_with_suffix;
}
void LLMute::setFromDisplayName(const std::string& display_name)
{
size_t pos = 0;
mName = display_name;
pos = mName.rfind(GROUP_SUFFIX);
if (pos != std::string::npos)
{
mName.erase(pos);
mType = GROUP;
return;
}
pos = mName.rfind(OBJECT_SUFFIX);
if (pos != std::string::npos)
{
mName.erase(pos);
mType = OBJECT;
return;
}
pos = mName.rfind(AGENT_SUFFIX);
if (pos != std::string::npos)
{
mName.erase(pos);
mType = AGENT;
return;
}
pos = mName.rfind(BY_NAME_SUFFIX);
if (pos != std::string::npos)
{
mName.erase(pos);
mType = BY_NAME;
return;
}
llwarns << "Unable to set mute from display name " << display_name << llendl;
return;
}
/* static */
LLMuteList* LLMuteList::getInstance()
{
// Register callbacks at the first time that we find that the message system has been created.
static BOOL registered = FALSE;
if( !registered && gMessageSystem != NULL)
{
registered = TRUE;
// Register our various callbacks
gMessageSystem->setHandlerFuncFast(_PREHASH_MuteListUpdate, processMuteListUpdate);
gMessageSystem->setHandlerFuncFast(_PREHASH_UseCachedMuteList, processUseCachedMuteList);
}
return LLSingleton<LLMuteList>::getInstance(); // Call the "base" implementation.
}
//-----------------------------------------------------------------------------
// LLMuteList()
//-----------------------------------------------------------------------------
LLMuteList::LLMuteList() :
mIsLoaded(FALSE),
mUserVolumesLoaded(FALSE)
{
gGenericDispatcher.addHandler("emptymutelist", &sDispatchEmptyMuteList);
}
void LLMuteList::loadUserVolumes()
{
// call once, after LLDir::setLindenUserDir() has been called
if (mUserVolumesLoaded)
return;
mUserVolumesLoaded = TRUE;
// load per-resident voice volume information
// conceptually, this is part of the mute list information, although it is only stored locally
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "volume_settings.xml");
LLSD settings_llsd;
llifstream file;
file.open(filename);
if (file.is_open())
{
LLSDSerialize::fromXML(settings_llsd, file);
}
for (LLSD::map_const_iterator iter = settings_llsd.beginMap();
iter != settings_llsd.endMap(); ++iter)
{
mUserVolumeSettings.insert(std::make_pair(LLUUID(iter->first), (F32)iter->second.asReal()));
}
}
//-----------------------------------------------------------------------------
// ~LLMuteList()
//-----------------------------------------------------------------------------
LLMuteList::~LLMuteList()
{
// If we quit from the login screen we will not have an SL account
// name. Don't try to save, otherwise we'll dump a file in
// C:\Program Files\SecondLife\ JC
std::string user_dir = gDirUtilp->getLindenUserDir();
if (!user_dir.empty())
{
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "volume_settings.xml");
LLSD settings_llsd;
for(user_volume_map_t::iterator iter = mUserVolumeSettings.begin(); iter != mUserVolumeSettings.end(); ++iter)
{
settings_llsd[iter->first.asString()] = iter->second;
}
llofstream file;
file.open(filename);
LLSDSerialize::toPrettyXML(settings_llsd, file);
}
}
BOOL LLMuteList::isLinden(const std::string& name) const
{
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
boost::char_separator<char> sep(" ");
tokenizer tokens(name, sep);
tokenizer::iterator token_iter = tokens.begin();
if (token_iter == tokens.end()) return FALSE;
token_iter++;
if (token_iter == tokens.end()) return FALSE;
std::string last_name = *token_iter;
return last_name == "Linden";
}
BOOL LLMuteList::add(const LLMute& mute, U32 flags)
{
// Can't mute text from Lindens
if ((mute.mType == LLMute::AGENT)
&& isLinden(mute.mName) && (flags & LLMute::flagTextChat || flags == 0))
{
LLNotifications::instance().add("MuteLinden");
return FALSE;
}
// Can't mute self.
