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path: root/indra/newview/llmutelist.cpp
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/**
 * @file llmutelist.cpp
 * @author Richard Nelson, James Cook
 * @brief Management of list of muted players
 *
 * $LicenseInfo:firstyear=2003&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

/*
 * How should muting work?
 * Mute an avatar
 * Mute a specific object (accidentally spamming)
 *
 * right-click avatar, mute
 * see list of recent chatters, mute
 * type a name to mute?
 *
 * show in list whether chatter is avatar or object
 *
 * need fast lookup by id
 * need lookup by name, doesn't have to be fast
 */

#include "llviewerprecompiledheaders.h"

#include "llmutelist.h"

#include "pipeline.h"

#include <boost/tokenizer.hpp>
#include <boost/bind.hpp>
#include <boost/algorithm/string/replace.hpp>

#include "lldispatcher.h"
#include "llxfermanager.h"

#include "llagent.h"
#include "llavatarnamecache.h"
#include "llviewergenericmessage.h" // for gGenericDispatcher
#include "llworld.h" //for particle system banning
#include "llimview.h"
#include "llnotifications.h"
#include "llviewercontrol.h"
#include "llviewerobjectlist.h"
#include "lltrans.h"

namespace
{
    // This method is used to return an object to mute given an object id.
    // Its used by the LLMute constructor and LLMuteList::isMuted.
    LLViewerObject* get_object_to_mute_from_id(LLUUID object_id)
    {
        LLViewerObject *objectp = gObjectList.findObject(object_id);
        if ((objectp) && (!objectp->isAvatar()))
        {
            LLViewerObject *parentp = (LLViewerObject *)objectp->getParent();
            if (parentp && parentp->getID() != gAgent.getID())
            {
                objectp = parentp;
            }
        }
        return objectp;
    }
}

// "emptymutelist"
class LLDispatchEmptyMuteList : public LLDispatchHandler
{
public:
    virtual bool operator()(
        const LLDispatcher* dispatcher,
        const std::string& key,
        const LLUUID& invoice,
        const sparam_t& strings)
    {
        LLMuteList::getInstance()->setLoaded();
        return true;
    }
};

static LLDispatchEmptyMuteList sDispatchEmptyMuteList;

//-----------------------------------------------------------------------------
// LLMute()
//-----------------------------------------------------------------------------

LLMute::LLMute(const LLUUID& id, const std::string& name, EType type, U32 flags)
  : mID(id),
    mName(name),
    mType(type),
    mFlags(flags)
{
    // muting is done by root objects only - try to find this objects root
    LLViewerObject* mute_object = get_object_to_mute_from_id(id);
    if(mute_object && mute_object->getID() != id)
    {
        mID = mute_object->getID();
        LLNameValue* firstname = mute_object->getNVPair("FirstName");
        LLNameValue* lastname = mute_object->getNVPair("LastName");
        if (firstname && lastname)
        {
            mName = LLCacheName::buildFullName(
                firstname->getString(), lastname->getString());
        }
        mType = mute_object->isAvatar() ? AGENT : OBJECT;
    }

}


std::string LLMute::getDisplayType() const
{
    switch (mType)
    {
        case BY_NAME:
        default:
            return LLTrans::getString("MuteByName");
            break;
        case AGENT:
            return LLTrans::getString("MuteAgent");
            break;
        case OBJECT:
            return LLTrans::getString("MuteObject");
            break;
        case GROUP:
            return LLTrans::getString("MuteGroup");
            break;
        case EXTERNAL:
            return LLTrans::getString("MuteExternal");
            break;
    }
}

//-----------------------------------------------------------------------------
// LLMuteList()
//-----------------------------------------------------------------------------
LLMuteList::LLMuteList() :
    mIsLoaded(FALSE)
{
    gGenericDispatcher.addHandler("emptymutelist", &sDispatchEmptyMuteList);

