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path: root/indra/newview/llmoveview.cpp
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/**
 * @file llmoveview.cpp
 * @brief Container for movement buttons like forward, left, fly
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llmoveview.h"

// Library includes
#include "indra_constants.h"
#include "llparcel.h"

// Viewer includes

#include "llagent.h"
#include "llagentcamera.h"
#include "llvoavatarself.h" // to check gAgentAvatarp->isSitting()
#include "llbutton.h"
#include "llfirstuse.h"
#include "llfloaterreg.h"
#include "llhints.h"
#include "lljoystickbutton.h"
#include "lluictrlfactory.h"
#include "llviewerwindow.h"
#include "llviewercontrol.h"
#include "llselectmgr.h"
#include "lltoolbarview.h"
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
#include "lltooltip.h"

//
// Constants
//

const F32 MOVE_BUTTON_DELAY = 0.0f;
const F32 YAW_NUDGE_RATE = 0.05f;   // fraction of normal speed
const F32 NUDGE_TIME = 0.25f;       // in seconds

//
// Member functions
//

// protected
LLFloaterMove::LLFloaterMove(const LLSD& key)
:   LLFloater(key),
    mForwardButton(NULL),
    mBackwardButton(NULL),
    mTurnLeftButton(NULL),
    mTurnRightButton(NULL),
    mMoveUpButton(NULL),
    mMoveDownButton(NULL),
    mModeActionsPanel(NULL),
    mCurrentMode(MM_WALK)
{
}

LLFloaterMove::~LLFloaterMove()
{
    // Ensure LLPanelStandStopFlying panel is not among floater's children. See EXT-8458.
    setVisible(FALSE);

    // Otherwise it can be destroyed and static pointer in LLPanelStandStopFlying::getInstance() will become invalid.
    // Such situation was possible when LLFloaterReg returns "dead" instance of floater.
    // Should not happen after LLFloater::destroy was modified to remove "dead" instances from LLFloaterReg.
}

// virtual
BOOL LLFloaterMove::postBuild()
{
    updateTransparency(TT_ACTIVE); // force using active floater transparency (STORM-730)

    // Code that implements floater buttons toggling when user moves via keyboard is located in LLAgent::propagate()

    mForwardButton = getChild<LLJoystickAgentTurn>("forward btn");
    mForwardButton->setHeldDownDelay(MOVE_BUTTON_DELAY);

    mBackwardButton = getChild<LLJoystickAgentTurn>("backward btn");
    mBackwardButton->setHeldDownDelay(MOVE_BUTTON_DELAY);

    mSlideLeftButton = getChild<LLJoystickAgentSlide>("move left btn");
    mSlideLeftButton->setHeldDownDelay(MOVE_BUTTON_DELAY);

    mSlideRightButton = getChild<LLJoystickAgentSlide>("move right btn");
    mSlideRightButton->setHeldDownDelay(MOVE_BUTTON_DELAY);

    mTurnLeftButton = getChild<LLButton>("turn left btn");
    mTurnLeftButton->setHeldDownDelay(MOVE_BUTTON_DELAY);
    mTurnLeftButton->setHeldDownCallback(boost::bind(&LLFloaterMove::turnLeft, this));
    mTurnRightButton = getChild<LLButton>("turn right btn");
    mTurnRightButton->setHeldDownDelay(MOVE_BUTTON_DELAY);
    mTurnRightButton->setHeldDownCallback(boost::bind(&LLFloaterMove::turnRight, this));

    mMoveUpButton = getChild<LLButton>("move up btn");
    mMoveUpButton->setHeldDownDelay(MOVE_BUTTON_DELAY);
    mMoveUpButton->setHeldDownCallback(boost::bind(&LLFloaterMove::moveUp, this));

    mMoveDownButton = getChild<LLButton>("move down btn");
    mMoveDownButton->setHeldDownDelay(MOVE_BUTTON_DELAY);
    mMoveDownButton->setHeldDownCallback(boost::bind(&LLFloaterMove::moveDown, this));


    mModeActionsPanel = getChild<LLPanel>("panel_modes");