if (mute.mType == LLMute::AGENT
&& mute.mID == gAgent.getID())
{
return FALSE;
}
if (mute.mType == LLMute::BY_NAME)
{
// Can't mute empty string by name
if (mute.mName.empty())
{
llwarns << "Trying to mute empty string by-name" << llendl;
return FALSE;
}
// Null mutes must have uuid null
if (mute.mID.notNull())
{
llwarns << "Trying to add by-name mute with non-null id" << llendl;
return FALSE;
}
std::pair<string_set_t::iterator, bool> result = mLegacyMutes.insert(mute.mName);
if (result.second)
{
llinfos << "Muting by name " << mute.mName << llendl;
updateAdd(mute);
notifyObservers();
return TRUE;
}
else
{
// was duplicate
return FALSE;
}
}
else
{
// Need a local (non-const) copy to set up flags properly.
LLMute localmute = mute;
// If an entry for the same entity is already in the list, remove it, saving flags as necessary.
mute_set_t::iterator it = mMutes.find(localmute);
if (it != mMutes.end())
{
// This mute is already in the list. Save the existing entry's flags if that's warranted.
localmute.mFlags = it->mFlags;
mMutes.erase(it);
// Don't need to call notifyObservers() here, since it will happen after the entry has been re-added below.
}
else
{
// There was no entry in the list previously. Fake things up by making it look like the previous entry had all properties unmuted.
localmute.mFlags = LLMute::flagAll;
}
if(flags)
{
// The user passed some combination of flags. Make sure those flag bits are turned off (i.e. those properties will be muted).
localmute.mFlags &= (~flags);
}
else
{
// The user passed 0. Make sure all flag bits are turned off (i.e. all properties will be muted).
localmute.mFlags = 0;
}
// (re)add the mute entry.
{
std::pair<mute_set_t::iterator, bool> result = mMutes.insert(localmute);
if (result.second)
{
llinfos << "Muting " << localmute.mName << " id " << localmute.mID << " flags " << localmute.mFlags << llendl;
updateAdd(localmute);
notifyObservers();
if(!(localmute.mFlags & LLMute::flagParticles))
{
//Kill all particle systems owned by muted task
if(localmute.mType == LLMute::AGENT || localmute.mType == LLMute::OBJECT)
{
LLViewerPartSim::getInstance()->clearParticlesByOwnerID(localmute.mID);
}
}
return TRUE;
}
}
}
// If we were going to return success, we'd have done it by now.
return FALSE;
}
void LLMuteList::updateAdd(const LLMute& mute)
{
// Update the database
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_UpdateMuteListEntry);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_MuteData);
msg->addUUIDFast(_PREHASH_MuteID, mute.mID);
msg->addStringFast(_PREHASH_MuteName, mute.mName);
msg->addS32("MuteType", mute.mType);
msg->addU32("MuteFlags", mute.mFlags);
gAgent.sendReliableMessage();
mIsLoaded = TRUE; // why is this here? -MG
}
BOOL LLMuteList::remove(const LLMute& mute, U32 flags)
{
BOOL found = FALSE;
// First, remove from main list.
mute_set_t::iterator it = mMutes.find(mute);
if (it != mMutes.end())
{
LLMute localmute = *it;
bool remove = true;
if(flags)
{
// If the user passed mute flags, we may only want to turn some flags on.
localmute.mFlags |= flags;
if(localmute.mFlags == LLMute::flagAll)
{
// Every currently available mute property has been masked out.
// Remove the mute entry entirely.
}
else
{
// Only some of the properties are masked out. Update the entry.
remove = false;
}
}
else
{
// The caller didn't pass any flags -- just remove the mute entry entirely.
