1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
|
/**
* @file llmeshrepository.h
* @brief Client-side repository of mesh assets.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010-2013, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_MESH_REPOSITORY_H
#define LL_MESH_REPOSITORY_H
#include <unordered_map>
#include <unordered_set>
#include "llassettype.h"
#include "llmodel.h"
#include "lluuid.h"
#include "llviewertexture.h"
#include "llvolume.h"
#include "lldeadmantimer.h"
#include "httpcommon.h"
#include "httprequest.h"
#include "httpoptions.h"
#include "httpheaders.h"
#include "httphandler.h"
#include "llthread.h"
#define LLCONVEXDECOMPINTER_STATIC 1
#include "llconvexdecomposition.h"
#include "lluploadfloaterobservers.h"
class LLVOVolume;
class LLMutex;
class LLCondition;
class LLMeshRepository;
typedef enum e_mesh_processing_result_enum
{
MESH_OK = 0,
MESH_NO_DATA = 1,
MESH_OUT_OF_MEMORY,
MESH_HTTP_REQUEST_FAILED,
MESH_PARSE_FAILURE,
MESH_INVALID,
MESH_UNKNOWN
} EMeshProcessingResult;
class LLMeshUploadData
{
public:
LLPointer<LLModel> mBaseModel;
LLPointer<LLModel> mModel[5];
LLUUID mUUID;
U32 mRetries;
std::string mRSVP;
std::string mAssetData;
LLSD mPostData;
LLMeshUploadData()
{
mRetries = 0;
}
};
class LLTextureUploadData
{
public:
LLViewerFetchedTexture* mTexture;
LLUUID mUUID;
std::string mRSVP;
std::string mLabel;
U32 mRetries;
std::string mAssetData;
LLSD mPostData;
LLTextureUploadData()
{
mRetries = 0;
}
LLTextureUploadData(LLViewerFetchedTexture* texture, std::string& label)
: mTexture(texture), mLabel(label)
{
mRetries = 0;
}
};
class LLPhysicsDecomp : public LLThread
{
public:
typedef std::map<std::string, LLSD> decomp_params;
class Request : public LLRefCount
{
public:
//input params
S32* mDecompID;
std::string mStage;
std::vector<LLVector3> mPositions;
std::vector<U16> mIndices;
decomp_params mParams;
//output state
std::string mStatusMessage;
std::vector<LLModel::PhysicsMesh> mHullMesh;
LLModel::convex_hull_decomposition mHull;
//status message callback, called from decomposition thread
virtual S32 statusCallback(const char* status, S32 p1, S32 p2) = 0;
//completed callback, called from the main thread
virtual void completed() = 0;
virtual void setStatusMessage(const std::string& msg);
bool isValid() const {return mPositions.size() > 2 && mIndices.size() > 2 ;}
protected:
//internal use
LLVector3 mBBox[2] ;
F32 mTriangleAreaThreshold ;
void assignData(LLModel* mdl) ;
void updateTriangleAreaThreshold() ;
bool isValidTriangle(U16 idx1, U16 idx2, U16 idx3) ;
};
LLCondition* mSignal;
LLMutex* mMutex;
bool mInited;
bool mQuitting;
bool mDone;
LLPhysicsDecomp();
~LLPhysicsDecomp();
void shutdown();
void submitRequest(Request* request);
static S32 llcdCallback(const char*, S32, S32);
void cancel();
void setMeshData(LLCDMeshData& mesh, bool vertex_based);
void doDecomposition();
void doDecompositionSingleHull();
virtual void run();
void completeCurrent();
void notifyCompleted();
std::map<std::string, S32> mStageID;
typedef std::queue<LLPointer<Request> > request_queue;
request_queue mRequestQ;
LLPointer<Request> mCurRequest;
std::queue<LLPointer<Request> > mCompletedQ;
};
class RequestStats
{
public:
RequestStats() : mRetries(0) {};
void updateTime();
bool canRetry() const;
bool isDelayed() const;
U32 getRetries() { return mRetries; }