    LLButton* btn;
    btn = getChild<LLButton>("mode_walk_btn");
    btn->setCommitCallback(boost::bind(&LLFloaterMove::onWalkButtonClick, this));

    btn = getChild<LLButton>("mode_run_btn");
    btn->setCommitCallback(boost::bind(&LLFloaterMove::onRunButtonClick, this));

    btn = getChild<LLButton>("mode_fly_btn");
    btn->setCommitCallback(boost::bind(&LLFloaterMove::onFlyButtonClick, this));

    initModeTooltips();

    initModeButtonMap();

    initMovementMode();

    gAgent.addParcelChangedCallback(LLFloaterMove::sUpdateFlyingStatus);

    return TRUE;
}

// *NOTE: we assume that setVisible() is called on floater close.
// virtual
void LLFloaterMove::setVisible(BOOL visible)
{
    // Do nothing with Stand/Stop Flying panel in excessive calls of this method.
    if (getVisible() == visible)
    {
        LLFloater::setVisible(visible);
        return;
    }

    if (visible)
    {
        LLFirstUse::notMoving(false);
        // Attach the Stand/Stop Flying panel.
        LLPanelStandStopFlying* ssf_panel = LLPanelStandStopFlying::getInstance();
        ssf_panel->reparent(this);
        const LLRect& mode_actions_rect = mModeActionsPanel->getRect();
        ssf_panel->setOrigin(mode_actions_rect.mLeft, mode_actions_rect.mBottom);
    }
    else
    {
        // Detach the Stand/Stop Flying panel.
        LLPanelStandStopFlying::getInstance()->reparent(NULL);
    }

    LLFloater::setVisible(visible);
}

// static
F32 LLFloaterMove::getYawRate( F32 time )
{
    if( time < NUDGE_TIME )
    {
        F32 rate = YAW_NUDGE_RATE + time * (1 - YAW_NUDGE_RATE)/ NUDGE_TIME;
        return rate;
    }
    else
    {
        return 1.f;
    }
}


// static
void LLFloaterMove::setFlyingMode(BOOL fly)
{
    LLFloaterMove* instance = LLFloaterReg::findTypedInstance<LLFloaterMove>("moveview");
    if (instance)
    {
        instance->setFlyingModeImpl(fly);
        LLVOAvatarSelf* avatar_object = gAgentAvatarp;
        bool is_sitting = avatar_object
            && (avatar_object->getRegion() != NULL)
            && (!avatar_object->isDead())
            && avatar_object->isSitting();
        instance->showModeButtons(!fly && !is_sitting);
    }
    if (fly)
    {
        LLPanelStandStopFlying::setStandStopFlyingMode(LLPanelStandStopFlying::SSFM_STOP_FLYING);
    }
    else
    {
        LLPanelStandStopFlying::clearStandStopFlyingMode(LLPanelStandStopFlying::SSFM_STOP_FLYING);
    }
}
//static
void LLFloaterMove::setAlwaysRunMode(bool run)
{
    LLFloaterMove* instance = LLFloaterReg::findTypedInstance<LLFloaterMove>("moveview");
    if (instance)
    {
        instance->setAlwaysRunModeImpl(run);
    }
}

void LLFloaterMove::setFlyingModeImpl(BOOL fly)
{
    updateButtonsWithMovementMode(fly ? MM_FLY : (gAgent.getAlwaysRun() ? MM_RUN : MM_WALK));
}

void LLFloaterMove::setAlwaysRunModeImpl(bool run)
{
    if (!gAgent.getFlying())
    {
        updateButtonsWithMovementMode(run ? MM_RUN : MM_WALK);
    }
}

//static
void LLFloaterMove::setSittingMode(BOOL bSitting)
{
    if (bSitting)
    {
        LLPanelStandStopFlying::setStandStopFlyingMode(LLPanelStandStopFlying::SSFM_STAND);
    }
    else
    {
        LLPanelStandStopFlying::clearStandStopFlyingMode(LLPanelStandStopFlying::SSFM_STAND);

