1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
|
/**
* @file llmorphview.cpp
* @brief Container for Morph functionality
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llmorphview.h"
#include "lljoint.h"
#include "llagent.h"
#include "lldrawable.h"
#include "lldrawpoolavatar.h"
#include "llface.h"
#include "llfirstuse.h"
#include "llfloatercustomize.h"
#include "llfloatertools.h"
#include "llresmgr.h"
#include "lltoolmgr.h"
#include "lltoolmorph.h"
#include "llviewercamera.h"
#include "llvoavatar.h"
#include "llviewerwindow.h"
#include "pipeline.h"
LLMorphView *gMorphView = NULL;
const F32 EDIT_AVATAR_ORBIT_SPEED = 0.1f;
const F32 EDIT_AVATAR_MAX_CAMERA_PITCH = 0.5f;
const F32 CAMERA_MOVE_TIME = 0.5f;
const F32 MORPH_NEAR_CLIP = 0.1f;
const F32 CAMERA_DIST_MIN = 0.4f;
const F32 CAMERA_DIST_MAX = 4.0f;
const F32 CAMERA_DIST_STEP = 1.5f;
//-----------------------------------------------------------------------------
// LLMorphView()
//-----------------------------------------------------------------------------
LLMorphView::LLMorphView(const std::string& name, const LLRect& rect)
:
LLView(name, rect, FALSE, FOLLOWS_ALL),
mCameraTargetJoint( NULL ),
mCameraOffset(-0.5f, 0.05f, 0.07f ),
mCameraTargetOffset(0.f, 0.f, 0.05f ),
mOldCameraNearClip( 0.f ),
mCameraPitch( 0.f ),
mCameraYaw( 0.f ),
mCameraDist( -1.f ),
mCameraDrivenByKeys( FALSE )
{
}
//-----------------------------------------------------------------------------
// initialize()
//-----------------------------------------------------------------------------
void LLMorphView::initialize()
{
mCameraPitch = 0.f;
mCameraYaw = 0.f;
mCameraDist = -1.f;
LLVOAvatar *avatarp = gAgent.getAvatarObject();
if (!avatarp || avatarp->isDead())
{
gAgent.changeCameraToDefault();
return;
}
avatarp->stopMotion( ANIM_AGENT_BODY_NOISE );
avatarp->mSpecialRenderMode = 3;
// set up camera for close look at avatar
mOldCameraNearClip = LLViewerCamera::getInstance()->getNear();
LLViewerCamera::getInstance()->setNear(MORPH_NEAR_CLIP);
}
//-----------------------------------------------------------------------------
// shutdown()
//-----------------------------------------------------------------------------
void LLMorphView::shutdown()
{
LLVOAvatar::onCustomizeEnd();
LLVOAvatar *avatarp = gAgent.getAvatarObject();
if(avatarp && !avatarp->isDead())
{
avatarp->startMotion( ANIM_AGENT_BODY_NOISE );
avatarp->mSpecialRenderMode = 0;
// reset camera
LLViewerCamera::getInstance()->setNear(mOldCameraNearClip);
}
}
//-----------------------------------------------------------------------------
// setVisible()
//-----------------------------------------------------------------------------
void LLMorphView::setVisible(BOOL visible)
{
if( visible != getVisible() )
{
LLView::setVisible(visible);
if (visible)
{
llassert( !gFloaterCustomize );
gFloaterCustomize = new LLFloaterCustomize();
gFloaterCustomize->fetchInventory();
gFloaterCustomize->open(); /*Flawfinder: ignore*/
// Must do this _after_ gFloaterView is initialized.
gFloaterCustomize->switchToDefaultSubpart();
initialize();
// First run dialog
LLFirstUse::useAppearance();
}
else
{
if( gFloaterCustomize )
{
gFloaterView->removeChild( gFloaterCustomize );
delete gFloaterCustomize;
gFloaterCustomize = NULL;
}
shutdown();
}
}
}
void LLMorphView::updateCamera()
{
if (!mCameraTargetJoint)
{
setCameraTargetJoint(gAgent.getAvatarObject()->getJoint("mHead"));
}
LLVOAvatar* avatar = gAgent.getAvatarObject();
if( !avatar )
{
return;
}
LLJoint* root_joint = avatar->getRootJoint();
if( !root_joint )
{
return;
}
const LLQuaternion& avatar_rot = root_joint->getWorldRotation();
LLVector3d joint_pos = gAgent.getPosGlobalFromAgent(mCameraTargetJoint->getWorldPosition());
LLVector3d target_pos = joint_pos + mCameraTargetOffset * avatar_rot;
LLQuaternion camera_rot_yaw(mCameraYaw, LLVector3::z_axis);
LLQuaternion camera_rot_pitch(mCameraPitch, LLVector3::y_axis);
LLVector3d camera_pos = joint_pos + mCameraOffset * camera_rot_pitch * camera_rot_yaw * avatar_rot;
gAgent.setCameraPosAndFocusGlobal( camera_pos, target_pos, gAgent.getID() );
}
void LLMorphView::setCameraDrivenByKeys(BOOL b)
{
if( mCameraDrivenByKeys != b )
{
if( b )
{
// Reset to the default camera position specified by mCameraPitch, mCameraYaw, etc.
updateCamera();
}
mCameraDrivenByKeys = b;
}
}
|