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|
/**
* @file llmediadataclient.cpp
* @brief class for queueing up requests for media data
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llmediadataclient.h"
#if LL_MSVC
// disable boost::lexical_cast warning
#pragma warning (disable:4702)
#endif
#include <boost/lexical_cast.hpp>
#include "llhttpstatuscodes.h"
#include "llsdutil.h"
#include "llmediaentry.h"
#include "lltextureentry.h"
#include "llviewerregion.h"
//
// When making a request
// - obtain the "overall interest score" of the object.
// This would be the sum of the impls' interest scores.
// - put the request onto a queue sorted by this score
// (highest score at the front of the queue)
// - On a timer, once a second, pull off the head of the queue and send
// the request.
// - Any request that gets a 503 still goes through the retry logic
//
const F32 LLMediaDataClient::QUEUE_TIMER_DELAY = 1.0; // seconds(s)
const F32 LLMediaDataClient::UNAVAILABLE_RETRY_TIMER_DELAY = 5.0; // secs
const U32 LLMediaDataClient::MAX_RETRIES = 4;
//////////////////////////////////////////////////////////////////////////////////////
//
// LLMediaDataClient::Request
//
//////////////////////////////////////////////////////////////////////////////////////
/*static*/U32 LLMediaDataClient::Request::sNum = 0;
LLMediaDataClient::Request::Request(const std::string &cap_name,
const LLSD& sd_payload,
LLMediaDataClientObject *obj,
LLMediaDataClient *mdc)
: mCapName(cap_name),
mPayload(sd_payload),
mObject(obj),
mNum(++sNum),
mRetryCount(0),
mMDC(mdc)
{
}
LLMediaDataClient::Request::~Request()
{
LL_DEBUGS("LLMediaDataClient") << "~Request" << (*this) << LL_ENDL;
mMDC = NULL;
mObject = NULL;
}
std::string LLMediaDataClient::Request::getCapability() const
{
return getObject()->getCapabilityUrl(getCapName());
}
// Helper function to get the "type" of request, which just pokes around to
// discover it.
LLMediaDataClient::Request::Type LLMediaDataClient::Request::getType() const
{
if (mCapName == "ObjectMediaNavigate")
{
return NAVIGATE;
}
else if (mCapName == "ObjectMedia")
{
const std::string &verb = mPayload["verb"];
if (verb == "GET")
{
return GET;
}
else if (verb == "UPDATE")
{
return UPDATE;
}
}
llassert(false);
return GET;
}
const char *LLMediaDataClient::Request::getTypeAsString() const
{
Type t = getType();
switch (t)
{
case GET:
return "GET";
break;
case UPDATE:
return "UPDATE";
break;
case NAVIGATE:
return "NAVIGATE";
break;
}
return "";
}
void LLMediaDataClient::Request::reEnqueue() const
{
// I sure hope this doesn't deref a bad pointer:
mMDC->enqueue(this);
}
F32 LLMediaDataClient::Request::getRetryTimerDelay() const
{
return (mMDC == NULL) ? LLMediaDataClient::UNAVAILABLE_RETRY_TIMER_DELAY :
mMDC->mRetryTimerDelay;
}
U32 LLMediaDataClient::Request::getMaxNumRetries() const
{
return (mMDC == NULL) ? LLMediaDataClient::MAX_RETRIES : mMDC->mMaxNumRetries;
}
std::ostream& operator<<(std::ostream &s, const LLMediaDataClient::Request &r)
{
s << "<request>"
<< "<num>" << r.getNum() << "</num>"
<< "<type>" << r.getTypeAsString() << "</type>"
<< "<object_id>" << r.getObject()->getID() << "</object_id>"
<< "<num_retries>" << r.getRetryCount() << "</num_retries>"
<< "</request> ";
return s;
}
//////////////////////////////////////////////////////////////////////////////////////
//
// LLMediaDataClient::Responder::RetryTimer
//
//////////////////////////////////////////////////////////////////////////////////////
LLMediaDataClient::Responder::RetryTimer::RetryTimer(F32 time, Responder *mdr)
: LLEventTimer(time), mResponder(mdr)
{
}
// virtual
LLMediaDataClient::Responder::RetryTimer::~RetryTimer()
{
LL_DEBUGS("LLMediaDataClient") << "~RetryTimer" << *(mResponder->getRequest()) << LL_ENDL;
// XXX This is weird: Instead of doing the work in tick() (which re-schedules
// a timer, which might be risky), do it here, in the destructor. Yes, it is very odd.