        // show "Stop Flying" button if needed. EXT-871
        if (gAgent.getFlying())
        {
            LLPanelStandStopFlying::setStandStopFlyingMode(LLPanelStandStopFlying::SSFM_STOP_FLYING);
        }
    }
    enableInstance();
}

// protected
void LLFloaterMove::turnLeft()
{
    F32 time = mTurnLeftButton->getHeldDownTime();
    gAgent.moveYaw( getYawRate( time ) );
}

// protected
void LLFloaterMove::turnRight()
{
    F32 time = mTurnRightButton->getHeldDownTime();
    gAgent.moveYaw( -getYawRate( time ) );
}

// protected
void LLFloaterMove::moveUp()
{
    // Jumps or flys up, depending on fly state
    gAgent.moveUp(1);
}

// protected
void LLFloaterMove::moveDown()
{
    // Crouches or flys down, depending on fly state
    gAgent.moveUp(-1);
}

//////////////////////////////////////////////////////////////////////////
// Private Section:
//////////////////////////////////////////////////////////////////////////

void LLFloaterMove::onWalkButtonClick()
{
    setMovementMode(MM_WALK);
}
void LLFloaterMove::onRunButtonClick()
{
    setMovementMode(MM_RUN);
}
void LLFloaterMove::onFlyButtonClick()
{
    setMovementMode(MM_FLY);
}

void LLFloaterMove::setMovementMode(const EMovementMode mode)
{
    mCurrentMode = mode;

    if(MM_FLY == mode)
    {
        LLAgent::toggleFlying();
    }
    else
    {
        gAgent.setFlying(FALSE);
    }

    // attempts to set avatar flying can not set it real flying in some cases.
    // For ex. when avatar fell down & is standing up.
    // So, no need to continue processing FLY mode. See EXT-1079
    if (MM_FLY == mode && !gAgent.getFlying())
    {
        return;
    }

    switch (mode)
    {
    case MM_RUN:
        gAgent.setAlwaysRun();
        gAgent.setRunning();
        break;
    case MM_WALK:
        gAgent.clearAlwaysRun();
        gAgent.clearRunning();
        break;
    default:
        //do nothing for other modes (MM_FLY)
        break;
    }
    // tell the simulator.
    gAgent.sendWalkRun(gAgent.getAlwaysRun());

    updateButtonsWithMovementMode(mode);

    bool bHideModeButtons = MM_FLY == mode
        || (isAgentAvatarValid() && gAgentAvatarp->isSitting());

    showModeButtons(!bHideModeButtons);

}

void LLFloaterMove::updateButtonsWithMovementMode(const EMovementMode newMode)
{
    setModeTooltip(newMode);
    setModeButtonToggleState(newMode);
    setModeTitle(newMode);
}

void LLFloaterMove::initModeTooltips()
{
    control_tooltip_map_t walkTipMap;
    walkTipMap.insert(std::make_pair(mForwardButton, getString("walk_forward_tooltip")));
    walkTipMap.insert(std::make_pair(mBackwardButton, getString("walk_back_tooltip")));
    walkTipMap.insert(std::make_pair(mSlideLeftButton, getString("walk_left_tooltip")));
    walkTipMap.insert(std::make_pair(mSlideRightButton, getString("walk_right_tooltip")));
    walkTipMap.insert(std::make_pair(mMoveUpButton, getString("jump_tooltip")));
    walkTipMap.insert(std::make_pair(mMoveDownButton, getString("crouch_tooltip")));
    mModeControlTooltipsMap[MM_WALK] = walkTipMap;

    control_tooltip_map_t runTipMap;
    runTipMap.insert(std::make_pair(mForwardButton, getString("run_forward_tooltip")));
    runTipMap.insert(std::make_pair(mBackwardButton, getString("run_back_tooltip")));
    runTipMap.insert(std::make_pair(mSlideLeftButton, getString("run_left_tooltip")));
    runTipMap.insert(std::make_pair(mSlideRightButton, getString("run_right_tooltip")));
    runTipMap.insert(std::make_pair(mMoveUpButton, getString("jump_tooltip")));
    runTipMap.insert(std::make_pair(mMoveDownButton, getString("crouch_tooltip")));
    mModeControlTooltipsMap[MM_RUN] = runTipMap;