private:
U32 mRetries;
LLFrameTimer mTimer;
};
class LLMeshHeader
{
public:
LLMeshHeader() {}
explicit LLMeshHeader(const LLSD& header)
{
fromLLSD(header);
}
void fromLLSD(const LLSD& header)
{
const char* lod[] =
{
"lowest_lod",
"low_lod",
"medium_lod",
"high_lod"
};
mVersion = header["version"].asInteger();
for (U32 i = 0; i < 4; ++i)
{
mLodOffset[i] = header[lod[i]]["offset"].asInteger();
mLodSize[i] = header[lod[i]]["size"].asInteger();
}
mSkinOffset = header["skin"]["offset"].asInteger();
mSkinSize = header["skin"]["size"].asInteger();
mPhysicsConvexOffset = header["physics_convex"]["offset"].asInteger();
mPhysicsConvexSize = header["physics_convex"]["size"].asInteger();
mPhysicsMeshOffset = header["physics_mesh"]["offset"].asInteger();
mPhysicsMeshSize = header["physics_mesh"]["size"].asInteger();
m404 = header.has("404");
}
S32 mVersion = -1;
S32 mSkinOffset = -1;
S32 mSkinSize = -1;
S32 mPhysicsConvexOffset = -1;
S32 mPhysicsConvexSize = -1;
S32 mPhysicsMeshOffset = -1;
S32 mPhysicsMeshSize = -1;
S32 mLodOffset[4] = { -1 };
S32 mLodSize[4] = { -1 };
bool m404 = false;
};
class LLMeshRepoThread : public LLThread
{
public:
static std::atomic<S32> sActiveHeaderRequests;
static std::atomic<S32> sActiveLODRequests;
static U32 sMaxConcurrentRequests;
static S32 sRequestLowWater;
static S32 sRequestHighWater;
static S32 sRequestWaterLevel; // Stats-use only, may read outside of thread
LLMutex* mMutex;
LLMutex* mHeaderMutex;
LLCondition* mSignal;
//map of known mesh headers
typedef boost::unordered_map<LLUUID, std::pair<U32, LLMeshHeader>> mesh_header_map; // pair is header_size and data
mesh_header_map mMeshHeader;
class HeaderRequest : public RequestStats
{
public:
const LLVolumeParams mMeshParams;
HeaderRequest(const LLVolumeParams& mesh_params)
: RequestStats(), mMeshParams(mesh_params)
{
}
bool operator<(const HeaderRequest& rhs) const
{
return mMeshParams < rhs.mMeshParams;
}
};
class LODRequest : public RequestStats
{
public:
LLVolumeParams mMeshParams;
S32 mLOD;
F32 mScore;
LODRequest(const LLVolumeParams& mesh_params, S32 lod)
: RequestStats(), mMeshParams(mesh_params), mLOD(lod), mScore(0.f)
{
}
};
struct CompareScoreGreater
{
bool operator()(const LODRequest& lhs, const LODRequest& rhs)
{
return lhs.mScore > rhs.mScore; // greatest = first
}
};
class UUIDBasedRequest : public RequestStats
{
public:
LLUUID mId;
UUIDBasedRequest(const LLUUID& id)
: RequestStats(), mId(id)
{
}
bool operator<(const UUIDBasedRequest& rhs) const
{
return mId < rhs.mId;
}
};
class LoadedMesh
{
public:
LLPointer<LLVolume> mVolume;
LLVolumeParams mMeshParams;
S32 mLOD;
LoadedMesh(LLVolume* volume, const LLVolumeParams& mesh_params, S32 lod)
: mVolume(volume), mMeshParams(mesh_params), mLOD(lod)
{
}
};
//set of requested skin info
std::deque<UUIDBasedRequest> mSkinRequests;
// list of completed skin info requests
std::deque<LLPointer<LLMeshSkinInfo>> mSkinInfoQ;
// list of skin info requests that have failed or are unavailaibe
std::deque<UUIDBasedRequest> mSkinUnavailableQ;
//set of requested decompositions
std::set<UUIDBasedRequest> mDecompositionRequests;
//set of requested physics shapes
std::set<UUIDBasedRequest> mPhysicsShapeRequests;
// list of completed Decomposition info requests
std::list<LLModel::Decomposition*> mDecompositionQ;
//queue of requested headers