}
// Always remove the entry from the set -- it will be re-added with new flags if necessary.
mMutes.erase(it);
if(remove)
{
// The entry was actually removed. Notify the server.
updateRemove(localmute);
llinfos << "Unmuting " << localmute.mName << " id " << localmute.mID << " flags " << localmute.mFlags << llendl;
}
else
{
// Flags were updated, the mute entry needs to be retransmitted to the server and re-added to the list.
mMutes.insert(localmute);
updateAdd(localmute);
llinfos << "Updating mute entry " << localmute.mName << " id " << localmute.mID << " flags " << localmute.mFlags << llendl;
}
// Must be after erase.
setLoaded(); // why is this here? -MG
}
// Clean up any legacy mutes
string_set_t::iterator legacy_it = mLegacyMutes.find(mute.mName);
if (legacy_it != mLegacyMutes.end())
{
// Database representation of legacy mute is UUID null.
LLMute mute(LLUUID::null, *legacy_it, LLMute::BY_NAME);
updateRemove(mute);
mLegacyMutes.erase(legacy_it);
// Must be after erase.
setLoaded(); // why is this here? -MG
}
return found;
}
void LLMuteList::updateRemove(const LLMute& mute)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RemoveMuteListEntry);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_MuteData);
msg->addUUIDFast(_PREHASH_MuteID, mute.mID);
msg->addString("MuteName", mute.mName);
gAgent.sendReliableMessage();
}
void notify_automute_callback(const LLUUID& agent_id, const std::string& first_name, const std::string& last_name, BOOL is_group, void* user_data)
{
U32 temp_data = (U32) (uintptr_t) user_data;
LLMuteList::EAutoReason reason = (LLMuteList::EAutoReason)temp_data;
std::string auto_message;
switch (reason)
{
default:
case LLMuteList::AR_IM:
auto_message = LLTrans::getString("AutoUnmuteByIM");
break;
case LLMuteList::AR_INVENTORY:
auto_message = LLTrans::getString("AutoUnmuteByInventory");
break;
case LLMuteList::AR_MONEY:
auto_message = LLTrans::getString("AutoUnmuteByMoney");
break;
}
std::string message = LLNotification::format(auto_message,
LLSD().insert("FIRST", first_name).insert("LAST", last_name));
if (reason == LLMuteList::AR_IM)
{
LLFloaterIMPanel *timp = gIMMgr->findFloaterBySession(agent_id);
if (timp)
{
timp->addHistoryLine(message);
}
}
LLChat auto_chat(message);
LLFloaterChat::addChat(auto_chat, FALSE, FALSE);
}
BOOL LLMuteList::autoRemove(const LLUUID& agent_id, const EAutoReason reason, const std::string& first_name, const std::string& last_name)
{
BOOL removed = FALSE;
if (isMuted(agent_id))
{
LLMute automute(agent_id, LLStringUtil::null, LLMute::AGENT);
removed = TRUE;
remove(automute);
if (first_name.empty() && last_name.empty())
{
std::string cache_first, cache_last;
if (gCacheName->getName(agent_id, cache_first, cache_last))
{
// name in cache, call callback directly
notify_automute_callback(agent_id, cache_first, cache_last, FALSE, (void *)reason);
}
else
{
// not in cache, lookup name from cache
gCacheName->get(agent_id, FALSE, notify_automute_callback, (void *)reason);
}
}
else
{
// call callback directly
notify_automute_callback(agent_id, first_name, last_name, FALSE, (void *)reason);
}
}
return removed;
}
std::vector<LLMute> LLMuteList::getMutes() const
{
std::vector<LLMute> mutes;
for (mute_set_t::const_iterator it = mMutes.begin();
it != mMutes.end();
++it)
{
mutes.push_back(*it);
}
for (string_set_t::const_iterator it = mLegacyMutes.begin();
it != mLegacyMutes.end();
++it)
{
LLMute legacy(LLUUID::null, *it);
mutes.push_back(legacy);
}
std::sort(mutes.begin(), mutes.end(), compare_by_name());
return mutes;
}
//-----------------------------------------------------------------------------
// loadFromFile()
//-----------------------------------------------------------------------------
BOOL LLMuteList::loadFromFile(const std::string& filename)
{
if(!filename.size())
{
llwarns << "Mute List Filename is Empty!" << llendl;
return FALSE;
}
LLFILE* fp = LLFile::fopen(filename, "rb"); /*Flawfinder: ignore*/
if (!fp)
{
llwarns << "Couldn't open mute list " << filename << llendl;
return FALSE;
}
// *NOTE: Changing the size of these buffers will require changes
// in the scanf below.