    control_tooltip_map_t flyTipMap;
    flyTipMap.insert(std::make_pair(mForwardButton, getString("fly_forward_tooltip")));
    flyTipMap.insert(std::make_pair(mBackwardButton, getString("fly_back_tooltip")));
    flyTipMap.insert(std::make_pair(mSlideLeftButton, getString("fly_left_tooltip")));
    flyTipMap.insert(std::make_pair(mSlideRightButton, getString("fly_right_tooltip")));
    flyTipMap.insert(std::make_pair(mMoveUpButton, getString("fly_up_tooltip")));
    flyTipMap.insert(std::make_pair(mMoveDownButton, getString("fly_down_tooltip")));
    mModeControlTooltipsMap[MM_FLY] = flyTipMap;

    setModeTooltip(MM_WALK);
}

void LLFloaterMove::initModeButtonMap()
{
    mModeControlButtonMap[MM_WALK] = getChild<LLButton>("mode_walk_btn");
    mModeControlButtonMap[MM_RUN] = getChild<LLButton>("mode_run_btn");
    mModeControlButtonMap[MM_FLY] = getChild<LLButton>("mode_fly_btn");
}

void LLFloaterMove::initMovementMode()
{
    EMovementMode initMovementMode = gAgent.getAlwaysRun() ? MM_RUN : MM_WALK;
    if (gAgent.getFlying())
    {
        initMovementMode = MM_FLY;
    }

    mCurrentMode = initMovementMode;
    bool hide_mode_buttons = (MM_FLY == mCurrentMode) || (isAgentAvatarValid() && gAgentAvatarp->isSitting());

    updateButtonsWithMovementMode(mCurrentMode);
    showModeButtons(!hide_mode_buttons);
}

void LLFloaterMove::setModeTooltip(const EMovementMode mode)
{
    llassert_always(mModeControlTooltipsMap.end() != mModeControlTooltipsMap.find(mode));
    control_tooltip_map_t controlsTipMap = mModeControlTooltipsMap[mode];
    control_tooltip_map_t::const_iterator it = controlsTipMap.begin();
    for (; it != controlsTipMap.end(); ++it)
    {
        LLView* ctrl = it->first;
        std::string tooltip = it->second;
        ctrl->setToolTip(tooltip);
    }
}

void LLFloaterMove::setModeTitle(const EMovementMode mode)
{
    std::string title;
    switch(mode)
    {
    case MM_WALK:
        title = getString("walk_title");
        break;
    case MM_RUN:
        title = getString("run_title");
        break;
    case MM_FLY:
        title = getString("fly_title");
        break;
    default:
        // title should be provided for all modes
        llassert(false);
        break;
    }
    setTitle(title);
}

//static
void LLFloaterMove::sUpdateFlyingStatus()
{
    LLFloaterMove *floater = LLFloaterReg::findTypedInstance<LLFloaterMove>("moveview");
    if (floater) floater->mModeControlButtonMap[MM_FLY]->setEnabled(gAgent.canFly());

}

void LLFloaterMove::showModeButtons(BOOL bShow)
{
    if (mModeActionsPanel->getVisible() == bShow)
        return;
    mModeActionsPanel->setVisible(bShow);
}

//static
void LLFloaterMove::enableInstance()
{
    LLFloaterMove* instance = LLFloaterReg::findTypedInstance<LLFloaterMove>("moveview");
    if (instance)
    {
        if (gAgent.getFlying())
        {
            instance->showModeButtons(FALSE);
        }
        else
        {
            instance->showModeButtons(isAgentAvatarValid() && !gAgentAvatarp->isSitting());
        }
    }
}

void LLFloaterMove::onOpen(const LLSD& key)
{
    if (gAgent.getFlying())
    {
        setFlyingMode(TRUE);
        showModeButtons(FALSE);
    }