std::queue<HeaderRequest> mHeaderReqQ;
//queue of requested LODs
std::queue<LODRequest> mLODReqQ;
//queue of unavailable LODs (either asset doesn't exist or asset doesn't have desired LOD)
std::deque<LODRequest> mUnavailableQ;
//queue of successfully loaded meshes
std::deque<LoadedMesh> mLoadedQ;
//map of pending header requests and currently desired LODs
typedef std::unordered_map<LLUUID, std::vector<S32> > pending_lod_map;
pending_lod_map mPendingLOD;
// map of mesh ID to skin info (mirrors LLMeshRepository::mSkinMap)
/// NOTE: LLMeshRepository::mSkinMap is accessed very frequently, so maintain a copy here to avoid mutex overhead
typedef std::unordered_map<LLUUID, LLPointer<LLMeshSkinInfo>> skin_map;
skin_map mSkinMap;
// workqueue for processing generic requests
LL::WorkQueue mWorkQueue;
// llcorehttp library interface objects.
LLCore::HttpStatus mHttpStatus;
LLCore::HttpRequest * mHttpRequest;
LLCore::HttpOptions::ptr_t mHttpOptions;
LLCore::HttpOptions::ptr_t mHttpLargeOptions;
LLCore::HttpHeaders::ptr_t mHttpHeaders;
LLCore::HttpRequest::policy_t mHttpPolicyClass;
LLCore::HttpRequest::policy_t mHttpLargePolicyClass;
typedef std::unordered_set<LLCore::HttpHandler::ptr_t> http_request_set;
http_request_set mHttpRequestSet; // Outstanding HTTP requests
std::string mGetMeshCapability;
LLMeshRepoThread();
~LLMeshRepoThread();
virtual void run();
void lockAndLoadMeshLOD(const LLVolumeParams& mesh_params, S32 lod);
void loadMeshLOD(const LLVolumeParams& mesh_params, S32 lod);
bool fetchMeshHeader(const LLVolumeParams& mesh_params, bool can_retry = true);
bool fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, bool can_retry = true);
EMeshProcessingResult headerReceived(const LLVolumeParams& mesh_params, U8* data, S32 data_size);
EMeshProcessingResult lodReceived(const LLVolumeParams& mesh_params, S32 lod, U8* data, S32 data_size);
bool skinInfoReceived(const LLUUID& mesh_id, U8* data, S32 data_size);
bool decompositionReceived(const LLUUID& mesh_id, U8* data, S32 data_size);
EMeshProcessingResult physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32 data_size);
bool hasPhysicsShapeInHeader(const LLUUID& mesh_id);
bool hasSkinInfoInHeader(const LLUUID& mesh_id);
bool hasHeader(const LLUUID& mesh_id);
void notifyLoadedMeshes();
S32 getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lod);
void loadMeshSkinInfo(const LLUUID& mesh_id);
void loadMeshDecomposition(const LLUUID& mesh_id);
void loadMeshPhysicsShape(const LLUUID& mesh_id);
//send request for skin info, returns true if header info exists
// (should hold onto mesh_id and try again later if header info does not exist)
bool fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry = true);
//send request for decomposition, returns true if header info exists
// (should hold onto mesh_id and try again later if header info does not exist)
bool fetchMeshDecomposition(const LLUUID& mesh_id);
//send request for PhysicsShape, returns true if header info exists
// (should hold onto mesh_id and try again later if header info does not exist)
bool fetchMeshPhysicsShape(const LLUUID& mesh_id);
static void incActiveLODRequests();
static void decActiveLODRequests();
static void incActiveHeaderRequests();
static void decActiveHeaderRequests();
// Set the caps strings and preferred version for constructing
// mesh fetch URLs.