// Instead of retrying, we just put the request back onto the queue
LL_INFOS("LLMediaDataClient") << "RetryTimer fired for: " << *(mResponder->getRequest()) << "retrying" << LL_ENDL;
mResponder->getRequest()->reEnqueue();
// Release the ref to the responder.
mResponder = NULL;
}
// virtual
BOOL LLMediaDataClient::Responder::RetryTimer::tick()
{
// Don't fire again
return TRUE;
}
//////////////////////////////////////////////////////////////////////////////////////
//
// LLMediaDataClient::Responder
//
//////////////////////////////////////////////////////////////////////////////////////
LLMediaDataClient::Responder::Responder(const request_ptr_t &request)
: mRequest(request)
{
}
LLMediaDataClient::Responder::~Responder()
{
LL_DEBUGS("LLMediaDataClient") << "~Responder" << *(getRequest()) << LL_ENDL;
mRequest = NULL;
}
/*virtual*/
void LLMediaDataClient::Responder::error(U32 status, const std::string& reason)
{
if (status == HTTP_SERVICE_UNAVAILABLE)
{
F32 retry_timeout = mRequest->getRetryTimerDelay();
mRequest->incRetryCount();
if (mRequest->getRetryCount() < mRequest->getMaxNumRetries())
{
LL_INFOS("LLMediaDataClient") << *mRequest << "got SERVICE_UNAVAILABLE...retrying in " << retry_timeout << " seconds" << LL_ENDL;
// Start timer (instances are automagically tracked by
// InstanceTracker<> and LLEventTimer)
new RetryTimer(F32(retry_timeout/*secs*/), this);
}
else {
LL_INFOS("LLMediaDataClient") << *mRequest << "got SERVICE_UNAVAILABLE...retry count " <<
mRequest->getRetryCount() << " exceeds " << mRequest->getMaxNumRetries() << ", not retrying" << LL_ENDL;
}
}
else {
std::string msg = boost::lexical_cast<std::string>(status) + ": " + reason;
LL_WARNS("LLMediaDataClient") << *mRequest << " http error(" << msg << ")" << LL_ENDL;
}
}
/*virtual*/
void LLMediaDataClient::Responder::result(const LLSD& content)
{
LL_INFOS("LLMediaDataClient") << *mRequest << "result : " << ll_print_sd(content) << LL_ENDL;
}
//////////////////////////////////////////////////////////////////////////////////////
//
// LLMediaDataClient::Comparator
//
//////////////////////////////////////////////////////////////////////////////////////
// static
bool LLMediaDataClient::compareRequests(const request_ptr_t &o1, const request_ptr_t &o2)
{
if (o2.isNull()) return true;
if (o1.isNull()) return false;
// The score is intended to be a measure of how close an object is or
// how much screen real estate (interest) it takes up
// Further away = lower score.
// Lesser interest = lower score
// For instance, here are some cases:
// 1: Two items with no impl, closest one wins
// 2: Two items with an impl: interest should rule, but distance is
// still taken into account (i.e. something really close might take
// precedence over a large item far away)
// 3: One item with an impl, another without: item with impl wins
// (XXX is that what we want?)
// Calculate the scores for each.
F64 o1_score = getObjectScore(o1->getObject());
F64 o2_score = getObjectScore(o2->getObject());
return ( o1_score > o2_score );
}
// static
F64 LLMediaDataClient::getObjectScore(const LLMediaDataClientObject::ptr_t &obj)
{
// *TODO: make this less expensive?
F64 dist = obj->getDistanceFromAvatar() + 0.1; // avoids div by 0
// square the distance so that they are in the same "unit magnitude" as
// the interest (which is an area)
dist *= dist;
F64 interest = obj->getTotalMediaInterest() + 1.0;
return interest/dist;
}
//////////////////////////////////////////////////////////////////////////////////////
//
// LLMediaDataClient::PriorityQueue
// Queue of LLMediaDataClientObject smart pointers to request media for.