    if (isAgentAvatarValid() && gAgentAvatarp->isSitting())
    {
        setSittingMode(TRUE);
        showModeButtons(FALSE);
    }

    sUpdateFlyingStatus();
}

void LLFloaterMove::setModeButtonToggleState(const EMovementMode mode)
{
    llassert_always(mModeControlButtonMap.end() != mModeControlButtonMap.find(mode));

    mode_control_button_map_t::const_iterator it = mModeControlButtonMap.begin();
    for (; it != mModeControlButtonMap.end(); ++it)
    {
        it->second->setToggleState(FALSE);
    }

    mModeControlButtonMap[mode]->setToggleState(TRUE);
}



/************************************************************************/
/*                        LLPanelStandStopFlying                        */
/************************************************************************/
LLPanelStandStopFlying::LLPanelStandStopFlying() :
    mStandButton(NULL),
    mStopFlyingButton(NULL),
    mAttached(false)
{
    // make sure we have the only instance of this class
    static bool b = true;
    llassert_always(b);
    b=false;
}

// static
LLPanelStandStopFlying* LLPanelStandStopFlying::getInstance()
{
    static LLPanelStandStopFlying* panel = getStandStopFlyingPanel();
    return panel;
}

//static
void LLPanelStandStopFlying::setStandStopFlyingMode(EStandStopFlyingMode mode)
{
    LLPanelStandStopFlying* panel = getInstance();

    if (mode == SSFM_STAND)
    {
        LLFirstUse::sit();
        LLFirstUse::notMoving(false);
    }
    panel->mStandButton->setVisible(SSFM_STAND == mode);
    panel->mStopFlyingButton->setVisible(SSFM_STOP_FLYING == mode);

    //visibility of it should be updated after updating visibility of the buttons
    panel->setVisible(TRUE);
}

//static
void LLPanelStandStopFlying::clearStandStopFlyingMode(EStandStopFlyingMode mode)
{
    LLPanelStandStopFlying* panel = getInstance();
    switch(mode) {
    case SSFM_STAND:
        panel->mStandButton->setVisible(FALSE);
        break;
    case SSFM_STOP_FLYING:
        panel->mStopFlyingButton->setVisible(FALSE);
        break;
    default:
        LL_ERRS() << "Unexpected EStandStopFlyingMode is passed: " << mode << LL_ENDL;
    }

}

BOOL LLPanelStandStopFlying::postBuild()
{
    mStandButton = getChild<LLButton>("stand_btn");
    mStandButton->setCommitCallback(boost::bind(&LLPanelStandStopFlying::onStandButtonClick, this));
    mStandButton->setCommitCallback(boost::bind(&LLFloaterMove::enableInstance));
    mStandButton->setVisible(FALSE);
    LLHints::getInstance()->registerHintTarget("stand_btn", mStandButton->getHandle());

    mStopFlyingButton = getChild<LLButton>("stop_fly_btn");
    //mStopFlyingButton->setCommitCallback(boost::bind(&LLFloaterMove::setFlyingMode, FALSE));
    mStopFlyingButton->setCommitCallback(boost::bind(&LLPanelStandStopFlying::onStopFlyingButtonClick, this));
    mStopFlyingButton->setVisible(FALSE);

    gViewerWindow->setOnWorldViewRectUpdated(boost::bind(&LLPanelStandStopFlying::updatePosition, this));

    return TRUE;
}

//virtual
void LLPanelStandStopFlying::setVisible(BOOL visible)
{
    //we dont need to show the panel if these buttons are not activated
    if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) visible = false;

    if (visible)
    {
        updatePosition();
    }

    // do not change parent visibility in case panel is attached into Move Floater: EXT-3632, EXT-4646
    if (!mAttached)
    {
        //change visibility of parent layout_panel to animate in/out. EXT-2504
        if (getParent()) getParent()->setVisible(visible);
    }

    // also change own visibility to avoid displaying the panel in mouselook (broken when EXT-2504 was implemented).
    // See EXT-4718.
    LLPanel::setVisible(visible);
}