    // Register our callbacks. We may be constructed before gMessageSystem, so
    // use callWhenReady() to register them as soon as gMessageSystem becomes
    // available.
    // When using bind(), must be explicit about default arguments such as
    // that last NULL.
    gMessageSystem.callWhenReady(boost::bind(&LLMessageSystem::setHandlerFuncFast, _1,
                                             _PREHASH_MuteListUpdate, processMuteListUpdate,
                                             static_cast<void**>(NULL)));
    gMessageSystem.callWhenReady(boost::bind(&LLMessageSystem::setHandlerFuncFast, _1,
                                             _PREHASH_UseCachedMuteList, processUseCachedMuteList,
                                             static_cast<void**>(NULL)));

    // make sure mute list's instance gets initialized before we start any name requests
    LLAvatarNameCache::getInstance()->setAccountNameChangedCallback([this](const LLUUID& id, const LLAvatarName& av_name)
        {
            // it would be better to just pass LLAvatarName instead of doing unnesssesary copies
            // but this way is just more convinient
            onAccountNameChanged(id, av_name.getUserName());
        });
}

//-----------------------------------------------------------------------------
// ~LLMuteList()
//-----------------------------------------------------------------------------
LLMuteList::~LLMuteList()
{

}

void LLMuteList::cleanupSingleton()
{
    LLAvatarNameCache::getInstance()->setAccountNameChangedCallback(NULL);
}

bool LLMuteList::isLinden(const std::string& name)
{
    std::string username = boost::replace_all_copy(name, ".", " ");
    typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
    boost::char_separator<char> sep(" ");
    tokenizer tokens(username, sep);
    tokenizer::iterator token_iter = tokens.begin();

    if (token_iter == tokens.end()) return false;
    token_iter++;
    if (token_iter == tokens.end()) return false;

    std::string last_name = *token_iter;
    LLStringUtil::toLower(last_name);
    return last_name == "linden";
}

static LLVOAvatar* find_avatar(const LLUUID& id)
{
    LLViewerObject *obj = gObjectList.findObject(id);
    while (obj && obj->isAttachment())
    {
        obj = (LLViewerObject *)obj->getParent();
    }

    if (obj && obj->isAvatar())
    {
        return (LLVOAvatar*)obj;
    }
    else
    {
        return NULL;
    }
}

BOOL LLMuteList::add(const LLMute& mute, U32 flags)
{
    // Can't mute text from Lindens
    if ((mute.mType == LLMute::AGENT)
        && isLinden(mute.mName) && (flags & LLMute::flagTextChat || flags == 0))
    {
        LL_WARNS() << "Trying to mute a Linden; ignored" << LL_ENDL;
        LLNotifications::instance().add("MuteLinden", LLSD(), LLSD());
        return FALSE;
    }

    // Can't mute self.
    if (mute.mType == LLMute::AGENT
        && mute.mID == gAgent.getID())
    {
        LL_WARNS() << "Trying to self; ignored" << LL_ENDL;
        return FALSE;
    }

    static LLCachedControl<S32> mute_list_limit(gSavedSettings, "MuteListLimit", 1000);
    if (getMutes().size() >= mute_list_limit)
    {
        LL_WARNS() << "Mute limit is reached; ignored" << LL_ENDL;
        LLSD args;
        args["MUTE_LIMIT"] = mute_list_limit;
        LLNotifications::instance().add(LLNotification::Params("MuteLimitReached").substitutions(args));
        return FALSE;
    }

    if (mute.mType == LLMute::BY_NAME)
    {
        // Can't mute empty string by name
        if (mute.mName.empty())
        {
            LL_WARNS() << "Trying to mute empty string by-name" << LL_ENDL;
            return FALSE;
        }