//
// Mutex: must be holding mMutex when called
void setGetMeshCap(const std::string & get_mesh);
// Mutex: acquires mMutex
void constructUrl(LLUUID mesh_id, std::string * url);
private:
// Issue a GET request to a URL with 'Range' header using
// the correct policy class and other attributes. If an invalid
// handle is returned, the request failed and caller must retry
// or dispose of handler.
//
// Threads: Repo thread only
LLCore::HttpHandle getByteRange(const std::string & url,
size_t offset, size_t len,
const LLCore::HttpHandler::ptr_t &handler);
};
// Class whose instances represent a single upload-type request for
// meshes: one fee query or one actual upload attempt. Yes, it creates
// a unique thread for that single request. As it is 1:1, it can also
// trivially serve as the HttpHandler object for request completion
// notifications.
class LLMeshUploadThread : public LLThread, public LLCore::HttpHandler
{
private:
S32 mMeshUploadTimeOut ; //maximum time in seconds to execute an uploading request.
public:
class DecompRequest : public LLPhysicsDecomp::Request
{
public:
LLPointer<LLModel> mModel;
LLPointer<LLModel> mBaseModel;
LLMeshUploadThread* mThread;
DecompRequest(LLModel* mdl, LLModel* base_model, LLMeshUploadThread* thread);
S32 statusCallback(const char* status, S32 p1, S32 p2) { return 1; }
void completed();
};
LLPointer<DecompRequest> mFinalDecomp;
volatile bool mPhysicsComplete;
typedef std::map<LLPointer<LLModel>, std::vector<LLVector3> > hull_map;
hull_map mHullMap;
typedef std::vector<LLModelInstance> instance_list;
instance_list mInstanceList;
typedef std::map<LLPointer<LLModel>, instance_list> instance_map;
instance_map mInstance;
LLMutex* mMutex;
S32 mPendingUploads;
LLVector3 mOrigin;
bool mFinished;
bool mUploadTextures;
bool mUploadSkin;
bool mUploadJoints;
bool mLockScaleIfJointPosition;
volatile bool mDiscarded;
LLHost mHost;
std::string mWholeModelFeeCapability;
std::string mWholeModelUploadURL;
LLMeshUploadThread(instance_list& data, LLVector3& scale, bool upload_textures,
bool upload_skin, bool upload_joints, bool lock_scale_if_joint_position,
const std::string & upload_url, bool do_upload = true,
LLHandle<LLWholeModelFeeObserver> fee_observer = (LLHandle<LLWholeModelFeeObserver>()),
LLHandle<LLWholeModelUploadObserver> upload_observer = (LLHandle<LLWholeModelUploadObserver>()));
~LLMeshUploadThread();
bool finished() const { return mFinished; }
virtual void run();
void preStart();
void discard() ;
bool isDiscarded() const;
void generateHulls();
void doWholeModelUpload();
void requestWholeModelFee();
void wholeModelToLLSD(LLSD& dest, bool include_textures);
void decomposeMeshMatrix(LLMatrix4& transformation,
LLVector3& result_pos,
LLQuaternion& result_rot,
LLVector3& result_scale);
void setFeeObserverHandle(LLHandle<LLWholeModelFeeObserver> observer_handle) { mFeeObserverHandle = observer_handle; }
void setUploadObserverHandle(LLHandle<LLWholeModelUploadObserver> observer_handle) { mUploadObserverHandle = observer_handle; }
// Inherited from LLCore::HttpHandler
virtual void onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response);
static LLViewerFetchedTexture* FindViewerTexture(const LLImportMaterial& material);
private:
LLHandle<LLWholeModelFeeObserver> mFeeObserverHandle;
LLHandle<LLWholeModelUploadObserver> mUploadObserverHandle;
bool mDoUpload; // if false only model data will be requested, otherwise the model will be uploaded
LLSD mModelData;
// llcorehttp library interface objects.