//
//////////////////////////////////////////////////////////////////////////////////////
// dump the queue
std::ostream& operator<<(std::ostream &s, const LLMediaDataClient::request_queue_t &q)
{
int i = 0;
LLMediaDataClient::request_queue_t::const_iterator iter = q.begin();
LLMediaDataClient::request_queue_t::const_iterator end = q.end();
while (iter != end)
{
s << "\t" << i << "]: " << (*iter)->getObject()->getID().asString();
iter++;
i++;
}
return s;
}
// find the given object in the queue.
bool LLMediaDataClient::find(const LLMediaDataClientObject::ptr_t &obj) const
{
request_queue_t::const_iterator iter = pRequestQueue->begin();
request_queue_t::const_iterator end = pRequestQueue->end();
while (iter != end)
{
if (obj->getID() == (*iter)->getObject()->getID())
{
return true;
}
iter++;
}
return false;
}
//////////////////////////////////////////////////////////////////////////////////////
//
// LLMediaDataClient::QueueTimer
// Queue of LLMediaDataClientObject smart pointers to request media for.
//
//////////////////////////////////////////////////////////////////////////////////////
LLMediaDataClient::QueueTimer::QueueTimer(F32 time, LLMediaDataClient *mdc)
: LLEventTimer(time), mMDC(mdc)
{
mMDC->setIsRunning(true);
}
LLMediaDataClient::QueueTimer::~QueueTimer()
{
LL_DEBUGS("LLMediaDataClient") << "~QueueTimer" << LL_ENDL;
mMDC->setIsRunning(false);
mMDC = NULL;
}
// virtual
BOOL LLMediaDataClient::QueueTimer::tick()
{
if (NULL == mMDC->pRequestQueue)
{
// Shutting down? stop.
LL_DEBUGS("LLMediaDataClient") << "queue gone" << LL_ENDL;
return TRUE;
}
request_queue_t &queue = *(mMDC->pRequestQueue);
if(!queue.empty())
{
LL_INFOS("LLMediaDataClient") << "QueueTimer::tick() started, queue is: " << queue << LL_ENDL;
// Re-sort the list every time...
// XXX Is this really what we want?
queue.sort(LLMediaDataClient::compareRequests);
}
// quick retry loop for cases where we shouldn't wait for the next timer tick
while(true)
{
if (queue.empty())
{
LL_DEBUGS("LLMediaDataClient") << "queue empty: " << queue << LL_ENDL;
return TRUE;
}
// Peel one off of the items from the queue, and execute request
request_ptr_t request = queue.front();
llassert(!request.isNull());
const LLMediaDataClientObject *object = (request.isNull()) ? NULL : request->getObject();
bool performed_request = false;
bool error = false;
llassert(NULL != object);
if(object->isDead())
{
// This object has been marked dead. Pop it and move on to the next item in the queue immediately.
LL_INFOS("LLMediaDataClient") << "Skipping " << *request << ": object is dead!" << LL_ENDL;
queue.pop_front();
continue; // jump back to the start of the quick retry loop
}
if (NULL != object && object->hasMedia())
{
std::string url = request->getCapability();
if (!url.empty())
{
const LLSD &sd_payload = request->getPayload();
LL_INFOS("LLMediaDataClient") << "Sending request for " << *request << LL_ENDL;
// Call the subclass for creating the responder
LLHTTPClient::post(url, sd_payload, mMDC->createResponder(request));
performed_request = true;
}
else {
LL_INFOS("LLMediaDataClient") << "NOT Sending request for " << *request << ": empty cap url!" << LL_ENDL;
}
}
else {
if (request.isNull())
{
LL_WARNS("LLMediaDataClient") << "Not Sending request: NULL request!" << LL_ENDL;
}
else if (NULL == object)
{
LL_WARNS("LLMediaDataClient") << "Not Sending request for " << *request << " NULL object!" << LL_ENDL;
}
else if (!object->hasMedia())
{
LL_WARNS("LLMediaDataClient") << "Not Sending request for " << *request << " hasMedia() is false!" << LL_ENDL;
}
error = true;
}
bool exceeded_retries = request->getRetryCount() > mMDC->mMaxNumRetries;
if (performed_request || exceeded_retries || error) // Try N times before giving up
{
if (exceeded_retries)
{
LL_WARNS("LLMediaDataClient") << "Could not send request " << *request << " for "
<< mMDC->mMaxNumRetries << " tries...popping object id " << object->getID() << LL_ENDL;
// XXX Should we bring up a warning dialog??