        // Null mutes must have uuid null
        if (mute.mID.notNull())
        {
            LL_WARNS() << "Trying to add by-name mute with non-null id" << LL_ENDL;
            return FALSE;
        }

        std::pair<string_set_t::iterator, bool> result = mLegacyMutes.insert(mute.mName);
        if (result.second)
        {
            LL_INFOS() << "Muting by name " << mute.mName << LL_ENDL;
            updateAdd(mute);
            notifyObservers();
            notifyObserversDetailed(mute);
            return TRUE;
        }
        else
        {
            LL_INFOS() << "duplicate mute ignored" << LL_ENDL;
            // was duplicate
            return FALSE;
        }
    }
    else
    {
        // Need a local (non-const) copy to set up flags properly.
        LLMute localmute = mute;

        // If an entry for the same entity is already in the list, remove it, saving flags as necessary.
        mute_set_t::iterator it = mMutes.find(localmute);
        if (it != mMutes.end())
        {
            // This mute is already in the list.  Save the existing entry's flags if that's warranted.
            localmute.mFlags = it->mFlags;

            mMutes.erase(it);
            // Don't need to call notifyObservers() here, since it will happen after the entry has been re-added below.
        }
        else
        {
            // There was no entry in the list previously.  Fake things up by making it look like the previous entry had all properties unmuted.
            localmute.mFlags = LLMute::flagAll;
        }

        if(flags)
        {
            // The user passed some combination of flags.  Make sure those flag bits are turned off (i.e. those properties will be muted).
            localmute.mFlags &= (~flags);
        }
        else
        {
            // The user passed 0.  Make sure all flag bits are turned off (i.e. all properties will be muted).
            localmute.mFlags = 0;
        }

        // (re)add the mute entry.
        {
            std::pair<mute_set_t::iterator, bool> result = mMutes.insert(localmute);
            if (result.second)
            {
                LL_INFOS() << "Muting " << localmute.mName << " id " << localmute.mID << " flags " << localmute.mFlags << LL_ENDL;
                updateAdd(localmute);
                notifyObservers();
                notifyObserversDetailed(localmute);

                //mute local lights that are attached to the avatar
                LLVOAvatar *avatarp = find_avatar(localmute.mID);
                if (avatarp)
                {
                    LLPipeline::removeMutedAVsLights(avatarp);
                }
                //remove agent's notifications as well
                if (localmute.mType == LLMute::AGENT)
                {
                    LLNotifications::instance().cancelByOwner(localmute.mID);
                }
                return TRUE;
            }
        }
    }

    // If we were going to return success, we'd have done it by now.
    return FALSE;
}

void LLMuteList::updateAdd(const LLMute& mute)
{
    // External mutes are local only, don't send them to the server.
    if (mute.mType == LLMute::EXTERNAL)
    {
        return;
    }

    // Update the database
    LLMessageSystem* msg = gMessageSystem;
    msg->newMessageFast(_PREHASH_UpdateMuteListEntry);
    msg->nextBlockFast(_PREHASH_AgentData);
    msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
    msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
    msg->nextBlockFast(_PREHASH_MuteData);
    msg->addUUIDFast(_PREHASH_MuteID, mute.mID);
    msg->addStringFast(_PREHASH_MuteName, mute.mName);
    msg->addS32("MuteType", mute.mType);
    msg->addU32("MuteFlags", mute.mFlags);
    gAgent.sendReliableMessage();

    if (!mIsLoaded)
    {
        LL_WARNS() << "Added elements to non-initialized block list" << LL_ENDL;
    }
    mIsLoaded = TRUE; // why is this here? -MG
}


BOOL LLMuteList::remove(const LLMute& mute, U32 flags)
{
    BOOL found = FALSE;

    // First, remove from main list.
    mute_set_t::iterator it = mMutes.find(mute);
    if (it != mMutes.end())
    {
        LLMute localmute = *it;
        bool remove = true;
        if(flags)
        {
            // If the user passed mute flags, we may only want to turn some flags on.
            localmute.mFlags |= flags;

            if(localmute.mFlags == LLMute::flagAll)
            {
                // Every currently available mute property has been masked out.
                // Remove the mute entry entirely.
            }
            else
            {
                // Only some of the properties are masked out.  Update the entry.
                remove = false;
            }
        }
        else
        {
            // The caller didn't pass any flags -- just remove the mute entry entirely.
            // set flags to notify observers with (flag being present means that something is allowed)
            localmute.mFlags = LLMute::flagAll;
        }