char id_buffer[MAX_STRING]; /*Flawfinder: ignore*/
char name_buffer[MAX_STRING]; /*Flawfinder: ignore*/
char buffer[MAX_STRING]; /*Flawfinder: ignore*/
while (!feof(fp)
&& fgets(buffer, MAX_STRING, fp))
{
id_buffer[0] = '\0';
name_buffer[0] = '\0';
S32 type = 0;
U32 flags = 0;
sscanf( /* Flawfinder: ignore */
buffer, " %d %254s %254[^|]| %u\n", &type, id_buffer, name_buffer,
&flags);
LLUUID id = LLUUID(id_buffer);
LLMute mute(id, std::string(name_buffer), (LLMute::EType)type, flags);
if (mute.mID.isNull()
|| mute.mType == LLMute::BY_NAME)
{
mLegacyMutes.insert(mute.mName);
}
else
{
mMutes.insert(mute);
}
}
fclose(fp);
setLoaded();
return TRUE;
}
//-----------------------------------------------------------------------------
// saveToFile()
//-----------------------------------------------------------------------------
BOOL LLMuteList::saveToFile(const std::string& filename)
{
if(!filename.size())
{
llwarns << "Mute List Filename is Empty!" << llendl;
return FALSE;
}
LLFILE* fp = LLFile::fopen(filename, "wb"); /*Flawfinder: ignore*/
if (!fp)
{
llwarns << "Couldn't open mute list " << filename << llendl;
return FALSE;
}
// legacy mutes have null uuid
std::string id_string;
LLUUID::null.toString(id_string);
for (string_set_t::iterator it = mLegacyMutes.begin();
it != mLegacyMutes.end();
++it)
{
fprintf(fp, "%d %s %s|\n", (S32)LLMute::BY_NAME, id_string.c_str(), it->c_str());
}
for (mute_set_t::iterator it = mMutes.begin();
it != mMutes.end();
++it)
{
it->mID.toString(id_string);
const std::string& name = it->mName;
fprintf(fp, "%d %s %s|%u\n", (S32)it->mType, id_string.c_str(), name.c_str(), it->mFlags);
}
fclose(fp);
return TRUE;
}
BOOL LLMuteList::isMuted(const LLUUID& id, const std::string& name, U32 flags) const
{
// for objects, check for muting on their parent prim
LLViewerObject* mute_object = get_object_to_mute_from_id(id);
LLUUID id_to_check = (mute_object) ? mute_object->getID() : id;
// don't need name or type for lookup
LLMute mute(id_to_check);
mute_set_t::const_iterator mute_it = mMutes.find(mute);
if (mute_it != mMutes.end())
{
// If any of the flags the caller passed are set, this item isn't considered muted for this caller.