LLCore::HttpStatus mHttpStatus;
LLCore::HttpRequest * mHttpRequest;
LLCore::HttpOptions::ptr_t mHttpOptions;
LLCore::HttpHeaders::ptr_t mHttpHeaders;
LLCore::HttpRequest::policy_t mHttpPolicyClass;
};
// Params related to streaming cost, render cost, and scene complexity tracking.
class LLMeshCostData
{
public:
LLMeshCostData();
bool init(const LLMeshHeader& header);
// Size for given LOD
S32 getSizeByLOD(S32 lod);
// Sum of all LOD sizes.
S32 getSizeTotal();
// Estimated triangle counts for the given LOD.
F32 getEstTrisByLOD(S32 lod);
// Estimated triangle counts for the largest LOD. Typically this
// is also the "high" LOD, but not necessarily.
F32 getEstTrisMax();
// Triangle count as computed by original streaming cost
// formula. Triangles in each LOD are weighted based on how
// frequently they will be seen.
// This was called "unscaled_value" in the original getStreamingCost() functions.
F32 getRadiusWeightedTris(F32 radius);
// Triangle count used by triangle-based cost formula. Based on
// triangles in highest LOD plus potentially partial charges for
// lower LODs depending on complexity.
F32 getEstTrisForStreamingCost();
// Streaming cost. This should match the server-side calculation
// for the corresponding volume.
F32 getRadiusBasedStreamingCost(F32 radius);
// New streaming cost formula, currently only used for animated objects.
F32 getTriangleBasedStreamingCost();
private:
// From the "size" field of the mesh header. LOD 0=lowest, 3=highest.
std::array<S32,4> mSizeByLOD;
// Estimated triangle counts derived from the LOD sizes. LOD 0=lowest, 3=highest.
std::array<F32,4> mEstTrisByLOD;
};
class LLMeshRepository
{
public:
//metrics
static U32 sBytesReceived;
static U32 sMeshRequestCount; // Total request count, http or cached, all component types
static U32 sHTTPRequestCount; // Http GETs issued (not large)
static U32 sHTTPLargeRequestCount; // Http GETs issued for large requests
static U32 sHTTPRetryCount; // Total request retries whether successful or failed
static U32 sHTTPErrorCount; // Requests ending in error
static U32 sLODPending;
static U32 sLODProcessing;
static U32 sCacheBytesRead;
static U32 sCacheBytesWritten;
static U32 sCacheBytesHeaders;
static U32 sCacheBytesSkins;
static U32 sCacheBytesDecomps;
static U32 sCacheReads;
static U32 sCacheWrites;
static U32 sMaxLockHoldoffs; // Maximum sequential locking failures
static LLDeadmanTimer sQuiescentTimer; // Time-to-complete-mesh-downloads after significant events
// Estimated triangle count of the largest LOD
F32 getEstTrianglesMax(LLUUID mesh_id);
F32 getEstTrianglesStreamingCost(LLUUID mesh_id);
F32 getStreamingCostLegacy(LLUUID mesh_id, F32 radius, S32* bytes = NULL, S32* visible_bytes = NULL, S32 detail = -1, F32 *unscaled_value = NULL);
static F32 getStreamingCostLegacy(LLMeshHeader& header, F32 radius, S32* bytes = NULL, S32* visible_bytes = NULL, S32 detail = -1, F32 *unscaled_value = NULL);
bool getCostData(LLUUID mesh_id, LLMeshCostData& data);
bool getCostData(LLMeshHeader& header, LLMeshCostData& data);
LLMeshRepository();
void init();
void unregisterAllMeshes();
void shutdown();
S32 update();
void unregisterMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_params, S32 detail);
void unregisterSkinInfo(const LLUUID& mesh_id, LLVOVolume* vobj);
//mesh management functions