        // Always remove the entry from the set -- it will be re-added with new flags if necessary.
        mMutes.erase(it);

        if(remove)
        {
            // The entry was actually removed.  Notify the server.
            updateRemove(localmute);
            LL_INFOS() << "Unmuting " << localmute.mName << " id " << localmute.mID << " flags " << localmute.mFlags << LL_ENDL;
        }
        else
        {
            // Flags were updated, the mute entry needs to be retransmitted to the server and re-added to the list.
            mMutes.insert(localmute);
            updateAdd(localmute);
            LL_INFOS() << "Updating mute entry " << localmute.mName << " id " << localmute.mID << " flags " << localmute.mFlags << LL_ENDL;
        }

        // Must be after erase.
        notifyObservers();
        notifyObserversDetailed(localmute);
    }
    else
    {
        // Clean up any legacy mutes
        string_set_t::iterator legacy_it = mLegacyMutes.find(mute.mName);
        if (legacy_it != mLegacyMutes.end())
        {
            // Database representation of legacy mute is UUID null.
            LLMute mute(LLUUID::null, *legacy_it, LLMute::BY_NAME);
            updateRemove(mute);
            mLegacyMutes.erase(legacy_it);
            // Must be after erase.
            notifyObservers();
            notifyObserversDetailed(mute);
        }
    }

    return found;
}


void LLMuteList::updateRemove(const LLMute& mute)
{
    // External mutes are not sent to the server anyway, no need to remove them.
    if (mute.mType == LLMute::EXTERNAL)
    {
        return;
    }

    LLMessageSystem* msg = gMessageSystem;
    msg->newMessageFast(_PREHASH_RemoveMuteListEntry);
    msg->nextBlockFast(_PREHASH_AgentData);
    msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
    msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
    msg->nextBlockFast(_PREHASH_MuteData);
    msg->addUUIDFast(_PREHASH_MuteID, mute.mID);
    msg->addString("MuteName", mute.mName);
    gAgent.sendReliableMessage();
}

void notify_automute_callback(const LLUUID& agent_id, const LLAvatarName& full_name, LLMuteList::EAutoReason reason)
{
    std::string notif_name;
    switch (reason)
    {
    default:
    case LLMuteList::AR_IM:
        notif_name = "AutoUnmuteByIM";
        break;
    case LLMuteList::AR_INVENTORY:
        notif_name = "AutoUnmuteByInventory";
        break;
    case LLMuteList::AR_MONEY:
        notif_name = "AutoUnmuteByMoney";
        break;
    }

    LLSD args;
    args["NAME"] = full_name.getUserName();

    LLNotificationPtr notif_ptr = LLNotifications::instance().add(notif_name, args, LLSD());
    if (notif_ptr)
    {
        std::string message = notif_ptr->getMessage();

        if (reason == LLMuteList::AR_IM)
        {
            LLIMModel::getInstance()->addMessage(agent_id, SYSTEM_FROM, LLUUID::null, message);
        }
    }
}


BOOL LLMuteList::autoRemove(const LLUUID& agent_id, const EAutoReason reason)
{
    BOOL removed = FALSE;

    if (isMuted(agent_id))
    {
        LLMute automute(agent_id, LLStringUtil::null, LLMute::AGENT);
        removed = TRUE;
        remove(automute);