if(flags & mute_it->mFlags)
{
return FALSE;
}
return TRUE;
}
// empty names can't be legacy-muted
if (name.empty()) return FALSE;
// Look in legacy pile
string_set_t::const_iterator legacy_it = mLegacyMutes.find(name);
return legacy_it != mLegacyMutes.end();
}
//-----------------------------------------------------------------------------
// requestFromServer()
//-----------------------------------------------------------------------------
void LLMuteList::requestFromServer(const LLUUID& agent_id)
{
loadUserVolumes();
std::string agent_id_string;
std::string filename;
agent_id.toString(agent_id_string);
filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,agent_id_string) + ".cached_mute";
LLCRC crc;
crc.update(filename);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_MuteListRequest);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, agent_id);
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_MuteData);
msg->addU32Fast(_PREHASH_MuteCRC, crc.getCRC());
gAgent.sendReliableMessage();
}
//-----------------------------------------------------------------------------
// cache()
//-----------------------------------------------------------------------------
void LLMuteList::cache(const LLUUID& agent_id)
{
// Write to disk even if empty.
if(mIsLoaded)
{
std::string agent_id_string;
std::string filename;
agent_id.toString(agent_id_string);
filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,agent_id_string) + ".cached_mute";
saveToFile(filename);
}
}
void LLMuteList::setSavedResidentVolume(const LLUUID& id, F32 volume)
{
// store new value in volume settings file
mUserVolumeSettings[id] = volume;
}
F32 LLMuteList::getSavedResidentVolume(const LLUUID& id)
{
const F32 DEFAULT_VOLUME = 0.5f;
user_volume_map_t::iterator found_it = mUserVolumeSettings.find(id);
if (found_it != mUserVolumeSettings.end())
{
return found_it->second;
}
//FIXME: assumes default, should get this from somewhere
return DEFAULT_VOLUME;
}
//-----------------------------------------------------------------------------
// Static message handlers
//-----------------------------------------------------------------------------
void LLMuteList::processMuteListUpdate(LLMessageSystem* msg, void**)
{
llinfos << "LLMuteList::processMuteListUpdate()" << llendl;
LLUUID agent_id;
msg->getUUIDFast(_PREHASH_MuteData, _PREHASH_AgentID, agent_id);
if(agent_id != gAgent.getID())
{
llwarns << "Got an mute list update for the wrong agent." << llendl;
return;
}
std::string filename;
msg->getStringFast(_PREHASH_MuteData, _PREHASH_Filename, filename);
std::string *local_filename_and_path = new std::string(gDirUtilp->getExpandedFilename( LL_PATH_CACHE, filename ));
gXferManager->requestFile(*local_filename_and_path,
filename,
LL_PATH_CACHE,
msg->getSender(),
TRUE, // make the remote file temporary.
onFileMuteList,
(void**)local_filename_and_path,
LLXferManager::HIGH_PRIORITY);
}
void LLMuteList::processUseCachedMuteList(LLMessageSystem* msg, void**)
{
llinfos << "LLMuteList::processUseCachedMuteList()" << llendl;
std::string agent_id_string;
gAgent.getID().toString(agent_id_string);
std::string filename;
filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,agent_id_string) + ".cached_mute";
LLMuteList::getInstance()->loadFromFile(filename);
}
void LLMuteList::onFileMuteList(void** user_data, S32 error_code, LLExtStat ext_status)
{
llinfos << "LLMuteList::processMuteListFile()" << llendl;
std::string* local_filename_and_path = (std::string*)user_data;
if(local_filename_and_path && !local_filename_and_path->empty() && (error_code == 0))
{
LLMuteList::getInstance()->loadFromFile(*local_filename_and_path);
LLFile::remove(*local_filename_and_path);
}
delete local_filename_and_path;
}
void LLMuteList::addObserver(LLMuteListObserver* observer)
{
mObservers.insert(observer);
}
void LLMuteList::removeObserver(LLMuteListObserver* observer)
{
mObservers.erase(observer);
}
void LLMuteList::setLoaded()
{
mIsLoaded = TRUE;
notifyObservers();
}
void LLMuteList::notifyObservers()
{
for (observer_set_t::iterator it = mObservers.begin();
it != mObservers.end();
)
{
LLMuteListObserver* observer = *it;
observer->onChange();
// In case onChange() deleted an entry.
it = mObservers.upper_bound(observer);
}
}
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