}
queue.pop_front();
}
else {
request->incRetryCount();
}
// end of quick retry loop -- any cases where we want to loop will use 'continue' to jump back to the start.
break;
}
LL_DEBUGS("LLMediaDataClient") << "QueueTimer::tick() finished, queue is now: " << (*(mMDC->pRequestQueue)) << LL_ENDL;
return queue.empty();
}
void LLMediaDataClient::startQueueTimer()
{
if (! mQueueTimerIsRunning)
{
LL_INFOS("LLMediaDataClient") << "starting queue timer (delay=" << mQueueTimerDelay << " seconds)" << LL_ENDL;
// LLEventTimer automagically takes care of the lifetime of this object
new QueueTimer(mQueueTimerDelay, this);
}
else {
LL_DEBUGS("LLMediaDataClient") << "not starting queue timer (it's already running, right???)" << LL_ENDL;
}
}
void LLMediaDataClient::stopQueueTimer()
{
mQueueTimerIsRunning = false;
}
void LLMediaDataClient::request(const LLMediaDataClientObject::ptr_t &object, const LLSD &payload)
{
if (object.isNull() || ! object->hasMedia()) return;
// Push the object on the priority queue
enqueue(new Request(getCapabilityName(), payload, object, this));
}
void LLMediaDataClient::enqueue(const Request *request)
{
LL_INFOS("LLMediaDataClient") << "Queuing request for " << *request << LL_ENDL;
// Push the request on the priority queue
// Sadly, we have to const-cast because items put into the queue are not const
pRequestQueue->push_back(const_cast<LLMediaDataClient::Request*>(request));
LL_DEBUGS("LLMediaDataClient") << "Queue:" << (*pRequestQueue) << LL_ENDL;
// Start the timer if not already running
startQueueTimer();
}
//////////////////////////////////////////////////////////////////////////////////////
//
// LLMediaDataClient
//
//////////////////////////////////////////////////////////////////////////////////////
LLMediaDataClient::LLMediaDataClient(F32 queue_timer_delay,
F32 retry_timer_delay,
U32 max_retries)
: mQueueTimerDelay(queue_timer_delay),
mRetryTimerDelay(retry_timer_delay),
mMaxNumRetries(max_retries),
mQueueTimerIsRunning(false)
{
pRequestQueue = new request_queue_t();
}
LLMediaDataClient::~LLMediaDataClient()
{
stopQueueTimer();
// This should clear the queue, and hopefully call all the destructors.
LL_DEBUGS("LLMediaDataClient") << "~LLMediaDataClient destructor: queue: " <<
(pRequestQueue->empty() ? "<empty> " : "<not empty> ") << (*pRequestQueue) << LL_ENDL;
delete pRequestQueue;
pRequestQueue = NULL;
}
bool LLMediaDataClient::isEmpty() const
{
return (NULL == pRequestQueue) ? true : pRequestQueue->empty();
}
bool LLMediaDataClient::isInQueue(const LLMediaDataClientObject::ptr_t &object) const
{
return (NULL == pRequestQueue) ? false : find(object);
}
//////////////////////////////////////////////////////////////////////////////////////
//
// LLObjectMediaDataClient
// Subclass of LLMediaDataClient for the ObjectMedia cap
//
//////////////////////////////////////////////////////////////////////////////////////
LLMediaDataClient::Responder *LLObjectMediaDataClient::createResponder(const request_ptr_t &request) const
{
return new LLObjectMediaDataClient::Responder(request);
}
const char *LLObjectMediaDataClient::getCapabilityName() const
{
return "ObjectMedia";
}
void LLObjectMediaDataClient::fetchMedia(LLMediaDataClientObject *object)
{
LLSD sd_payload;
sd_payload["verb"] = "GET";
sd_payload[LLTextureEntry::OBJECT_ID_KEY] = object->getID();
request(object, sd_payload);
}
void LLObjectMediaDataClient::updateMedia(LLMediaDataClientObject *object)
{
LLSD sd_payload;
sd_payload["verb"] = "UPDATE";
sd_payload[LLTextureEntry::OBJECT_ID_KEY] = object->getID();
LLSD object_media_data;
int i = 0;
int end = object->getMediaDataCount();
for ( ; i < end ; ++i)
{
object_media_data.append(object->getMediaDataLLSD(i));
}
sd_payload[LLTextureEntry::OBJECT_MEDIA_DATA_KEY] = object_media_data;
LL_INFOS("LLMediaDataClient") << "update media data: " << object->getID() << " " << ll_print_sd(sd_payload) << LL_ENDL;
request(object, sd_payload);
}
/*virtual*/
void LLObjectMediaDataClient::Responder::result(const LLSD& content)
{
const LLMediaDataClient::Request::Type type = getRequest()->getType();
llassert(type == LLMediaDataClient::Request::GET || type == LLMediaDataClient::Request::UPDATE)
if (type == LLMediaDataClient::Request::GET)
{
LL_INFOS("LLMediaDataClient") << *(getRequest()) << "GET returned: " << ll_print_sd(content) << LL_ENDL;
// Look for an error
if (content.has("error"))
{
const LLSD &error = content["error"];
LL_WARNS("LLMediaDataClient") << *(getRequest()) << " Error getting media data for object: code=" <<
error["code"].asString() << ": " << error["message"].asString() << LL_ENDL;
// XXX Warn user?