        LLAvatarName av_name;
        if (LLAvatarNameCache::get(agent_id, &av_name))
        {
            // name in cache, call callback directly
            notify_automute_callback(agent_id, av_name, reason);
        }
        else
        {
            // not in cache, lookup name from cache
            LLAvatarNameCache::get(agent_id,
                boost::bind(&notify_automute_callback, _1, _2, reason));
        }
    }

    return removed;
}


std::vector<LLMute> LLMuteList::getMutes() const
{
    std::vector<LLMute> mutes;

    for (mute_set_t::const_iterator it = mMutes.begin();
         it != mMutes.end();
         ++it)
    {
        mutes.push_back(*it);
    }

    for (string_set_t::const_iterator it = mLegacyMutes.begin();
         it != mLegacyMutes.end();
         ++it)
    {
        LLMute legacy(LLUUID::null, *it);
        mutes.push_back(legacy);
    }

    std::sort(mutes.begin(), mutes.end(), compare_by_name());
    return mutes;
}

//-----------------------------------------------------------------------------
// loadFromFile()
//-----------------------------------------------------------------------------
BOOL LLMuteList::loadFromFile(const std::string& filename)
{
    if(!filename.size())
    {
        LL_WARNS() << "Mute List Filename is Empty!" << LL_ENDL;
        return FALSE;
    }

    LLFILE* fp = LLFile::fopen(filename, "rb");     /*Flawfinder: ignore*/
    if (!fp)
    {
        LL_WARNS() << "Couldn't open mute list " << filename << LL_ENDL;
        return FALSE;
    }

    // *NOTE: Changing the size of these buffers will require changes
    // in the scanf below.
    char id_buffer[MAX_STRING];     /*Flawfinder: ignore*/
    char name_buffer[MAX_STRING];       /*Flawfinder: ignore*/
    char buffer[MAX_STRING];        /*Flawfinder: ignore*/
    while (!feof(fp)
           && fgets(buffer, MAX_STRING, fp))
    {
        id_buffer[0] = '\0';
        name_buffer[0] = '\0';
        S32 type = 0;
        U32 flags = 0;
        sscanf( /* Flawfinder: ignore */
            buffer, " %d %254s %254[^|]| %u\n", &type, id_buffer, name_buffer,
            &flags);
        LLUUID id = LLUUID(id_buffer);
        LLMute mute(id, std::string(name_buffer), (LLMute::EType)type, flags);
        if (mute.mID.isNull()
            || mute.mType == LLMute::BY_NAME)
        {
            mLegacyMutes.insert(mute.mName);
        }
        else
        {
            mMutes.insert(mute);
        }
    }
    fclose(fp);
    setLoaded();

    // server does not maintain up-to date account names (not display names!)
    // in this list, so it falls to viewer.
    pending_names_t::iterator iter = mPendingAgentNameUpdates.begin();
    pending_names_t::iterator end = mPendingAgentNameUpdates.end();
    while (iter != end)
    {
        // this will send updates to server, make sure mIsLoaded is set
        onAccountNameChanged(iter->first, iter->second);
        iter++;
    }
    mPendingAgentNameUpdates.clear();

    return TRUE;
}

//-----------------------------------------------------------------------------
// saveToFile()
//-----------------------------------------------------------------------------
BOOL LLMuteList::saveToFile(const std::string& filename)
{
    if(!filename.size())
    {
        LL_WARNS() << "Mute List Filename is Empty!" << LL_ENDL;
        return FALSE;
    }

    LLFILE* fp = LLFile::fopen(filename, "wb");     /*Flawfinder: ignore*/
    if (!fp)
    {
        LL_WARNS() << "Couldn't open mute list " << filename << LL_ENDL;
        return FALSE;
    }
    // legacy mutes have null uuid
    std::string id_string;
    LLUUID::null.toString(id_string);
    for (string_set_t::iterator it = mLegacyMutes.begin();
         it != mLegacyMutes.end();
         ++it)
    {
        fprintf(fp, "%d %s %s|\n", (S32)LLMute::BY_NAME, id_string.c_str(), it->c_str());
    }
    for (mute_set_t::iterator it = mMutes.begin();
         it != mMutes.end();
         ++it)
    {
        // Don't save external mutes as they are not sent to the server and probably won't
        //be valid next time anyway.
        if (it->mType != LLMute::EXTERNAL)
        {
            it->mID.toString(id_string);
            const std::string& name = it->mName;
            fprintf(fp, "%d %s %s|%u\n", (S32)it->mType, id_string.c_str(), name.c_str(), it->mFlags);
        }
    }
    fclose(fp);
    return TRUE;
}