S32 loadMesh(LLVOVolume* volume, const LLVolumeParams& mesh_params, S32 detail = 0, S32 last_lod = -1);
void notifyLoadedMeshes();
void notifyMeshLoaded(const LLVolumeParams& mesh_params, LLVolume* volume);
void notifyMeshUnavailable(const LLVolumeParams& mesh_params, S32 lod);
void notifySkinInfoReceived(LLMeshSkinInfo* info);
void notifySkinInfoUnavailable(const LLUUID& info);
void notifyDecompositionReceived(LLModel::Decomposition* info);
S32 getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lod);
static S32 getActualMeshLOD(LLMeshHeader& header, S32 lod);
const LLMeshSkinInfo* getSkinInfo(const LLUUID& mesh_id, LLVOVolume* requesting_obj = nullptr);
LLModel::Decomposition* getDecomposition(const LLUUID& mesh_id);
void fetchPhysicsShape(const LLUUID& mesh_id);
bool hasPhysicsShape(const LLUUID& mesh_id);
bool hasSkinInfo(const LLUUID& mesh_id);
bool hasHeader(const LLUUID& mesh_id);
void buildHull(const LLVolumeParams& params, S32 detail);
void buildPhysicsMesh(LLModel::Decomposition& decomp);
bool meshUploadEnabled();
bool meshRezEnabled();
void uploadModel(std::vector<LLModelInstance>& data, LLVector3& scale, bool upload_textures,
bool upload_skin, bool upload_joints, bool lock_scale_if_joint_position,
std::string upload_url, bool do_upload = true,
LLHandle<LLWholeModelFeeObserver> fee_observer= (LLHandle<LLWholeModelFeeObserver>()),
LLHandle<LLWholeModelUploadObserver> upload_observer = (LLHandle<LLWholeModelUploadObserver>()));
S32 getMeshSize(const LLUUID& mesh_id, S32 lod);
// Quiescent timer management, main thread only.
static void metricsStart();
static void metricsStop();
static void metricsProgress(unsigned int count);
static void metricsUpdate();
typedef boost::unordered_map<LLUUID, std::vector<LLVOVolume*> > mesh_load_map;
mesh_load_map mLoadingMeshes[4];
typedef std::unordered_map<LLUUID, LLPointer<LLMeshSkinInfo>> skin_map;
skin_map mSkinMap;
typedef std::map<LLUUID, LLModel::Decomposition*> decomposition_map;
decomposition_map mDecompositionMap;
LLMutex* mMeshMutex;
std::vector<LLMeshRepoThread::LODRequest> mPendingRequests;
//list of mesh ids awaiting skin info
typedef boost::unordered_map<LLUUID, std::vector<LLVOVolume*> > skin_load_map;
skin_load_map mLoadingSkins;
//list of mesh ids that need to send skin info fetch requests
std::queue<LLUUID> mPendingSkinRequests;
//list of mesh ids awaiting decompositions
std::unordered_set<LLUUID> mLoadingDecompositions;
//list of mesh ids that need to send decomposition fetch requests
std::queue<LLUUID> mPendingDecompositionRequests;
//list of mesh ids awaiting physics shapes
std::unordered_set<LLUUID> mLoadingPhysicsShapes;
//list of mesh ids that need to send physics shape fetch requests
std::queue<LLUUID> mPendingPhysicsShapeRequests;
U32 mMeshThreadCount;
LLMeshRepoThread* mThread;
std::vector<LLMeshUploadThread*> mUploads;
std::vector<LLMeshUploadThread*> mUploadWaitList;
LLPhysicsDecomp* mDecompThread;
LLFrameTimer mSkinInfoCullTimer;
class inventory_data
{
public:
LLSD mPostData;
LLSD mResponse;
inventory_data(const LLSD& data, const LLSD& content)
: mPostData(data), mResponse(content)
{
}
};
std::queue<inventory_data> mInventoryQ;
std::queue<LLSD> mUploadErrorQ;
void uploadError(LLSD& args);
void updateInventory(inventory_data data);
};
extern LLMeshRepository gMeshRepo;
const F32 ANIMATED_OBJECT_BASE_COST = 15.0f;
const F32 ANIMATED_OBJECT_COST_PER_KTRI = 1.5f;
#endif
|