}
else {
// Check the data
const LLUUID &object_id = content[LLTextureEntry::OBJECT_ID_KEY];
if (object_id != getRequest()->getObject()->getID())
{
// NOT good, wrong object id!!
LL_WARNS("LLMediaDataClient") << *(getRequest()) << "DROPPING response with wrong object id (" << object_id << ")" << LL_ENDL;
return;
}
// Otherwise, update with object media data
getRequest()->getObject()->updateObjectMediaData(content[LLTextureEntry::OBJECT_MEDIA_DATA_KEY]);
}
}
else if (type == LLMediaDataClient::Request::UPDATE)
{
// just do what our superclass does
LLMediaDataClient::Responder::result(content);
}
}
//////////////////////////////////////////////////////////////////////////////////////
//
// LLObjectMediaNavigateClient
// Subclass of LLMediaDataClient for the ObjectMediaNavigate cap
//
//////////////////////////////////////////////////////////////////////////////////////
LLMediaDataClient::Responder *LLObjectMediaNavigateClient::createResponder(const request_ptr_t &request) const
{
return new LLObjectMediaNavigateClient::Responder(request);
}
const char *LLObjectMediaNavigateClient::getCapabilityName() const
{
return "ObjectMediaNavigate";
}
void LLObjectMediaNavigateClient::navigate(LLMediaDataClientObject *object, U8 texture_index, const std::string &url)
{
LLSD sd_payload;
sd_payload[LLTextureEntry::OBJECT_ID_KEY] = object->getID();
sd_payload[LLMediaEntry::CURRENT_URL_KEY] = url;
sd_payload[LLTextureEntry::TEXTURE_INDEX_KEY] = (LLSD::Integer)texture_index;
LL_INFOS("LLMediaDataClient") << "navigate() initiated: " << ll_print_sd(sd_payload) << LL_ENDL;
request(object, sd_payload);
}
/*virtual*/
void LLObjectMediaNavigateClient::Responder::error(U32 status, const std::string& reason)
{
// Bounce back (unless HTTP_SERVICE_UNAVAILABLE, in which case call base
// class
if (status == HTTP_SERVICE_UNAVAILABLE)
{
LLMediaDataClient::Responder::error(status, reason);
}
else {
// bounce the face back
LL_WARNS("LLMediaDataClient") << *(getRequest()) << " Error navigating: http code=" << status << LL_ENDL;
const LLSD &payload = getRequest()->getPayload();
// bounce the face back
getRequest()->getObject()->mediaNavigateBounceBack((LLSD::Integer)payload[LLTextureEntry::TEXTURE_INDEX_KEY]);
}
}
/*virtual*/
void LLObjectMediaNavigateClient::Responder::result(const LLSD& content)
{
LL_INFOS("LLMediaDataClient") << *(getRequest()) << " NAVIGATE returned " << ll_print_sd(content) << LL_ENDL;
if (content.has("error"))
{
const LLSD &error = content["error"];
int error_code = error["code"];
if (ERROR_PERMISSION_DENIED_CODE == error_code)
{
LL_WARNS("LLMediaDataClient") << *(getRequest()) << " Navigation denied: bounce back" << LL_ENDL;
const LLSD &payload = getRequest()->getPayload();
// bounce the face back
getRequest()->getObject()->mediaNavigateBounceBack((LLSD::Integer)payload[LLTextureEntry::TEXTURE_INDEX_KEY]);
}
else {
LL_WARNS("LLMediaDataClient") << *(getRequest()) << " Error navigating: code=" <<
error["code"].asString() << ": " << error["message"].asString() << LL_ENDL;
}
// XXX Warn user?
}
else {
// just do what our superclass does
LLMediaDataClient::Responder::result(content);
}
}
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