BOOL LLMuteList::isMuted(const LLUUID& id, const std::string& name, U32 flags) const
{
    // for objects, check for muting on their parent prim
    LLViewerObject* mute_object = get_object_to_mute_from_id(id);
    LLUUID id_to_check  = (mute_object) ? mute_object->getID() : id;

    // don't need name or type for lookup
    LLMute mute(id_to_check);
    mute_set_t::const_iterator mute_it = mMutes.find(mute);
    if (mute_it != mMutes.end())
    {
        // If any of the flags the caller passed are set, this item isn't considered muted for this caller.
        if(flags & mute_it->mFlags)
        {
            return FALSE;
        }
        return TRUE;
    }

    // empty names can't be legacy-muted
    bool avatar = mute_object && mute_object->isAvatar();
    if (name.empty() || avatar) return FALSE;

    // Look in legacy pile
    string_set_t::const_iterator legacy_it = mLegacyMutes.find(name);
    return legacy_it != mLegacyMutes.end();
}

BOOL LLMuteList::isMuted(const std::string& username, U32 flags) const
{
    mute_set_t::const_iterator mute_iter = mMutes.begin();
    while(mute_iter != mMutes.end())
    {
        // can't convert "leha.test" into "LeHa TesT" so username comparison is more reliable
        if (mute_iter->mType == LLMute::AGENT
            && LLCacheName::buildUsername(mute_iter->mName) == username)
        {
            return TRUE;
        }
        mute_iter++;
    }
    return FALSE;
}

//-----------------------------------------------------------------------------
// requestFromServer()
//-----------------------------------------------------------------------------
void LLMuteList::requestFromServer(const LLUUID& agent_id)
{
    std::string agent_id_string;
    std::string filename;
    agent_id.toString(agent_id_string);
    filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,agent_id_string) + ".cached_mute";
    LLCRC crc;
    crc.update(filename);

    LLMessageSystem* msg = gMessageSystem;
    msg->newMessageFast(_PREHASH_MuteListRequest);
    msg->nextBlockFast(_PREHASH_AgentData);
    msg->addUUIDFast(_PREHASH_AgentID, agent_id);
    msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
    msg->nextBlockFast(_PREHASH_MuteData);
    msg->addU32Fast(_PREHASH_MuteCRC, crc.getCRC());

    if (gDisconnected)
    {
        LL_WARNS() << "Trying to request mute list when disconnected!" << LL_ENDL;
        return;
    }
    if (!gAgent.getRegion())
    {
        LL_WARNS() << "No region for agent yet, skipping mute list request!" << LL_ENDL;
        return;
    }
    // Double amount of retries due to this request happening during busy stage
    // Ideally this should be turned into a capability
    gMessageSystem->sendReliable(gAgent.getRegionHost(), LL_DEFAULT_RELIABLE_RETRIES * 2, TRUE, LL_PING_BASED_TIMEOUT_DUMMY, NULL, NULL);
}

//-----------------------------------------------------------------------------
// cache()
//-----------------------------------------------------------------------------

void LLMuteList::cache(const LLUUID& agent_id)
{
    // Write to disk even if empty.
    if(mIsLoaded)
    {
        std::string agent_id_string;
        std::string filename;
        agent_id.toString(agent_id_string);
        filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,agent_id_string) + ".cached_mute";
        saveToFile(filename);
    }
}