BOOL LLPanelStandStopFlying::handleToolTip(S32 x, S32 y, MASK mask)
{
    LLToolTipMgr::instance().unblockToolTips();

    if (mStandButton->getVisible())
    {
        LLToolTipMgr::instance().show(mStandButton->getToolTip());
    }
    else if (mStopFlyingButton->getVisible())
    {
        LLToolTipMgr::instance().show(mStopFlyingButton->getToolTip());
    }

    return LLPanel::handleToolTip(x, y, mask);
}

void LLPanelStandStopFlying::reparent(LLFloaterMove* move_view)
{
    LLPanel* parent = dynamic_cast<LLPanel*>(getParent());
    if (!parent)
    {
        LL_WARNS() << "Stand/stop flying panel parent is unset, already attached?: " << mAttached << ", new parent: " << (move_view == NULL ? "NULL" : "Move Floater") << LL_ENDL;
        return;
    }

    if (move_view != NULL)
    {
        llassert(move_view != parent); // sanity check

        // Save our original container.
        if (!mOriginalParent.get())
            mOriginalParent = parent->getHandle();

        // Attach to movement controls.
        parent->removeChild(this);
        move_view->addChild(this);
        // Origin must be set by movement controls.
        mAttached = true;
    }
    else
    {
        if (!mOriginalParent.get())
        {
            LL_WARNS() << "Original parent of the stand / stop flying panel not found" << LL_ENDL;
            return;
        }

        // Detach from movement controls.
        parent->removeChild(this);
        mOriginalParent.get()->addChild(this);
        // update parent with self visibility (it is changed in setVisible()). EXT-4743
        mOriginalParent.get()->setVisible(getVisible());

        mAttached = false;
        updatePosition(); // don't defer until next draw() to avoid flicker
    }
}

//////////////////////////////////////////////////////////////////////////
// Private Section
//////////////////////////////////////////////////////////////////////////

//static
LLPanelStandStopFlying* LLPanelStandStopFlying::getStandStopFlyingPanel()
{
    LLPanelStandStopFlying* panel = new LLPanelStandStopFlying();
    panel->buildFromFile("panel_stand_stop_flying.xml");

    panel->setVisible(FALSE);
    //LLUI::getInstance()->getRootView()->addChild(panel);

    LL_INFOS() << "Build LLPanelStandStopFlying panel" << LL_ENDL;

    panel->updatePosition();
    return panel;
}

void LLPanelStandStopFlying::onStandButtonClick()
{
    LLFirstUse::sit(false);

    LLSelectMgr::getInstance()->deselectAllForStandingUp();
    gAgent.setControlFlags(AGENT_CONTROL_STAND_UP);

    setFocus(FALSE);
}

void LLPanelStandStopFlying::onStopFlyingButtonClick()
{
    gAgent.setFlying(FALSE);

    setFocus(FALSE); // EXT-482
}

/**
 * Updates position of the Stand & Stop Flying panel to be center aligned with Move button.
 */
void LLPanelStandStopFlying::updatePosition()
{
    if (mAttached) return;

    S32 bottom_tb_center = 0;
    if (LLToolBar* toolbar_bottom = gToolBarView->getToolbar(LLToolBarEnums::TOOLBAR_BOTTOM))
    {
        bottom_tb_center = toolbar_bottom->getRect().getCenterX();
    }

    S32 left_tb_width = 0;
    if (LLToolBar* toolbar_left = gToolBarView->getToolbar(LLToolBarEnums::TOOLBAR_LEFT))
    {
        left_tb_width = toolbar_left->getRect().getWidth();
    }

    if (gToolBarView != NULL && gToolBarView->getToolbar(LLToolBarEnums::TOOLBAR_LEFT)->hasButtons())
    {
        S32 x_pos = bottom_tb_center - getRect().getWidth() / 2 - left_tb_width;
        setOrigin( x_pos, 0);
    }
    else
    {
        S32 x_pos = bottom_tb_center - getRect().getWidth() / 2;
        setOrigin( x_pos, 0);
    }
}

// EOF