//-----------------------------------------------------------------------------
// Static message handlers
//-----------------------------------------------------------------------------

void LLMuteList::processMuteListUpdate(LLMessageSystem* msg, void**)
{
    LL_INFOS() << "LLMuteList::processMuteListUpdate()" << LL_ENDL;
    LLUUID agent_id;
    msg->getUUIDFast(_PREHASH_MuteData, _PREHASH_AgentID, agent_id);
    if(agent_id != gAgent.getID())
    {
        LL_WARNS() << "Got an mute list update for the wrong agent." << LL_ENDL;
        return;
    }
    std::string unclean_filename;
    msg->getStringFast(_PREHASH_MuteData, _PREHASH_Filename, unclean_filename);
    std::string filename = LLDir::getScrubbedFileName(unclean_filename);

    std::string *local_filename_and_path = new std::string(gDirUtilp->getExpandedFilename( LL_PATH_CACHE, filename ));
    gXferManager->requestFile(*local_filename_and_path,
                              filename,
                              LL_PATH_CACHE,
                              msg->getSender(),
                              TRUE, // make the remote file temporary.
                              onFileMuteList,
                              (void**)local_filename_and_path,
                              LLXferManager::HIGH_PRIORITY);
}

void LLMuteList::processUseCachedMuteList(LLMessageSystem* msg, void**)
{
    LL_INFOS() << "LLMuteList::processUseCachedMuteList()" << LL_ENDL;

    std::string agent_id_string;
    gAgent.getID().toString(agent_id_string);
    std::string filename;
    filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,agent_id_string) + ".cached_mute";
    LLMuteList::getInstance()->loadFromFile(filename);
}

void LLMuteList::onFileMuteList(void** user_data, S32 error_code, LLExtStat ext_status)
{
    LL_INFOS() << "LLMuteList::processMuteListFile()" << LL_ENDL;

    std::string* local_filename_and_path = (std::string*)user_data;
    if(local_filename_and_path && !local_filename_and_path->empty() && (error_code == 0))
    {
        LLMuteList::getInstance()->loadFromFile(*local_filename_and_path);
        LLFile::remove(*local_filename_and_path);
    }
    delete local_filename_and_path;
}

void LLMuteList::onAccountNameChanged(const LLUUID& id, const std::string& username)
{
    if (mIsLoaded)
    {
        LLMute mute(id, username, LLMute::AGENT);
        mute_set_t::iterator mute_it = mMutes.find(mute);
        if (mute_it != mMutes.end()
            && mute_it->mName != mute.mName
            && mute_it->mType == LLMute::AGENT) // just in case, it is std::set, not map
        {
            // existing mute, but name changed, copy data
            mute.mFlags = mute_it->mFlags;

            // erase old variant
            mMutes.erase(mute_it);

            // (re)add the mute entry.
            {
                std::pair<mute_set_t::iterator, bool> result = mMutes.insert(mute);
                if (result.second)
                {
                    LL_INFOS() << "Muting " << mute.mName << " id " << mute.mID << " flags " << mute.mFlags << LL_ENDL;
                    updateAdd(mute);
                    // Do not notify observers here, observers do not know or need to handle name changes
                    // Example: block list considers notifyObserversDetailed as a selection update;
                    // Various chat/voice statuses care only about id and flags
                    // Since apropriate update time for account names is considered to be in 'hours' it is
                    // fine not to update UI (will be fine after restart or couple other changes)

                }
            }
        }
    }
    else
    {
        // Delay update until we load file
        // Ex: Buddies list can arrive too early since we prerequest
        // names from Buddies list before we load blocklist
        mPendingAgentNameUpdates[id] = username;
    }
}

void LLMuteList::addObserver(LLMuteListObserver* observer)
{
    mObservers.insert(observer);
}

void LLMuteList::removeObserver(LLMuteListObserver* observer)
{
    mObservers.erase(observer);
}

void LLMuteList::setLoaded()
{
    mIsLoaded = TRUE;
    notifyObservers();
}

void LLMuteList::notifyObservers()
{
    for (observer_set_t::iterator it = mObservers.begin();
        it != mObservers.end();
        )
    {
        LLMuteListObserver* observer = *it;
        observer->onChange();
        // In case onChange() deleted an entry.
        it = mObservers.upper_bound(observer);
    }
}

void LLMuteList::notifyObserversDetailed(const LLMute& mute)
{
    for (observer_set_t::iterator it = mObservers.begin();
        it != mObservers.end();
        )
    {
        LLMuteListObserver* observer = *it;
        observer->onChangeDetailed(mute);
        // In case onChange() deleted an entry.
        it = mObservers.upper_bound(observer);
    }
}

LLRenderMuteList::LLRenderMuteList()
{}

bool LLRenderMuteList::saveToFile()
{
    std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "render_mute_settings.txt");
    LLFILE* fp = LLFile::fopen(filename, "wb");
    if (!fp)
    {
        LL_WARNS() << "Couldn't open render mute list file: " << filename << LL_ENDL;
        return false;
    }

    for (std::map<LLUUID, S32>::iterator it = sVisuallyMuteSettingsMap.begin(); it != sVisuallyMuteSettingsMap.end(); ++it)
    {
        if (it->second != 0)
        {
            std::string id_string;
            it->first.toString(id_string);
            fprintf(fp, "%d %s [%d]\n", (S32)it->second, id_string.c_str(), (S32)sVisuallyMuteDateMap[it->first]);
        }
    }
    fclose(fp);
    return true;
}

bool LLRenderMuteList::loadFromFile()
{
    std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "render_mute_settings.txt");
    LLFILE* fp = LLFile::fopen(filename, "rb");
    if (!fp)
    {
        LL_WARNS() << "Couldn't open render mute list file: " << filename << LL_ENDL;
        return false;
    }

    char id_buffer[MAX_STRING];
    char buffer[MAX_STRING];
    while (!feof(fp) && fgets(buffer, MAX_STRING, fp))
    {
        id_buffer[0] = '\0';
        S32 setting = 0;
        S32 time = 0;
        sscanf(buffer, " %d %254s [%d]\n", &setting, id_buffer, &time);
        sVisuallyMuteSettingsMap[LLUUID(id_buffer)] = setting;
        sVisuallyMuteDateMap[LLUUID(id_buffer)] = (time == 0) ? (S32)time_corrected() : time;
    }
    fclose(fp);
    return true;
}

void LLRenderMuteList::saveVisualMuteSetting(const LLUUID& agent_id, S32 setting)
{
    if(setting == 0)
    {
        sVisuallyMuteSettingsMap.erase(agent_id);
        sVisuallyMuteDateMap.erase(agent_id);
    }
    else
    {
        sVisuallyMuteSettingsMap[agent_id] = setting;
        if (sVisuallyMuteDateMap.find(agent_id) == sVisuallyMuteDateMap.end())
        {
            sVisuallyMuteDateMap[agent_id] =  (S32)time_corrected();
        }
    }
    saveToFile();
    notifyObservers();
}

S32 LLRenderMuteList::getSavedVisualMuteSetting(const LLUUID& agent_id)
{
    std::map<LLUUID, S32>::iterator iter = sVisuallyMuteSettingsMap.find(agent_id);
    if (iter != sVisuallyMuteSettingsMap.end())
    {
        return iter->second;
    }

    return 0;
}

S32 LLRenderMuteList::getVisualMuteDate(const LLUUID& agent_id)
{
    std::map<LLUUID, S32>::iterator iter = sVisuallyMuteDateMap.find(agent_id);
    if (iter != sVisuallyMuteDateMap.end())
    {
        return iter->second;
    }

    return 0;
}

void LLRenderMuteList::addObserver(LLMuteListObserver* observer)
{
    mObservers.insert(observer);
}

void LLRenderMuteList::removeObserver(LLMuteListObserver* observer)
{
    mObservers.erase(observer);
}

void LLRenderMuteList::notifyObservers()
{
    for (observer_set_t::iterator it = mObservers.begin();
        it != mObservers.end();
        )
    {
        LLMuteListObserver* observer = *it;
        observer->onChange();
        // In case onChange() deleted an entry.
        it = mObservers.upper_bound(observer);
    }
}